Commit Graph

151 Commits

Author SHA1 Message Date
Loki Rautio
51eb86ad28 Revert "fix: fix #464"
This reverts commit 5922824950.
2026-03-04 13:43:40 -06:00
Fayaz Shaikh
9372887aef Fix for any aspect ratio in 3D Environments (#320)
* Add initial AnyAspectRatio support

* Remove some logic that didn't work

* Remove rogue back slash

* Remove more remnants

* Update UILayer.h

* Update some comments

* Remove WIP UI changes

* Fix diffs

* Remove UI resize call from `UpdateAspectRatio`

* handle merge conflict

* Update to C++ style static cast

* Fix syntax
2026-03-05 02:13:58 +07:00
daoge_cmd
5922824950 fix: fix #464 2026-03-05 02:57:52 +08:00
daoge_cmd
4108ed142b fix: restore KBM sprint on either Ctrl key 2026-03-05 01:49:38 +08:00
daoge_cmd
7b35df8714 Fix controller paging regression in creative menu
Preserve smooth row-by-row scrolling for mouse wheel input, but restore
full-page movement for controller/menu scroll actions in the creative
inventory.

Commit 3093ca3 changed page indexing to support smooth scrolling, which
caused ACTION_MENU_OTHER_STICK_UP/DOWN to advance by one row instead of
one page. Track whether the scroll action originated from the mouse
wheel and only use single-row steps in that case.

Fixes #253
2026-03-05 01:38:34 +08:00
daoge_cmd
ef66f6736d fix: ignore dedicated server properties in normal world startup 2026-03-05 01:26:21 +08:00
ModMaker101
870d3e4b68 Fix mob nametag position to match correct height offset #422 (#440) 2026-03-05 00:24:42 +07:00
daoge_cmd
1dc8a005ed refactor: refactor KBM input code 2026-03-05 01:12:48 +08:00
ModMaker101
464cf91f4c Prevent door sounds from playing twice #392 (#425) 2026-03-04 23:28:37 +07:00
Alezito2008
cea1084978 Fix duplicated stained glass when art tools enabled (#426) 2026-03-04 23:28:20 +07:00
ModMaker101
2be856a2d4 Fix Chunk destructor segfault using smart pointers #112 (#414) 2026-03-04 22:43:29 +07:00
Davi Eler Magalhães
ca5fde56fe Fix: Sorted the item list in the debug overlay (#340)
* Fix: Sorted the item list in the debug overlay

* revert show all files to false

* Revert ShowAllFiles by removing it

* removed extra line

* Adressed PR review changes

* Replaced push_back with emplace_back

* Removed redundant emplace_back
2026-03-04 22:07:37 +07:00
Marlian
2d430798a5 Fix creative inventory crash with Art Tools debug option (#399)
Fix vector out-of-bounds crash when scrolling the potions tab in the creative inventory with Art Tools debug enabled.

- Fix getPageCount() returning total rows instead of scrollable pages in Art Tools mode

- Fix off-by-one boundary check in populateMenu() for both static and debug group loops (< should be <=)

Fixes #386
2026-03-04 19:47:43 +07:00
Loki Rautio
52d9bcc9a9 Enable Stained Glass in Creative Menu 2026-03-04 06:14:06 -06:00
Loki Rautio
ea17b152b7 Restore username.txt loading without conflict
Still allows for -name launch argument, but restores old expected behavior
2026-03-04 05:57:56 -06:00
Loki Rautio
0993e628ab Disable automatic Windows account username
This could reveal someone's private information on a livestream or video.
We need a long-term username implementation
2026-03-04 05:44:16 -06:00
Loki Rautio
42aec6dac5 Merge branch 'main' into pr/win64-world-saves
# Conflicts:
#	Minecraft.Client/MinecraftServer.cpp
#	README.md
2026-03-04 03:56:03 -06:00
daoge_cmd
d112090fde feat: headless server 2026-03-04 17:29:43 +08:00
daoge_cmd
8ecfc52547 feat: add support for username, IP, and port configuration via launch arguments 2026-03-04 15:33:52 +08:00
daoge_cmd
575cc4ce6e fix: fix horse texture rendering 2026-03-04 14:55:13 +08:00
daoge_cmd
b1b4435c01 fix: fix inverted pitch in the second third person view 2026-03-04 14:40:52 +08:00
Tygo de Vries
779cf56f4b Removed private information (#333)
Maybe we should not have this out there to find so easily?
2026-03-04 12:39:16 +07:00
ModMaker101
bfcc4aa10c renderer: frustum test new chunks so newly generated chunks render to full view distance #175 (#344) 2026-03-04 12:37:04 +07:00
rtm516
b1b622c303 Fix overlapping debug menus and screens (#294)
* Fix overlapping debug menus and screens

Also resolves a formatting issue with clang-format

* Update readme
2026-03-04 12:31:47 +08:00
4win
f216abca42 fix: properly offset the mouse position in containers (#327) 2026-03-04 12:30:14 +08:00
Alezito2008
d31d261ffd Prevent world input from affecting inventory (#354) 2026-03-04 12:29:29 +08:00
Zekken
f870ef2a10 Fix Texture Pack images in menu (#335) 2026-03-03 23:56:16 +00:00
Boom244
ac30f09085 #221: Fix menu glitch. (#254) 2026-03-04 05:43:06 +07:00
Slenderman
ac480f6745 Update username logic and implement latest LCEMP changes (#311)
* Update username logic and implement latest LCEMP changes

* Update old reference

* Fix tutorial world crash

* Restore deleted comment
2026-03-04 04:50:28 +07:00
Fin
30ecc80250 Add menu display check for sneak toggle in flying mode (#319)
Fixes being able to fly down while a menu is open.
2026-03-04 04:13:35 +07:00
rtm516
384b9f4445 Fix ender dragon hit not making left side red (#309) 2026-03-04 03:40:53 +07:00
TGS
31cc598b75 Remove duplicate elif from LevelRender.h (#296) 2026-03-03 20:22:31 +00:00
FancyEX
540e33d787 Separate _WINDOWS64 and _XBOX_ONE (#248)
The latter returning to the original 512 value.
2026-03-04 00:58:04 +07:00
DetectivEren
1b0e5df27e chunk optimization (#246)
makes chunks load a bit faster
2026-03-04 00:55:27 +07:00
Slenderman
515f91cad8 Fix player save data issue & multiple username implementations (#257)
* fix saving issue & multiple username implementations

* Update README.md

Updated the method for overriding in-game username from '-name' to 'username.txt'.

* remove unused include i forgot to get rid of while testing
2026-03-03 23:58:22 +07:00
slcyed
5c91c26086 shift + click for quickmove (#278)
* shift + click for quickmove

* shift click quick move in inventory
2026-03-03 23:27:23 +07:00
4win
ca7615d77d feat: make the game sensitivity slider affect mouse sensitivity (#255) 2026-03-03 15:13:20 +08:00
Loki Rautio
cd03a390b7 Move Tutorial.pck to the correct Dec2014 location
Fixes #190
2026-03-03 00:07:31 -06:00
Loki Rautio
8f17df6351 Disable blank changelog popup for now
Partially addresses issue in #190
2026-03-02 23:46:39 -06:00
4win
7ce1fa3452 feat: bind F1 to toggle the HUD settings (#244) 2026-03-03 13:32:26 +08:00
Loki Rautio
fad108aaee Use Xbox One command buffer limit - fixes #238 2026-03-02 23:27:20 -06:00
void_17
3093ca37d3 Implement smooth scrolling in Creative Mode menu (#240) 2026-03-03 13:21:41 +08:00
Loki Rautio
af5d62a81e Add back missing filters 2026-03-02 23:19:29 -06:00
Loki Rautio
354a0989eb Add back x64 stub XUID (temp savedata fix)
Fixes savedata loading for existing saves, needs permanent solution
2026-03-02 23:05:25 -06:00
void_17
b42a4a4e4d Revert "Revert "Win64: configurable username (username.txt) and persistent ga…" (#235)
This reverts commit 7f7d99501c.
2026-03-03 10:31:09 +07:00
void_17
7f7d99501c Revert "Win64: configurable username (username.txt) and persistent game setti…" (#234)
This reverts commit b8a7f816b5.
2026-03-03 10:23:28 +07:00
Fayaz Shaikh
0b1e51f620 Cleaner implementation of support dynamic resizing aspect ratio (#228)
* Add dynamic resolution

* Clean up implementation

* Use existing ints instead of new ones

* Remove WM_SIZE argument (unecessary now that we directly use g_iScreenWidth and g_iScreenHeight)
2026-03-03 10:11:16 +07:00
void_17
acf4a38555 Enable more aggressive optimizations /O2 /Ob3 2026-03-03 09:45:52 +07:00
MijaeLio
17a11d7913 FOV option without debug menu (#209)
Now located in Graphics section.

Based on the FOV thing from discord idk
2026-03-03 09:02:25 +07:00
void_17
ccebb87ca7 Enable Whole Program Optimization in Release mode
This noticeably improves FPS
2026-03-03 08:54:08 +07:00