daoge_cmd
8f6647b5d8
fix: fix mouse and controller input handling in container menus
2026-03-03 04:59:08 +08:00
daoge_cmd
b08493cdac
fix: fix cursor for controller
2026-03-03 04:02:35 +08:00
daoge
b3feddfef3
feat: TU19 (Dec 2014) Features & Content ( #155 )
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* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32 )
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472 .
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com >
2026-03-03 03:04:10 +08:00
void_17
84c31a2331
Also remove clicking sound effect on empty container UI slots for rclick and middle mouse button click
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Tested by me so no PR and just push upstream
2026-03-03 02:01:12 +07:00
void_17
53443f1d55
Disable annoying click sound effect when clicking the empty container UI ( #152 )
2026-03-03 00:41:01 +07:00
void_17
7ad6102763
Revert "Revert "fix: fix resolution detection ( #133 )" ( #143 )" ( #144 )
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This reverts commit 8c18926d59 .
2026-03-02 23:01:57 +07:00
void_17
8c18926d59
Revert "fix: fix resolution detection ( #133 )" ( #143 )
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This reverts commit afa4efbc85 .
2026-03-02 22:56:56 +07:00
daoge
afa4efbc85
fix: fix resolution detection ( #133 )
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* fix: fix UI skin/scene resolution mismatch and readd screen resolution detection
* fix: fix build in vs2022
2026-03-02 23:52:18 +08:00
void_17
b9a2951901
Revert "Get rid of MSVC's __int64"
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This reverts commit d63f79325f .
2026-03-02 17:39:35 +07:00
void_17
119bff3514
Revert "shared_ptr -> std::shared_ptr"
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This reverts commit 7074f35e4b .
2026-03-02 17:37:16 +07:00
void_17
7ae0c13854
Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"
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This reverts commit 07ad68bc15 .
2026-03-02 17:36:56 +07:00
void_17
07ad68bc15
dynamic_pointer_cast -> std::dynamic_pointer_cast
2026-03-02 17:10:34 +07:00
void_17
7074f35e4b
shared_ptr -> std::shared_ptr
...
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00
void_17
d63f79325f
Get rid of MSVC's __int64
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Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00
Karsam
d6ec138710
Fixed issue 109 with tab menu ( #116 )
2026-03-02 15:28:30 +07:00
rtm516
109f563daa
Fixes the exit button sound ( #92 )
2026-03-02 13:41:40 +08:00
Ryan K
8048c793ed
Crafting menu LB RB KBM fix
2026-03-01 14:54:15 -05:00
Slenderman
a2bcce6426
fix my cast and put it into a separate function
2026-03-01 14:22:01 -05:00
Slenderman
6080c4ceac
use C++ style cast instead of C-style cast
2026-03-01 14:12:39 -05:00
Slenderman
90504b1479
fix various things
2026-03-01 13:38:11 -05:00
rtm516
31e993d6ee
Fix game exit
2026-03-01 17:29:59 +00:00
Sean Hoyt
b5111232aa
feat: Windows64 local multiplayer support ( #13 )
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- Skip QuadrantSignin (profile selector) on Windows64 in both LoadMenu
and CreateWorldMenu, proceeding directly to local play since Xbox Live
stubs always return true for IsSignedInLive()
- Fix IsLocalMultiplayerAvailable() to not require IsHiDef() on Windows64
- Allow pad-connected players to join without a profile sign-in check
- Fix ghost RemotePlayer creation by scanning all local player slots and
matching on server-assigned player index rather than controller slot,
fixing P3/P4 ghost entities when joining out of controller order
- Give each player a unique name (Player 1-4) based on controller index
instead of a single shared stub name
- Use raw XInput (XInputGetState) for secondary controller join detection,
bypassing the 4J toggle system which consumes all button presses before
game logic runs; uses a 120-frame latch for a reliable detection window
- Add .gitignore for Visual Studio build artifacts and output directories
2026-03-02 00:50:48 +08:00
daoge_cmd
d5707899db
feat: update scroll wheel behavior for page navigation
2026-03-02 00:50:37 +08:00
daoge_cmd
47e00f7b62
feat: improve mouse input handling
2026-03-02 00:43:04 +08:00
daoge_cmd
7e3bdebd77
fix: do not use hardcoded screen size
2026-03-01 21:32:42 +08:00
daoge_cmd
8b1dafd361
feat: add DPI awareness and auto-detect screen resolution
2026-03-01 21:22:02 +08:00
daoge_cmd
bdef1f9412
feat: add support for keyboard and mouse input
2026-03-01 19:20:41 +08:00
daoge_cmd
b691c43c44
Initial commit
2026-03-01 12:16:08 +08:00