Added missing dots and linked official Microsoft VS 2022 Community Edition mirror in the build instructions. (#626)
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README.md
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README.md
@@ -6,7 +6,7 @@
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## Introduction
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This project contains the source code of Minecraft Legacy Console Edition v1.6.0560.0 (TU19) from https://archive.org/details/minecraft-legacy-console-edition-source-code, with some fixes and improvements applied
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This project contains the source code of Minecraft Legacy Console Edition v1.6.0560.0 (TU19) from https://archive.org/details/minecraft-legacy-console-edition-source-code, with some fixes and improvements applied.
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[Nightly Build](https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly)
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@@ -41,10 +41,10 @@ This feature is based on [LCEMP](https://github.com/LCEMP/LCEMP/)
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| Argument | Description |
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|--------------------|-----------------------------------------------------------------------------------------------------|
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| `-name <username>` | Sets your in-game username |
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| `-server` | Launches a headless server instead of the client |
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| `-ip <address>` | Client mode: manually connect to an IP. Server mode: override the bind IP from `server.properties` |
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| `-port <port>` | Client mode: override the join port. Server mode: override the listen port from `server.properties` |
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| `-name <username>` | Sets your in-game username. |
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| `-server` | Launches a headless server instead of the client. |
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| `-ip <address>` | Client mode: manually connect to an IP. Server mode: override the bind IP from `server.properties`. |
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| `-port <port>` | Client mode: override the join port. Server mode: override the listen port from `server.properties`.|
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Example:
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```
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@@ -82,11 +82,11 @@ The headless server also reads and writes `server.properties` in the working dir
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## Build & Run
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1. Install Visual Studio 2022
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2. Clone the repository
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3. Open the project by double-clicking `MinecraftConsoles.sln`
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4. Make sure `Minecraft.Client` is set as the Startup Project
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5. Set the build configuration to **Debug** (Release is also OK but has some bugs) and the target platform to **Windows64**, then build and run
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1. Install [Visual Studio 2022](https://aka.ms/vs/17/release/vs_community.exe).
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2. Clone the repository.
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3. Open the project by double-clicking `MinecraftConsoles.sln`.
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4. Make sure `Minecraft.Client` is set as the Startup Project.
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5. Set the build configuration to **Debug** (Release is also OK but has some bugs) and the target platform to **Windows64**, then build and run.
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### CMake (Windows x64)
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@@ -95,7 +95,7 @@ cmake -S . -B build -G "Visual Studio 17 2022" -A x64
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cmake --build build --config Debug --target MinecraftClient
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```
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For more information, see [COMPILE.md](COMPILE.md)
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For more information, see [COMPILE.md](COMPILE.md).
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## Known Issues
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