Loki Rautio
51eb86ad28
Revert "fix: fix #464 "
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This reverts commit 5922824950 .
2026-03-04 13:43:40 -06:00
Fayaz Shaikh
9372887aef
Fix for any aspect ratio in 3D Environments ( #320 )
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* Add initial AnyAspectRatio support
* Remove some logic that didn't work
* Remove rogue back slash
* Remove more remnants
* Update UILayer.h
* Update some comments
* Remove WIP UI changes
* Fix diffs
* Remove UI resize call from `UpdateAspectRatio`
* handle merge conflict
* Update to C++ style static cast
* Fix syntax
2026-03-05 02:13:58 +07:00
daoge_cmd
5922824950
fix: fix #464
2026-03-05 02:57:52 +08:00
daoge_cmd
4108ed142b
fix: restore KBM sprint on either Ctrl key
2026-03-05 01:49:38 +08:00
daoge_cmd
7b35df8714
Fix controller paging regression in creative menu
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Preserve smooth row-by-row scrolling for mouse wheel input, but restore
full-page movement for controller/menu scroll actions in the creative
inventory.
Commit 3093ca3 changed page indexing to support smooth scrolling, which
caused ACTION_MENU_OTHER_STICK_UP/DOWN to advance by one row instead of
one page. Track whether the scroll action originated from the mouse
wheel and only use single-row steps in that case.
Fixes #253
2026-03-05 01:38:34 +08:00
daoge_cmd
ef66f6736d
fix: ignore dedicated server properties in normal world startup
2026-03-05 01:26:21 +08:00
ModMaker101
870d3e4b68
Fix mob nametag position to match correct height offset #422 ( #440 )
2026-03-05 00:24:42 +07:00
daoge_cmd
1dc8a005ed
refactor: refactor KBM input code
2026-03-05 01:12:48 +08:00
ModMaker101
464cf91f4c
Prevent door sounds from playing twice #392 ( #425 )
2026-03-04 23:28:37 +07:00
Alezito2008
cea1084978
Fix duplicated stained glass when art tools enabled ( #426 )
2026-03-04 23:28:20 +07:00
ModMaker101
2be856a2d4
Fix Chunk destructor segfault using smart pointers #112 ( #414 )
2026-03-04 22:43:29 +07:00
Davi Eler Magalhães
ca5fde56fe
Fix: Sorted the item list in the debug overlay ( #340 )
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* Fix: Sorted the item list in the debug overlay
* revert show all files to false
* Revert ShowAllFiles by removing it
* removed extra line
* Adressed PR review changes
* Replaced push_back with emplace_back
* Removed redundant emplace_back
2026-03-04 22:07:37 +07:00
Marlian
2d430798a5
Fix creative inventory crash with Art Tools debug option ( #399 )
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Fix vector out-of-bounds crash when scrolling the potions tab in the creative inventory with Art Tools debug enabled.
- Fix getPageCount() returning total rows instead of scrollable pages in Art Tools mode
- Fix off-by-one boundary check in populateMenu() for both static and debug group loops (< should be <=)
Fixes #386
2026-03-04 19:47:43 +07:00
Loki Rautio
52d9bcc9a9
Enable Stained Glass in Creative Menu
2026-03-04 06:14:06 -06:00
Loki Rautio
ea17b152b7
Restore username.txt loading without conflict
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Still allows for -name launch argument, but restores old expected behavior
2026-03-04 05:57:56 -06:00
Loki Rautio
0993e628ab
Disable automatic Windows account username
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This could reveal someone's private information on a livestream or video.
We need a long-term username implementation
2026-03-04 05:44:16 -06:00
Loki Rautio
42aec6dac5
Merge branch 'main' into pr/win64-world-saves
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# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
2026-03-04 03:56:03 -06:00
daoge_cmd
d112090fde
feat: headless server
2026-03-04 17:29:43 +08:00
daoge_cmd
8ecfc52547
feat: add support for username, IP, and port configuration via launch arguments
2026-03-04 15:33:52 +08:00
daoge_cmd
575cc4ce6e
fix: fix horse texture rendering
2026-03-04 14:55:13 +08:00
daoge_cmd
b1b4435c01
fix: fix inverted pitch in the second third person view
2026-03-04 14:40:52 +08:00
Tygo de Vries
779cf56f4b
Removed private information ( #333 )
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Maybe we should not have this out there to find so easily?
2026-03-04 12:39:16 +07:00
ModMaker101
bfcc4aa10c
renderer: frustum test new chunks so newly generated chunks render to full view distance #175 ( #344 )
2026-03-04 12:37:04 +07:00
rtm516
b1b622c303
Fix overlapping debug menus and screens ( #294 )
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* Fix overlapping debug menus and screens
Also resolves a formatting issue with clang-format
* Update readme
2026-03-04 12:31:47 +08:00
4win
f216abca42
fix: properly offset the mouse position in containers ( #327 )
2026-03-04 12:30:14 +08:00
Alezito2008
d31d261ffd
Prevent world input from affecting inventory ( #354 )
2026-03-04 12:29:29 +08:00
Zekken
f870ef2a10
Fix Texture Pack images in menu ( #335 )
2026-03-03 23:56:16 +00:00
Boom244
ac30f09085
#221 : Fix menu glitch. ( #254 )
2026-03-04 05:43:06 +07:00
Slenderman
ac480f6745
Update username logic and implement latest LCEMP changes ( #311 )
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* Update username logic and implement latest LCEMP changes
* Update old reference
* Fix tutorial world crash
* Restore deleted comment
2026-03-04 04:50:28 +07:00
Fin
30ecc80250
Add menu display check for sneak toggle in flying mode ( #319 )
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Fixes being able to fly down while a menu is open.
2026-03-04 04:13:35 +07:00
rtm516
384b9f4445
Fix ender dragon hit not making left side red ( #309 )
2026-03-04 03:40:53 +07:00
TGS
31cc598b75
Remove duplicate elif from LevelRender.h ( #296 )
2026-03-03 20:22:31 +00:00
FancyEX
540e33d787
Separate _WINDOWS64 and _XBOX_ONE ( #248 )
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The latter returning to the original 512 value.
2026-03-04 00:58:04 +07:00
DetectivEren
1b0e5df27e
chunk optimization ( #246 )
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makes chunks load a bit faster
2026-03-04 00:55:27 +07:00
Slenderman
515f91cad8
Fix player save data issue & multiple username implementations ( #257 )
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* fix saving issue & multiple username implementations
* Update README.md
Updated the method for overriding in-game username from '-name' to 'username.txt'.
* remove unused include i forgot to get rid of while testing
2026-03-03 23:58:22 +07:00
slcyed
5c91c26086
shift + click for quickmove ( #278 )
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* shift + click for quickmove
* shift click quick move in inventory
2026-03-03 23:27:23 +07:00
4win
ca7615d77d
feat: make the game sensitivity slider affect mouse sensitivity ( #255 )
2026-03-03 15:13:20 +08:00
Loki Rautio
cd03a390b7
Move Tutorial.pck to the correct Dec2014 location
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Fixes #190
2026-03-03 00:07:31 -06:00
Loki Rautio
8f17df6351
Disable blank changelog popup for now
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Partially addresses issue in #190
2026-03-02 23:46:39 -06:00
4win
7ce1fa3452
feat: bind F1 to toggle the HUD settings ( #244 )
2026-03-03 13:32:26 +08:00
Loki Rautio
fad108aaee
Use Xbox One command buffer limit - fixes #238
2026-03-02 23:27:20 -06:00
void_17
3093ca37d3
Implement smooth scrolling in Creative Mode menu ( #240 )
2026-03-03 13:21:41 +08:00
Loki Rautio
af5d62a81e
Add back missing filters
2026-03-02 23:19:29 -06:00
Loki Rautio
354a0989eb
Add back x64 stub XUID (temp savedata fix)
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Fixes savedata loading for existing saves, needs permanent solution
2026-03-02 23:05:25 -06:00
void_17
b42a4a4e4d
Revert "Revert "Win64: configurable username (username.txt) and persistent ga…" ( #235 )
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This reverts commit 7f7d99501c .
2026-03-03 10:31:09 +07:00
void_17
7f7d99501c
Revert "Win64: configurable username (username.txt) and persistent game setti…" ( #234 )
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This reverts commit b8a7f816b5 .
2026-03-03 10:23:28 +07:00
Fayaz Shaikh
0b1e51f620
Cleaner implementation of support dynamic resizing aspect ratio ( #228 )
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* Add dynamic resolution
* Clean up implementation
* Use existing ints instead of new ones
* Remove WM_SIZE argument (unecessary now that we directly use g_iScreenWidth and g_iScreenHeight)
2026-03-03 10:11:16 +07:00
void_17
acf4a38555
Enable more aggressive optimizations /O2 /Ob3
2026-03-03 09:45:52 +07:00
MijaeLio
17a11d7913
FOV option without debug menu ( #209 )
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Now located in Graphics section.
Based on the FOV thing from discord idk
2026-03-03 09:02:25 +07:00
void_17
ccebb87ca7
Enable Whole Program Optimization in Release mode
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This noticeably improves FPS
2026-03-03 08:54:08 +07:00