Commit Graph

36 Commits

Author SHA1 Message Date
rtm516
b1b622c303 Fix overlapping debug menus and screens (#294)
* Fix overlapping debug menus and screens

Also resolves a formatting issue with clang-format

* Update readme
2026-03-04 12:31:47 +08:00
Slenderman
ac480f6745 Update username logic and implement latest LCEMP changes (#311)
* Update username logic and implement latest LCEMP changes

* Update old reference

* Fix tutorial world crash

* Restore deleted comment
2026-03-04 04:50:28 +07:00
Slenderman
515f91cad8 Fix player save data issue & multiple username implementations (#257)
* fix saving issue & multiple username implementations

* Update README.md

Updated the method for overriding in-game username from '-name' to 'username.txt'.

* remove unused include i forgot to get rid of while testing
2026-03-03 23:58:22 +07:00
4win
7ce1fa3452 feat: bind F1 to toggle the HUD settings (#244) 2026-03-03 13:32:26 +08:00
void_17
b42a4a4e4d Revert "Revert "Win64: configurable username (username.txt) and persistent ga…" (#235)
This reverts commit 7f7d99501c.
2026-03-03 10:31:09 +07:00
void_17
7f7d99501c Revert "Win64: configurable username (username.txt) and persistent game setti…" (#234)
This reverts commit b8a7f816b5.
2026-03-03 10:23:28 +07:00
void_17
a5e3cb04b3 Remove #203 core code before a cleaner implementation 2026-03-03 08:45:26 +07:00
void_17
dea460381f Remove dyn_SetProcessDpiAwareness 2026-03-03 07:00:55 +07:00
dtentiion
b8a7f816b5 Win64: configurable username (username.txt) and persistent game settings (settings.dat) (#195) 2026-03-03 07:50:45 +08:00
lspepinho
8b28c20d7a Fixes for PR #96 (#170)
* Implement basic multiplayer functionality

* Update README.md

---------

Co-authored-by: Slenderman <ssimulpong@outlook.com>
2026-03-03 06:30:22 +07:00
DetectivEren
f731a68422 TAB key opens up game info instead of host options (#204)
* TAB key opens up game info instead of host options

TAB key opens up game info menu instead of host options menu because the player accesses host options from game info

* Update README.md
2026-03-03 06:23:59 +07:00
Fayaz Shaikh
41ded31af8 Add dynamic resolution (#203) 2026-03-03 06:04:53 +07:00
Andrew
f917335b13 Fix Windows64 mouse capture and static initialization crashes (#177) 2026-03-03 03:17:10 +07:00
void_17
5a9e512117 Restore Windows 7 compatibility (#160)
* Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility

Shcore.dll and SetProcessDpiAwareness were introduced in Windows 8 and higher, so to keep compatibility with Windows 7, we use GetProcAddress to call this function dynamically, avoiding linker writing binary dependency on shcore.dll in the import table

* Revert "Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility"

This reverts commit f1f397fdbe.

* Reapply the fix
2026-03-03 03:20:24 +08:00
Alex
a4691f58e8 Only handle host options when there is no menu on screen (#140) 2026-03-02 23:02:52 +07:00
void_17
7ad6102763 Revert "Revert "fix: fix resolution detection (#133)" (#143)" (#144)
This reverts commit 8c18926d59.
2026-03-02 23:01:57 +07:00
void_17
8c18926d59 Revert "fix: fix resolution detection (#133)" (#143)
This reverts commit afa4efbc85.
2026-03-02 22:56:56 +07:00
daoge
afa4efbc85 fix: fix resolution detection (#133)
* fix: fix UI skin/scene resolution mismatch and readd screen resolution detection

* fix: fix build in vs2022
2026-03-02 23:52:18 +08:00
Jean
59339a7afc Bound F3 and F4 to open debug menus (#94)
* feat: Added f3 and f4 keys to open debug stuff

* fix: only open debug overlay when ingame, to avoid crashes

* docs: added keybinds to docs

* docs: moved the keybinds to the bottom, as they are less important

* fix: add missing # ifdef
2026-03-02 20:00:02 +07:00
DFelipeh
f9b266e02c add minecraft icon to windows version (#126) 2026-03-02 19:03:40 +07:00
void_17
df2925a4ed Fix Iggy player crashes on systems with DPI changed
The code that was supposed to make the game DPI-aware was broken. I remove it until a proper implementation.
2026-03-02 13:32:41 +07:00
Vvis
75bf7ee54a Allow TAB to open host options (#97) 2026-03-02 13:33:18 +08:00
void_17
99a8c53bc1 Merge pull request #33 from APAmk2/main
Windows: More proper shutdown
2026-03-02 01:28:47 +07:00
Galen Guyer
ec61d19d78 Revert "Merge pull request #25 from NEVARLeVrai/main"
This reverts commit 33e1b5ceb9, reversing
changes made to 44b68333a3.
This is a hacky way of doing it instead of just copying the assets that are needed
2026-03-01 13:14:36 -05:00
APAmk2
3db164d913 Windows: More proper shutdown 2026-03-01 22:13:44 +04:00
NΞVΛR
e23945a020 Fixed performance issue
thx to @void2012
2026-03-01 18:40:09 +01:00
NΞVΛR
fa25430694 Fix for exe not running, not founding the project directory
In _tWinMain (Windows64_Minecraft.cpp) add logic to detect if the executable path contains "\\x64\\". If found, truncate the path at that position, append "\\Minecraft.Client" and call SetCurrentDirectoryA to set the process working directory. This ensures relative resource paths resolve correctly when running from an x64 build output directory; the change is guarded by a substring check and uses MAX_PATH-safe APIs.
2026-03-01 18:19:38 +01:00
daoge_cmd
47e00f7b62 feat: improve mouse input handling 2026-03-02 00:43:04 +08:00
hehcker
e16600a3e6 fix: render issues on release builds (#16) 2026-03-02 00:06:51 +08:00
void_17
754303b327 Fix compilation for Clang-cl (#10)
1. Converted `MinecraftWindows.rc` and `Resource.h` to UTF-8 from UTF-16(they didn't use any UTF-16 symbols anyway);

2. Added explicit signed->unsigned integer casts in `gdraw_d3d1x_shared.inl` for C++11 compatibility

3. Linked against `legacy_stdio_definitions.lib` to avoid undefined references to `_vsnprintf` llvm-link errors
2026-03-01 23:29:08 +08:00
daoge_cmd
5fa4418adb feat: implement per-frame mouse look for reduced input latency on Windows 2026-03-01 21:50:44 +08:00
daoge_cmd
8b1dafd361 feat: add DPI awareness and auto-detect screen resolution 2026-03-01 21:22:02 +08:00
daoge_cmd
4c81c7960c feat: fullscreen mode 2026-03-01 21:05:16 +08:00
daoge_cmd
52a256562f feat: disable vsync 2026-03-01 20:12:58 +08:00
daoge_cmd
bdef1f9412 feat: add support for keyboard and mouse input 2026-03-01 19:20:41 +08:00
daoge_cmd
b691c43c44 Initial commit 2026-03-01 12:16:08 +08:00