diff --git a/README.md b/README.md index e5eca563..9fe589e0 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ ## Introduction -This project contains the source code of Minecraft Legacy Console Edition v1.6.0560.0 (TU19) from https://archive.org/details/minecraft-legacy-console-edition-source-code, with some fixes and improvements applied +This project contains the source code of Minecraft Legacy Console Edition v1.6.0560.0 (TU19) from https://archive.org/details/minecraft-legacy-console-edition-source-code, with some fixes and improvements applied. [Nightly Build](https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly) @@ -41,10 +41,10 @@ This feature is based on [LCEMP](https://github.com/LCEMP/LCEMP/) | Argument | Description | |--------------------|-----------------------------------------------------------------------------------------------------| -| `-name ` | Sets your in-game username | -| `-server` | Launches a headless server instead of the client | -| `-ip
` | Client mode: manually connect to an IP. Server mode: override the bind IP from `server.properties` | -| `-port ` | Client mode: override the join port. Server mode: override the listen port from `server.properties` | +| `-name ` | Sets your in-game username. | +| `-server` | Launches a headless server instead of the client. | +| `-ip
` | Client mode: manually connect to an IP. Server mode: override the bind IP from `server.properties`. | +| `-port ` | Client mode: override the join port. Server mode: override the listen port from `server.properties`.| Example: ``` @@ -82,11 +82,11 @@ The headless server also reads and writes `server.properties` in the working dir ## Build & Run -1. Install Visual Studio 2022 -2. Clone the repository -3. Open the project by double-clicking `MinecraftConsoles.sln` -4. Make sure `Minecraft.Client` is set as the Startup Project -5. Set the build configuration to **Debug** (Release is also OK but has some bugs) and the target platform to **Windows64**, then build and run +1. Install [Visual Studio 2022](https://aka.ms/vs/17/release/vs_community.exe). +2. Clone the repository. +3. Open the project by double-clicking `MinecraftConsoles.sln`. +4. Make sure `Minecraft.Client` is set as the Startup Project. +5. Set the build configuration to **Debug** (Release is also OK but has some bugs) and the target platform to **Windows64**, then build and run. ### CMake (Windows x64) @@ -95,7 +95,7 @@ cmake -S . -B build -G "Visual Studio 17 2022" -A x64 cmake --build build --config Debug --target MinecraftClient ``` -For more information, see [COMPILE.md](COMPILE.md) +For more information, see [COMPILE.md](COMPILE.md). ## Known Issues