5 Commits

Author SHA1 Message Date
rtm516
9cac3e0394 Change F3 rendering and add git version information (#836)
* Change F3 rendering and add git version information

* Change position, block, chunk and facing

* Limit position decimal places

* Move LCE unique to the bottom and add more java features

* Fix chunk information disappearing after y256

* Add chunk count information

* Move build number script to prebuild.ps1

* We dont need to specify vector and wstring are from std

* Restore build number to fix multiplayer

* Use short symbolic-ref

* Restore original BuildVer.h

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Co-authored-by: Loki <lokio.casebstv@gmail.com>
Co-authored-by: Loki Rautio <lokirautio@gmail.com>
2026-03-07 13:55:44 -06:00
GabsPuNs123
8dee53a565 Update DLCs for windows64media (#778)
* Fix DLCs textures and crash in 720p

* Revert "Fix DLCs textures and crash in 720p"

This reverts commit 7c38605360.

* Update Durango and Windows64 DLCs Textures also fix crash in 720p

* DLC update for Windows edition

- The windows edition dont use anymore DurangoMedia
- Fixed Bed and missing items in Skyrim
- Fixed Hud in almost all the DLCs (Halo hud in 720p is still the default hud)
- Add 720p support
- Add missing skin packs
- High quality Music for DLCs

* Add Fantasy Texture Pack, Remove LittleBigPlanet DLC

The LittleBigPlanet world crash the game, the texture pack dont support 1080p, and the loc file wasn't working
2026-03-06 18:56:15 -06:00
rtm516
e15bd26917 Move to a postbuild.ps1 script and set the working dir at runtime as output dir (#113)
* Move to a postbuild.ps1 script and Set the working dir at runtime as output dir

* Update for 2f711d4

* Only copy newer files and remove needed files from gitignore
2026-03-02 15:14:14 +07:00
void_17
dea1d62074 Revert "Move to a postbuild.ps1 script and Set the working dir at runtime as …" (#111)
This reverts commit 8810566bf6.
2026-03-02 14:13:12 +07:00
rtm516
8810566bf6 Move to a postbuild.ps1 script and Set the working dir at runtime as output dir (#91) 2026-03-02 14:05:46 +07:00