Actually moved sound to "Windows64" so commit 9691561 works
Copy sound folder in "Durango" to "Windows64" rather than to media since it looks like that folder is mainly for the DLC content
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@@ -56,7 +56,7 @@ void SoundEngine::playMusicTick() {};
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#else
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#ifdef _WINDOWS64
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char SoundEngine::m_szSoundPath[]={"Windows64Media\\Sound\\"};
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char SoundEngine::m_szSoundPath[]={"Windows64\\Sound\\"};
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char SoundEngine::m_szMusicPath[]={"music\\"};
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char SoundEngine::m_szRedistName[]={"redist64"};
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#elif defined _DURANGO
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BIN
Minecraft.Client/Windows64/Sound/Minecraft.msscmp
Normal file
BIN
Minecraft.Client/Windows64/Sound/Minecraft.msscmp
Normal file
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