Update ItemInHandRenderer.cpp (#418)

This commit is contained in:
LetsGoAway
2026-03-05 04:26:56 +08:00
committed by GitHub
parent 51eb86ad28
commit c517f31b3d

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@@ -548,7 +548,7 @@ void ItemInHandRenderer::render(float a)
glPushMatrix();
float d = 0.8f;
#if defined __ORBIS__ || defined __PS3__
#if defined __ORBIS__ || defined __PS3__ || defined _WINDOWS64
static const float swingPowFactor = 1.0f;
#else
static const float swingPowFactor = 4.0f; // 4J added, to slow the swing down when nearest the player for avoiding luminance flash issues