ClassicOS/kernel/display.c

37 lines
1.2 KiB
C

#include "display.h"
#include "io.h" // Include your I/O header for port access
#include "vga.h"
// Initialize the display
void init_display(void) {
// Initialize VGA settings, if necessary
// This could involve setting up the VGA mode, etc.
set_display_mode(0x13); // Example: Set to 320x200 256-color mode
}
// Enumerate connected displays
void enumerate_displays(void) {
// This is a simplified example. Actual enumeration may require
// reading from specific VGA registers or using BIOS interrupts.
// For demonstration, we will just print a message
// In a real driver, you would check the VGA registers
// to determine connected displays.
clear_display();
// Here you would typically read from VGA registers to find connected displays
// For example, using inb() to read from VGA ports
}
// Set the display mode
void set_display_mode(uint8_t mode) {
// Set the VGA mode by writing to the appropriate registers
outb(VGA_PORT, mode); // Example function to write to a port
}
// Clear the display
void clear_display(void) {
// Clear the display by filling it with a color
// This is a placeholder for actual clearing logic
// You would typically write to video memory here
}