* Change F3 rendering and add git version information * Change position, block, chunk and facing * Limit position decimal places * Move LCE unique to the bottom and add more java features * Fix chunk information disappearing after y256 * Add chunk count information * Move build number script to prebuild.ps1 * We dont need to specify vector and wstring are from std * Restore build number to fix multiplayer * Use short symbolic-ref * Restore original BuildVer.h --------- Co-authored-by: Loki <lokio.casebstv@gmail.com> Co-authored-by: Loki Rautio <lokirautio@gmail.com>
43 lines
1.3 KiB
PowerShell
43 lines
1.3 KiB
PowerShell
param(
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[string]$OutDir,
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[string]$ProjectDir
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)
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Write-Host "Post-build script started. Output Directory: $OutDir, Project Directory: $ProjectDir"
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$directories = @(
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"music",
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"Windows64\GameHDD",
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"Common\Media",
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"Common\res",
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"Common\Trial",
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"Common\Tutorial",
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"Windows64Media"
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)
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foreach ($dir in $directories) {
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New-Item -ItemType Directory -Path (Join-Path $OutDir $dir) -Force | Out-Null
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}
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$copies = @(
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@{ Source = "music"; Dest = "music" },
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@{ Source = "Common\Media"; Dest = "Common\Media" },
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@{ Source = "Common\res"; Dest = "Common\res" },
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@{ Source = "Common\Trial"; Dest = "Common\Trial" },
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@{ Source = "Common\Tutorial"; Dest = "Common\Tutorial" },
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@{ Source = "Windows64\GameHDD"; Dest = "Windows64\GameHDD" },
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@{ Source = "Windows64\Sound"; Dest = "Windows64\Sound" },
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@{ Source = "Windows64Media"; Dest = "Windows64Media" }
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)
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foreach ($copy in $copies) {
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$src = Join-Path $ProjectDir $copy.Source
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$dst = Join-Path $OutDir $copy.Dest
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if (Test-Path $src) {
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# Copy the files using xcopy, forcing overwrite and suppressing errors, and only copying if the source is newer than the destination
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xcopy /q /y /i /s /e /d "$src" "$dst" 2>$null
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}
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}
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git restore "**/BuildVer.h" |