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gbowne1-ad
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119
kernel/ata.c
Normal file
119
kernel/ata.c
Normal file
@@ -0,0 +1,119 @@
|
||||
#include "ata.h"
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#include "io.h"
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#include "print.h"
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|
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#define ATA_TIMEOUT 100000
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|
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static inline void ata_delay(void) {
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/* 400ns delay by reading alternate status */
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inb(ATA_PRIMARY_CTRL);
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inb(ATA_PRIMARY_CTRL);
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inb(ATA_PRIMARY_CTRL);
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inb(ATA_PRIMARY_CTRL);
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}
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bool ata_wait_ready(void) {
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for (int i = 0; i < ATA_TIMEOUT; i++) {
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uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
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/* Must NOT be busy AND must be ready */
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if (!(status & ATA_SR_BSY) && (status & ATA_SR_DRDY))
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return true;
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}
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return false;
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}
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static bool ata_wait(uint8_t mask) {
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for (int i = 0; i < ATA_TIMEOUT; i++) {
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uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
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/* If ERR is set, stop waiting and return failure */
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if (status & ATA_SR_ERR) return false;
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|
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if (!(status & ATA_SR_BSY) && (status & mask))
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return true;
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}
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return false;
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}
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|
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bool ata_init(void) {
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/* Select drive */
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outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, ATA_MASTER);
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ata_delay();
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/* Check if drive exists */
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uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
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if (status == 0xFF || status == 0) return false;
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outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_IDENTIFY);
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ata_delay();
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if (!ata_wait(ATA_SR_DRQ))
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return false;
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uint16_t identify[256];
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for (int i = 0; i < 256; i++)
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identify[i] = inw(ATA_PRIMARY_IO);
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print_string("[ATA] Primary master detected\n");
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return true;
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}
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bool ata_read_sector(uint32_t lba, uint8_t* buffer) {
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if (!buffer) return false;
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/* 1. Wait for drive to be ready for command */
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if (!ata_wait_ready()) return false;
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/* 2. Setup Task File (LBA28) */
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outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, 0xE0 | ((lba >> 24) & 0x0F));
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outb(ATA_PRIMARY_IO + ATA_REG_SECCOUNT0, 1);
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outb(ATA_PRIMARY_IO + ATA_REG_LBA0, (uint8_t)(lba));
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outb(ATA_PRIMARY_IO + ATA_REG_LBA1, (uint8_t)(lba >> 8));
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outb(ATA_PRIMARY_IO + ATA_REG_LBA2, (uint8_t)(lba >> 16));
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/* 3. Issue Read Command */
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outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_READ_PIO);
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/* 4. Wait for Data Request (DRQ) */
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if (!ata_wait(ATA_SR_DRQ))
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return false;
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/* 5. Transfer data */
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for (int i = 0; i < 256; i++) {
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uint16_t data = inw(ATA_PRIMARY_IO);
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buffer[i * 2] = data & 0xFF;
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buffer[i * 2 + 1] = (data >> 8) & 0xFF;
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}
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ata_delay();
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return true;
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}
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bool ata_write_sector(uint32_t lba, const uint8_t* buffer) {
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if (!buffer) return false;
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/* 1. Wait for drive to be ready for command */
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if (!ata_wait_ready()) return false;
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/* 2. Setup Task File */
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outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, 0xE0 | ((lba >> 24) & 0x0F));
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outb(ATA_PRIMARY_IO + ATA_REG_SECCOUNT0, 1);
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outb(ATA_PRIMARY_IO + ATA_REG_LBA0, (uint8_t)(lba));
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outb(ATA_PRIMARY_IO + ATA_REG_LBA1, (uint8_t)(lba >> 8));
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outb(ATA_PRIMARY_IO + ATA_REG_LBA2, (uint8_t)(lba >> 16));
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/* 3. Issue Write Command */
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outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_WRITE_PIO);
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/* 4. Wait for drive to request data */
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if (!ata_wait(ATA_SR_DRQ))
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return false;
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||||
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/* 5. Transfer data */
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for (int i = 0; i < 256; i++) {
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uint16_t word = buffer[i * 2] | (buffer[i * 2 + 1] << 8);
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outw(ATA_PRIMARY_IO, word);
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||||
}
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ata_delay();
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return true;
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}
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44
kernel/ata.h
Normal file
44
kernel/ata.h
Normal file
@@ -0,0 +1,44 @@
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#ifndef ATA_H
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#define ATA_H
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#include <stdint.h>
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#include <stdbool.h>
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/* ATA I/O ports */
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#define ATA_PRIMARY_IO 0x1F0
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#define ATA_PRIMARY_CTRL 0x3F6
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||||
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||||
/* ATA registers */
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#define ATA_REG_DATA 0x00
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||||
#define ATA_REG_ERROR 0x01
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#define ATA_REG_FEATURES 0x01
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#define ATA_REG_SECCOUNT0 0x02
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#define ATA_REG_LBA0 0x03
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||||
#define ATA_REG_LBA1 0x04
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||||
#define ATA_REG_LBA2 0x05
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#define ATA_REG_HDDEVSEL 0x06
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||||
#define ATA_REG_COMMAND 0x07
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||||
#define ATA_REG_STATUS 0x07
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||||
|
||||
/* ATA commands */
|
||||
#define ATA_CMD_READ_PIO 0x20
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||||
#define ATA_CMD_WRITE_PIO 0x30
|
||||
#define ATA_CMD_IDENTIFY 0xEC
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||||
|
||||
/* Status flags */
|
||||
#define ATA_SR_BSY 0x80
|
||||
#define ATA_SR_DRDY 0x40
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||||
#define ATA_SR_DRQ 0x08
|
||||
#define ATA_SR_ERR 0x01
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||||
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||||
/* Drive select */
|
||||
#define ATA_MASTER 0xA0
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#define ATA_SLAVE 0xB0
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||||
|
||||
/* Public API */
|
||||
bool ata_init(void);
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||||
bool ata_read_sector(uint32_t lba, uint8_t* buffer);
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||||
bool ata_write_sector(uint32_t lba, const uint8_t* buffer);
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||||
bool ata_wait_ready(void);
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||||
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#endif
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@@ -1,36 +1,80 @@
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#include <string.h>
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#include "display.h"
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#include "io.h" // Include your I/O header for port access
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#include "io.h"
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#include "vga.h"
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// Initialize the display
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void init_display(void) {
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// Initialize VGA settings, if necessary
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// This could involve setting up the VGA mode, etc.
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set_display_mode(0x13); // Example: Set to 320x200 256-color mode
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// Initialize the VGA driver. This typically sets up the 80x25 text mode,
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||||
// clears the screen, and sets the cursor.
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vga_init();
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||||
}
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// Enumerate connected displays
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void enumerate_displays(void) {
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// This is a simplified example. Actual enumeration may require
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// reading from specific VGA registers or using BIOS interrupts.
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// This function is often a complex operation in a real driver.
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// In this simplified kernel/VGA text mode environment, we use printf
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// to output a message and rely on the fact that VGA is present.
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// For demonstration, we will just print a message
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// In a real driver, you would check the VGA registers
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// to determine connected displays.
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clear_display();
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// Here you would typically read from VGA registers to find connected displays
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// For example, using inb() to read from VGA ports
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// Clear the display before printing a message
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vga_clear(vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK));
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// Output a simplified enumeration message
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vga_printf("Display: Standard VGA Text Mode (80x25) Detected.\n");
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// In a real driver, you would use inb() and outb() with specific VGA ports
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// to read information (e.g., from the CRTC registers 0x3D4/0x3D5)
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// to check for display presence or configuration.
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}
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// Set the display mode
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// NOTE: Setting arbitrary VGA modes (like 0x13 for 320x200) is very complex
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// and requires writing hundreds of register values, often done via BIOS in
|
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// real mode. Since we are in protected mode and have a simple text driver,
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// this function is kept simple or treated as a placeholder for full mode changes.
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void set_display_mode(uint8_t mode) {
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// Set the VGA mode by writing to the appropriate registers
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outb(VGA_PORT, mode); // Example function to write to a port
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// Check if the requested mode is a known mode (e.g., VGA Text Mode 3)
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||||
// For this example, we simply acknowledge the call.
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// A true mode set would involve complex register sequencing.
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|
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// The provided vga.c is a Text Mode driver, so a graphical mode set
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// like 0x13 (320x200 256-color) would break the existing vga_printf functionality.
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|
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// A simplified text-mode-specific response:
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if (mode == 0x03) { // Mode 3 is standard 80x25 text mode
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vga_printf("Display mode set to 80x25 Text Mode (Mode 0x03).\n");
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vga_init(); // Re-initialize the text mode
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} else {
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// Simple I/O example based on the original structure (Caution: Incomplete for full mode set)
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outb(VGA_PORT, mode); // Example function to write to a port
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vga_printf("Attempting to set display mode to 0x%x. (Warning: May break current display)\n", mode);
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}
|
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}
|
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|
||||
// Clear the display
|
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void clear_display(void) {
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// Clear the display by filling it with a color
|
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// This is a placeholder for actual clearing logic
|
||||
// You would typically write to video memory here
|
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// Use the VGA driver's clear function, typically clearing to black on light grey
|
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// or black on black. We'll use the black on light grey from vga_init for consistency.
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vga_clear(vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_LIGHT_GREY));
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// Reset cursor to 0, 0
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vga_set_cursor_position(0, 0);
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}
|
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|
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// Helper function to write a string
|
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void display_write_string(const char* str) {
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// Use the VGA driver's string writing function
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vga_write_string(str, strlen(str));
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}
|
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|
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// Helper function to print a formatted string
|
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void display_printf(const char* format, ...) {
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// Use the VGA driver's printf function
|
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va_list args;
|
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va_start(args, format);
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||||
|
||||
// The vga_printf function already handles the va_list internally,
|
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// so we can just call it directly.
|
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vga_printf(format, args);
|
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|
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va_end(args);
|
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}
|
||||
|
||||
@@ -2,13 +2,21 @@
|
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#define DISPLAY_H
|
||||
|
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#include <stdint.h>
|
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#include "vga.h" // Include VGA functions
|
||||
|
||||
#define VGA_PORT 0x3C0 // Base port for VGA
|
||||
#define VGA_PORT 0x3C0 // Base port for VGA (Often used for general control, though 0x3D4/0x3D5 are used for cursor)
|
||||
|
||||
// Function prototypes
|
||||
void init_display(void);
|
||||
void enumerate_displays(void);
|
||||
void set_display_mode(uint8_t mode);
|
||||
void set_display_mode(uint8_t mode); // In this context, modes are typically BIOS or VESA modes, which are complex.
|
||||
// We'll treat this as a placeholder/simple mode call.
|
||||
void clear_display(void);
|
||||
|
||||
// New function to write a string using the VGA driver
|
||||
void display_write_string(const char* str);
|
||||
|
||||
// New function to print a formatted string using the VGA driver
|
||||
void display_printf(const char* format, ...);
|
||||
|
||||
#endif // DISPLAY_H
|
||||
|
||||
66
kernel/gui.c
66
kernel/gui.c
@@ -0,0 +1,66 @@
|
||||
#include "gui.h"
|
||||
#include "vga.h" // VGA functions for drawing and clearing screen
|
||||
#include "framebuffer.h" // For pixel manipulation if needed
|
||||
|
||||
// Initialize the GUI (could set up any global state or variables here)
|
||||
void gui_init(void) {
|
||||
// Clear the screen with black or any color
|
||||
gui_clear(vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_WHITE));
|
||||
}
|
||||
|
||||
// Draw a window (simple rectangle with a title)
|
||||
void gui_draw_window(gui_window_t* window) {
|
||||
// Draw the window's border
|
||||
for (uint32_t y = 0; y < window->height; ++y) {
|
||||
for (uint32_t x = 0; x < window->width; ++x) {
|
||||
// Check if we are at the border
|
||||
if (x == 0 || y == 0 || x == window->width - 1 || y == window->height - 1) {
|
||||
vga_put_entry_at('#', vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK), window->x + x, window->y + y);
|
||||
} else {
|
||||
// Fill the inside of the window
|
||||
vga_put_entry_at(' ', vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_BLACK), window->x + x, window->y + y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the title at the top
|
||||
if (window->title) {
|
||||
size_t i = 0;
|
||||
while (window->title[i] != '\0' && i < window->width - 2) {
|
||||
vga_put_entry_at(window->title[i], vga_entry_color(VGA_COLOR_WHITE, VGA_COLOR_BLACK), window->x + i + 1, window->y);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw a button (a simple rectangle with text in the middle)
|
||||
void gui_draw_button(gui_button_t* button) {
|
||||
for (uint32_t y = 0; y < button->height; ++y) {
|
||||
for (uint32_t x = 0; x < button->width; ++x) {
|
||||
// Check if we are at the border
|
||||
if (x == 0 || y == 0 || x == button->width - 1 || y == button->height - 1) {
|
||||
vga_put_entry_at('#', vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK), button->x + x, button->y + y);
|
||||
} else {
|
||||
// Fill the inside of the button
|
||||
vga_put_entry_at(' ', vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_BLACK), button->x + x, button->y + y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the label in the center of the button
|
||||
size_t label_len = 0;
|
||||
while (button->label[label_len] != '\0') {
|
||||
label_len++;
|
||||
}
|
||||
|
||||
size_t start_x = button->x + (button->width - label_len) / 2;
|
||||
size_t start_y = button->y + (button->height - 1) / 2;
|
||||
for (size_t i = 0; i < label_len; ++i) {
|
||||
vga_put_entry_at(button->label[i], vga_entry_color(VGA_COLOR_WHITE, VGA_COLOR_BLACK), start_x + i, start_y);
|
||||
}
|
||||
}
|
||||
|
||||
// Clear the screen with a color
|
||||
void gui_clear(uint32_t color) {
|
||||
vga_clear(color); // Just clear the VGA screen with a solid color
|
||||
}
|
||||
|
||||
34
kernel/gui.h
34
kernel/gui.h
@@ -0,0 +1,34 @@
|
||||
#ifndef GUI_H
|
||||
#define GUI_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#define GUI_WINDOW_WIDTH 80
|
||||
#define GUI_WINDOW_HEIGHT 25
|
||||
#define GUI_BUTTON_WIDTH 10
|
||||
#define GUI_BUTTON_HEIGHT 3
|
||||
|
||||
// Window structure
|
||||
typedef struct {
|
||||
uint32_t x, y;
|
||||
uint32_t width, height;
|
||||
uint32_t color; // Background color
|
||||
const char* title;
|
||||
} gui_window_t;
|
||||
|
||||
// Button structure
|
||||
typedef struct {
|
||||
uint32_t x, y;
|
||||
uint32_t width, height;
|
||||
uint32_t color; // Background color
|
||||
const char* label;
|
||||
} gui_button_t;
|
||||
|
||||
// Function prototypes for GUI elements
|
||||
void gui_init(void);
|
||||
void gui_draw_window(gui_window_t* window);
|
||||
void gui_draw_button(gui_button_t* button);
|
||||
void gui_clear(uint32_t color);
|
||||
|
||||
#endif // GUI_H
|
||||
|
||||
65
kernel/hid.c
Normal file
65
kernel/hid.c
Normal file
@@ -0,0 +1,65 @@
|
||||
#include "hid.h"
|
||||
#include "usb.h"
|
||||
#include "mouse.h"
|
||||
#include "keyboard.h"
|
||||
#include "print.h"
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
// Global variables
|
||||
static bool hid_initialized = false;
|
||||
|
||||
void hid_init(void) {
|
||||
if (hid_initialized) return;
|
||||
hid_initialized = true;
|
||||
|
||||
// Initialize keyboard and mouse HID handling
|
||||
keyboard_init();
|
||||
// Assume USB mouse has been initialized and is connected.
|
||||
usb_hid_init(); // Initializes USB HID for both keyboard and mouse
|
||||
}
|
||||
|
||||
void hid_process_report(uint8_t* report, uint8_t length) {
|
||||
// Process the HID report based on its type
|
||||
if (length == 8) { // Assuming a standard 8-byte report for HID keyboard
|
||||
keyboard_hid_report_t* k_report = (keyboard_hid_report_t*) report;
|
||||
hid_process_keyboard_report(k_report);
|
||||
} else if (length == 3) { // Assuming a standard 3-byte report for HID mouse
|
||||
mouse_hid_report_t* m_report = (mouse_hid_report_t*) report;
|
||||
hid_process_mouse_report(m_report);
|
||||
}
|
||||
}
|
||||
|
||||
// Handle HID keyboard report
|
||||
void hid_process_keyboard_report(const keyboard_hid_report_t* report) {
|
||||
// Iterate over the keycodes and process key presses
|
||||
for (int i = 0; i < 6; i++) {
|
||||
uint8_t keycode = report->keycodes[i];
|
||||
if (keycode != 0) {
|
||||
char key = scancode_map[keycode];
|
||||
if (key) {
|
||||
keyboard_buffer_add(key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Handle HID mouse report
|
||||
void hid_process_mouse_report(const mouse_hid_report_t* report) {
|
||||
// Process mouse movement and button clicks
|
||||
mouse_data.x += report->x;
|
||||
mouse_data.y += report->y;
|
||||
mouse_data.left_button = (report->buttons & 0x01) != 0;
|
||||
mouse_data.right_button = (report->buttons & 0x02) != 0;
|
||||
|
||||
print_hex((uint32_t)mouse_data.x, 1, 1);
|
||||
print_hex((uint32_t)mouse_data.y, 1, 1);
|
||||
print_hex((uint32_t)report->buttons, 1, 1);
|
||||
}
|
||||
|
||||
// Parse the HID descriptor (for parsing USB HID device descriptors)
|
||||
bool hid_parse_descriptor(uint8_t* descriptor, uint32_t length) {
|
||||
// HID descriptors are defined in the USB HID specification, we'll need to parse them here.
|
||||
// For now, just return true assuming we have a valid descriptor.
|
||||
return true;
|
||||
}
|
||||
46
kernel/hid.h
Normal file
46
kernel/hid.h
Normal file
@@ -0,0 +1,46 @@
|
||||
#ifndef HID_H
|
||||
#define HID_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
// HID Report types
|
||||
#define HID_REPORT_INPUT 0x01
|
||||
#define HID_REPORT_OUTPUT 0x02
|
||||
#define HID_REPORT_FEATURE 0x03
|
||||
|
||||
// HID usage page constants (USB HID)
|
||||
#define HID_USAGE_PAGE_GENERIC 0x01
|
||||
#define HID_USAGE_KEYBOARD 0x06
|
||||
#define HID_USAGE_MOUSE 0x02
|
||||
|
||||
// HID keyboard and mouse data
|
||||
typedef struct {
|
||||
uint8_t modifier; // Modifier keys (shift, ctrl, alt, etc.)
|
||||
uint8_t reserved; // Reserved byte
|
||||
uint8_t keycodes[6]; // Keycodes for keys pressed
|
||||
} keyboard_hid_report_t;
|
||||
|
||||
typedef struct {
|
||||
uint8_t buttons; // Mouse buttons (bitwise: 0x01 = left, 0x02 = right, 0x04 = middle)
|
||||
int8_t x; // X axis movement
|
||||
int8_t y; // Y axis movement
|
||||
int8_t wheel; // Mouse wheel
|
||||
} mouse_hid_report_t;
|
||||
|
||||
// Initialize the HID subsystem
|
||||
void hid_init(void);
|
||||
|
||||
// Process an incoming HID report
|
||||
void hid_process_report(uint8_t* report, uint8_t length);
|
||||
|
||||
// Process HID keyboard report
|
||||
void hid_process_keyboard_report(const keyboard_hid_report_t* report);
|
||||
|
||||
// Process HID mouse report
|
||||
void hid_process_mouse_report(const mouse_hid_report_t* report);
|
||||
|
||||
// USB HID report descriptor parsing
|
||||
bool hid_parse_descriptor(uint8_t* descriptor, uint32_t length);
|
||||
|
||||
#endif // HID_H
|
||||
@@ -2,64 +2,91 @@
|
||||
#include "io.h"
|
||||
#include "isr.h"
|
||||
#include "terminal.h"
|
||||
#include <stddef.h>
|
||||
|
||||
#define KEYBOARD_DATA_PORT 0x60
|
||||
#define KEY_BUFFER_SIZE 256
|
||||
|
||||
static char key_buffer[KEY_BUFFER_SIZE];
|
||||
static uint8_t buffer_head = 0; // Write position (interrupt)
|
||||
static uint8_t buffer_tail = 0; // Read position (get_char)
|
||||
static uint8_t buffer_count = 0;
|
||||
static uint8_t buffer_index = 0;
|
||||
// Use volatile so the compiler knows these change inside interrupts
|
||||
static volatile char key_buffer[KEY_BUFFER_SIZE];
|
||||
static volatile uint8_t buffer_head = 0;
|
||||
static volatile uint8_t buffer_tail = 0;
|
||||
static volatile uint8_t buffer_count = 0;
|
||||
|
||||
// Basic US QWERTY keymap (scancode to ASCII)
|
||||
static const char scancode_map[128] = {
|
||||
0, 27, '1', '2', '3', '4', '5', '6', '7', '8', // 0x00 - 0x09
|
||||
'9', '0', '-', '=', '\b', '\t', 'q', 'w', 'e', 'r', // 0x0A - 0x13
|
||||
't', 'y', 'z', 'u', 'i', 'o', 'p', '[', ']', '\n', // 0x14 - 0x1D
|
||||
0, 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', // 0x1E - 0x27
|
||||
';', '\'', '`', 0, '\\', 'x', 'c', 'v', 'b', // 0x28 - 0x31
|
||||
'n', 'm', ',', '.', '/', 0, '*', 0, ' ', 0, // 0x32 - 0x3B
|
||||
// rest can be filled as needed
|
||||
// Exported map: Removed 'static' so hid.c can reference it if needed
|
||||
const char scancode_map[128] = {
|
||||
0, 27, '1', '2', '3', '4', '5', '6', '7', '8',
|
||||
'9', '0', '-', '=', '\b', '\t', 'q', 'w', 'e', 'r',
|
||||
't', 'y', 'u', 'i', 'o', 'p', '[', ']', '\n', 0,
|
||||
'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
|
||||
'\'', '`', 0, '\\', 'z', 'x', 'c', 'v', 'b', 'n',
|
||||
'm', ',', '.', '/', 0, '*', 0, ' ', 0
|
||||
};
|
||||
|
||||
// Interrupt handler for IRQ1
|
||||
void keyboard_callback(void) {
|
||||
uint8_t scancode = inb(KEYBOARD_DATA_PORT);
|
||||
|
||||
if (scancode & 0x80) return; // Ignore key release
|
||||
|
||||
char c = scancode_map[scancode];
|
||||
/**
|
||||
* Shared function used by both PS/2 (callback) and USB (hid.c)
|
||||
* This fixes the "undefined reference to keyboard_buffer_add" error.
|
||||
*/
|
||||
void keyboard_buffer_add(char c) {
|
||||
if (!c) return;
|
||||
|
||||
uint8_t next_head = (buffer_head + 1) % KEY_BUFFER_SIZE;
|
||||
|
||||
// Drop key if buffer full
|
||||
if (next_head == buffer_tail) return;
|
||||
// If buffer is full, we must drop the key
|
||||
if (next_head == buffer_tail) {
|
||||
return;
|
||||
}
|
||||
|
||||
key_buffer[buffer_head] = c;
|
||||
buffer_head = next_head;
|
||||
buffer_count++;
|
||||
|
||||
// Echo to terminal
|
||||
terminal_putchar(c);
|
||||
}
|
||||
|
||||
void keyboard_init() {
|
||||
register_interrupt_handler(33, keyboard_callback); // IRQ1 = int 33 (0x21)
|
||||
/**
|
||||
* Hardware Interrupt Handler for PS/2
|
||||
*/
|
||||
void keyboard_callback(void) {
|
||||
uint8_t scancode = inb(KEYBOARD_DATA_PORT);
|
||||
|
||||
// Ignore break codes (key release)
|
||||
if (scancode & 0x80) return;
|
||||
|
||||
char c = scancode_map[scancode];
|
||||
keyboard_buffer_add(c);
|
||||
}
|
||||
|
||||
// Blocking read (returns one char)
|
||||
void keyboard_init(void) {
|
||||
buffer_head = 0;
|
||||
buffer_tail = 0;
|
||||
buffer_count = 0;
|
||||
// IRQ1 is usually mapped to IDT entry 33
|
||||
register_interrupt_handler(33, keyboard_callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Blocking read with a safe HLT to prevent CPU 100% usage
|
||||
*/
|
||||
char keyboard_get_char(void) {
|
||||
while (buffer_count == 0) {
|
||||
__asm__ __volatile__("hlt"); // Better than busy loop
|
||||
}
|
||||
|
||||
char c;
|
||||
__asm__ __volatile__("cli");
|
||||
c = key_buffer[buffer_tail];
|
||||
buffer_tail = (buffer_tail + 1) % KEY_BUFFER_SIZE;
|
||||
buffer_count--;
|
||||
__asm__ __volatile__("sti");
|
||||
|
||||
return c;
|
||||
while (1) {
|
||||
__asm__ __volatile__("cli"); // Disable interrupts to check buffer_count safely
|
||||
|
||||
if (buffer_count > 0) {
|
||||
c = key_buffer[buffer_tail];
|
||||
buffer_tail = (buffer_tail + 1) % KEY_BUFFER_SIZE;
|
||||
buffer_count--;
|
||||
__asm__ __volatile__("sti"); // Re-enable interrupts after reading
|
||||
return c;
|
||||
}
|
||||
|
||||
/* * IMPORTANT: 'sti' followed by 'hlt' is guaranteed by x86
|
||||
* to execute 'hlt' BEFORE the next interrupt can trigger.
|
||||
* This prevents the race condition hang.
|
||||
*/
|
||||
__asm__ __volatile__("sti; hlt");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,12 @@
|
||||
#ifndef KEYBOARD_H
|
||||
#define KEYBOARD_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
void keyboard_init(void);
|
||||
char keyboard_get_char(void); // Blocking read from buffer
|
||||
void keyboard_buffer_add(char c);
|
||||
char keyboard_get_char(void);
|
||||
|
||||
extern const char scancode_map[128];
|
||||
|
||||
#endif
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <stdbool.h>
|
||||
|
||||
// Mouse buffer
|
||||
static mouse_data_t mouse_data;
|
||||
mouse_data_t mouse_data;
|
||||
|
||||
// Read USB mouse data
|
||||
mouse_data_t usb_read_mouse(void) {
|
||||
|
||||
@@ -12,6 +12,8 @@ typedef struct {
|
||||
bool right_button;
|
||||
} mouse_data_t;
|
||||
|
||||
extern mouse_data_t mouse_data;
|
||||
|
||||
// Function declarations for USB 1.x HID mouse support
|
||||
bool usb_mouse_init(void);
|
||||
bool usb_mouse_detected(void);
|
||||
|
||||
25
kernel/pic.h
Normal file
25
kernel/pic.h
Normal file
@@ -0,0 +1,25 @@
|
||||
#ifndef PIC_H
|
||||
#define PIC_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
/* I/O Ports for the PICs */
|
||||
#define PIC1_COMMAND 0x20
|
||||
#define PIC1_DATA 0x21
|
||||
#define PIC2_COMMAND 0xA0
|
||||
#define PIC2_DATA 0xA1
|
||||
|
||||
/* PIC Commands */
|
||||
#define PIC_EOI 0x20 /* End of Interrupt */
|
||||
|
||||
/* Offset vectors for remapping */
|
||||
#define PIC1_OFFSET 0x20
|
||||
#define PIC2_OFFSET 0x28
|
||||
|
||||
void pic_init(void);
|
||||
void pic_send_eoi(uint8_t irq);
|
||||
void pic_mask(uint8_t irq);
|
||||
void pic_unmask(uint8_t irq);
|
||||
void pic_disable(void);
|
||||
|
||||
#endif
|
||||
112
kernel/vesa.c
112
kernel/vesa.c
@@ -1,112 +0,0 @@
|
||||
#include <stddef.h>
|
||||
#include "vesa.h"
|
||||
#include "io.h"
|
||||
#include "print.h"
|
||||
|
||||
// VESA mode and controller information
|
||||
#define VESA_BIOS_INT 0x10
|
||||
#define VESA_BIOS_FUNC 0x4F
|
||||
|
||||
// Function to call BIOS with specific VESA function
|
||||
static bool vesa_bios_call(uint16_t function, uint16_t* eax, uint32_t* ebx, uint32_t* ecx, uint32_t* edx) {
|
||||
// Set up registers for VESA function call
|
||||
__asm__ __volatile__(
|
||||
"movw %1, %%ax\n" // Move function number into AX
|
||||
"int $0x10\n" // Call BIOS interrupt 0x10 (VESA)
|
||||
"movw %%ax, %0\n" // Move return value in AX to the return variable
|
||||
: "=m"(*eax) // Output operand (eax)
|
||||
: "m"(function) // Input operand (function number)
|
||||
: "%eax", "%ebx", "%ecx", "%edx", "memory"
|
||||
);
|
||||
// Check for success (return values vary depending on the function)
|
||||
return *eax == 0x004F;
|
||||
}
|
||||
|
||||
// Set the VESA video mode
|
||||
bool vesa_set_mode(uint16_t mode) {
|
||||
uint16_t eax = VBE_FUNCTION_SET_MODE;
|
||||
uint32_t ebx = mode;
|
||||
uint32_t ecx = 0;
|
||||
uint32_t edx = 0;
|
||||
|
||||
if (vesa_bios_call(VBE_FUNCTION_SET_MODE, &eax, &ebx, &ecx, &edx)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get the VESA mode information
|
||||
bool vesa_get_mode_info(uint16_t mode, vbe_mode_info_t* info) {
|
||||
uint16_t ax_ret;
|
||||
|
||||
// Convert the 32-bit pointer to a Segment:Offset pair
|
||||
// IMPORTANT: 'info' MUST be located in the first 1MB of RAM
|
||||
uint32_t ptr = (uint32_t)info;
|
||||
uint16_t segment = (uint16_t)((ptr >> 4) & 0xFFFF);
|
||||
uint16_t offset = (uint16_t)(ptr & 0x000F);
|
||||
|
||||
__asm__ __volatile__(
|
||||
"push %%es\n\t" // Save Protected Mode ES
|
||||
"movw %1, %%es\n\t" // Load the segment into ES
|
||||
"int $0x10\n\t" // BIOS Interrupt
|
||||
"pop %%es\n\t" // Restore Protected Mode ES
|
||||
: "=a"(ax_ret) // Result in AX
|
||||
: "r"(segment), // %1
|
||||
"D"(offset), // %2 (DI)
|
||||
"a"((uint16_t)VBE_FUNCTION_GET_MODE_INFO), // AX (0x4F01)
|
||||
"c"(mode) // CX (The Mode Number)
|
||||
: "memory", "cc" // Removed %es from clobbers
|
||||
);
|
||||
|
||||
return ax_ret == 0x004F;
|
||||
}
|
||||
|
||||
bool vesa_get_controller_info(vbe_controller_info_t* info) {
|
||||
uint16_t ax_ret;
|
||||
|
||||
// We must use Segment:Offset for BIOS
|
||||
uint32_t ptr = (uint32_t)info;
|
||||
uint16_t segment = (uint16_t)((ptr >> 4) & 0xF000); // Base segment
|
||||
uint16_t offset = (uint16_t)(ptr & 0xFFFF); // Offset
|
||||
|
||||
// Copy "VBE2" into signature to tell BIOS we want VBE 2.0+ info
|
||||
info->Signature[0] = 'V';
|
||||
info->Signature[1] = 'B';
|
||||
info->Signature[2] = 'E';
|
||||
info->Signature[3] = '2';
|
||||
|
||||
// To fix the error: Do not use %es in clobber.
|
||||
// Use a temporary register or a push/pop sequence if we MUST touch ES.
|
||||
__asm__ __volatile__(
|
||||
"push %%es\n\t"
|
||||
"movw %1, %%es\n\t"
|
||||
"int $0x10\n\t"
|
||||
"pop %%es\n\t"
|
||||
: "=a"(ax_ret)
|
||||
: "r"(segment), "D"(offset), "a"(0x4F00)
|
||||
: "memory", "cc"
|
||||
);
|
||||
|
||||
return ax_ret == 0x004F;
|
||||
}
|
||||
|
||||
// Return pointer to the VESA framebuffer
|
||||
void* vesa_get_framebuffer(void) {
|
||||
vbe_mode_info_t mode_info;
|
||||
if (vesa_get_mode_info(0x101, &mode_info)) {
|
||||
return (void*)mode_info.PhysBasePtr;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Clear the screen with a color
|
||||
void vesa_clear_screen(uint32_t color) {
|
||||
uint32_t* framebuffer = (uint32_t*)vesa_get_framebuffer();
|
||||
if (framebuffer) {
|
||||
for (int y = 0; y < 480; y++) { // For 640x480 mode
|
||||
for (int x = 0; x < 640; x++) {
|
||||
framebuffer[y * 640 + x] = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,75 +0,0 @@
|
||||
#ifndef VESA_H
|
||||
#define VESA_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
|
||||
// VESA BIOS Extension 2.0 Function Calls
|
||||
#define VBE_FUNCTION_SET_MODE 0x4F02
|
||||
#define VBE_FUNCTION_GET_MODE_INFO 0x4F01
|
||||
#define VBE_FUNCTION_GET_CONTROLLER_INFO 0x4F00
|
||||
#define VBE_FUNCTION_SET_DISPLAY_START 0x4F05
|
||||
|
||||
// VESA Mode Information Structure (VBE 2.0)
|
||||
typedef struct {
|
||||
uint16_t ModeAttributes; // Mode attributes
|
||||
uint8_t WinAAttributes; // Window A attributes
|
||||
uint8_t WinBAttributes; // Window B attributes
|
||||
uint16_t WinGranularity; // Window granularity
|
||||
uint16_t WinSize; // Window size
|
||||
uint16_t WinASegment; // Window A segment address
|
||||
uint16_t WinBSegment; // Window B segment address
|
||||
uint32_t WinFuncPtr; // Function pointer for window
|
||||
uint16_t BytesPerScanLine; // Bytes per scanline
|
||||
uint16_t XResolution; // Horizontal resolution in pixels
|
||||
uint16_t YResolution; // Vertical resolution in pixels
|
||||
uint8_t XCharSize; // Character cell width
|
||||
uint8_t YCharSize; // Character cell height
|
||||
uint8_t NumberOfPlanes; // Number of memory planes
|
||||
uint8_t BitsPerPixel; // Bits per pixel
|
||||
uint8_t NumberOfBanks; // Number of banks
|
||||
uint8_t MemoryModel; // Memory model type
|
||||
uint8_t BankSize; // Bank size in kB
|
||||
uint8_t NumberOfImagePages; // Number of image pages
|
||||
uint8_t Reserved0; // Reserved
|
||||
uint8_t RedMaskSize; // Red mask size
|
||||
uint8_t RedFieldPosition; // Red field position
|
||||
uint8_t GreenMaskSize; // Green mask size
|
||||
uint8_t GreenFieldPosition; // Green field position
|
||||
uint8_t BlueMaskSize; // Blue mask size
|
||||
uint8_t BlueFieldPosition; // Blue field position
|
||||
uint8_t RsvdMaskSize; // Reserved mask size
|
||||
uint8_t RsvdFieldPosition; // Reserved field position
|
||||
uint8_t DirectColorModeInfo; // Direct color mode info
|
||||
uint32_t PhysBasePtr; // Physical base address of the linear framebuffer
|
||||
uint32_t OffScreenMemOff; // Offset to off-screen memory
|
||||
uint16_t OffScreenMemSize; // Size of off-screen memory
|
||||
uint8_t Reserved1[206]; // Reserved
|
||||
} __attribute__((packed)) vbe_mode_info_t;
|
||||
|
||||
// VESA Controller Information
|
||||
|
||||
typedef struct {
|
||||
char Signature[4]; // Should be "VESA" (or "VBE2" for request)
|
||||
uint16_t Version; // VBE version; high byte is major, low is minor
|
||||
uint32_t OEMStringPtr; // Segment:Offset pointer to OEM string
|
||||
uint32_t Capabilities; // Capabilities of graphics controller
|
||||
uint32_t VideoModePtr; // Segment:Offset pointer to supported modes list
|
||||
uint16_t TotalMemory; // Number of 64KB memory blocks
|
||||
uint16_t OEMSoftwareRev; // VBE implementation Software revision
|
||||
uint32_t OEMVendorNamePtr; // Segment:Offset pointer to Vendor Name string
|
||||
uint32_t OEMProductNamePtr; // Segment:Offset pointer to Product Name string
|
||||
uint32_t OEMProductRevPtr; // Segment:Offset pointer to Product Revision string
|
||||
uint8_t Reserved[222]; // Reserved for VBE implementation scratch area
|
||||
uint8_t OEMData[256]; // Data area for OEM strings
|
||||
} __attribute__((packed)) vbe_controller_info_t;
|
||||
|
||||
// Function Prototypes
|
||||
bool vesa_set_mode(uint16_t mode);
|
||||
bool vesa_get_mode_info(uint16_t mode, vbe_mode_info_t* info);
|
||||
bool vesa_get_controller_info(vbe_controller_info_t* info);
|
||||
void* vesa_get_framebuffer(void);
|
||||
void vesa_clear_screen(uint32_t color);
|
||||
|
||||
#endif // VESA_H
|
||||
@@ -1,9 +1,9 @@
|
||||
#include "vga.h"
|
||||
#include <stddef.h>
|
||||
#include <stdbool.h>
|
||||
#include <string.h>
|
||||
#include <stdarg.h>
|
||||
#include "string_utils.h"
|
||||
#include "vga.h"
|
||||
|
||||
void outb(uint16_t port, uint8_t value) {
|
||||
__asm__ volatile("outb %0, %1" : : "a"(value), "Nd"(port));
|
||||
@@ -134,7 +134,7 @@ void vga_printf(const char* format, ...) {
|
||||
va_end(args);
|
||||
|
||||
// Now you can use the buffer with vga_write_string
|
||||
vga_write_string(buffer, my_strlen(buffer)); // Use my_strlen instead of strlen
|
||||
vga_write_string(buffer, strlen(buffer)); // Use my_strlen instead of strlen
|
||||
}
|
||||
|
||||
void vga_init(void) {
|
||||
|
||||
@@ -35,6 +35,7 @@ typedef enum {
|
||||
// Function prototypes
|
||||
uint8_t vga_entry_color(vga_color fg, vga_color bg);
|
||||
uint16_t vga_entry(unsigned char uc, uint8_t color);
|
||||
void vga_init(void);
|
||||
|
||||
void vga_put_entry_at(char c, uint8_t color, size_t x, size_t y);
|
||||
void vga_clear(uint8_t color);
|
||||
@@ -50,4 +51,4 @@ void vga_set_cursor_blink_rate(uint8_t rate);
|
||||
|
||||
void vga_printf(const char* format, ...);
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
76
pic.c
Normal file
76
pic.c
Normal file
@@ -0,0 +1,76 @@
|
||||
#include "pic.h"
|
||||
#include "io.h"
|
||||
|
||||
/* Small delay for older hardware bus timing */
|
||||
static inline void io_wait(void) {
|
||||
outb(0x80, 0);
|
||||
}
|
||||
|
||||
void pic_init(void) {
|
||||
uint8_t a1, a2;
|
||||
|
||||
// Save current masks
|
||||
a1 = inb(PIC1_DATA);
|
||||
a2 = inb(PIC2_DATA);
|
||||
|
||||
// ICW1: Start initialization in cascade mode
|
||||
outb(PIC1_COMMAND, 0x11);
|
||||
io_wait();
|
||||
outb(PIC2_COMMAND, 0x11);
|
||||
io_wait();
|
||||
|
||||
// ICW2: Master PIC vector offset
|
||||
outb(PIC1_DATA, PIC1_OFFSET);
|
||||
io_wait();
|
||||
// ICW2: Slave PIC vector offset
|
||||
outb(PIC2_DATA, PIC2_OFFSET);
|
||||
io_wait();
|
||||
|
||||
// ICW3: Tell Master there is a slave at IRQ2 (0000 0100)
|
||||
outb(PIC1_DATA, 4);
|
||||
io_wait();
|
||||
// ICW3: Tell Slave its cascade identity (0000 0010)
|
||||
outb(PIC2_DATA, 2);
|
||||
io_wait();
|
||||
|
||||
// ICW4: Set 8086/88 mode
|
||||
outb(PIC1_DATA, 0x01);
|
||||
io_wait();
|
||||
outb(PIC2_DATA, 0x01);
|
||||
io_wait();
|
||||
|
||||
// Restore masks (or disable all to start clean)
|
||||
outb(PIC1_DATA, 0xFB); // Keep IRQ2 (cascade) open
|
||||
outb(PIC2_DATA, 0xFF);
|
||||
}
|
||||
|
||||
void pic_send_eoi(uint8_t irq) {
|
||||
if (irq >= 8) {
|
||||
outb(PIC2_COMMAND, PIC_EOI);
|
||||
}
|
||||
outb(PIC1_COMMAND, PIC_EOI);
|
||||
}
|
||||
|
||||
void pic_unmask(uint8_t irq) {
|
||||
uint16_t port;
|
||||
if (irq < 8) {
|
||||
port = PIC1_DATA;
|
||||
} else {
|
||||
port = PIC2_DATA;
|
||||
irq -= 8;
|
||||
}
|
||||
uint8_t value = inb(port) & ~(1 << irq);
|
||||
outb(port, value);
|
||||
}
|
||||
|
||||
void pic_mask(uint8_t irq) {
|
||||
uint16_t port;
|
||||
if (irq < 8) {
|
||||
port = PIC1_DATA;
|
||||
} else {
|
||||
port = PIC2_DATA;
|
||||
irq -= 8;
|
||||
}
|
||||
uint8_t value = inb(port) | (1 << irq);
|
||||
outb(port, value);
|
||||
}
|
||||
Reference in New Issue
Block a user