119 Commits

Author SHA1 Message Date
9be6a4e64b Merge pull request #74 from gbowne1/gbowne1-addpci
Adds PCI bus driver implementation
2026-01-28 13:40:37 -08:00
255ac93cae Merge pull request #75 from gbowne1/gbowne1-addps2
Add a PS/2 mouse keyboard driver
2026-01-28 13:38:06 -08:00
Borna Šoštarić
0584f7d49d Merge branch 'main' into gbowne1-addpci 2026-01-28 21:41:59 +01:00
4700e3f11a Update ata.h
Updated header to match ata.c
2026-01-28 21:41:10 +01:00
769f96acbc Update ata.c
Updated ata.c to include fixed BSY status register
2026-01-28 21:41:10 +01:00
1575c0dd12 Create ata.c 2026-01-28 21:41:10 +01:00
37e672a1c2 Create ata.h
Add base ATA PIO mode driver so that filesystems like fat16 fat32 work.
2026-01-28 21:41:10 +01:00
375dd9afdf Update gui.h
Adds gui base header
2026-01-28 21:41:10 +01:00
a42822dd54 Update gui.c
Add base gui implementation
2026-01-28 21:41:10 +01:00
6f0fee4182 Update hid.c
Fixing print_hex error
2026-01-28 21:41:10 +01:00
01f130227b Update keyboard.h
fixed typo in header include
2026-01-28 21:41:10 +01:00
f473fd5c32 Update mouse.h
Fixes static
2026-01-28 21:41:10 +01:00
576f5be8a6 Update mouse.c
Make mouse_data non static
2026-01-28 21:41:10 +01:00
538b97b877 Update keyboard.c
Fix missing definitions so theres nothing that would break the build
2026-01-28 21:41:10 +01:00
4d2eec9e93 Update keyboard.h
fixing missing includes and definition
2026-01-28 21:41:10 +01:00
d30bc6a7f5 Update keyboard.h
Add a extern const for the scancode map
2026-01-28 21:41:10 +01:00
96050d6a99 Update keyboard.c
remove static
2026-01-28 21:41:10 +01:00
e9e3237ba9 Create hid.c
Add bass HID implementation
2026-01-28 21:41:10 +01:00
3c6b2a4e8c Create hid.h
Adding base HID device support for early HID standards 1.0
2026-01-28 21:41:10 +01:00
vmttmv
8db5173495 Fix includes for string.h/string_utils.h 2026-01-28 21:41:10 +01:00
c0220b3afc Update vga.c
Change my_strlen to use our klibc strlen in klibc/include/string.h
2026-01-28 21:41:10 +01:00
f9ef99d11b Update vga.h
Add vga_init(); function prototype
2026-01-28 21:41:10 +01:00
17ce531b62 Update display.c
Added the 95% completely wired up display driver implementation file
2026-01-28 21:41:10 +01:00
4aa6fa3b59 Update display.h
updated header for display driver display.c and display.h this will need to be finished wired up. Old display driver would have done nothing.
2026-01-28 21:41:10 +01:00
Borna Šoštarić
6d78074060 add rules for formatting consecutives 2026-01-28 21:41:10 +01:00
Borna Šoštarić
3fde819c49 add .clang-format 2026-01-28 21:41:10 +01:00
Borna Šoštarić
aac87e30e0 added editorconfig file 2026-01-28 21:41:10 +01:00
Borna Šoštarić
975e21f9be add clangd config file 2026-01-28 21:41:10 +01:00
Borna Šoštarić
db2c17d4b4 add compile_commands.json genereation 2026-01-28 21:41:10 +01:00
vmttmv
c805d24dd0 Fix PDE/PTE definitions, header cleanup
- Fixes PDE/PTE definitions in kernel/paging.h
- removes memset declaration from kernel/utils.h, uses klibc string.h as
needed
2026-01-28 21:41:10 +01:00
vmttmv
b3831b6c69 Remove types.c/.h, use klibc headers, amend stdbool.h, reimplement cpuid() 2026-01-28 21:40:39 +01:00
4e1197356b Fix k_memcmp return logic and add disk_read_sector
Refactor k_memcmp to return correct difference and add disk_read_sector function.
2026-01-28 21:40:39 +01:00
a765fe5238 Fix extern declaration for disk_read_sector function 2026-01-28 21:40:39 +01:00
175c2949be Enhance cpu.h with Intel model definitions and struct
Added Intel model definitions and CPU info structure.
2026-01-28 21:40:39 +01:00
2dd82e69a7 Implement CPUID support check and CPU info printing
Added functions to check CPUID support and print CPU details.
2026-01-28 21:40:39 +01:00
Borna Šoštarić
aeecf2b0b7 fix vga clear section in on_error 2026-01-28 21:40:39 +01:00
vmttmv
091391907f Establish well-defined read buffers for bl, implement error printing 2026-01-28 21:40:39 +01:00
vmttmv
5dcf5d24b2 Fix non-aligned disk reads in bootloader 2026-01-28 21:40:39 +01:00
Borna Šoštarić
a7e536a6d3 fix RWX perms warnings in link step 2026-01-28 21:40:39 +01:00
vmttmv
b99cb27092 fix stage2.asm: disk reads wait for BSY 2026-01-28 21:40:39 +01:00
Borna Šoštarić
a3267d2ac3 initial implementation of klibc
fix linker error about ctx_switch
2026-01-28 21:40:39 +01:00
Borna Šoštarić
bc08701e63 lessen indirection in the makefile 2026-01-28 21:40:39 +01:00
Borna Šoštarić
e8f6beef8a update readme 2026-01-28 21:40:39 +01:00
Borna Šoštarić
bd427dc7e9 generate .build.env as part of configure script 2026-01-28 21:40:39 +01:00
Borna Šoštarić
619430d4bf add configure script for setting up cross compilation tools 2026-01-28 21:40:39 +01:00
Borna Šoštarić
84e28d8871 Merge branch 'main' into gbowne1-addps2 2026-01-28 21:36:14 +01:00
dee91ca211 Update ata.h
Updated header to match ata.c
2026-01-28 21:34:50 +01:00
59dfca9ebd Update ata.c
Updated ata.c to include fixed BSY status register
2026-01-28 21:34:50 +01:00
42f0b62e50 Create ata.c 2026-01-28 21:34:50 +01:00
0a4f0e59e3 Create ata.h
Add base ATA PIO mode driver so that filesystems like fat16 fat32 work.
2026-01-28 21:34:50 +01:00
9d37b7a944 Update gui.h
Adds gui base header
2026-01-28 21:34:50 +01:00
eecc2561da Update gui.c
Add base gui implementation
2026-01-28 21:34:50 +01:00
cae3731f91 Update hid.c
Fixing print_hex error
2026-01-28 21:34:50 +01:00
df33351d60 Update keyboard.h
fixed typo in header include
2026-01-28 21:34:50 +01:00
d2b19ce376 Update mouse.h
Fixes static
2026-01-28 21:34:50 +01:00
8aea3c3c0e Update mouse.c
Make mouse_data non static
2026-01-28 21:34:50 +01:00
f64e40d460 Update keyboard.c
Fix missing definitions so theres nothing that would break the build
2026-01-28 21:34:50 +01:00
45da511bfa Update keyboard.h
fixing missing includes and definition
2026-01-28 21:34:50 +01:00
0f2528e07b Update keyboard.h
Add a extern const for the scancode map
2026-01-28 21:34:50 +01:00
b36356f10c Update keyboard.c
remove static
2026-01-28 21:34:50 +01:00
4b981a5d18 Create hid.c
Add bass HID implementation
2026-01-28 21:34:50 +01:00
fa66433179 Create hid.h
Adding base HID device support for early HID standards 1.0
2026-01-28 21:34:50 +01:00
vmttmv
f08204a2b3 Fix includes for string.h/string_utils.h 2026-01-28 21:34:50 +01:00
bb6f9d1a16 Update vga.c
Change my_strlen to use our klibc strlen in klibc/include/string.h
2026-01-28 21:34:50 +01:00
57ac458a4f Update vga.h
Add vga_init(); function prototype
2026-01-28 21:34:50 +01:00
6ad8644752 Update display.c
Added the 95% completely wired up display driver implementation file
2026-01-28 21:34:50 +01:00
40462e55e6 Update display.h
updated header for display driver display.c and display.h this will need to be finished wired up. Old display driver would have done nothing.
2026-01-28 21:34:50 +01:00
Borna Šoštarić
4d2197aa2d add rules for formatting consecutives 2026-01-28 21:34:50 +01:00
Borna Šoštarić
f7b6a78b59 add .clang-format 2026-01-28 21:34:50 +01:00
Borna Šoštarić
2b32a29890 added editorconfig file 2026-01-28 21:34:50 +01:00
Borna Šoštarić
4ee0ddb9ef add clangd config file 2026-01-28 21:34:50 +01:00
Borna Šoštarić
13b915a99d add compile_commands.json genereation 2026-01-28 21:34:50 +01:00
vmttmv
d480fbcc80 Fix PDE/PTE definitions, header cleanup
- Fixes PDE/PTE definitions in kernel/paging.h
- removes memset declaration from kernel/utils.h, uses klibc string.h as
needed
2026-01-28 21:34:50 +01:00
vmttmv
d0c9c9c4e0 Remove types.c/.h, use klibc headers, amend stdbool.h, reimplement cpuid() 2026-01-28 21:33:36 +01:00
8be984d565 Fix k_memcmp return logic and add disk_read_sector
Refactor k_memcmp to return correct difference and add disk_read_sector function.
2026-01-28 21:33:36 +01:00
4f992c8fc5 Fix extern declaration for disk_read_sector function 2026-01-28 21:33:36 +01:00
16057d41d6 Enhance cpu.h with Intel model definitions and struct
Added Intel model definitions and CPU info structure.
2026-01-28 21:33:36 +01:00
41281de743 Implement CPUID support check and CPU info printing
Added functions to check CPUID support and print CPU details.
2026-01-28 21:33:36 +01:00
Borna Šoštarić
dfb161a15a fix vga clear section in on_error 2026-01-28 21:33:36 +01:00
vmttmv
a450ac06f2 Establish well-defined read buffers for bl, implement error printing 2026-01-28 21:33:36 +01:00
vmttmv
235fd2636d Fix non-aligned disk reads in bootloader 2026-01-28 21:33:36 +01:00
Borna Šoštarić
8c529c6fe4 fix RWX perms warnings in link step 2026-01-28 21:33:36 +01:00
vmttmv
155563e434 fix stage2.asm: disk reads wait for BSY 2026-01-28 21:33:36 +01:00
Borna Šoštarić
8b1ea16c56 initial implementation of klibc
fix linker error about ctx_switch
2026-01-28 21:33:36 +01:00
Borna Šoštarić
7bda5c25b8 lessen indirection in the makefile 2026-01-28 21:33:36 +01:00
Borna Šoštarić
ac0fde28a0 update readme 2026-01-28 21:33:36 +01:00
Borna Šoštarić
a182bbca19 generate .build.env as part of configure script 2026-01-28 21:33:36 +01:00
Borna Šoštarić
c503709ff4 add configure script for setting up cross compilation tools 2026-01-28 21:33:36 +01:00
903061551c Update ps2.c
Remove the definition of the in/out assembly and add io.h include instead of inline
2026-01-27 12:41:17 -08:00
4393fbf6cb Update pci.c
Change this to use io.h to define the in/out assembly instead of doing directly
2026-01-27 12:37:38 -08:00
f572101d6b Merge pull request #102 from gbowne1/gbowne1-patch-5
Create ata.h
2026-01-27 08:53:21 -08:00
a37f94de44 Update ps2.c
Fixed the `__volatile__` into a volatile keyword
2026-01-27 08:16:44 -08:00
401a19143c Update pci.c
Fixed volatile to a keyword
2026-01-27 08:10:56 -08:00
3cd2ff6e1e Merge pull request #97 from gbowne1/gbowne1-patch-2
Update gui.c
2026-01-27 07:45:58 -08:00
aafd4efcb2 Update ata.h
Updated header to match ata.c
2026-01-26 17:18:39 -08:00
d6eb5115d5 Update ata.c
Updated ata.c to include fixed BSY status register
2026-01-26 17:16:31 -08:00
cc92ade8fd Update ps2.c
Fixing asm to __asm__
2026-01-26 17:06:44 -08:00
a9f6d5fa05 Update pci.c
Fixed the inline assembly macro asm to __asm__
2026-01-26 16:55:35 -08:00
84705fd225 Merge pull request #99 from gbowne1/gbowne1-add-hid
Add HID support
2026-01-26 12:18:04 -08:00
af3f20485f Merge pull request #71 from gbowne1/gbowne1-patch-1
Update display.h
2026-01-20 00:18:22 -08:00
09b2b8cd11 Create ata.c 2026-01-18 17:48:39 -08:00
4079d18a45 Create ata.h
Add base ATA PIO mode driver so that filesystems like fat16 fat32 work.
2026-01-18 17:46:26 -08:00
b6c158957e Merge pull request #95 from shoshta73/qol
[misc] add editorconfig, clangd config and clang-format config
2026-01-18 16:46:05 -08:00
7adb798c17 Update gui.h
Adds gui base header
2026-01-18 15:43:03 -08:00
43b5cacd09 Update gui.c
Add base gui implementation
2026-01-18 15:40:23 -08:00
Borna Šoštarić
a7b0d1152f add rules for formatting consecutives 2026-01-18 10:54:18 +01:00
Borna Šoštarić
e38f1aa2ee add .clang-format 2026-01-18 10:40:34 +01:00
Borna Šoštarić
78d5e9a7ab added editorconfig file 2026-01-18 10:18:23 +01:00
Borna Šoštarić
daead5ee57 add clangd config file 2026-01-18 10:15:38 +01:00
Borna Šoštarić
4fb81d2e57 add compile_commands.json genereation 2026-01-18 10:10:39 +01:00
vmttmv
19ef0a8627 Fix includes for string.h/string_utils.h 2026-01-16 20:49:06 +02:00
c5f7e4e563 Update vga.c
Change my_strlen to use our klibc strlen in klibc/include/string.h
2026-01-16 01:19:01 -08:00
f516334e0d Update vga.h
Add vga_init(); function prototype
2026-01-15 17:00:37 -08:00
4e8b13ad77 Create ps2.c
add initial ps/2 driver code. This will need wired up to be used
2025-12-17 05:50:02 -08:00
9f8ca3a60c Create ps2.h 2025-12-17 05:47:59 -08:00
574980035e Create pci.c 2025-12-17 05:32:44 -08:00
a0bd0941d6 Create pci.h 2025-12-17 05:31:15 -08:00
4047bc3936 Update display.c
Added the 95% completely wired up display driver implementation file
2025-11-26 16:02:07 -08:00
7e54f0de66 Update display.h
updated header for display driver display.c and display.h this will need to be finished wired up. Old display driver would have done nothing.
2025-11-26 15:53:58 -08:00
17 changed files with 777 additions and 91 deletions

24
.clang-format Normal file
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@@ -0,0 +1,24 @@
BasedOnStyle: Google
IndentWidth: 4
TabWidth: 4
UseTab: Never
ColumnLimit: 80
DerivePointerAlignment: false
PointerAlignment: Right
ReferenceAlignment: Right
AlignConsecutiveMacros: Consecutive
AlignTrailingComments:
Kind: Always
OverEmptyLines: 0
IncludeBlocks: Regroup
IncludeCategories:
# Std headers
- Regex: '<[[:alnum:]_.]+>'
Priority: 2
# Other headers
- Regex: '.*'
Priority: 1

6
.clangd Normal file
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@@ -0,0 +1,6 @@
CompileFlags:
CompilationDatabase: build
Diagnostics:
UnusedIncludes: Strict
MissingIncludes: Strict

12
.editorconfig Normal file
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@@ -0,0 +1,12 @@
root = true
[*]
charset = utf-8
end_of_line = lf
insert_final_newline = true
trim_trailing_whitespace = true
[Makefile]
indent_style = tab
indent_size = 8
tab_width = 8

View File

@@ -18,9 +18,9 @@ KERNEL_OBJ += $(patsubst kernel/%.asm, $(BUILD_DIR)/asm_%.o, $(KERNEL_ASM_SRC))
KLIBC_SRC = $(wildcard klibc/src/*.c) KLIBC_SRC = $(wildcard klibc/src/*.c)
KLIBC_OBJ = $(patsubst klibc/src/%.c, $(BUILD_DIR)/klibc/%.o, $(KLIBC_SRC)) KLIBC_OBJ = $(patsubst klibc/src/%.c, $(BUILD_DIR)/klibc/%.o, $(KLIBC_SRC))
.PHONY: all stage1 stage2 kernel compile-commands $(BUILD_DIR)/compile_commands.json run gdb clean clean-cross clean-all
all: $(DISK_IMG) all: $(DISK_IMG)
.PHONY: stage1 stage2 kernel run gdb clean
stage1: $(BUILD_DIR) stage1: $(BUILD_DIR)
$(AS) $(ASFLAGS) -o $(BUILD_DIR)/$@.o bootloader/$@.asm $(AS) $(ASFLAGS) -o $(BUILD_DIR)/$@.o bootloader/$@.asm
$(LD) -Ttext=0x7c00 -melf_i386 -o $(BUILD_DIR)/$@.elf $(BUILD_DIR)/$@.o $(LD) -Ttext=0x7c00 -melf_i386 -o $(BUILD_DIR)/$@.elf $(BUILD_DIR)/$@.o
@@ -57,6 +57,10 @@ $(BUILD_DIR):
mkdir -p $@ mkdir -p $@
mkdir -p $(BUILD_DIR)/klibc mkdir -p $(BUILD_DIR)/klibc
compile-commands: $(BUILD_DIR)/compile_commands.json
$(BUILD_DIR)/compile_commands.json: $(BUILD_DIR)
bear --output $@ -- make -B
run: run:
qemu-system-i386 -s -S $(DISK_IMG) qemu-system-i386 -s -S $(DISK_IMG)

119
kernel/ata.c Normal file
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@@ -0,0 +1,119 @@
#include "ata.h"
#include "io.h"
#include "print.h"
#define ATA_TIMEOUT 100000
static inline void ata_delay(void) {
/* 400ns delay by reading alternate status */
inb(ATA_PRIMARY_CTRL);
inb(ATA_PRIMARY_CTRL);
inb(ATA_PRIMARY_CTRL);
inb(ATA_PRIMARY_CTRL);
}
bool ata_wait_ready(void) {
for (int i = 0; i < ATA_TIMEOUT; i++) {
uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
/* Must NOT be busy AND must be ready */
if (!(status & ATA_SR_BSY) && (status & ATA_SR_DRDY))
return true;
}
return false;
}
static bool ata_wait(uint8_t mask) {
for (int i = 0; i < ATA_TIMEOUT; i++) {
uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
/* If ERR is set, stop waiting and return failure */
if (status & ATA_SR_ERR) return false;
if (!(status & ATA_SR_BSY) && (status & mask))
return true;
}
return false;
}
bool ata_init(void) {
/* Select drive */
outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, ATA_MASTER);
ata_delay();
/* Check if drive exists */
uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
if (status == 0xFF || status == 0) return false;
outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_IDENTIFY);
ata_delay();
if (!ata_wait(ATA_SR_DRQ))
return false;
uint16_t identify[256];
for (int i = 0; i < 256; i++)
identify[i] = inw(ATA_PRIMARY_IO);
print_string("[ATA] Primary master detected\n");
return true;
}
bool ata_read_sector(uint32_t lba, uint8_t* buffer) {
if (!buffer) return false;
/* 1. Wait for drive to be ready for command */
if (!ata_wait_ready()) return false;
/* 2. Setup Task File (LBA28) */
outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, 0xE0 | ((lba >> 24) & 0x0F));
outb(ATA_PRIMARY_IO + ATA_REG_SECCOUNT0, 1);
outb(ATA_PRIMARY_IO + ATA_REG_LBA0, (uint8_t)(lba));
outb(ATA_PRIMARY_IO + ATA_REG_LBA1, (uint8_t)(lba >> 8));
outb(ATA_PRIMARY_IO + ATA_REG_LBA2, (uint8_t)(lba >> 16));
/* 3. Issue Read Command */
outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_READ_PIO);
/* 4. Wait for Data Request (DRQ) */
if (!ata_wait(ATA_SR_DRQ))
return false;
/* 5. Transfer data */
for (int i = 0; i < 256; i++) {
uint16_t data = inw(ATA_PRIMARY_IO);
buffer[i * 2] = data & 0xFF;
buffer[i * 2 + 1] = (data >> 8) & 0xFF;
}
ata_delay();
return true;
}
bool ata_write_sector(uint32_t lba, const uint8_t* buffer) {
if (!buffer) return false;
/* 1. Wait for drive to be ready for command */
if (!ata_wait_ready()) return false;
/* 2. Setup Task File */
outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, 0xE0 | ((lba >> 24) & 0x0F));
outb(ATA_PRIMARY_IO + ATA_REG_SECCOUNT0, 1);
outb(ATA_PRIMARY_IO + ATA_REG_LBA0, (uint8_t)(lba));
outb(ATA_PRIMARY_IO + ATA_REG_LBA1, (uint8_t)(lba >> 8));
outb(ATA_PRIMARY_IO + ATA_REG_LBA2, (uint8_t)(lba >> 16));
/* 3. Issue Write Command */
outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_WRITE_PIO);
/* 4. Wait for drive to request data */
if (!ata_wait(ATA_SR_DRQ))
return false;
/* 5. Transfer data */
for (int i = 0; i < 256; i++) {
uint16_t word = buffer[i * 2] | (buffer[i * 2 + 1] << 8);
outw(ATA_PRIMARY_IO, word);
}
ata_delay();
return true;
}

44
kernel/ata.h Normal file
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@@ -0,0 +1,44 @@
#ifndef ATA_H
#define ATA_H
#include <stdint.h>
#include <stdbool.h>
/* ATA I/O ports */
#define ATA_PRIMARY_IO 0x1F0
#define ATA_PRIMARY_CTRL 0x3F6
/* ATA registers */
#define ATA_REG_DATA 0x00
#define ATA_REG_ERROR 0x01
#define ATA_REG_FEATURES 0x01
#define ATA_REG_SECCOUNT0 0x02
#define ATA_REG_LBA0 0x03
#define ATA_REG_LBA1 0x04
#define ATA_REG_LBA2 0x05
#define ATA_REG_HDDEVSEL 0x06
#define ATA_REG_COMMAND 0x07
#define ATA_REG_STATUS 0x07
/* ATA commands */
#define ATA_CMD_READ_PIO 0x20
#define ATA_CMD_WRITE_PIO 0x30
#define ATA_CMD_IDENTIFY 0xEC
/* Status flags */
#define ATA_SR_BSY 0x80
#define ATA_SR_DRDY 0x40
#define ATA_SR_DRQ 0x08
#define ATA_SR_ERR 0x01
/* Drive select */
#define ATA_MASTER 0xA0
#define ATA_SLAVE 0xB0
/* Public API */
bool ata_init(void);
bool ata_read_sector(uint32_t lba, uint8_t* buffer);
bool ata_write_sector(uint32_t lba, const uint8_t* buffer);
bool ata_wait_ready(void);
#endif

View File

@@ -1,36 +1,80 @@
#include <string.h>
#include "display.h" #include "display.h"
#include "io.h" // Include your I/O header for port access #include "io.h"
#include "vga.h" #include "vga.h"
// Initialize the display // Initialize the display
void init_display(void) { void init_display(void) {
// Initialize VGA settings, if necessary // Initialize the VGA driver. This typically sets up the 80x25 text mode,
// This could involve setting up the VGA mode, etc. // clears the screen, and sets the cursor.
set_display_mode(0x13); // Example: Set to 320x200 256-color mode vga_init();
} }
// Enumerate connected displays // Enumerate connected displays
void enumerate_displays(void) { void enumerate_displays(void) {
// This is a simplified example. Actual enumeration may require // This function is often a complex operation in a real driver.
// reading from specific VGA registers or using BIOS interrupts. // In this simplified kernel/VGA text mode environment, we use printf
// to output a message and rely on the fact that VGA is present.
// For demonstration, we will just print a message // Clear the display before printing a message
// In a real driver, you would check the VGA registers vga_clear(vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK));
// to determine connected displays.
clear_display(); // Output a simplified enumeration message
// Here you would typically read from VGA registers to find connected displays vga_printf("Display: Standard VGA Text Mode (80x25) Detected.\n");
// For example, using inb() to read from VGA ports
// In a real driver, you would use inb() and outb() with specific VGA ports
// to read information (e.g., from the CRTC registers 0x3D4/0x3D5)
// to check for display presence or configuration.
} }
// Set the display mode // Set the display mode
// NOTE: Setting arbitrary VGA modes (like 0x13 for 320x200) is very complex
// and requires writing hundreds of register values, often done via BIOS in
// real mode. Since we are in protected mode and have a simple text driver,
// this function is kept simple or treated as a placeholder for full mode changes.
void set_display_mode(uint8_t mode) { void set_display_mode(uint8_t mode) {
// Set the VGA mode by writing to the appropriate registers // Check if the requested mode is a known mode (e.g., VGA Text Mode 3)
// For this example, we simply acknowledge the call.
// A true mode set would involve complex register sequencing.
// The provided vga.c is a Text Mode driver, so a graphical mode set
// like 0x13 (320x200 256-color) would break the existing vga_printf functionality.
// A simplified text-mode-specific response:
if (mode == 0x03) { // Mode 3 is standard 80x25 text mode
vga_printf("Display mode set to 80x25 Text Mode (Mode 0x03).\n");
vga_init(); // Re-initialize the text mode
} else {
// Simple I/O example based on the original structure (Caution: Incomplete for full mode set)
outb(VGA_PORT, mode); // Example function to write to a port outb(VGA_PORT, mode); // Example function to write to a port
vga_printf("Attempting to set display mode to 0x%x. (Warning: May break current display)\n", mode);
}
} }
// Clear the display // Clear the display
void clear_display(void) { void clear_display(void) {
// Clear the display by filling it with a color // Use the VGA driver's clear function, typically clearing to black on light grey
// This is a placeholder for actual clearing logic // or black on black. We'll use the black on light grey from vga_init for consistency.
// You would typically write to video memory here vga_clear(vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_LIGHT_GREY));
// Reset cursor to 0, 0
vga_set_cursor_position(0, 0);
}
// Helper function to write a string
void display_write_string(const char* str) {
// Use the VGA driver's string writing function
vga_write_string(str, strlen(str));
}
// Helper function to print a formatted string
void display_printf(const char* format, ...) {
// Use the VGA driver's printf function
va_list args;
va_start(args, format);
// The vga_printf function already handles the va_list internally,
// so we can just call it directly.
vga_printf(format, args);
va_end(args);
} }

View File

@@ -2,13 +2,21 @@
#define DISPLAY_H #define DISPLAY_H
#include <stdint.h> #include <stdint.h>
#include "vga.h" // Include VGA functions
#define VGA_PORT 0x3C0 // Base port for VGA #define VGA_PORT 0x3C0 // Base port for VGA (Often used for general control, though 0x3D4/0x3D5 are used for cursor)
// Function prototypes // Function prototypes
void init_display(void); void init_display(void);
void enumerate_displays(void); void enumerate_displays(void);
void set_display_mode(uint8_t mode); void set_display_mode(uint8_t mode); // In this context, modes are typically BIOS or VESA modes, which are complex.
// We'll treat this as a placeholder/simple mode call.
void clear_display(void); void clear_display(void);
// New function to write a string using the VGA driver
void display_write_string(const char* str);
// New function to print a formatted string using the VGA driver
void display_printf(const char* format, ...);
#endif // DISPLAY_H #endif // DISPLAY_H

View File

@@ -0,0 +1,66 @@
#include "gui.h"
#include "vga.h" // VGA functions for drawing and clearing screen
#include "framebuffer.h" // For pixel manipulation if needed
// Initialize the GUI (could set up any global state or variables here)
void gui_init(void) {
// Clear the screen with black or any color
gui_clear(vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_WHITE));
}
// Draw a window (simple rectangle with a title)
void gui_draw_window(gui_window_t* window) {
// Draw the window's border
for (uint32_t y = 0; y < window->height; ++y) {
for (uint32_t x = 0; x < window->width; ++x) {
// Check if we are at the border
if (x == 0 || y == 0 || x == window->width - 1 || y == window->height - 1) {
vga_put_entry_at('#', vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK), window->x + x, window->y + y);
} else {
// Fill the inside of the window
vga_put_entry_at(' ', vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_BLACK), window->x + x, window->y + y);
}
}
}
// Draw the title at the top
if (window->title) {
size_t i = 0;
while (window->title[i] != '\0' && i < window->width - 2) {
vga_put_entry_at(window->title[i], vga_entry_color(VGA_COLOR_WHITE, VGA_COLOR_BLACK), window->x + i + 1, window->y);
i++;
}
}
}
// Draw a button (a simple rectangle with text in the middle)
void gui_draw_button(gui_button_t* button) {
for (uint32_t y = 0; y < button->height; ++y) {
for (uint32_t x = 0; x < button->width; ++x) {
// Check if we are at the border
if (x == 0 || y == 0 || x == button->width - 1 || y == button->height - 1) {
vga_put_entry_at('#', vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK), button->x + x, button->y + y);
} else {
// Fill the inside of the button
vga_put_entry_at(' ', vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_BLACK), button->x + x, button->y + y);
}
}
}
// Draw the label in the center of the button
size_t label_len = 0;
while (button->label[label_len] != '\0') {
label_len++;
}
size_t start_x = button->x + (button->width - label_len) / 2;
size_t start_y = button->y + (button->height - 1) / 2;
for (size_t i = 0; i < label_len; ++i) {
vga_put_entry_at(button->label[i], vga_entry_color(VGA_COLOR_WHITE, VGA_COLOR_BLACK), start_x + i, start_y);
}
}
// Clear the screen with a color
void gui_clear(uint32_t color) {
vga_clear(color); // Just clear the VGA screen with a solid color
}

View File

@@ -0,0 +1,34 @@
#ifndef GUI_H
#define GUI_H
#include <stdint.h>
#include <stddef.h>
#define GUI_WINDOW_WIDTH 80
#define GUI_WINDOW_HEIGHT 25
#define GUI_BUTTON_WIDTH 10
#define GUI_BUTTON_HEIGHT 3
// Window structure
typedef struct {
uint32_t x, y;
uint32_t width, height;
uint32_t color; // Background color
const char* title;
} gui_window_t;
// Button structure
typedef struct {
uint32_t x, y;
uint32_t width, height;
uint32_t color; // Background color
const char* label;
} gui_button_t;
// Function prototypes for GUI elements
void gui_init(void);
void gui_draw_window(gui_window_t* window);
void gui_draw_button(gui_button_t* button);
void gui_clear(uint32_t color);
#endif // GUI_H

109
kernel/pci.c Normal file
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@@ -0,0 +1,109 @@
#include "pci.h"
#include "io.h"
/* --- Configuration Access Functions --- */
uint32_t pci_config_read_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset) {
uint32_t address = (uint32_t)((uint32_t)1 << 31) |
((uint32_t)bus << 16) |
((uint32_t)slot << 11) |
((uint32_t)func << 8) |
(offset & 0xFC);
outl(PCI_CONFIG_ADDRESS, address);
return inl(PCI_CONFIG_DATA);
}
void pci_config_write_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset, uint32_t data) {
uint32_t address = (uint32_t)((uint32_t)1 << 31) |
((uint32_t)bus << 16) |
((uint32_t)slot << 11) |
((uint32_t)func << 8) |
(offset & 0xFC);
outl(PCI_CONFIG_ADDRESS, address);
outl(PCI_CONFIG_DATA, data);
}
/* To read a word or byte, we read the Dword and shift/mask */
uint16_t pci_config_read_word(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset) {
uint32_t dword = pci_config_read_dword(bus, slot, func, offset);
return (uint16_t)((dword >> ((offset & 2) * 8)) & 0xFFFF);
}
uint8_t pci_config_read_byte(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset) {
uint32_t dword = pci_config_read_dword(bus, slot, func, offset);
return (uint8_t)((dword >> ((offset & 3) * 8)) & 0xFF);
}
/* --- BAR Decoding Logic --- */
pci_bar_t pci_get_bar(uint8_t bus, uint8_t slot, uint8_t func, uint8_t bar_index) {
pci_bar_t bar = {0};
uint8_t offset = PCI_REG_BAR0 + (bar_index * 4);
uint32_t initial_val = pci_config_read_dword(bus, slot, func, offset);
// The Size Masking Trick
pci_config_write_dword(bus, slot, func, offset, 0xFFFFFFFF);
uint32_t mask = pci_config_read_dword(bus, slot, func, offset);
pci_config_write_dword(bus, slot, func, offset, initial_val); // Restore
if (initial_val & 0x1) {
// I/O Space BAR
bar.is_io = true;
bar.base_address = initial_val & 0xFFFFFFFC;
bar.size = ~(mask & 0xFFFFFFFC) + 1;
} else {
// Memory Space BAR
bar.is_io = false;
bar.base_address = initial_val & 0xFFFFFFF0;
bar.is_prefetchable = (initial_val & 0x8) != 0;
bar.size = ~(mask & 0xFFFFFFF0) + 1;
}
return bar;
}
/* --- Enumeration and Discovery --- */
void pci_check_function(uint8_t bus, uint8_t slot, uint8_t func) {
uint16_t vendor_id = pci_config_read_word(bus, slot, func, PCI_REG_VENDOR_ID);
if (vendor_id == 0xFFFF) return;
uint16_t device_id = pci_config_read_word(bus, slot, func, PCI_REG_DEVICE_ID);
uint8_t class_code = pci_config_read_byte(bus, slot, func, PCI_REG_CLASS);
/* Optional: Set Master Latency Timer if it is 0.
A value of 32 (0x20) or 64 (0x40) is typical.
*/
uint8_t latency = pci_config_read_byte(bus, slot, func, PCI_REG_LATENCY_TIMER);
if (latency == 0) {
// pci_config_write_byte would be needed here, or write a dword with the byte modified
uint32_t reg_0c = pci_config_read_dword(bus, slot, func, 0x0C);
reg_0c |= (0x20 << 8); // Set latency to 32
pci_config_write_dword(bus, slot, func, 0x0C, reg_0c);
}
// Replace with your kernel's print/logging function
// printf("Found PCI Device: %x:%x Class: %x at %d:%d:%d\n", vendor_id, device_id, class_code, bus, slot, func);
}
void pci_init(void) {
for (uint16_t bus = 0; bus < 256; bus++) {
for (uint8_t slot = 0; slot < 32; slot++) {
// Check Function 0 first
uint16_t vendor = pci_config_read_word(bus, slot, 0, PCI_REG_VENDOR_ID);
if (vendor == 0xFFFF) continue;
pci_check_function(bus, slot, 0);
// Check if this is a multi-function device
uint8_t header_type = pci_config_read_byte(bus, slot, 0, PCI_REG_HEADER_TYPE);
if (header_type & 0x80) {
// Check functions 1-7
for (uint8_t func = 1; func < 8; func++) {
pci_check_function(bus, slot, func);
}
}
}
}
}

60
kernel/pci.h Normal file
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@@ -0,0 +1,60 @@
#ifndef PCI_H
#define PCI_H
#include <stdint.h>
#include <stdbool.h>
/* I/O Ports for PCI Configuration Mechanism #1 */
#define PCI_CONFIG_ADDRESS 0xCF8
#define PCI_CONFIG_DATA 0xCFC
/* Common PCI Configuration Register Offsets */
#define PCI_REG_VENDOR_ID 0x00
#define PCI_REG_DEVICE_ID 0x02
#define PCI_REG_COMMAND 0x04
#define PCI_REG_STATUS 0x06
#define PCI_REG_REVISION_ID 0x08
#define PCI_REG_PROG_IF 0x09
#define PCI_REG_SUBCLASS 0x0A
#define PCI_REG_CLASS 0x0B
#define PCI_REG_CACHE_LINE_SIZE 0x0C
#define PCI_REG_LATENCY_TIMER 0x0D
#define PCI_REG_HEADER_TYPE 0x0E
#define PCI_REG_BIST 0x0F
#define PCI_REG_BAR0 0x10
#define PCI_REG_BAR1 0x14
#define PCI_REG_BAR2 0x18
#define PCI_REG_BAR3 0x1C
#define PCI_REG_BAR4 0x20
#define PCI_REG_BAR5 0x24
#define PCI_REG_INTERRUPT_LINE 0x3C
typedef struct {
uint32_t base_address;
uint32_t size;
bool is_io;
bool is_prefetchable; // Only for Memory BARs
} pci_bar_t;
typedef struct {
uint8_t bus;
uint8_t device;
uint8_t function;
uint16_t vendor_id;
uint16_t device_id;
uint8_t class_code;
uint8_t subclass;
uint8_t interrupt_line;
} pci_dev_t;
/* Function Prototypes */
uint32_t pci_config_read_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset);
void pci_config_write_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset, uint32_t data);
uint16_t pci_config_read_word(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset);
uint8_t pci_config_read_byte(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset);
pci_bar_t pci_get_bar(uint8_t bus, uint8_t slot, uint8_t func, uint8_t bar_index);
void pci_init(void);
#endif

107
kernel/ps2.c Normal file
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@@ -0,0 +1,107 @@
#include "ps2.h"
#include "io.h"
/* --- Controller Synchronization --- */
// Wait until the controller is ready to receive a byte
static void ps2_wait_write() {
while (inb(PS2_STATUS_REG) & PS2_STATUS_INPUT);
}
// Wait until the controller has a byte for us to read
static void ps2_wait_read() {
while (!(inb(PS2_STATUS_REG) & PS2_STATUS_OUTPUT));
}
/* --- Initialization --- */
void ps2_write_device(uint8_t command) {
ps2_wait_write();
outb(PS2_DATA_PORT, command);
}
void ps2_write_mouse(uint8_t data) {
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_WRITE_MOUSE); // "Next byte goes to mouse"
ps2_wait_write();
outb(PS2_DATA_PORT, data);
}
void ps2_init(void) {
// 1. Disable Devices
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_DISABLE_KB);
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_DISABLE_MS);
// 2. Flush Output Buffer
while (inb(PS2_STATUS_REG) & PS2_STATUS_OUTPUT) {
inb(PS2_DATA_PORT);
}
// 3. Set Controller Configuration Byte
// Bit 0: KB Interrupt, Bit 1: Mouse Interrupt, Bit 6: Translation
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_READ_CONFIG);
ps2_wait_read();
uint8_t status = inb(PS2_DATA_PORT);
status |= (1 << 0) | (1 << 1); // Enable IRQ 1 and IRQ 12
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_WRITE_CONFIG);
ps2_wait_write();
outb(PS2_DATA_PORT, status);
// 4. Enable Devices
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_ENABLE_KB);
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_ENABLE_MS);
// 5. Initialize Mouse (The mouse won't send IRQs until you tell it to)
ps2_write_mouse(MOUSE_CMD_SET_DEFAULTS);
ps2_wait_read(); inb(PS2_DATA_PORT); // Read ACK (0xFA)
ps2_write_mouse(MOUSE_CMD_ENABLE_SCAN);
ps2_wait_read(); inb(PS2_DATA_PORT); // Read ACK (0xFA)
}
/* --- IRQ Handlers --- */
// Called from IRQ 1 (Keyboard)
void ps2_keyboard_handler(void) {
uint8_t scancode = inb(PS2_DATA_PORT);
// Process scancode (e.g., put it into a circular buffer)
}
// Called from IRQ 12 (Mouse)
static uint8_t mouse_cycle = 0;
static uint8_t mouse_bytes[3];
void ps2_mouse_handler(void) {
uint8_t status = inb(PS2_STATUS_REG);
// Ensure this is actually mouse data
if (!(status & PS2_STATUS_MOUSE)) return;
mouse_bytes[mouse_cycle++] = inb(PS2_DATA_PORT);
if (mouse_cycle == 3) {
mouse_cycle = 0;
// Byte 0: Flags (Buttons, Signs)
// Byte 1: X Delta
// Byte 2: Y Delta
mouse_state_t state;
state.left_button = (mouse_bytes[0] & 0x01);
state.right_button = (mouse_bytes[0] & 0x02);
state.middle_button = (mouse_bytes[0] & 0x04);
// Handle negative deltas (signed 9-bit logic)
state.x_delta = (int8_t)mouse_bytes[1];
state.y_delta = (int8_t)mouse_bytes[2];
// Update your kernel's internal mouse position here
}
}

45
kernel/ps2.h Normal file
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@@ -0,0 +1,45 @@
#ifndef PS2_H
#define PS2_H
#include <stdint.h>
#include <stdbool.h>
/* I/O Ports */
#define PS2_DATA_PORT 0x60
#define PS2_STATUS_REG 0x64
#define PS2_COMMAND_REG 0x64
/* Status Register Bits */
#define PS2_STATUS_OUTPUT 0x01 // 1 = Data ready to be read
#define PS2_STATUS_INPUT 0x02 // 1 = Controller busy, don't write yet
#define PS2_STATUS_SYS 0x04 // System flag
#define PS2_STATUS_CMD_DATA 0x08 // 0 = Data written to 0x60, 1 = Cmd to 0x64
#define PS2_STATUS_MOUSE 0x20 // 1 = Mouse data, 0 = Keyboard data
/* Controller Commands */
#define PS2_CMD_READ_CONFIG 0x20
#define PS2_CMD_WRITE_CONFIG 0x60
#define PS2_CMD_DISABLE_MS 0xA7
#define PS2_CMD_ENABLE_MS 0xA8
#define PS2_CMD_DISABLE_KB 0xAD
#define PS2_CMD_ENABLE_KB 0xAE
#define PS2_CMD_WRITE_MOUSE 0xD4
/* Mouse Commands */
#define MOUSE_CMD_SET_DEFAULTS 0xF6
#define MOUSE_CMD_ENABLE_SCAN 0xF4
typedef struct {
int8_t x_delta;
int8_t y_delta;
bool left_button;
bool right_button;
bool middle_button;
} mouse_state_t;
/* Public API */
void ps2_init(void);
void ps2_keyboard_handler(void);
void ps2_mouse_handler(void);
#endif

View File

@@ -25,7 +25,8 @@ void thread_init(void) {
} }
// Create a new thread // Create a new thread
void thread_create(Thread *thread __attribute__((unused)), void (*start_routine)(void *), void *arg) { void thread_create(Thread* thread __attribute__((unused)),
void (*start_routine)(void*), void* arg) {
if (num_threads >= MAX_THREADS) { if (num_threads >= MAX_THREADS) {
my_printf("Error: Maximum thread count reached.\n"); my_printf("Error: Maximum thread count reached.\n");
return; return;
@@ -40,11 +41,13 @@ void thread_create(Thread *thread __attribute__((unused)), void (*start_routine)
thread_table[index].arg = arg; thread_table[index].arg = arg;
thread_table[index].stack_size = THREAD_STACK_SIZE; thread_table[index].stack_size = THREAD_STACK_SIZE;
thread_table[index].stack = (uint32_t*)malloc(THREAD_STACK_SIZE); thread_table[index].stack = (uint32_t*)malloc(THREAD_STACK_SIZE);
thread_table[index].stack_top = thread_table[index].stack + THREAD_STACK_SIZE / sizeof(uint32_t); thread_table[index].stack_top =
thread_table[index].stack + THREAD_STACK_SIZE / sizeof(uint32_t);
// Initialize the stack (simulate pushing the function's return address) // Initialize the stack (simulate pushing the function's return address)
uint32_t* stack_top = thread_table[index].stack_top; uint32_t* stack_top = thread_table[index].stack_top;
*(--stack_top) = (uint32_t)start_routine; // Return address (the thread's entry point) *(--stack_top) =
(uint32_t)start_routine; // Return address (the thread's entry point)
*(--stack_top) = (uint32_t)arg; // Argument to pass to the thread *(--stack_top) = (uint32_t)arg; // Argument to pass to the thread
// Set the thread's state to ready // Set the thread's state to ready
@@ -60,7 +63,8 @@ void thread_create(Thread *thread __attribute__((unused)), void (*start_routine)
void thread_yield(void) { void thread_yield(void) {
// Find the next thread in a round-robin manner // Find the next thread in a round-robin manner
uint32_t next_thread = (current_thread + 1) % num_threads; uint32_t next_thread = (current_thread + 1) % num_threads;
while (next_thread != current_thread && thread_table[next_thread].state != THREAD_READY) { while (next_thread != current_thread &&
thread_table[next_thread].state != THREAD_READY) {
next_thread = (next_thread + 1) % num_threads; next_thread = (next_thread + 1) % num_threads;
} }
@@ -72,7 +76,8 @@ void thread_yield(void) {
// Exit the current thread // Exit the current thread
void thread_exit(void) { void thread_exit(void) {
thread_table[current_thread].state = THREAD_BLOCKED; // Mark the thread as blocked (finished) thread_table[current_thread].state =
THREAD_BLOCKED; // Mark the thread as blocked (finished)
free(thread_table[current_thread].stack); // Free the thread's stack free(thread_table[current_thread].stack); // Free the thread's stack
num_threads--; // Decrease thread count num_threads--; // Decrease thread count
@@ -94,18 +99,18 @@ void scheduler(void) {
} }
} }
// Context switch to the next thread (assembly would go here to save/load registers) // Context switch to the next thread (assembly would go here to save/load
// registers)
void context_switch(Thread* next) { void context_switch(Thread* next) {
// For simplicity, context switching in this example would involve saving/restoring registers. // For simplicity, context switching in this example would involve
// In a real system, you would need to save the CPU state (registers) and restore the next thread's state. // saving/restoring registers. In a real system, you would need to save the
// CPU state (registers) and restore the next thread's state.
my_printf("Switching to thread...\n"); my_printf("Switching to thread...\n");
next->start_routine(next->arg); // Start running the next thread next->start_routine(next->arg); // Start running the next thread
} }
// Simple mutex functions (spinlock) // Simple mutex functions (spinlock)
void mutex_init(void) { void mutex_init(void) { mutex_locked = 0; }
mutex_locked = 0;
}
void mutex_lock(void) { void mutex_lock(void) {
while (__sync_lock_test_and_set(&mutex_locked, 1)) { while (__sync_lock_test_and_set(&mutex_locked, 1)) {
@@ -113,6 +118,4 @@ void mutex_lock(void) {
} }
} }
void mutex_unlock(void) { void mutex_unlock(void) { __sync_lock_release(&mutex_locked); }
__sync_lock_release(&mutex_locked);
}

View File

@@ -1,9 +1,9 @@
#include "vga.h"
#include <stddef.h> #include <stddef.h>
#include <stdbool.h> #include <stdbool.h>
#include <string.h> #include <string.h>
#include <stdarg.h> #include <stdarg.h>
#include "string_utils.h" #include "string_utils.h"
#include "vga.h"
void outb(uint16_t port, uint8_t value) { void outb(uint16_t port, uint8_t value) {
__asm__ volatile("outb %0, %1" : : "a"(value), "Nd"(port)); __asm__ volatile("outb %0, %1" : : "a"(value), "Nd"(port));
@@ -134,7 +134,7 @@ void vga_printf(const char* format, ...) {
va_end(args); va_end(args);
// Now you can use the buffer with vga_write_string // Now you can use the buffer with vga_write_string
vga_write_string(buffer, my_strlen(buffer)); // Use my_strlen instead of strlen vga_write_string(buffer, strlen(buffer)); // Use my_strlen instead of strlen
} }
void vga_init(void) { void vga_init(void) {

View File

@@ -35,6 +35,7 @@ typedef enum {
// Function prototypes // Function prototypes
uint8_t vga_entry_color(vga_color fg, vga_color bg); uint8_t vga_entry_color(vga_color fg, vga_color bg);
uint16_t vga_entry(unsigned char uc, uint8_t color); uint16_t vga_entry(unsigned char uc, uint8_t color);
void vga_init(void);
void vga_put_entry_at(char c, uint8_t color, size_t x, size_t y); void vga_put_entry_at(char c, uint8_t color, size_t x, size_t y);
void vga_clear(uint8_t color); void vga_clear(uint8_t color);