daoge_cmd
f76a6a5e1c
deps: update 4JLibs
2026-03-03 17:06:55 +08:00
daoge_cmd
75d4afa783
Merge branch 'main' into feat/replace-4jlibs
2026-03-03 16:41:16 +08:00
daoge_cmd
a3588c5a6d
deps: update 4J_Render.lib
2026-03-03 16:37:51 +08:00
daoge_cmd
323d4ec110
Merge branch 'main' into feat/replace-4jlibs
2026-03-03 16:30:57 +08:00
4win
ca7615d77d
feat: make the game sensitivity slider affect mouse sensitivity ( #255 )
2026-03-03 15:13:20 +08:00
Loki Rautio
cd03a390b7
Move Tutorial.pck to the correct Dec2014 location
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Fixes #190
2026-03-03 00:07:31 -06:00
void_17
c1ec83aedc
Add nightly.yml release description
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Compiler information mostly
2026-03-03 12:59:47 +07:00
Loki Rautio
8f17df6351
Disable blank changelog popup for now
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Partially addresses issue in #190
2026-03-02 23:46:39 -06:00
4win
7ce1fa3452
feat: bind F1 to toggle the HUD settings ( #244 )
2026-03-03 13:32:26 +08:00
Loki Rautio
fad108aaee
Use Xbox One command buffer limit - fixes #238
2026-03-02 23:27:20 -06:00
void_17
3093ca37d3
Implement smooth scrolling in Creative Mode menu ( #240 )
2026-03-03 13:21:41 +08:00
Loki Rautio
af5d62a81e
Add back missing filters
2026-03-02 23:19:29 -06:00
Loki Rautio
354a0989eb
Add back x64 stub XUID (temp savedata fix)
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Fixes savedata loading for existing saves, needs permanent solution
2026-03-02 23:05:25 -06:00
daoge_cmd
64909f236e
deps: update 4JLibs
2026-03-03 12:46:47 +08:00
daoge_cmd
f685015942
Merge branch 'main' into feat/replace-4jlibs
2026-03-03 12:39:22 +08:00
void_17
b42a4a4e4d
Revert "Revert "Win64: configurable username (username.txt) and persistent ga…" ( #235 )
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This reverts commit 7f7d99501c .
2026-03-03 10:31:09 +07:00
void_17
7f7d99501c
Revert "Win64: configurable username (username.txt) and persistent game setti…" ( #234 )
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This reverts commit b8a7f816b5 .
2026-03-03 10:23:28 +07:00
daoge_cmd
77a161e813
docs: update Discord invite link in README.md
2026-03-03 11:23:15 +08:00
Fayaz Shaikh
0b1e51f620
Cleaner implementation of support dynamic resizing aspect ratio ( #228 )
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* Add dynamic resolution
* Clean up implementation
* Use existing ints instead of new ones
* Remove WM_SIZE argument (unecessary now that we directly use g_iScreenWidth and g_iScreenHeight)
2026-03-03 10:11:16 +07:00
void_17
acf4a38555
Enable more aggressive optimizations /O2 /Ob3
2026-03-03 09:45:52 +07:00
daoge_cmd
50d37cdd3c
feat: replace the old buggy 4JLibs with the community reimpl ( https://github.com/smartcmd/4JLibs )
2026-03-03 10:35:06 +08:00
void_17
d7882b68a4
Fix crash on item frame destruction
2026-03-03 09:27:28 +07:00
MijaeLio
17a11d7913
FOV option without debug menu ( #209 )
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Now located in Graphics section.
Based on the FOV thing from discord idk
2026-03-03 09:02:25 +07:00
void_17
ccebb87ca7
Enable Whole Program Optimization in Release mode
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This noticeably improves FPS
2026-03-03 08:54:08 +07:00
void_17
a5e3cb04b3
Remove #203 core code before a cleaner implementation
2026-03-03 08:45:26 +07:00
void_17
95d4d0a703
Temporarily turn off all MSVC warnings
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Before any major refactoring, warnings do help a little except for slowing down the compilation (as it needs to output everything to stdout), so disable MSVC warnings in Release mode.
2026-03-03 07:10:55 +07:00
GuglioIsStupid
3dce71ef32
Copy assets fix ( #207 )
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* Update CopyAssets to ignore source files and only copy used files.
* Forgot the debug copy assets
* Remove leftovers from testing
* Fix ClientSources.cmake to include WinsockNetLayer.cpp
* Ignore xml and lang files in output, also remove Layout directory as it only includes a useless binary
* Debug & Release use the same file structure
2026-03-03 07:04:36 +07:00
void_17
dea460381f
Remove dyn_SetProcessDpiAwareness
2026-03-03 07:00:55 +07:00
daoge_cmd
52a954e06e
docs: simplify LAN multiplayer section in README.md
2026-03-03 07:56:23 +08:00
daoge_cmd
24da81a1ca
docs: add LAN multiplayer details to README.md
2026-03-03 07:51:20 +08:00
dtentiion
b8a7f816b5
Win64: configurable username (username.txt) and persistent game settings (settings.dat) ( #195 )
2026-03-03 07:50:45 +08:00
lspepinho
8b28c20d7a
Fixes for PR #96 ( #170 )
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* Implement basic multiplayer functionality
* Update README.md
---------
Co-authored-by: Slenderman <ssimulpong@outlook.com >
2026-03-03 06:30:22 +07:00
St4lker0k765
15129932da
Add saves folder to .gitignore ( #184 )
2026-03-03 06:26:20 +07:00
DetectivEren
f731a68422
TAB key opens up game info instead of host options ( #204 )
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* TAB key opens up game info instead of host options
TAB key opens up game info menu instead of host options menu because the player accesses host options from game info
* Update README.md
2026-03-03 06:23:59 +07:00
void_17
e888735798
Revert "Fix sound not working" ( #205 )
2026-03-03 06:22:43 +07:00
daoge
7eb4c78488
fix: fix gamma ( #191 )
2026-03-03 06:20:55 +07:00
void_17
13c8bafad5
Minor fixes
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1. Improve const correctness in a few places (such as `Container::getMaxStackSize()` -> `Container::getMaxStackSize() const`)
2. Use C++11 varargs for `I18n::get`, `Entity::newDoubleList` and `Language::getElement`
2026-03-03 06:14:34 +07:00
Fayaz Shaikh
41ded31af8
Add dynamic resolution ( #203 )
2026-03-03 06:04:53 +07:00
Twig6943
2189da6f92
Make ci skip on non important stuff - give tutorial image a name ( #202 )
2026-03-03 06:01:00 +07:00
daoge_cmd
fd6350b7f9
docs: update version reference in README.md
2026-03-03 05:49:21 +08:00
daoge_cmd
1fbc2d1eb8
docs: clarify platform support and building requirements in README.md and COMPILE.md
2026-03-03 05:43:32 +08:00
daoge_cmd
e53d41d333
docs: fix typo in README.md
2026-03-03 05:24:34 +08:00
daoge_cmd
8f6647b5d8
fix: fix mouse and controller input handling in container menus
2026-03-03 04:59:08 +08:00
Andrew
f917335b13
Fix Windows64 mouse capture and static initialization crashes ( #177 )
2026-03-03 03:17:10 +07:00
Austen Maneggio
bbef5445f9
Add ARM64EC Support ( #174 )
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Co-authored-by: Tubbymcwubby <maneggioausten@gmail.com >
2026-03-03 03:06:21 +07:00
daoge_cmd
b08493cdac
fix: fix cursor for controller
2026-03-03 04:02:35 +08:00
void_17
796a743b75
remove dynamic shcore dependency
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Almost forgot it. https://github.com/smartcmd/MinecraftConsoles/pull/160
2026-03-03 02:19:57 +07:00
void_17
5a9e512117
Restore Windows 7 compatibility ( #160 )
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* Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility
Shcore.dll and SetProcessDpiAwareness were introduced in Windows 8 and higher, so to keep compatibility with Windows 7, we use GetProcAddress to call this function dynamically, avoiding linker writing binary dependency on shcore.dll in the import table
* Revert "Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility"
This reverts commit f1f397fdbe .
* Reapply the fix
2026-03-03 03:20:24 +08:00
daoge
bdc8fb5dfa
docs: update README.md
2026-03-03 03:10:29 +08:00
daoge
b3feddfef3
feat: TU19 (Dec 2014) Features & Content ( #155 )
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* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32 )
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472 .
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com >
2026-03-03 03:04:10 +08:00