Portal
fcc9970ec6
Replace CopyAssets.cmake with multithreaded Robocopy (and rsync) implementation. ( #410 )
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* Replace CopyAssets.cmake with Robocopy implementation.
* Replace CopyAssets.cmake with Robocopy implementation.
2026-03-05 14:30:22 +07:00
Alezito2008
053eb0119c
Fix F3 opening host menu ( #522 )
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* Fix debug menu opening game info menu
* remove redundant F4 handling
2026-03-05 14:26:19 +07:00
ModMaker101
91e50aa346
Fix animals stuck in panic state #514 ( #519 )
2026-03-05 14:23:56 +07:00
Siobhan 🏳️⚧️
981c87732c
Restore the original follow range for Zombies and Withers ( #510 )
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* Restore original follow range for Zombie
* Restore original WitherBoss follow range
2026-03-05 14:22:31 +07:00
Alezito2008
87e3bd193c
Fix beacon crash ( #512 )
2026-03-05 14:17:17 +07:00
Skeagle
8cdbf08900
fix creeper model y offset ( #504 )
2026-03-05 14:16:18 +07:00
Loki
f1d477c1ec
Merge pull request #523 from kuwacom/main
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Fix crash when launching at 720p
2026-03-04 20:18:05 -06:00
kuwacom
26582a7439
fix: Fixed crash when launching at 720p #517
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Modify `MediaWindows64.arc` to include `skinHud.swf`
2026-03-05 11:13:31 +09:00
Loki
9383b2aa01
Merge pull request #491 from siobhan-saoirse/main
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Decrease the mob ticks from 3 to 1 to reduce jittering
2026-03-04 16:25:57 -06:00
Siobhan 🏳️⚧️
4f85afe325
Adjust entity tracking ticks for several types
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This fixes the jittery problem.
2026-03-04 17:19:05 -05:00
Loki Rautio
cb9ab4ef51
Ship revised logo from @wiskerdmage
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This one looks a bit nicer so let's use this for now...
2026-03-04 15:23:12 -06:00
Loki Rautio
391dd3caae
Ship updated, maybe temporary subtitle
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People keep going "Oh no I don't like the red WINDOWS text, oh no! I hate it!
The red windows text is the devil, it will be my undoing! Please remove the red
windows text or I shall simply perish!" And for that? Well, I have removed it. Now
you can enjoy this logo made by @wiskerdmage in the style of the existing Edition
logos. (https://github.com/smartcmd/MinecraftConsoles/pull/385#issuecomment-3996671081 )
2026-03-04 14:56:53 -06:00
Marlian
3f1388e06f
Persist fullscreen setting and start windowed mode maximized ( #446 )
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Save fullscreen toggle state to options.txt when F11 is pressed, and restore it on the next launch. When starting in windowed mode, the window now opens maximized instead of at a smaller default size.
Previously, g_isFullscreen was hardcoded to false and never persisted, so the game always started in windowed mode. The window also started at a non-maximized size requiring manual maximization.
Fixes #391
2026-03-05 03:50:06 +07:00
LetsGoAway
c517f31b3d
Update ItemInHandRenderer.cpp ( #418 )
2026-03-05 03:26:56 +07:00
Loki Rautio
51eb86ad28
Revert "fix: fix #464 "
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This reverts commit 5922824950 .
2026-03-04 13:43:40 -06:00
Fayaz Shaikh
9372887aef
Fix for any aspect ratio in 3D Environments ( #320 )
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* Add initial AnyAspectRatio support
* Remove some logic that didn't work
* Remove rogue back slash
* Remove more remnants
* Update UILayer.h
* Update some comments
* Remove WIP UI changes
* Fix diffs
* Remove UI resize call from `UpdateAspectRatio`
* handle merge conflict
* Update to C++ style static cast
* Fix syntax
2026-03-05 02:13:58 +07:00
daoge_cmd
5922824950
fix: fix #464
2026-03-05 02:57:52 +08:00
daoge_cmd
4108ed142b
fix: restore KBM sprint on either Ctrl key
2026-03-05 01:49:38 +08:00
daoge_cmd
7b35df8714
Fix controller paging regression in creative menu
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Preserve smooth row-by-row scrolling for mouse wheel input, but restore
full-page movement for controller/menu scroll actions in the creative
inventory.
Commit 3093ca3 changed page indexing to support smooth scrolling, which
caused ACTION_MENU_OTHER_STICK_UP/DOWN to advance by one row instead of
one page. Track whether the scroll action originated from the mouse
wheel and only use single-row steps in that case.
Fixes #253
2026-03-05 01:38:34 +08:00
daoge_cmd
ef66f6736d
fix: ignore dedicated server properties in normal world startup
2026-03-05 01:26:21 +08:00
ModMaker101
870d3e4b68
Fix mob nametag position to match correct height offset #422 ( #440 )
2026-03-05 00:24:42 +07:00
daoge_cmd
1dc8a005ed
refactor: refactor KBM input code
2026-03-05 01:12:48 +08:00
Alezito2008
ac03b88a90
Fix:Prevent horse spawner crash ( #433 )
2026-03-04 23:42:32 +07:00
ModMaker101
206c6800f2
Fix incorrect distance comparison return value ( #432 )
2026-03-04 23:41:59 +07:00
ModMaker101
464cf91f4c
Prevent door sounds from playing twice #392 ( #425 )
2026-03-04 23:28:37 +07:00
Alezito2008
cea1084978
Fix duplicated stained glass when art tools enabled ( #426 )
2026-03-04 23:28:20 +07:00
ModMaker101
2be856a2d4
Fix Chunk destructor segfault using smart pointers #112 ( #414 )
2026-03-04 22:43:29 +07:00
Davi Eler Magalhães
ca5fde56fe
Fix: Sorted the item list in the debug overlay ( #340 )
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* Fix: Sorted the item list in the debug overlay
* revert show all files to false
* Revert ShowAllFiles by removing it
* removed extra line
* Adressed PR review changes
* Replaced push_back with emplace_back
* Removed redundant emplace_back
2026-03-04 22:07:37 +07:00
Marlian
2d430798a5
Fix creative inventory crash with Art Tools debug option ( #399 )
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Fix vector out-of-bounds crash when scrolling the potions tab in the creative inventory with Art Tools debug enabled.
- Fix getPageCount() returning total rows instead of scrollable pages in Art Tools mode
- Fix off-by-one boundary check in populateMenu() for both static and debug group loops (< should be <=)
Fixes #386
2026-03-04 19:47:43 +07:00
Loki Rautio
52d9bcc9a9
Enable Stained Glass in Creative Menu
2026-03-04 06:14:06 -06:00
Loki Rautio
0e9d8629f1
Update README with info about username.txt
2026-03-04 05:59:48 -06:00
Loki Rautio
ea17b152b7
Restore username.txt loading without conflict
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Still allows for -name launch argument, but restores old expected behavior
2026-03-04 05:57:56 -06:00
Loki Rautio
0993e628ab
Disable automatic Windows account username
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This could reveal someone's private information on a livestream or video.
We need a long-term username implementation
2026-03-04 05:44:16 -06:00
Loki
e6950a91d9
Merge pull request #201 from dtentiion/pr/win64-world-saves
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Show actual world names in save list, sorting, preserve level and its name on load/resave
2026-03-04 04:06:51 -06:00
Loki Rautio
42aec6dac5
Merge branch 'main' into pr/win64-world-saves
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# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
2026-03-04 03:56:03 -06:00
daoge_cmd
ef9b6fd500
docs: fix table formatting in README.md
2026-03-04 17:48:19 +08:00
daoge_cmd
5d9f6f6347
docs: mark V-Sync note as WIP in README.md
2026-03-04 17:47:16 +08:00
daoge_cmd
d112090fde
feat: headless server
2026-03-04 17:29:43 +08:00
daoge_cmd
8ecfc52547
feat: add support for username, IP, and port configuration via launch arguments
2026-03-04 15:33:52 +08:00
daoge_cmd
575cc4ce6e
fix: fix horse texture rendering
2026-03-04 14:55:13 +08:00
daoge_cmd
b1b4435c01
fix: fix inverted pitch in the second third person view
2026-03-04 14:40:52 +08:00
dtentiion
c9d58eeac7
Delete README.md
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Unnecessary
2026-03-04 06:05:24 +00:00
Tygo de Vries
779cf56f4b
Removed private information ( #333 )
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Maybe we should not have this out there to find so easily?
2026-03-04 12:39:16 +07:00
ModMaker101
bfcc4aa10c
renderer: frustum test new chunks so newly generated chunks render to full view distance #175 ( #344 )
2026-03-04 12:37:04 +07:00
Alezito2008
6c842b2854
Disable flight state when riding entities ( #368 )
2026-03-04 13:21:21 +08:00
Mykey
c8a8f9dd6c
Update crafting controls description ( #359 )
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Clarified crafting controls in README.
2026-03-04 12:32:51 +08:00
rtm516
b1b622c303
Fix overlapping debug menus and screens ( #294 )
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* Fix overlapping debug menus and screens
Also resolves a formatting issue with clang-format
* Update readme
2026-03-04 12:31:47 +08:00
4win
f216abca42
fix: properly offset the mouse position in containers ( #327 )
2026-03-04 12:30:14 +08:00
Alezito2008
d31d261ffd
Prevent world input from affecting inventory ( #354 )
2026-03-04 12:29:29 +08:00
Zekken
f870ef2a10
Fix Texture Pack images in menu ( #335 )
2026-03-03 23:56:16 +00:00