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9
Makefile
9
Makefile
@@ -8,8 +8,13 @@ OBJCOPY = i386-elf-objcopy
|
||||
BUILD_DIR = build
|
||||
CROSS_DIR = cross
|
||||
DISK_IMG = $(BUILD_DIR)/disk.img
|
||||
|
||||
STAGE2_ADDR = 0x7e00
|
||||
STAGE2_SIZE = 2048
|
||||
|
||||
# Place the memory map (e820) past stage2 bl in memory
|
||||
MEMMAP_BASE = $(shell echo $$(($(STAGE2_ADDR) + $(STAGE2_SIZE))))
|
||||
|
||||
KERNEL_C_SRC = $(wildcard kernel/*.c)
|
||||
KERNEL_ASM_SRC = $(wildcard kernel/*.asm)
|
||||
KERNEL_OBJ = $(patsubst kernel/%.c, $(BUILD_DIR)/%.o, $(KERNEL_C_SRC))
|
||||
@@ -29,7 +34,7 @@ stage1: $(BUILD_DIR)
|
||||
# NOTE: Stage2 final size should be checked against `$(STAGE2_SIZE)` by the build system to avoid an overflow.
|
||||
# Alternatively, convey the final stage2 size through other means to stage1.
|
||||
stage2: $(BUILD_DIR)
|
||||
$(AS) $(ASFLAGS) -o $(BUILD_DIR)/stage2.o bootloader/stage2.asm
|
||||
$(AS) $(ASFLAGS) -DMEMMAP_BASE=$(MEMMAP_BASE) -o $(BUILD_DIR)/stage2.o bootloader/stage2.asm
|
||||
$(CC) -std=c11 -ffreestanding -nostdlib -nostdinc -fno-stack-protector -m32 -Iklibc/include -g -c -o $(BUILD_DIR)/stage2_load.o bootloader/stage2_load.c
|
||||
$(LD) -Tbootloader/stage2.ld -melf_i386 -o $(BUILD_DIR)/$@.elf $(BUILD_DIR)/stage2.o $(BUILD_DIR)/stage2_load.o
|
||||
$(OBJCOPY) -O binary $(BUILD_DIR)/$@.elf $(BUILD_DIR)/$@.bin
|
||||
@@ -39,7 +44,7 @@ $(BUILD_DIR)/asm_%.o: kernel/%.asm
|
||||
$(AS) $(ASFLAGS) -o $@ $<
|
||||
|
||||
$(BUILD_DIR)/%.o: kernel/%.c
|
||||
$(CC) -std=c11 -ffreestanding -nostdlib -nostdinc -fno-stack-protector -m32 -Iklibc/include -g -c -o $@ $<
|
||||
$(CC) -DMEMMAP_BASE=$(MEMMAP_BASE) -std=c11 -ffreestanding -nostdlib -nostdinc -fno-stack-protector -m32 -Iklibc/include -g -c -o $@ $<
|
||||
|
||||
$(BUILD_DIR)/klibc/%.o: klibc/src/%.c
|
||||
$(CC) -std=c11 -ffreestanding -nostdlib -nostdinc -fno-stack-protector -m32 -Iklibc/include -g -c -o $@ $<
|
||||
|
||||
@@ -11,16 +11,16 @@ Bootloader documentation for ClassicOS
|
||||
|
||||
## Stage 1 (`stage1.asm`)
|
||||
|
||||
Responsible for loading the second stage using BIOS routines, and switching to protected mode.
|
||||
|
||||
- Queries CHS parameters from BIOS
|
||||
- Loads the second stage bootloader (2048 B) to `0x7c00`
|
||||
- Sets up a GDT with descriptor entries for code and data both covering the whole 32-bit address space
|
||||
- Enables A20
|
||||
- Set CR0.PE (enable protected mode) and jump to stage 2
|
||||
- Jumps to stage2
|
||||
|
||||
## Stage 2 (`stage2.asm, stage2_load.c`)
|
||||
|
||||
- Read and store E820 memory map from BIOS
|
||||
- Sets up a GDT with descriptor entries for code and data both covering the whole 32-bit address space
|
||||
- Set CR0.PE (enable protected mode)
|
||||
- Set up segment registers
|
||||
- Load the kernel ELF header
|
||||
- Parse the program headers, and load all `PT_LOAD` segments from disk
|
||||
|
||||
@@ -40,11 +40,8 @@ _start:
|
||||
call enable_a20
|
||||
jc a20_error ; Jump if A20 enable fails
|
||||
|
||||
; Setup Global Descriptor Table
|
||||
call setup_gdt
|
||||
|
||||
; Switch to protected mode and jump to second stage at 0x08:0x7E00
|
||||
call switch_to_pm
|
||||
; Jump to s2
|
||||
jmp 0x7e00
|
||||
|
||||
disk_error:
|
||||
mov si, disk_error_msg
|
||||
@@ -241,30 +238,6 @@ check_a20:
|
||||
clc ; Clear carry flag to indicate success
|
||||
ret
|
||||
|
||||
; ----------------------------------------------------------------
|
||||
gdt_start:
|
||||
dq 0x0000000000000000 ; Null descriptor
|
||||
dq 0x00CF9A000000FFFF ; 32-bit code segment (selector 0x08)
|
||||
dq 0x00CF92000000FFFF ; 32-bit data segment (selector 0x10)
|
||||
dq 0x00009A000000FFFF ; 16-bit code segment for real mode (selector 0x18)
|
||||
|
||||
gdt_descriptor:
|
||||
dw gdt_end - gdt_start - 1
|
||||
dd gdt_start
|
||||
gdt_end:
|
||||
|
||||
setup_gdt:
|
||||
lgdt [gdt_descriptor]
|
||||
ret
|
||||
|
||||
; ----------------------------------------------------------------
|
||||
switch_to_pm:
|
||||
cli
|
||||
mov eax, cr0
|
||||
or eax, 1
|
||||
mov cr0, eax
|
||||
jmp 0x08:0x7E00 ; jump to S2
|
||||
|
||||
; ----------------------------------------------------------------
|
||||
print_string_16:
|
||||
.loop:
|
||||
|
||||
@@ -1,10 +1,80 @@
|
||||
[BITS 32]
|
||||
global _start
|
||||
global ata_lba_read
|
||||
|
||||
extern load_kernel
|
||||
|
||||
%define e820_magic 0x534d4150 ; "SMAP"
|
||||
%define e820_entry_size 24
|
||||
%define e820_max_entries 128
|
||||
|
||||
; ----------------------------------------------------------------
|
||||
; Real mode
|
||||
; ----------------------------------------------------------------
|
||||
[BITS 16]
|
||||
_start:
|
||||
call read_e820
|
||||
call setup_gdt
|
||||
call switch_to_pm
|
||||
|
||||
read_e820:
|
||||
xor ebx, ebx
|
||||
mov es, bx
|
||||
mov di, MEMMAP_BASE+4 ; ES=0 DI=MEMMAP_BASE+4
|
||||
xor bp, bp ; Keeping count in bp
|
||||
|
||||
.e820_loop:
|
||||
mov eax, 0xe820
|
||||
mov ecx, e820_entry_size
|
||||
mov edx, e820_magic
|
||||
int 0x15
|
||||
jc .done ; Error?
|
||||
|
||||
cmp eax, e820_magic ; Verify "SMAP"
|
||||
jne .done
|
||||
|
||||
test ecx, ecx ; Skip 0-sized entries
|
||||
jz .skip
|
||||
|
||||
add di, e820_entry_size ; Advance write addr
|
||||
inc bp ; Increment count
|
||||
|
||||
cmp bp, e820_max_entries ; Stop if we're at capacity
|
||||
jae .done
|
||||
.skip:
|
||||
test ebx, ebx
|
||||
jne .e820_loop
|
||||
.done:
|
||||
mov [MEMMAP_BASE], bp ; Store count
|
||||
ret
|
||||
|
||||
setup_gdt:
|
||||
lgdt [gdt_descriptor]
|
||||
ret
|
||||
|
||||
switch_to_pm:
|
||||
cli
|
||||
mov eax, cr0
|
||||
or eax, 1
|
||||
mov cr0, eax
|
||||
jmp 0x08:pm_entry
|
||||
|
||||
e820_count:
|
||||
dw 0
|
||||
|
||||
gdt_start:
|
||||
dq 0x0000000000000000 ; Null descriptor
|
||||
dq 0x00CF9A000000FFFF ; 32-bit code segment (selector 0x08)
|
||||
dq 0x00CF92000000FFFF ; 32-bit data segment (selector 0x10)
|
||||
dq 0x00009A000000FFFF ; 16-bit code segment for real mode (selector 0x18)
|
||||
gdt_descriptor:
|
||||
dw gdt_end - gdt_start - 1
|
||||
dd gdt_start
|
||||
gdt_end:
|
||||
|
||||
; ----------------------------------------------------------------
|
||||
; Protected mode
|
||||
; ----------------------------------------------------------------
|
||||
[BITS 32]
|
||||
|
||||
pm_entry:
|
||||
; Set up segments
|
||||
; Data segments
|
||||
mov ax, 0x10
|
||||
@@ -18,9 +88,8 @@ _start:
|
||||
mov ax, 0x08
|
||||
mov cs, ax
|
||||
|
||||
; Stack (must be identity-mapped)
|
||||
; Stack
|
||||
mov esp, 0x90000
|
||||
|
||||
call load_kernel
|
||||
|
||||
jmp eax
|
||||
|
||||
@@ -1,36 +1,80 @@
|
||||
#include <string.h>
|
||||
#include "display.h"
|
||||
#include "io.h" // Include your I/O header for port access
|
||||
#include "io.h"
|
||||
#include "vga.h"
|
||||
|
||||
// Initialize the display
|
||||
void init_display(void) {
|
||||
// Initialize VGA settings, if necessary
|
||||
// This could involve setting up the VGA mode, etc.
|
||||
set_display_mode(0x13); // Example: Set to 320x200 256-color mode
|
||||
// Initialize the VGA driver. This typically sets up the 80x25 text mode,
|
||||
// clears the screen, and sets the cursor.
|
||||
vga_init();
|
||||
}
|
||||
|
||||
// Enumerate connected displays
|
||||
void enumerate_displays(void) {
|
||||
// This is a simplified example. Actual enumeration may require
|
||||
// reading from specific VGA registers or using BIOS interrupts.
|
||||
// This function is often a complex operation in a real driver.
|
||||
// In this simplified kernel/VGA text mode environment, we use printf
|
||||
// to output a message and rely on the fact that VGA is present.
|
||||
|
||||
// For demonstration, we will just print a message
|
||||
// In a real driver, you would check the VGA registers
|
||||
// to determine connected displays.
|
||||
clear_display();
|
||||
// Here you would typically read from VGA registers to find connected displays
|
||||
// For example, using inb() to read from VGA ports
|
||||
// Clear the display before printing a message
|
||||
vga_clear(vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK));
|
||||
|
||||
// Output a simplified enumeration message
|
||||
vga_printf("Display: Standard VGA Text Mode (80x25) Detected.\n");
|
||||
|
||||
// In a real driver, you would use inb() and outb() with specific VGA ports
|
||||
// to read information (e.g., from the CRTC registers 0x3D4/0x3D5)
|
||||
// to check for display presence or configuration.
|
||||
}
|
||||
|
||||
// Set the display mode
|
||||
// NOTE: Setting arbitrary VGA modes (like 0x13 for 320x200) is very complex
|
||||
// and requires writing hundreds of register values, often done via BIOS in
|
||||
// real mode. Since we are in protected mode and have a simple text driver,
|
||||
// this function is kept simple or treated as a placeholder for full mode changes.
|
||||
void set_display_mode(uint8_t mode) {
|
||||
// Set the VGA mode by writing to the appropriate registers
|
||||
outb(VGA_PORT, mode); // Example function to write to a port
|
||||
// Check if the requested mode is a known mode (e.g., VGA Text Mode 3)
|
||||
// For this example, we simply acknowledge the call.
|
||||
// A true mode set would involve complex register sequencing.
|
||||
|
||||
// The provided vga.c is a Text Mode driver, so a graphical mode set
|
||||
// like 0x13 (320x200 256-color) would break the existing vga_printf functionality.
|
||||
|
||||
// A simplified text-mode-specific response:
|
||||
if (mode == 0x03) { // Mode 3 is standard 80x25 text mode
|
||||
vga_printf("Display mode set to 80x25 Text Mode (Mode 0x03).\n");
|
||||
vga_init(); // Re-initialize the text mode
|
||||
} else {
|
||||
// Simple I/O example based on the original structure (Caution: Incomplete for full mode set)
|
||||
outb(VGA_PORT, mode); // Example function to write to a port
|
||||
vga_printf("Attempting to set display mode to 0x%x. (Warning: May break current display)\n", mode);
|
||||
}
|
||||
}
|
||||
|
||||
// Clear the display
|
||||
void clear_display(void) {
|
||||
// Clear the display by filling it with a color
|
||||
// This is a placeholder for actual clearing logic
|
||||
// You would typically write to video memory here
|
||||
// Use the VGA driver's clear function, typically clearing to black on light grey
|
||||
// or black on black. We'll use the black on light grey from vga_init for consistency.
|
||||
vga_clear(vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_LIGHT_GREY));
|
||||
// Reset cursor to 0, 0
|
||||
vga_set_cursor_position(0, 0);
|
||||
}
|
||||
|
||||
// Helper function to write a string
|
||||
void display_write_string(const char* str) {
|
||||
// Use the VGA driver's string writing function
|
||||
vga_write_string(str, strlen(str));
|
||||
}
|
||||
|
||||
// Helper function to print a formatted string
|
||||
void display_printf(const char* format, ...) {
|
||||
// Use the VGA driver's printf function
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
|
||||
// The vga_printf function already handles the va_list internally,
|
||||
// so we can just call it directly.
|
||||
vga_printf(format, args);
|
||||
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
@@ -2,13 +2,21 @@
|
||||
#define DISPLAY_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include "vga.h" // Include VGA functions
|
||||
|
||||
#define VGA_PORT 0x3C0 // Base port for VGA
|
||||
#define VGA_PORT 0x3C0 // Base port for VGA (Often used for general control, though 0x3D4/0x3D5 are used for cursor)
|
||||
|
||||
// Function prototypes
|
||||
void init_display(void);
|
||||
void enumerate_displays(void);
|
||||
void set_display_mode(uint8_t mode);
|
||||
void set_display_mode(uint8_t mode); // In this context, modes are typically BIOS or VESA modes, which are complex.
|
||||
// We'll treat this as a placeholder/simple mode call.
|
||||
void clear_display(void);
|
||||
|
||||
// New function to write a string using the VGA driver
|
||||
void display_write_string(const char* str);
|
||||
|
||||
// New function to print a formatted string using the VGA driver
|
||||
void display_printf(const char* format, ...);
|
||||
|
||||
#endif // DISPLAY_H
|
||||
|
||||
66
kernel/gui.c
66
kernel/gui.c
@@ -0,0 +1,66 @@
|
||||
#include "gui.h"
|
||||
#include "vga.h" // VGA functions for drawing and clearing screen
|
||||
#include "framebuffer.h" // For pixel manipulation if needed
|
||||
|
||||
// Initialize the GUI (could set up any global state or variables here)
|
||||
void gui_init(void) {
|
||||
// Clear the screen with black or any color
|
||||
gui_clear(vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_WHITE));
|
||||
}
|
||||
|
||||
// Draw a window (simple rectangle with a title)
|
||||
void gui_draw_window(gui_window_t* window) {
|
||||
// Draw the window's border
|
||||
for (uint32_t y = 0; y < window->height; ++y) {
|
||||
for (uint32_t x = 0; x < window->width; ++x) {
|
||||
// Check if we are at the border
|
||||
if (x == 0 || y == 0 || x == window->width - 1 || y == window->height - 1) {
|
||||
vga_put_entry_at('#', vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK), window->x + x, window->y + y);
|
||||
} else {
|
||||
// Fill the inside of the window
|
||||
vga_put_entry_at(' ', vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_BLACK), window->x + x, window->y + y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the title at the top
|
||||
if (window->title) {
|
||||
size_t i = 0;
|
||||
while (window->title[i] != '\0' && i < window->width - 2) {
|
||||
vga_put_entry_at(window->title[i], vga_entry_color(VGA_COLOR_WHITE, VGA_COLOR_BLACK), window->x + i + 1, window->y);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw a button (a simple rectangle with text in the middle)
|
||||
void gui_draw_button(gui_button_t* button) {
|
||||
for (uint32_t y = 0; y < button->height; ++y) {
|
||||
for (uint32_t x = 0; x < button->width; ++x) {
|
||||
// Check if we are at the border
|
||||
if (x == 0 || y == 0 || x == button->width - 1 || y == button->height - 1) {
|
||||
vga_put_entry_at('#', vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK), button->x + x, button->y + y);
|
||||
} else {
|
||||
// Fill the inside of the button
|
||||
vga_put_entry_at(' ', vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_BLACK), button->x + x, button->y + y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the label in the center of the button
|
||||
size_t label_len = 0;
|
||||
while (button->label[label_len] != '\0') {
|
||||
label_len++;
|
||||
}
|
||||
|
||||
size_t start_x = button->x + (button->width - label_len) / 2;
|
||||
size_t start_y = button->y + (button->height - 1) / 2;
|
||||
for (size_t i = 0; i < label_len; ++i) {
|
||||
vga_put_entry_at(button->label[i], vga_entry_color(VGA_COLOR_WHITE, VGA_COLOR_BLACK), start_x + i, start_y);
|
||||
}
|
||||
}
|
||||
|
||||
// Clear the screen with a color
|
||||
void gui_clear(uint32_t color) {
|
||||
vga_clear(color); // Just clear the VGA screen with a solid color
|
||||
}
|
||||
|
||||
34
kernel/gui.h
34
kernel/gui.h
@@ -0,0 +1,34 @@
|
||||
#ifndef GUI_H
|
||||
#define GUI_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#define GUI_WINDOW_WIDTH 80
|
||||
#define GUI_WINDOW_HEIGHT 25
|
||||
#define GUI_BUTTON_WIDTH 10
|
||||
#define GUI_BUTTON_HEIGHT 3
|
||||
|
||||
// Window structure
|
||||
typedef struct {
|
||||
uint32_t x, y;
|
||||
uint32_t width, height;
|
||||
uint32_t color; // Background color
|
||||
const char* title;
|
||||
} gui_window_t;
|
||||
|
||||
// Button structure
|
||||
typedef struct {
|
||||
uint32_t x, y;
|
||||
uint32_t width, height;
|
||||
uint32_t color; // Background color
|
||||
const char* label;
|
||||
} gui_button_t;
|
||||
|
||||
// Function prototypes for GUI elements
|
||||
void gui_init(void);
|
||||
void gui_draw_window(gui_window_t* window);
|
||||
void gui_draw_button(gui_button_t* button);
|
||||
void gui_clear(uint32_t color);
|
||||
|
||||
#endif // GUI_H
|
||||
|
||||
65
kernel/hid.c
Normal file
65
kernel/hid.c
Normal file
@@ -0,0 +1,65 @@
|
||||
#include "hid.h"
|
||||
#include "usb.h"
|
||||
#include "mouse.h"
|
||||
#include "keyboard.h"
|
||||
#include "print.h"
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
// Global variables
|
||||
static bool hid_initialized = false;
|
||||
|
||||
void hid_init(void) {
|
||||
if (hid_initialized) return;
|
||||
hid_initialized = true;
|
||||
|
||||
// Initialize keyboard and mouse HID handling
|
||||
keyboard_init();
|
||||
// Assume USB mouse has been initialized and is connected.
|
||||
usb_hid_init(); // Initializes USB HID for both keyboard and mouse
|
||||
}
|
||||
|
||||
void hid_process_report(uint8_t* report, uint8_t length) {
|
||||
// Process the HID report based on its type
|
||||
if (length == 8) { // Assuming a standard 8-byte report for HID keyboard
|
||||
keyboard_hid_report_t* k_report = (keyboard_hid_report_t*) report;
|
||||
hid_process_keyboard_report(k_report);
|
||||
} else if (length == 3) { // Assuming a standard 3-byte report for HID mouse
|
||||
mouse_hid_report_t* m_report = (mouse_hid_report_t*) report;
|
||||
hid_process_mouse_report(m_report);
|
||||
}
|
||||
}
|
||||
|
||||
// Handle HID keyboard report
|
||||
void hid_process_keyboard_report(const keyboard_hid_report_t* report) {
|
||||
// Iterate over the keycodes and process key presses
|
||||
for (int i = 0; i < 6; i++) {
|
||||
uint8_t keycode = report->keycodes[i];
|
||||
if (keycode != 0) {
|
||||
char key = scancode_map[keycode];
|
||||
if (key) {
|
||||
keyboard_buffer_add(key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Handle HID mouse report
|
||||
void hid_process_mouse_report(const mouse_hid_report_t* report) {
|
||||
// Process mouse movement and button clicks
|
||||
mouse_data.x += report->x;
|
||||
mouse_data.y += report->y;
|
||||
mouse_data.left_button = (report->buttons & 0x01) != 0;
|
||||
mouse_data.right_button = (report->buttons & 0x02) != 0;
|
||||
|
||||
print_hex((uint32_t)mouse_data.x, 1, 1);
|
||||
print_hex((uint32_t)mouse_data.y, 1, 1);
|
||||
print_hex((uint32_t)report->buttons, 1, 1);
|
||||
}
|
||||
|
||||
// Parse the HID descriptor (for parsing USB HID device descriptors)
|
||||
bool hid_parse_descriptor(uint8_t* descriptor, uint32_t length) {
|
||||
// HID descriptors are defined in the USB HID specification, we'll need to parse them here.
|
||||
// For now, just return true assuming we have a valid descriptor.
|
||||
return true;
|
||||
}
|
||||
46
kernel/hid.h
Normal file
46
kernel/hid.h
Normal file
@@ -0,0 +1,46 @@
|
||||
#ifndef HID_H
|
||||
#define HID_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
// HID Report types
|
||||
#define HID_REPORT_INPUT 0x01
|
||||
#define HID_REPORT_OUTPUT 0x02
|
||||
#define HID_REPORT_FEATURE 0x03
|
||||
|
||||
// HID usage page constants (USB HID)
|
||||
#define HID_USAGE_PAGE_GENERIC 0x01
|
||||
#define HID_USAGE_KEYBOARD 0x06
|
||||
#define HID_USAGE_MOUSE 0x02
|
||||
|
||||
// HID keyboard and mouse data
|
||||
typedef struct {
|
||||
uint8_t modifier; // Modifier keys (shift, ctrl, alt, etc.)
|
||||
uint8_t reserved; // Reserved byte
|
||||
uint8_t keycodes[6]; // Keycodes for keys pressed
|
||||
} keyboard_hid_report_t;
|
||||
|
||||
typedef struct {
|
||||
uint8_t buttons; // Mouse buttons (bitwise: 0x01 = left, 0x02 = right, 0x04 = middle)
|
||||
int8_t x; // X axis movement
|
||||
int8_t y; // Y axis movement
|
||||
int8_t wheel; // Mouse wheel
|
||||
} mouse_hid_report_t;
|
||||
|
||||
// Initialize the HID subsystem
|
||||
void hid_init(void);
|
||||
|
||||
// Process an incoming HID report
|
||||
void hid_process_report(uint8_t* report, uint8_t length);
|
||||
|
||||
// Process HID keyboard report
|
||||
void hid_process_keyboard_report(const keyboard_hid_report_t* report);
|
||||
|
||||
// Process HID mouse report
|
||||
void hid_process_mouse_report(const mouse_hid_report_t* report);
|
||||
|
||||
// USB HID report descriptor parsing
|
||||
bool hid_parse_descriptor(uint8_t* descriptor, uint32_t length);
|
||||
|
||||
#endif // HID_H
|
||||
@@ -2,64 +2,91 @@
|
||||
#include "io.h"
|
||||
#include "isr.h"
|
||||
#include "terminal.h"
|
||||
#include <stddef.h>
|
||||
|
||||
#define KEYBOARD_DATA_PORT 0x60
|
||||
#define KEY_BUFFER_SIZE 256
|
||||
|
||||
static char key_buffer[KEY_BUFFER_SIZE];
|
||||
static uint8_t buffer_head = 0; // Write position (interrupt)
|
||||
static uint8_t buffer_tail = 0; // Read position (get_char)
|
||||
static uint8_t buffer_count = 0;
|
||||
static uint8_t buffer_index = 0;
|
||||
// Use volatile so the compiler knows these change inside interrupts
|
||||
static volatile char key_buffer[KEY_BUFFER_SIZE];
|
||||
static volatile uint8_t buffer_head = 0;
|
||||
static volatile uint8_t buffer_tail = 0;
|
||||
static volatile uint8_t buffer_count = 0;
|
||||
|
||||
// Basic US QWERTY keymap (scancode to ASCII)
|
||||
static const char scancode_map[128] = {
|
||||
0, 27, '1', '2', '3', '4', '5', '6', '7', '8', // 0x00 - 0x09
|
||||
'9', '0', '-', '=', '\b', '\t', 'q', 'w', 'e', 'r', // 0x0A - 0x13
|
||||
't', 'y', 'z', 'u', 'i', 'o', 'p', '[', ']', '\n', // 0x14 - 0x1D
|
||||
0, 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', // 0x1E - 0x27
|
||||
';', '\'', '`', 0, '\\', 'x', 'c', 'v', 'b', // 0x28 - 0x31
|
||||
'n', 'm', ',', '.', '/', 0, '*', 0, ' ', 0, // 0x32 - 0x3B
|
||||
// rest can be filled as needed
|
||||
// Exported map: Removed 'static' so hid.c can reference it if needed
|
||||
const char scancode_map[128] = {
|
||||
0, 27, '1', '2', '3', '4', '5', '6', '7', '8',
|
||||
'9', '0', '-', '=', '\b', '\t', 'q', 'w', 'e', 'r',
|
||||
't', 'y', 'u', 'i', 'o', 'p', '[', ']', '\n', 0,
|
||||
'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
|
||||
'\'', '`', 0, '\\', 'z', 'x', 'c', 'v', 'b', 'n',
|
||||
'm', ',', '.', '/', 0, '*', 0, ' ', 0
|
||||
};
|
||||
|
||||
// Interrupt handler for IRQ1
|
||||
void keyboard_callback(void) {
|
||||
uint8_t scancode = inb(KEYBOARD_DATA_PORT);
|
||||
|
||||
if (scancode & 0x80) return; // Ignore key release
|
||||
|
||||
char c = scancode_map[scancode];
|
||||
/**
|
||||
* Shared function used by both PS/2 (callback) and USB (hid.c)
|
||||
* This fixes the "undefined reference to keyboard_buffer_add" error.
|
||||
*/
|
||||
void keyboard_buffer_add(char c) {
|
||||
if (!c) return;
|
||||
|
||||
uint8_t next_head = (buffer_head + 1) % KEY_BUFFER_SIZE;
|
||||
|
||||
// Drop key if buffer full
|
||||
if (next_head == buffer_tail) return;
|
||||
// If buffer is full, we must drop the key
|
||||
if (next_head == buffer_tail) {
|
||||
return;
|
||||
}
|
||||
|
||||
key_buffer[buffer_head] = c;
|
||||
buffer_head = next_head;
|
||||
buffer_count++;
|
||||
|
||||
// Echo to terminal
|
||||
terminal_putchar(c);
|
||||
}
|
||||
|
||||
void keyboard_init() {
|
||||
register_interrupt_handler(33, keyboard_callback); // IRQ1 = int 33 (0x21)
|
||||
/**
|
||||
* Hardware Interrupt Handler for PS/2
|
||||
*/
|
||||
void keyboard_callback(void) {
|
||||
uint8_t scancode = inb(KEYBOARD_DATA_PORT);
|
||||
|
||||
// Ignore break codes (key release)
|
||||
if (scancode & 0x80) return;
|
||||
|
||||
char c = scancode_map[scancode];
|
||||
keyboard_buffer_add(c);
|
||||
}
|
||||
|
||||
// Blocking read (returns one char)
|
||||
void keyboard_init(void) {
|
||||
buffer_head = 0;
|
||||
buffer_tail = 0;
|
||||
buffer_count = 0;
|
||||
// IRQ1 is usually mapped to IDT entry 33
|
||||
register_interrupt_handler(33, keyboard_callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Blocking read with a safe HLT to prevent CPU 100% usage
|
||||
*/
|
||||
char keyboard_get_char(void) {
|
||||
while (buffer_count == 0) {
|
||||
__asm__ __volatile__("hlt"); // Better than busy loop
|
||||
}
|
||||
|
||||
char c;
|
||||
__asm__ __volatile__("cli");
|
||||
c = key_buffer[buffer_tail];
|
||||
buffer_tail = (buffer_tail + 1) % KEY_BUFFER_SIZE;
|
||||
buffer_count--;
|
||||
__asm__ __volatile__("sti");
|
||||
|
||||
return c;
|
||||
while (1) {
|
||||
__asm__ __volatile__("cli"); // Disable interrupts to check buffer_count safely
|
||||
|
||||
if (buffer_count > 0) {
|
||||
c = key_buffer[buffer_tail];
|
||||
buffer_tail = (buffer_tail + 1) % KEY_BUFFER_SIZE;
|
||||
buffer_count--;
|
||||
__asm__ __volatile__("sti"); // Re-enable interrupts after reading
|
||||
return c;
|
||||
}
|
||||
|
||||
/* * IMPORTANT: 'sti' followed by 'hlt' is guaranteed by x86
|
||||
* to execute 'hlt' BEFORE the next interrupt can trigger.
|
||||
* This prevents the race condition hang.
|
||||
*/
|
||||
__asm__ __volatile__("sti; hlt");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,12 @@
|
||||
#ifndef KEYBOARD_H
|
||||
#define KEYBOARD_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
void keyboard_init(void);
|
||||
char keyboard_get_char(void); // Blocking read from buffer
|
||||
void keyboard_buffer_add(char c);
|
||||
char keyboard_get_char(void);
|
||||
|
||||
extern const char scancode_map[128];
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,19 +1,16 @@
|
||||
#include "memmap.h"
|
||||
|
||||
#define BOOTLOADER_MEMMAP_COUNT_ADDR MEMMAP_BASE
|
||||
#define BOOTLOADER_MEMMAP_ADDR (MEMMAP_BASE + 4)
|
||||
|
||||
uint32_t get_memory_map(memory_map_entry_t *map, uint32_t max_entries) {
|
||||
// Read the number of entries found by the bootloader
|
||||
uint32_t entries_found = *(uint32_t*)BOOTLOADER_MEMMAP_COUNT_ADDR;
|
||||
memory_map_entry_t *bios_data = (memory_map_entry_t*)BOOTLOADER_MEMMAP_ADDR;
|
||||
|
||||
uint32_t count = 0;
|
||||
|
||||
if (max_entries >= 1) {
|
||||
map[count].base_addr = 0x00000000;
|
||||
map[count].length = 0x0009FC00;
|
||||
map[count].type = 1;
|
||||
count++;
|
||||
}
|
||||
|
||||
if (max_entries >= 2) {
|
||||
map[count].base_addr = 0x00100000;
|
||||
map[count].length = 0x1FF00000;
|
||||
map[count].type = 1;
|
||||
while (count < entries_found && count < max_entries) {
|
||||
map[count] = bios_data[count];
|
||||
count++;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@ typedef struct {
|
||||
uint64_t base_addr;
|
||||
uint64_t length;
|
||||
uint32_t type;
|
||||
uint32_t ext;
|
||||
} __attribute__((packed)) memory_map_entry_t;
|
||||
|
||||
uint32_t get_memory_map(memory_map_entry_t *map, uint32_t max_entries);
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <stdbool.h>
|
||||
|
||||
// Mouse buffer
|
||||
static mouse_data_t mouse_data;
|
||||
mouse_data_t mouse_data;
|
||||
|
||||
// Read USB mouse data
|
||||
mouse_data_t usb_read_mouse(void) {
|
||||
|
||||
@@ -12,6 +12,8 @@ typedef struct {
|
||||
bool right_button;
|
||||
} mouse_data_t;
|
||||
|
||||
extern mouse_data_t mouse_data;
|
||||
|
||||
// Function declarations for USB 1.x HID mouse support
|
||||
bool usb_mouse_init(void);
|
||||
bool usb_mouse_detected(void);
|
||||
|
||||
109
kernel/pci.c
Normal file
109
kernel/pci.c
Normal file
@@ -0,0 +1,109 @@
|
||||
#include "pci.h"
|
||||
#include "io.h"
|
||||
|
||||
/* --- Configuration Access Functions --- */
|
||||
|
||||
uint32_t pci_config_read_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset) {
|
||||
uint32_t address = (uint32_t)((uint32_t)1 << 31) |
|
||||
((uint32_t)bus << 16) |
|
||||
((uint32_t)slot << 11) |
|
||||
((uint32_t)func << 8) |
|
||||
(offset & 0xFC);
|
||||
outl(PCI_CONFIG_ADDRESS, address);
|
||||
return inl(PCI_CONFIG_DATA);
|
||||
}
|
||||
|
||||
void pci_config_write_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset, uint32_t data) {
|
||||
uint32_t address = (uint32_t)((uint32_t)1 << 31) |
|
||||
((uint32_t)bus << 16) |
|
||||
((uint32_t)slot << 11) |
|
||||
((uint32_t)func << 8) |
|
||||
(offset & 0xFC);
|
||||
outl(PCI_CONFIG_ADDRESS, address);
|
||||
outl(PCI_CONFIG_DATA, data);
|
||||
}
|
||||
|
||||
/* To read a word or byte, we read the Dword and shift/mask */
|
||||
uint16_t pci_config_read_word(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset) {
|
||||
uint32_t dword = pci_config_read_dword(bus, slot, func, offset);
|
||||
return (uint16_t)((dword >> ((offset & 2) * 8)) & 0xFFFF);
|
||||
}
|
||||
|
||||
uint8_t pci_config_read_byte(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset) {
|
||||
uint32_t dword = pci_config_read_dword(bus, slot, func, offset);
|
||||
return (uint8_t)((dword >> ((offset & 3) * 8)) & 0xFF);
|
||||
}
|
||||
|
||||
/* --- BAR Decoding Logic --- */
|
||||
|
||||
pci_bar_t pci_get_bar(uint8_t bus, uint8_t slot, uint8_t func, uint8_t bar_index) {
|
||||
pci_bar_t bar = {0};
|
||||
uint8_t offset = PCI_REG_BAR0 + (bar_index * 4);
|
||||
|
||||
uint32_t initial_val = pci_config_read_dword(bus, slot, func, offset);
|
||||
|
||||
// The Size Masking Trick
|
||||
pci_config_write_dword(bus, slot, func, offset, 0xFFFFFFFF);
|
||||
uint32_t mask = pci_config_read_dword(bus, slot, func, offset);
|
||||
pci_config_write_dword(bus, slot, func, offset, initial_val); // Restore
|
||||
|
||||
if (initial_val & 0x1) {
|
||||
// I/O Space BAR
|
||||
bar.is_io = true;
|
||||
bar.base_address = initial_val & 0xFFFFFFFC;
|
||||
bar.size = ~(mask & 0xFFFFFFFC) + 1;
|
||||
} else {
|
||||
// Memory Space BAR
|
||||
bar.is_io = false;
|
||||
bar.base_address = initial_val & 0xFFFFFFF0;
|
||||
bar.is_prefetchable = (initial_val & 0x8) != 0;
|
||||
bar.size = ~(mask & 0xFFFFFFF0) + 1;
|
||||
}
|
||||
|
||||
return bar;
|
||||
}
|
||||
|
||||
/* --- Enumeration and Discovery --- */
|
||||
|
||||
void pci_check_function(uint8_t bus, uint8_t slot, uint8_t func) {
|
||||
uint16_t vendor_id = pci_config_read_word(bus, slot, func, PCI_REG_VENDOR_ID);
|
||||
if (vendor_id == 0xFFFF) return;
|
||||
|
||||
uint16_t device_id = pci_config_read_word(bus, slot, func, PCI_REG_DEVICE_ID);
|
||||
uint8_t class_code = pci_config_read_byte(bus, slot, func, PCI_REG_CLASS);
|
||||
|
||||
/* Optional: Set Master Latency Timer if it is 0.
|
||||
A value of 32 (0x20) or 64 (0x40) is typical.
|
||||
*/
|
||||
uint8_t latency = pci_config_read_byte(bus, slot, func, PCI_REG_LATENCY_TIMER);
|
||||
if (latency == 0) {
|
||||
// pci_config_write_byte would be needed here, or write a dword with the byte modified
|
||||
uint32_t reg_0c = pci_config_read_dword(bus, slot, func, 0x0C);
|
||||
reg_0c |= (0x20 << 8); // Set latency to 32
|
||||
pci_config_write_dword(bus, slot, func, 0x0C, reg_0c);
|
||||
}
|
||||
|
||||
// Replace with your kernel's print/logging function
|
||||
// printf("Found PCI Device: %x:%x Class: %x at %d:%d:%d\n", vendor_id, device_id, class_code, bus, slot, func);
|
||||
}
|
||||
|
||||
void pci_init(void) {
|
||||
for (uint16_t bus = 0; bus < 256; bus++) {
|
||||
for (uint8_t slot = 0; slot < 32; slot++) {
|
||||
// Check Function 0 first
|
||||
uint16_t vendor = pci_config_read_word(bus, slot, 0, PCI_REG_VENDOR_ID);
|
||||
if (vendor == 0xFFFF) continue;
|
||||
|
||||
pci_check_function(bus, slot, 0);
|
||||
|
||||
// Check if this is a multi-function device
|
||||
uint8_t header_type = pci_config_read_byte(bus, slot, 0, PCI_REG_HEADER_TYPE);
|
||||
if (header_type & 0x80) {
|
||||
// Check functions 1-7
|
||||
for (uint8_t func = 1; func < 8; func++) {
|
||||
pci_check_function(bus, slot, func);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
60
kernel/pci.h
Normal file
60
kernel/pci.h
Normal file
@@ -0,0 +1,60 @@
|
||||
#ifndef PCI_H
|
||||
#define PCI_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
/* I/O Ports for PCI Configuration Mechanism #1 */
|
||||
#define PCI_CONFIG_ADDRESS 0xCF8
|
||||
#define PCI_CONFIG_DATA 0xCFC
|
||||
|
||||
/* Common PCI Configuration Register Offsets */
|
||||
#define PCI_REG_VENDOR_ID 0x00
|
||||
#define PCI_REG_DEVICE_ID 0x02
|
||||
#define PCI_REG_COMMAND 0x04
|
||||
#define PCI_REG_STATUS 0x06
|
||||
#define PCI_REG_REVISION_ID 0x08
|
||||
#define PCI_REG_PROG_IF 0x09
|
||||
#define PCI_REG_SUBCLASS 0x0A
|
||||
#define PCI_REG_CLASS 0x0B
|
||||
#define PCI_REG_CACHE_LINE_SIZE 0x0C
|
||||
#define PCI_REG_LATENCY_TIMER 0x0D
|
||||
#define PCI_REG_HEADER_TYPE 0x0E
|
||||
#define PCI_REG_BIST 0x0F
|
||||
#define PCI_REG_BAR0 0x10
|
||||
#define PCI_REG_BAR1 0x14
|
||||
#define PCI_REG_BAR2 0x18
|
||||
#define PCI_REG_BAR3 0x1C
|
||||
#define PCI_REG_BAR4 0x20
|
||||
#define PCI_REG_BAR5 0x24
|
||||
#define PCI_REG_INTERRUPT_LINE 0x3C
|
||||
|
||||
typedef struct {
|
||||
uint32_t base_address;
|
||||
uint32_t size;
|
||||
bool is_io;
|
||||
bool is_prefetchable; // Only for Memory BARs
|
||||
} pci_bar_t;
|
||||
|
||||
typedef struct {
|
||||
uint8_t bus;
|
||||
uint8_t device;
|
||||
uint8_t function;
|
||||
uint16_t vendor_id;
|
||||
uint16_t device_id;
|
||||
uint8_t class_code;
|
||||
uint8_t subclass;
|
||||
uint8_t interrupt_line;
|
||||
} pci_dev_t;
|
||||
|
||||
/* Function Prototypes */
|
||||
uint32_t pci_config_read_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset);
|
||||
void pci_config_write_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset, uint32_t data);
|
||||
|
||||
uint16_t pci_config_read_word(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset);
|
||||
uint8_t pci_config_read_byte(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset);
|
||||
|
||||
pci_bar_t pci_get_bar(uint8_t bus, uint8_t slot, uint8_t func, uint8_t bar_index);
|
||||
void pci_init(void);
|
||||
|
||||
#endif
|
||||
107
kernel/ps2.c
Normal file
107
kernel/ps2.c
Normal file
@@ -0,0 +1,107 @@
|
||||
#include "ps2.h"
|
||||
#include "io.h"
|
||||
|
||||
/* --- Controller Synchronization --- */
|
||||
|
||||
// Wait until the controller is ready to receive a byte
|
||||
static void ps2_wait_write() {
|
||||
while (inb(PS2_STATUS_REG) & PS2_STATUS_INPUT);
|
||||
}
|
||||
|
||||
// Wait until the controller has a byte for us to read
|
||||
static void ps2_wait_read() {
|
||||
while (!(inb(PS2_STATUS_REG) & PS2_STATUS_OUTPUT));
|
||||
}
|
||||
|
||||
/* --- Initialization --- */
|
||||
|
||||
void ps2_write_device(uint8_t command) {
|
||||
ps2_wait_write();
|
||||
outb(PS2_DATA_PORT, command);
|
||||
}
|
||||
|
||||
void ps2_write_mouse(uint8_t data) {
|
||||
ps2_wait_write();
|
||||
outb(PS2_COMMAND_REG, PS2_CMD_WRITE_MOUSE); // "Next byte goes to mouse"
|
||||
ps2_wait_write();
|
||||
outb(PS2_DATA_PORT, data);
|
||||
}
|
||||
|
||||
void ps2_init(void) {
|
||||
// 1. Disable Devices
|
||||
ps2_wait_write();
|
||||
outb(PS2_COMMAND_REG, PS2_CMD_DISABLE_KB);
|
||||
ps2_wait_write();
|
||||
outb(PS2_COMMAND_REG, PS2_CMD_DISABLE_MS);
|
||||
|
||||
// 2. Flush Output Buffer
|
||||
while (inb(PS2_STATUS_REG) & PS2_STATUS_OUTPUT) {
|
||||
inb(PS2_DATA_PORT);
|
||||
}
|
||||
|
||||
// 3. Set Controller Configuration Byte
|
||||
// Bit 0: KB Interrupt, Bit 1: Mouse Interrupt, Bit 6: Translation
|
||||
ps2_wait_write();
|
||||
outb(PS2_COMMAND_REG, PS2_CMD_READ_CONFIG);
|
||||
ps2_wait_read();
|
||||
uint8_t status = inb(PS2_DATA_PORT);
|
||||
status |= (1 << 0) | (1 << 1); // Enable IRQ 1 and IRQ 12
|
||||
|
||||
ps2_wait_write();
|
||||
outb(PS2_COMMAND_REG, PS2_CMD_WRITE_CONFIG);
|
||||
ps2_wait_write();
|
||||
outb(PS2_DATA_PORT, status);
|
||||
|
||||
// 4. Enable Devices
|
||||
ps2_wait_write();
|
||||
outb(PS2_COMMAND_REG, PS2_CMD_ENABLE_KB);
|
||||
ps2_wait_write();
|
||||
outb(PS2_COMMAND_REG, PS2_CMD_ENABLE_MS);
|
||||
|
||||
// 5. Initialize Mouse (The mouse won't send IRQs until you tell it to)
|
||||
ps2_write_mouse(MOUSE_CMD_SET_DEFAULTS);
|
||||
ps2_wait_read(); inb(PS2_DATA_PORT); // Read ACK (0xFA)
|
||||
|
||||
ps2_write_mouse(MOUSE_CMD_ENABLE_SCAN);
|
||||
ps2_wait_read(); inb(PS2_DATA_PORT); // Read ACK (0xFA)
|
||||
}
|
||||
|
||||
/* --- IRQ Handlers --- */
|
||||
|
||||
// Called from IRQ 1 (Keyboard)
|
||||
void ps2_keyboard_handler(void) {
|
||||
uint8_t scancode = inb(PS2_DATA_PORT);
|
||||
// Process scancode (e.g., put it into a circular buffer)
|
||||
}
|
||||
|
||||
// Called from IRQ 12 (Mouse)
|
||||
static uint8_t mouse_cycle = 0;
|
||||
static uint8_t mouse_bytes[3];
|
||||
|
||||
void ps2_mouse_handler(void) {
|
||||
uint8_t status = inb(PS2_STATUS_REG);
|
||||
|
||||
// Ensure this is actually mouse data
|
||||
if (!(status & PS2_STATUS_MOUSE)) return;
|
||||
|
||||
mouse_bytes[mouse_cycle++] = inb(PS2_DATA_PORT);
|
||||
|
||||
if (mouse_cycle == 3) {
|
||||
mouse_cycle = 0;
|
||||
|
||||
// Byte 0: Flags (Buttons, Signs)
|
||||
// Byte 1: X Delta
|
||||
// Byte 2: Y Delta
|
||||
|
||||
mouse_state_t state;
|
||||
state.left_button = (mouse_bytes[0] & 0x01);
|
||||
state.right_button = (mouse_bytes[0] & 0x02);
|
||||
state.middle_button = (mouse_bytes[0] & 0x04);
|
||||
|
||||
// Handle negative deltas (signed 9-bit logic)
|
||||
state.x_delta = (int8_t)mouse_bytes[1];
|
||||
state.y_delta = (int8_t)mouse_bytes[2];
|
||||
|
||||
// Update your kernel's internal mouse position here
|
||||
}
|
||||
}
|
||||
45
kernel/ps2.h
Normal file
45
kernel/ps2.h
Normal file
@@ -0,0 +1,45 @@
|
||||
#ifndef PS2_H
|
||||
#define PS2_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
/* I/O Ports */
|
||||
#define PS2_DATA_PORT 0x60
|
||||
#define PS2_STATUS_REG 0x64
|
||||
#define PS2_COMMAND_REG 0x64
|
||||
|
||||
/* Status Register Bits */
|
||||
#define PS2_STATUS_OUTPUT 0x01 // 1 = Data ready to be read
|
||||
#define PS2_STATUS_INPUT 0x02 // 1 = Controller busy, don't write yet
|
||||
#define PS2_STATUS_SYS 0x04 // System flag
|
||||
#define PS2_STATUS_CMD_DATA 0x08 // 0 = Data written to 0x60, 1 = Cmd to 0x64
|
||||
#define PS2_STATUS_MOUSE 0x20 // 1 = Mouse data, 0 = Keyboard data
|
||||
|
||||
/* Controller Commands */
|
||||
#define PS2_CMD_READ_CONFIG 0x20
|
||||
#define PS2_CMD_WRITE_CONFIG 0x60
|
||||
#define PS2_CMD_DISABLE_MS 0xA7
|
||||
#define PS2_CMD_ENABLE_MS 0xA8
|
||||
#define PS2_CMD_DISABLE_KB 0xAD
|
||||
#define PS2_CMD_ENABLE_KB 0xAE
|
||||
#define PS2_CMD_WRITE_MOUSE 0xD4
|
||||
|
||||
/* Mouse Commands */
|
||||
#define MOUSE_CMD_SET_DEFAULTS 0xF6
|
||||
#define MOUSE_CMD_ENABLE_SCAN 0xF4
|
||||
|
||||
typedef struct {
|
||||
int8_t x_delta;
|
||||
int8_t y_delta;
|
||||
bool left_button;
|
||||
bool right_button;
|
||||
bool middle_button;
|
||||
} mouse_state_t;
|
||||
|
||||
/* Public API */
|
||||
void ps2_init(void);
|
||||
void ps2_keyboard_handler(void);
|
||||
void ps2_mouse_handler(void);
|
||||
|
||||
#endif
|
||||
@@ -4,8 +4,8 @@
|
||||
#include "print.h"
|
||||
#include "threading.h"
|
||||
|
||||
#define MAX_THREADS 16 // Maximum number of threads
|
||||
#define THREAD_STACK_SIZE 8192 // Stack size for each thread
|
||||
#define MAX_THREADS 16 // Maximum number of threads
|
||||
#define THREAD_STACK_SIZE 8192 // Stack size for each thread
|
||||
|
||||
// The thread table stores information about all threads
|
||||
static Thread thread_table[MAX_THREADS];
|
||||
@@ -16,103 +16,106 @@ static uint32_t num_threads = 0; // Number of active threads
|
||||
static volatile int mutex_locked = 0;
|
||||
|
||||
// Function declaration for context_switch
|
||||
void context_switch(Thread *next);
|
||||
void context_switch(Thread* next);
|
||||
|
||||
// Initialize the threading system
|
||||
void thread_init(void) {
|
||||
memset(thread_table, 0, sizeof(thread_table));
|
||||
num_threads = 0;
|
||||
memset(thread_table, 0, sizeof(thread_table));
|
||||
num_threads = 0;
|
||||
}
|
||||
|
||||
// Create a new thread
|
||||
void thread_create(Thread *thread __attribute__((unused)), void (*start_routine)(void *), void *arg) {
|
||||
if (num_threads >= MAX_THREADS) {
|
||||
my_printf("Error: Maximum thread count reached.\n");
|
||||
return;
|
||||
}
|
||||
void thread_create(Thread* thread __attribute__((unused)),
|
||||
void (*start_routine)(void*), void* arg) {
|
||||
if (num_threads >= MAX_THREADS) {
|
||||
my_printf("Error: Maximum thread count reached.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
// Find an empty slot for the new thread
|
||||
int index = num_threads++;
|
||||
thread_table[index] = (Thread){0};
|
||||
// Find an empty slot for the new thread
|
||||
int index = num_threads++;
|
||||
thread_table[index] = (Thread){0};
|
||||
|
||||
// Set up the new thread
|
||||
thread_table[index].start_routine = start_routine;
|
||||
thread_table[index].arg = arg;
|
||||
thread_table[index].stack_size = THREAD_STACK_SIZE;
|
||||
thread_table[index].stack = (uint32_t*)malloc(THREAD_STACK_SIZE);
|
||||
thread_table[index].stack_top = thread_table[index].stack + THREAD_STACK_SIZE / sizeof(uint32_t);
|
||||
// Set up the new thread
|
||||
thread_table[index].start_routine = start_routine;
|
||||
thread_table[index].arg = arg;
|
||||
thread_table[index].stack_size = THREAD_STACK_SIZE;
|
||||
thread_table[index].stack = (uint32_t*)malloc(THREAD_STACK_SIZE);
|
||||
thread_table[index].stack_top =
|
||||
thread_table[index].stack + THREAD_STACK_SIZE / sizeof(uint32_t);
|
||||
|
||||
// Initialize the stack (simulate pushing the function's return address)
|
||||
uint32_t *stack_top = thread_table[index].stack_top;
|
||||
*(--stack_top) = (uint32_t)start_routine; // Return address (the thread's entry point)
|
||||
*(--stack_top) = (uint32_t)arg; // Argument to pass to the thread
|
||||
// Initialize the stack (simulate pushing the function's return address)
|
||||
uint32_t* stack_top = thread_table[index].stack_top;
|
||||
*(--stack_top) =
|
||||
(uint32_t)start_routine; // Return address (the thread's entry point)
|
||||
*(--stack_top) = (uint32_t)arg; // Argument to pass to the thread
|
||||
|
||||
// Set the thread's state to ready
|
||||
thread_table[index].state = THREAD_READY;
|
||||
// Set the thread's state to ready
|
||||
thread_table[index].state = THREAD_READY;
|
||||
|
||||
// If this is the first thread, switch to it
|
||||
if (index == 0) {
|
||||
scheduler();
|
||||
}
|
||||
// If this is the first thread, switch to it
|
||||
if (index == 0) {
|
||||
scheduler();
|
||||
}
|
||||
}
|
||||
|
||||
// Yield the CPU to another thread
|
||||
void thread_yield(void) {
|
||||
// Find the next thread in a round-robin manner
|
||||
uint32_t next_thread = (current_thread + 1) % num_threads;
|
||||
while (next_thread != current_thread && thread_table[next_thread].state != THREAD_READY) {
|
||||
next_thread = (next_thread + 1) % num_threads;
|
||||
}
|
||||
// Find the next thread in a round-robin manner
|
||||
uint32_t next_thread = (current_thread + 1) % num_threads;
|
||||
while (next_thread != current_thread &&
|
||||
thread_table[next_thread].state != THREAD_READY) {
|
||||
next_thread = (next_thread + 1) % num_threads;
|
||||
}
|
||||
|
||||
if (next_thread != current_thread) {
|
||||
current_thread = next_thread;
|
||||
scheduler();
|
||||
}
|
||||
if (next_thread != current_thread) {
|
||||
current_thread = next_thread;
|
||||
scheduler();
|
||||
}
|
||||
}
|
||||
|
||||
// Exit the current thread
|
||||
void thread_exit(void) {
|
||||
thread_table[current_thread].state = THREAD_BLOCKED; // Mark the thread as blocked (finished)
|
||||
free(thread_table[current_thread].stack); // Free the thread's stack
|
||||
num_threads--; // Decrease thread count
|
||||
thread_table[current_thread].state =
|
||||
THREAD_BLOCKED; // Mark the thread as blocked (finished)
|
||||
free(thread_table[current_thread].stack); // Free the thread's stack
|
||||
num_threads--; // Decrease thread count
|
||||
|
||||
// Yield to the next thread
|
||||
thread_yield();
|
||||
// Yield to the next thread
|
||||
thread_yield();
|
||||
}
|
||||
|
||||
// Scheduler: This function selects the next thread to run
|
||||
void scheduler(void) {
|
||||
// Find the next ready thread
|
||||
uint32_t next_thread = (current_thread + 1) % num_threads;
|
||||
while (thread_table[next_thread].state != THREAD_READY) {
|
||||
next_thread = (next_thread + 1) % num_threads;
|
||||
}
|
||||
// Find the next ready thread
|
||||
uint32_t next_thread = (current_thread + 1) % num_threads;
|
||||
while (thread_table[next_thread].state != THREAD_READY) {
|
||||
next_thread = (next_thread + 1) % num_threads;
|
||||
}
|
||||
|
||||
if (next_thread != current_thread) {
|
||||
current_thread = next_thread;
|
||||
context_switch(&thread_table[current_thread]);
|
||||
}
|
||||
if (next_thread != current_thread) {
|
||||
current_thread = next_thread;
|
||||
context_switch(&thread_table[current_thread]);
|
||||
}
|
||||
}
|
||||
|
||||
// Context switch to the next thread (assembly would go here to save/load registers)
|
||||
void context_switch(Thread *next) {
|
||||
// For simplicity, context switching in this example would involve saving/restoring registers.
|
||||
// In a real system, you would need to save the CPU state (registers) and restore the next thread's state.
|
||||
my_printf("Switching to thread...\n");
|
||||
next->start_routine(next->arg); // Start running the next thread
|
||||
// Context switch to the next thread (assembly would go here to save/load
|
||||
// registers)
|
||||
void context_switch(Thread* next) {
|
||||
// For simplicity, context switching in this example would involve
|
||||
// saving/restoring registers. In a real system, you would need to save the
|
||||
// CPU state (registers) and restore the next thread's state.
|
||||
my_printf("Switching to thread...\n");
|
||||
next->start_routine(next->arg); // Start running the next thread
|
||||
}
|
||||
|
||||
// Simple mutex functions (spinlock)
|
||||
void mutex_init(void) {
|
||||
mutex_locked = 0;
|
||||
}
|
||||
void mutex_init(void) { mutex_locked = 0; }
|
||||
|
||||
void mutex_lock(void) {
|
||||
while (__sync_lock_test_and_set(&mutex_locked, 1)) {
|
||||
// Busy wait (spinlock)
|
||||
}
|
||||
while (__sync_lock_test_and_set(&mutex_locked, 1)) {
|
||||
// Busy wait (spinlock)
|
||||
}
|
||||
}
|
||||
|
||||
void mutex_unlock(void) {
|
||||
__sync_lock_release(&mutex_locked);
|
||||
}
|
||||
void mutex_unlock(void) { __sync_lock_release(&mutex_locked); }
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include "vga.h"
|
||||
#include <stddef.h>
|
||||
#include <stdbool.h>
|
||||
#include <string.h>
|
||||
#include <stdarg.h>
|
||||
#include "string_utils.h"
|
||||
#include "vga.h"
|
||||
|
||||
void outb(uint16_t port, uint8_t value) {
|
||||
__asm__ volatile("outb %0, %1" : : "a"(value), "Nd"(port));
|
||||
@@ -134,7 +134,7 @@ void vga_printf(const char* format, ...) {
|
||||
va_end(args);
|
||||
|
||||
// Now you can use the buffer with vga_write_string
|
||||
vga_write_string(buffer, my_strlen(buffer)); // Use my_strlen instead of strlen
|
||||
vga_write_string(buffer, strlen(buffer)); // Use my_strlen instead of strlen
|
||||
}
|
||||
|
||||
void vga_init(void) {
|
||||
|
||||
@@ -35,6 +35,7 @@ typedef enum {
|
||||
// Function prototypes
|
||||
uint8_t vga_entry_color(vga_color fg, vga_color bg);
|
||||
uint16_t vga_entry(unsigned char uc, uint8_t color);
|
||||
void vga_init(void);
|
||||
|
||||
void vga_put_entry_at(char c, uint8_t color, size_t x, size_t y);
|
||||
void vga_clear(uint8_t color);
|
||||
|
||||
@@ -3,12 +3,13 @@
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
extern int memcmp(const void* s1, const void* s2, size_t n);
|
||||
extern void* memmove(void* dst, const void* src, size_t n);
|
||||
extern void* memcpy(void* dst, const void* src, size_t n);
|
||||
extern void* memset(void* dst, int c, size_t n);
|
||||
extern int memcmp(const void *s1, const void *s2, size_t n);
|
||||
extern void *memmove(void *dst, const void *src, size_t n);
|
||||
extern void *memcpy(void *dst, const void *src, size_t n);
|
||||
extern void *memset(void *dst, int c, size_t n);
|
||||
|
||||
extern size_t strlen(const char* s);
|
||||
extern int strcmp(const char* s1, const char* s2);
|
||||
extern size_t strlen(const char *s);
|
||||
extern int strcmp(const char *s1, const char *s2);
|
||||
extern char *strncpy(char *dst, const char *src, size_t n);
|
||||
|
||||
#endif // CLASSICOS_KLIBC_STRING_H
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
#include <string.h>
|
||||
|
||||
int memcmp(const void* s1, const void* s2, size_t n) {
|
||||
const unsigned char* c1 = s1;
|
||||
const unsigned char* c2 = s2;
|
||||
int memcmp(const void *s1, const void *s2, size_t n) {
|
||||
const unsigned char *c1 = s1;
|
||||
const unsigned char *c2 = s2;
|
||||
int d = 0;
|
||||
|
||||
while (n--) {
|
||||
@@ -13,9 +13,9 @@ int memcmp(const void* s1, const void* s2, size_t n) {
|
||||
return d;
|
||||
}
|
||||
|
||||
void* memmove(void* dst, const void* src, size_t n) {
|
||||
const char* p = src;
|
||||
char* q = dst;
|
||||
void *memmove(void *dst, const void *src, size_t n) {
|
||||
const char *p = src;
|
||||
char *q = dst;
|
||||
#if defined(__i386__) || defined(__x86_64__)
|
||||
if (q < p) {
|
||||
__asm__ volatile("cld; rep; movsb" : "+c"(n), "+S"(p), "+D"(q));
|
||||
@@ -41,19 +41,19 @@ void* memmove(void* dst, const void* src, size_t n) {
|
||||
return dst;
|
||||
}
|
||||
|
||||
void* memcpy(void* dst, const void* src, size_t n) {
|
||||
const char* p = src;
|
||||
char* q = dst;
|
||||
void *memcpy(void *dst, const void *src, size_t n) {
|
||||
const char *p = src;
|
||||
char *q = dst;
|
||||
#if defined(__i386__)
|
||||
size_t nl = n >> 2;
|
||||
__asm__ volatile("cld ; rep ; movsl ; movl %3,%0 ; rep ; movsb"
|
||||
: "+c"(nl), "+S"(p), "+D"(q)
|
||||
: "r"(n & 3));
|
||||
: "+c"(nl), "+S"(p), "+D"(q)
|
||||
: "r"(n & 3));
|
||||
#elif defined(__x86_64__)
|
||||
size_t nq = n >> 3;
|
||||
__asm__ volatile("cld ; rep ; movsq ; movl %3,%%ecx ; rep ; movsb"
|
||||
: "+c"(nq), "+S"(p), "+D"(q)
|
||||
: "r"((uint32_t)(n & 7)));
|
||||
: "+c"(nq), "+S"(p), "+D"(q)
|
||||
: "r"((uint32_t)(n & 7)));
|
||||
#else
|
||||
while (n--) {
|
||||
*q++ = *p++;
|
||||
@@ -63,20 +63,20 @@ void* memcpy(void* dst, const void* src, size_t n) {
|
||||
return dst;
|
||||
}
|
||||
|
||||
void* memset(void* dst, int c, size_t n) {
|
||||
char* q = dst;
|
||||
void *memset(void *dst, int c, size_t n) {
|
||||
char *q = dst;
|
||||
|
||||
#if defined(__i386__)
|
||||
size_t nl = n >> 2;
|
||||
__asm__ volatile("cld ; rep ; stosl ; movl %3,%0 ; rep ; stosb"
|
||||
: "+c"(nl), "+D"(q)
|
||||
: "a"((unsigned char)c * 0x01010101U), "r"(n & 3));
|
||||
: "+c"(nl), "+D"(q)
|
||||
: "a"((unsigned char)c * 0x01010101U), "r"(n & 3));
|
||||
#elif defined(__x86_64__)
|
||||
size_t nq = n >> 3;
|
||||
__asm__ volatile("cld ; rep ; stosq ; movl %3,%%ecx ; rep ; stosb"
|
||||
: "+c"(nq), "+D"(q)
|
||||
: "a"((unsigned char)c * 0x0101010101010101U),
|
||||
"r"((uint32_t)n & 7));
|
||||
: "+c"(nq), "+D"(q)
|
||||
: "a"((unsigned char)c * 0x0101010101010101U),
|
||||
"r"((uint32_t)n & 7));
|
||||
#else
|
||||
while (n--) {
|
||||
*q++ = c;
|
||||
@@ -86,15 +86,15 @@ void* memset(void* dst, int c, size_t n) {
|
||||
return dst;
|
||||
}
|
||||
|
||||
size_t strlen(const char* s) {
|
||||
const char* ss = s;
|
||||
size_t strlen(const char *s) {
|
||||
const char *ss = s;
|
||||
while (*ss) ss++;
|
||||
return ss - s;
|
||||
}
|
||||
|
||||
int strcmp(const char* s1, const char* s2) {
|
||||
const unsigned char* c1 = (const unsigned char*)s1;
|
||||
const unsigned char* c2 = (const unsigned char*)s2;
|
||||
int strcmp(const char *s1, const char *s2) {
|
||||
const unsigned char *c1 = (const unsigned char *)s1;
|
||||
const unsigned char *c2 = (const unsigned char *)s2;
|
||||
unsigned char ch;
|
||||
int d = 0;
|
||||
|
||||
@@ -105,3 +105,19 @@ int strcmp(const char* s1, const char* s2) {
|
||||
|
||||
return d;
|
||||
}
|
||||
|
||||
char *strncpy(char *dst, const char *src, size_t n) {
|
||||
char *q = dst;
|
||||
const char *p = src;
|
||||
char ch;
|
||||
|
||||
while (n) {
|
||||
n--;
|
||||
*q++ = ch = *p++;
|
||||
if (!ch) break;
|
||||
}
|
||||
|
||||
memset(q, 0, n);
|
||||
|
||||
return dst;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user