Alezito2008
d31d261ffd
Prevent world input from affecting inventory ( #354 )
2026-03-04 12:29:29 +08:00
Zekken
f870ef2a10
Fix Texture Pack images in menu ( #335 )
2026-03-03 23:56:16 +00:00
Boom244
ac30f09085
#221 : Fix menu glitch. ( #254 )
2026-03-04 05:43:06 +07:00
Slenderman
ac480f6745
Update username logic and implement latest LCEMP changes ( #311 )
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* Update username logic and implement latest LCEMP changes
* Update old reference
* Fix tutorial world crash
* Restore deleted comment
2026-03-04 04:50:28 +07:00
Fin
30ecc80250
Add menu display check for sneak toggle in flying mode ( #319 )
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Fixes being able to fly down while a menu is open.
2026-03-04 04:13:35 +07:00
rtm516
384b9f4445
Fix ender dragon hit not making left side red ( #309 )
2026-03-04 03:40:53 +07:00
TGS
31cc598b75
Remove duplicate elif from LevelRender.h ( #296 )
2026-03-03 20:22:31 +00:00
FancyEX
540e33d787
Separate _WINDOWS64 and _XBOX_ONE ( #248 )
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The latter returning to the original 512 value.
2026-03-04 00:58:04 +07:00
DetectivEren
1b0e5df27e
chunk optimization ( #246 )
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makes chunks load a bit faster
2026-03-04 00:55:27 +07:00
Slenderman
515f91cad8
Fix player save data issue & multiple username implementations ( #257 )
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* fix saving issue & multiple username implementations
* Update README.md
Updated the method for overriding in-game username from '-name' to 'username.txt'.
* remove unused include i forgot to get rid of while testing
2026-03-03 23:58:22 +07:00
slcyed
5c91c26086
shift + click for quickmove ( #278 )
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* shift + click for quickmove
* shift click quick move in inventory
2026-03-03 23:27:23 +07:00
4win
ca7615d77d
feat: make the game sensitivity slider affect mouse sensitivity ( #255 )
2026-03-03 15:13:20 +08:00
Loki Rautio
cd03a390b7
Move Tutorial.pck to the correct Dec2014 location
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Fixes #190
2026-03-03 00:07:31 -06:00
Loki Rautio
8f17df6351
Disable blank changelog popup for now
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Partially addresses issue in #190
2026-03-02 23:46:39 -06:00
4win
7ce1fa3452
feat: bind F1 to toggle the HUD settings ( #244 )
2026-03-03 13:32:26 +08:00
Loki Rautio
fad108aaee
Use Xbox One command buffer limit - fixes #238
2026-03-02 23:27:20 -06:00
void_17
3093ca37d3
Implement smooth scrolling in Creative Mode menu ( #240 )
2026-03-03 13:21:41 +08:00
Loki Rautio
af5d62a81e
Add back missing filters
2026-03-02 23:19:29 -06:00
Loki Rautio
354a0989eb
Add back x64 stub XUID (temp savedata fix)
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Fixes savedata loading for existing saves, needs permanent solution
2026-03-02 23:05:25 -06:00
void_17
b42a4a4e4d
Revert "Revert "Win64: configurable username (username.txt) and persistent ga…" ( #235 )
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This reverts commit 7f7d99501c .
2026-03-03 10:31:09 +07:00
void_17
7f7d99501c
Revert "Win64: configurable username (username.txt) and persistent game setti…" ( #234 )
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This reverts commit b8a7f816b5 .
2026-03-03 10:23:28 +07:00
Fayaz Shaikh
0b1e51f620
Cleaner implementation of support dynamic resizing aspect ratio ( #228 )
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* Add dynamic resolution
* Clean up implementation
* Use existing ints instead of new ones
* Remove WM_SIZE argument (unecessary now that we directly use g_iScreenWidth and g_iScreenHeight)
2026-03-03 10:11:16 +07:00
void_17
acf4a38555
Enable more aggressive optimizations /O2 /Ob3
2026-03-03 09:45:52 +07:00
MijaeLio
17a11d7913
FOV option without debug menu ( #209 )
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Now located in Graphics section.
Based on the FOV thing from discord idk
2026-03-03 09:02:25 +07:00
void_17
ccebb87ca7
Enable Whole Program Optimization in Release mode
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This noticeably improves FPS
2026-03-03 08:54:08 +07:00
void_17
a5e3cb04b3
Remove #203 core code before a cleaner implementation
2026-03-03 08:45:26 +07:00
void_17
95d4d0a703
Temporarily turn off all MSVC warnings
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Before any major refactoring, warnings do help a little except for slowing down the compilation (as it needs to output everything to stdout), so disable MSVC warnings in Release mode.
2026-03-03 07:10:55 +07:00
void_17
dea460381f
Remove dyn_SetProcessDpiAwareness
2026-03-03 07:00:55 +07:00
dtentiion
b8a7f816b5
Win64: configurable username (username.txt) and persistent game settings (settings.dat) ( #195 )
2026-03-03 07:50:45 +08:00
lspepinho
8b28c20d7a
Fixes for PR #96 ( #170 )
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* Implement basic multiplayer functionality
* Update README.md
---------
Co-authored-by: Slenderman <ssimulpong@outlook.com >
2026-03-03 06:30:22 +07:00
DetectivEren
f731a68422
TAB key opens up game info instead of host options ( #204 )
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* TAB key opens up game info instead of host options
TAB key opens up game info menu instead of host options menu because the player accesses host options from game info
* Update README.md
2026-03-03 06:23:59 +07:00
void_17
e888735798
Revert "Fix sound not working" ( #205 )
2026-03-03 06:22:43 +07:00
daoge
7eb4c78488
fix: fix gamma ( #191 )
2026-03-03 06:20:55 +07:00
Fayaz Shaikh
41ded31af8
Add dynamic resolution ( #203 )
2026-03-03 06:04:53 +07:00
daoge_cmd
8f6647b5d8
fix: fix mouse and controller input handling in container menus
2026-03-03 04:59:08 +08:00
Andrew
f917335b13
Fix Windows64 mouse capture and static initialization crashes ( #177 )
2026-03-03 03:17:10 +07:00
Austen Maneggio
bbef5445f9
Add ARM64EC Support ( #174 )
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Co-authored-by: Tubbymcwubby <maneggioausten@gmail.com >
2026-03-03 03:06:21 +07:00
daoge_cmd
b08493cdac
fix: fix cursor for controller
2026-03-03 04:02:35 +08:00
void_17
796a743b75
remove dynamic shcore dependency
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Almost forgot it. https://github.com/smartcmd/MinecraftConsoles/pull/160
2026-03-03 02:19:57 +07:00
void_17
5a9e512117
Restore Windows 7 compatibility ( #160 )
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* Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility
Shcore.dll and SetProcessDpiAwareness were introduced in Windows 8 and higher, so to keep compatibility with Windows 7, we use GetProcAddress to call this function dynamically, avoiding linker writing binary dependency on shcore.dll in the import table
* Revert "Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility"
This reverts commit f1f397fdbe .
* Reapply the fix
2026-03-03 03:20:24 +08:00
daoge
b3feddfef3
feat: TU19 (Dec 2014) Features & Content ( #155 )
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* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32 )
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472 .
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com >
2026-03-03 03:04:10 +08:00
void_17
84c31a2331
Also remove clicking sound effect on empty container UI slots for rclick and middle mouse button click
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Tested by me so no PR and just push upstream
2026-03-03 02:01:12 +07:00
void_17
53443f1d55
Disable annoying click sound effect when clicking the empty container UI ( #152 )
2026-03-03 00:41:01 +07:00
GuglioIsStupid
852b9aac50
Allow for loading of WAVE Audio files ( #148 )
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* Allow for loading of WAVE Audio files
* Remove usage of strcpy and use _s versions of file opening
* Update SoundEngine.cpp
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Co-authored-by: void_17 <61356189+void2012@users.noreply.github.com >
2026-03-03 00:27:32 +07:00
Zinc
fe65211d42
Change flight activation/deactivation requirements ( #145 )
2026-03-03 00:21:55 +07:00
daoge_cmd
bbb199c2a2
feat(timer): improve high-FPS timing with high-resolution Windows clock
2026-03-03 00:31:47 +08:00
Alex
a4691f58e8
Only handle host options when there is no menu on screen ( #140 )
2026-03-02 23:02:52 +07:00
void_17
7ad6102763
Revert "Revert "fix: fix resolution detection ( #133 )" ( #143 )" ( #144 )
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This reverts commit 8c18926d59 .
2026-03-02 23:01:57 +07:00
void_17
8c18926d59
Revert "fix: fix resolution detection ( #133 )" ( #143 )
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This reverts commit afa4efbc85 .
2026-03-02 22:56:56 +07:00
daoge
afa4efbc85
fix: fix resolution detection ( #133 )
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* fix: fix UI skin/scene resolution mismatch and readd screen resolution detection
* fix: fix build in vs2022
2026-03-02 23:52:18 +08:00