Davi Eler Magalhães
ca5fde56fe
Fix: Sorted the item list in the debug overlay ( #340 )
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* Fix: Sorted the item list in the debug overlay
* revert show all files to false
* Revert ShowAllFiles by removing it
* removed extra line
* Adressed PR review changes
* Replaced push_back with emplace_back
* Removed redundant emplace_back
2026-03-04 22:07:37 +07:00
Marlian
2d430798a5
Fix creative inventory crash with Art Tools debug option ( #399 )
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Fix vector out-of-bounds crash when scrolling the potions tab in the creative inventory with Art Tools debug enabled.
- Fix getPageCount() returning total rows instead of scrollable pages in Art Tools mode
- Fix off-by-one boundary check in populateMenu() for both static and debug group loops (< should be <=)
Fixes #386
2026-03-04 19:47:43 +07:00
Loki Rautio
52d9bcc9a9
Enable Stained Glass in Creative Menu
2026-03-04 06:14:06 -06:00
Loki Rautio
0e9d8629f1
Update README with info about username.txt
2026-03-04 05:59:48 -06:00
Loki Rautio
ea17b152b7
Restore username.txt loading without conflict
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Still allows for -name launch argument, but restores old expected behavior
2026-03-04 05:57:56 -06:00
Loki Rautio
0993e628ab
Disable automatic Windows account username
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This could reveal someone's private information on a livestream or video.
We need a long-term username implementation
2026-03-04 05:44:16 -06:00
Loki
e6950a91d9
Merge pull request #201 from dtentiion/pr/win64-world-saves
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Show actual world names in save list, sorting, preserve level and its name on load/resave
2026-03-04 04:06:51 -06:00
Loki Rautio
42aec6dac5
Merge branch 'main' into pr/win64-world-saves
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# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
2026-03-04 03:56:03 -06:00
daoge_cmd
ef9b6fd500
docs: fix table formatting in README.md
2026-03-04 17:48:19 +08:00
daoge_cmd
5d9f6f6347
docs: mark V-Sync note as WIP in README.md
2026-03-04 17:47:16 +08:00
daoge_cmd
d112090fde
feat: headless server
2026-03-04 17:29:43 +08:00
daoge_cmd
8ecfc52547
feat: add support for username, IP, and port configuration via launch arguments
2026-03-04 15:33:52 +08:00
daoge_cmd
575cc4ce6e
fix: fix horse texture rendering
2026-03-04 14:55:13 +08:00
daoge_cmd
b1b4435c01
fix: fix inverted pitch in the second third person view
2026-03-04 14:40:52 +08:00
dtentiion
c9d58eeac7
Delete README.md
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Unnecessary
2026-03-04 06:05:24 +00:00
Tygo de Vries
779cf56f4b
Removed private information ( #333 )
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Maybe we should not have this out there to find so easily?
2026-03-04 12:39:16 +07:00
ModMaker101
bfcc4aa10c
renderer: frustum test new chunks so newly generated chunks render to full view distance #175 ( #344 )
2026-03-04 12:37:04 +07:00
Alezito2008
6c842b2854
Disable flight state when riding entities ( #368 )
2026-03-04 13:21:21 +08:00
Mykey
c8a8f9dd6c
Update crafting controls description ( #359 )
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Clarified crafting controls in README.
2026-03-04 12:32:51 +08:00
rtm516
b1b622c303
Fix overlapping debug menus and screens ( #294 )
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* Fix overlapping debug menus and screens
Also resolves a formatting issue with clang-format
* Update readme
2026-03-04 12:31:47 +08:00
4win
f216abca42
fix: properly offset the mouse position in containers ( #327 )
2026-03-04 12:30:14 +08:00
Alezito2008
d31d261ffd
Prevent world input from affecting inventory ( #354 )
2026-03-04 12:29:29 +08:00
Zekken
f870ef2a10
Fix Texture Pack images in menu ( #335 )
2026-03-03 23:56:16 +00:00
Boom244
ac30f09085
#221 : Fix menu glitch. ( #254 )
2026-03-04 05:43:06 +07:00
Slenderman
ac480f6745
Update username logic and implement latest LCEMP changes ( #311 )
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* Update username logic and implement latest LCEMP changes
* Update old reference
* Fix tutorial world crash
* Restore deleted comment
2026-03-04 04:50:28 +07:00
Fin
30ecc80250
Add menu display check for sneak toggle in flying mode ( #319 )
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Fixes being able to fly down while a menu is open.
2026-03-04 04:13:35 +07:00
rtm516
384b9f4445
Fix ender dragon hit not making left side red ( #309 )
2026-03-04 03:40:53 +07:00
TGS
31cc598b75
Remove duplicate elif from LevelRender.h ( #296 )
2026-03-03 20:22:31 +00:00
rtm516
9b5348113c
Don't build when PR template is updated
2026-03-03 18:20:14 +00:00
rtm516
942ef7e99f
Tidy up PR template
2026-03-03 18:17:33 +00:00
FancyEX
540e33d787
Separate _WINDOWS64 and _XBOX_ONE ( #248 )
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The latter returning to the original 512 value.
2026-03-04 00:58:04 +07:00
DetectivEren
1b0e5df27e
chunk optimization ( #246 )
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makes chunks load a bit faster
2026-03-04 00:55:27 +07:00
Slenderman
515f91cad8
Fix player save data issue & multiple username implementations ( #257 )
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* fix saving issue & multiple username implementations
* Update README.md
Updated the method for overriding in-game username from '-name' to 'username.txt'.
* remove unused include i forgot to get rid of while testing
2026-03-03 23:58:22 +07:00
slcyed
5c91c26086
shift + click for quickmove ( #278 )
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* shift + click for quickmove
* shift click quick move in inventory
2026-03-03 23:27:23 +07:00
void_17
b44d29b2ff
Ship the .pdb file in nightly builds too
2026-03-03 23:18:57 +07:00
void_17
a3095a7050
Ship updated binary alongside with the whole archive in nightly builds
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Now ship both the entire .zip archive and the separate .exe binary updated on each commit.
2026-03-03 23:07:37 +07:00
Violet
42bb19d490
chore: add .clang-format based on the style 4J seemed to use ( #30 ) ( #273 )
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The style 4J used seems to be based on the Microsoft style (presumably the
default settings of whatever Visual Studio they used to write this). However,
the source files do not have much consistency so I highly doubt 4J cared too
much about styling, just going with whatever happened to be the default.
This style is therefore basically the Microsoft style (4-space indents,
C#/Allman style braces) with some settings set based on my observations
about the code.
Fixes : #30
2026-03-03 22:53:28 +07:00
daoge_cmd
1444581cb6
chore: remove duplicated /Ob3 flag from CMake Release optimization settings
2026-03-03 17:59:06 +08:00
daoge_cmd
a97ee4aab1
chore: sync VS Release warning-disable setting into CMake
2026-03-03 17:45:25 +08:00
daoge_cmd
2915044f95
chore: sync VS release optimization flags into CMake build
2026-03-03 17:40:21 +08:00
daoge_cmd
6d4ce5136c
fix: fix executable icon when using cmake
2026-03-03 17:40:21 +08:00
4win
ca7615d77d
feat: make the game sensitivity slider affect mouse sensitivity ( #255 )
2026-03-03 15:13:20 +08:00
Loki Rautio
cd03a390b7
Move Tutorial.pck to the correct Dec2014 location
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Fixes #190
2026-03-03 00:07:31 -06:00
void_17
c1ec83aedc
Add nightly.yml release description
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Compiler information mostly
2026-03-03 12:59:47 +07:00
Loki Rautio
8f17df6351
Disable blank changelog popup for now
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Partially addresses issue in #190
2026-03-02 23:46:39 -06:00
4win
7ce1fa3452
feat: bind F1 to toggle the HUD settings ( #244 )
2026-03-03 13:32:26 +08:00
Loki Rautio
fad108aaee
Use Xbox One command buffer limit - fixes #238
2026-03-02 23:27:20 -06:00
void_17
3093ca37d3
Implement smooth scrolling in Creative Mode menu ( #240 )
2026-03-03 13:21:41 +08:00
Loki Rautio
af5d62a81e
Add back missing filters
2026-03-02 23:19:29 -06:00
Loki Rautio
354a0989eb
Add back x64 stub XUID (temp savedata fix)
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Fixes savedata loading for existing saves, needs permanent solution
2026-03-02 23:05:25 -06:00