feat: bind F1 to toggle the HUD settings (#244)

This commit is contained in:
4win
2026-03-02 23:32:26 -06:00
committed by GitHub
parent fad108aaee
commit 7ce1fa3452
2 changed files with 10 additions and 1 deletions

View File

@@ -1272,7 +1272,15 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
}
}
// F3 toggles the debug console overlay, F11 toggles fullscreen
// F1 toggles the HUD, F3 toggles the debug console overlay, F11 toggles fullscreen
if (KMInput.IsKeyPressed(VK_F1))
{
int primaryPad = ProfileManager.GetPrimaryPad();
unsigned char displayHud = app.GetGameSettings(primaryPad, eGameSetting_DisplayHUD);
app.SetGameSettings(primaryPad, eGameSetting_DisplayHUD, displayHud ? 0 : 1);
app.SetGameSettings(primaryPad, eGameSetting_DisplayHand, displayHud ? 0 : 1);
}
if (KMInput.IsKeyPressed(VK_F3))
{
static bool s_debugConsole = false;

View File

@@ -61,6 +61,7 @@ This feature is based on [LCEMP](https://github.com/LCEMP/LCEMP/)
- **Select Item**: `Mouse Wheel` or keys `1` to `9`
- **Accept or Decline Tutorial hints**: `Enter` to accept and `B` to decline
- **Game Info (Player list and Host Options)**: `TAB`
- **Toggle HUD**: `F1`
- **Toggle Debug Info**: `F3`
- **Open Debug Overlay**: `F4`