145 Commits

Author SHA1 Message Date
9be6a4e64b Merge pull request #74 from gbowne1/gbowne1-addpci
Adds PCI bus driver implementation
2026-01-28 13:40:37 -08:00
255ac93cae Merge pull request #75 from gbowne1/gbowne1-addps2
Add a PS/2 mouse keyboard driver
2026-01-28 13:38:06 -08:00
Borna Šoštarić
0584f7d49d Merge branch 'main' into gbowne1-addpci 2026-01-28 21:41:59 +01:00
4700e3f11a Update ata.h
Updated header to match ata.c
2026-01-28 21:41:10 +01:00
769f96acbc Update ata.c
Updated ata.c to include fixed BSY status register
2026-01-28 21:41:10 +01:00
1575c0dd12 Create ata.c 2026-01-28 21:41:10 +01:00
37e672a1c2 Create ata.h
Add base ATA PIO mode driver so that filesystems like fat16 fat32 work.
2026-01-28 21:41:10 +01:00
375dd9afdf Update gui.h
Adds gui base header
2026-01-28 21:41:10 +01:00
a42822dd54 Update gui.c
Add base gui implementation
2026-01-28 21:41:10 +01:00
6f0fee4182 Update hid.c
Fixing print_hex error
2026-01-28 21:41:10 +01:00
01f130227b Update keyboard.h
fixed typo in header include
2026-01-28 21:41:10 +01:00
f473fd5c32 Update mouse.h
Fixes static
2026-01-28 21:41:10 +01:00
576f5be8a6 Update mouse.c
Make mouse_data non static
2026-01-28 21:41:10 +01:00
538b97b877 Update keyboard.c
Fix missing definitions so theres nothing that would break the build
2026-01-28 21:41:10 +01:00
4d2eec9e93 Update keyboard.h
fixing missing includes and definition
2026-01-28 21:41:10 +01:00
d30bc6a7f5 Update keyboard.h
Add a extern const for the scancode map
2026-01-28 21:41:10 +01:00
96050d6a99 Update keyboard.c
remove static
2026-01-28 21:41:10 +01:00
e9e3237ba9 Create hid.c
Add bass HID implementation
2026-01-28 21:41:10 +01:00
3c6b2a4e8c Create hid.h
Adding base HID device support for early HID standards 1.0
2026-01-28 21:41:10 +01:00
vmttmv
8db5173495 Fix includes for string.h/string_utils.h 2026-01-28 21:41:10 +01:00
c0220b3afc Update vga.c
Change my_strlen to use our klibc strlen in klibc/include/string.h
2026-01-28 21:41:10 +01:00
f9ef99d11b Update vga.h
Add vga_init(); function prototype
2026-01-28 21:41:10 +01:00
17ce531b62 Update display.c
Added the 95% completely wired up display driver implementation file
2026-01-28 21:41:10 +01:00
4aa6fa3b59 Update display.h
updated header for display driver display.c and display.h this will need to be finished wired up. Old display driver would have done nothing.
2026-01-28 21:41:10 +01:00
Borna Šoštarić
6d78074060 add rules for formatting consecutives 2026-01-28 21:41:10 +01:00
Borna Šoštarić
3fde819c49 add .clang-format 2026-01-28 21:41:10 +01:00
Borna Šoštarić
aac87e30e0 added editorconfig file 2026-01-28 21:41:10 +01:00
Borna Šoštarić
975e21f9be add clangd config file 2026-01-28 21:41:10 +01:00
Borna Šoštarić
db2c17d4b4 add compile_commands.json genereation 2026-01-28 21:41:10 +01:00
vmttmv
c805d24dd0 Fix PDE/PTE definitions, header cleanup
- Fixes PDE/PTE definitions in kernel/paging.h
- removes memset declaration from kernel/utils.h, uses klibc string.h as
needed
2026-01-28 21:41:10 +01:00
vmttmv
b3831b6c69 Remove types.c/.h, use klibc headers, amend stdbool.h, reimplement cpuid() 2026-01-28 21:40:39 +01:00
4e1197356b Fix k_memcmp return logic and add disk_read_sector
Refactor k_memcmp to return correct difference and add disk_read_sector function.
2026-01-28 21:40:39 +01:00
a765fe5238 Fix extern declaration for disk_read_sector function 2026-01-28 21:40:39 +01:00
175c2949be Enhance cpu.h with Intel model definitions and struct
Added Intel model definitions and CPU info structure.
2026-01-28 21:40:39 +01:00
2dd82e69a7 Implement CPUID support check and CPU info printing
Added functions to check CPUID support and print CPU details.
2026-01-28 21:40:39 +01:00
Borna Šoštarić
aeecf2b0b7 fix vga clear section in on_error 2026-01-28 21:40:39 +01:00
vmttmv
091391907f Establish well-defined read buffers for bl, implement error printing 2026-01-28 21:40:39 +01:00
vmttmv
5dcf5d24b2 Fix non-aligned disk reads in bootloader 2026-01-28 21:40:39 +01:00
Borna Šoštarić
a7e536a6d3 fix RWX perms warnings in link step 2026-01-28 21:40:39 +01:00
vmttmv
b99cb27092 fix stage2.asm: disk reads wait for BSY 2026-01-28 21:40:39 +01:00
Borna Šoštarić
a3267d2ac3 initial implementation of klibc
fix linker error about ctx_switch
2026-01-28 21:40:39 +01:00
Borna Šoštarić
bc08701e63 lessen indirection in the makefile 2026-01-28 21:40:39 +01:00
Borna Šoštarić
e8f6beef8a update readme 2026-01-28 21:40:39 +01:00
Borna Šoštarić
bd427dc7e9 generate .build.env as part of configure script 2026-01-28 21:40:39 +01:00
Borna Šoštarić
619430d4bf add configure script for setting up cross compilation tools 2026-01-28 21:40:39 +01:00
Borna Šoštarić
84e28d8871 Merge branch 'main' into gbowne1-addps2 2026-01-28 21:36:14 +01:00
dee91ca211 Update ata.h
Updated header to match ata.c
2026-01-28 21:34:50 +01:00
59dfca9ebd Update ata.c
Updated ata.c to include fixed BSY status register
2026-01-28 21:34:50 +01:00
42f0b62e50 Create ata.c 2026-01-28 21:34:50 +01:00
0a4f0e59e3 Create ata.h
Add base ATA PIO mode driver so that filesystems like fat16 fat32 work.
2026-01-28 21:34:50 +01:00
9d37b7a944 Update gui.h
Adds gui base header
2026-01-28 21:34:50 +01:00
eecc2561da Update gui.c
Add base gui implementation
2026-01-28 21:34:50 +01:00
cae3731f91 Update hid.c
Fixing print_hex error
2026-01-28 21:34:50 +01:00
df33351d60 Update keyboard.h
fixed typo in header include
2026-01-28 21:34:50 +01:00
d2b19ce376 Update mouse.h
Fixes static
2026-01-28 21:34:50 +01:00
8aea3c3c0e Update mouse.c
Make mouse_data non static
2026-01-28 21:34:50 +01:00
f64e40d460 Update keyboard.c
Fix missing definitions so theres nothing that would break the build
2026-01-28 21:34:50 +01:00
45da511bfa Update keyboard.h
fixing missing includes and definition
2026-01-28 21:34:50 +01:00
0f2528e07b Update keyboard.h
Add a extern const for the scancode map
2026-01-28 21:34:50 +01:00
b36356f10c Update keyboard.c
remove static
2026-01-28 21:34:50 +01:00
4b981a5d18 Create hid.c
Add bass HID implementation
2026-01-28 21:34:50 +01:00
fa66433179 Create hid.h
Adding base HID device support for early HID standards 1.0
2026-01-28 21:34:50 +01:00
vmttmv
f08204a2b3 Fix includes for string.h/string_utils.h 2026-01-28 21:34:50 +01:00
bb6f9d1a16 Update vga.c
Change my_strlen to use our klibc strlen in klibc/include/string.h
2026-01-28 21:34:50 +01:00
57ac458a4f Update vga.h
Add vga_init(); function prototype
2026-01-28 21:34:50 +01:00
6ad8644752 Update display.c
Added the 95% completely wired up display driver implementation file
2026-01-28 21:34:50 +01:00
40462e55e6 Update display.h
updated header for display driver display.c and display.h this will need to be finished wired up. Old display driver would have done nothing.
2026-01-28 21:34:50 +01:00
Borna Šoštarić
4d2197aa2d add rules for formatting consecutives 2026-01-28 21:34:50 +01:00
Borna Šoštarić
f7b6a78b59 add .clang-format 2026-01-28 21:34:50 +01:00
Borna Šoštarić
2b32a29890 added editorconfig file 2026-01-28 21:34:50 +01:00
Borna Šoštarić
4ee0ddb9ef add clangd config file 2026-01-28 21:34:50 +01:00
Borna Šoštarić
13b915a99d add compile_commands.json genereation 2026-01-28 21:34:50 +01:00
vmttmv
d480fbcc80 Fix PDE/PTE definitions, header cleanup
- Fixes PDE/PTE definitions in kernel/paging.h
- removes memset declaration from kernel/utils.h, uses klibc string.h as
needed
2026-01-28 21:34:50 +01:00
vmttmv
d0c9c9c4e0 Remove types.c/.h, use klibc headers, amend stdbool.h, reimplement cpuid() 2026-01-28 21:33:36 +01:00
8be984d565 Fix k_memcmp return logic and add disk_read_sector
Refactor k_memcmp to return correct difference and add disk_read_sector function.
2026-01-28 21:33:36 +01:00
4f992c8fc5 Fix extern declaration for disk_read_sector function 2026-01-28 21:33:36 +01:00
16057d41d6 Enhance cpu.h with Intel model definitions and struct
Added Intel model definitions and CPU info structure.
2026-01-28 21:33:36 +01:00
41281de743 Implement CPUID support check and CPU info printing
Added functions to check CPUID support and print CPU details.
2026-01-28 21:33:36 +01:00
Borna Šoštarić
dfb161a15a fix vga clear section in on_error 2026-01-28 21:33:36 +01:00
vmttmv
a450ac06f2 Establish well-defined read buffers for bl, implement error printing 2026-01-28 21:33:36 +01:00
vmttmv
235fd2636d Fix non-aligned disk reads in bootloader 2026-01-28 21:33:36 +01:00
Borna Šoštarić
8c529c6fe4 fix RWX perms warnings in link step 2026-01-28 21:33:36 +01:00
vmttmv
155563e434 fix stage2.asm: disk reads wait for BSY 2026-01-28 21:33:36 +01:00
Borna Šoštarić
8b1ea16c56 initial implementation of klibc
fix linker error about ctx_switch
2026-01-28 21:33:36 +01:00
Borna Šoštarić
7bda5c25b8 lessen indirection in the makefile 2026-01-28 21:33:36 +01:00
Borna Šoštarić
ac0fde28a0 update readme 2026-01-28 21:33:36 +01:00
Borna Šoštarić
a182bbca19 generate .build.env as part of configure script 2026-01-28 21:33:36 +01:00
Borna Šoštarić
c503709ff4 add configure script for setting up cross compilation tools 2026-01-28 21:33:36 +01:00
903061551c Update ps2.c
Remove the definition of the in/out assembly and add io.h include instead of inline
2026-01-27 12:41:17 -08:00
4393fbf6cb Update pci.c
Change this to use io.h to define the in/out assembly instead of doing directly
2026-01-27 12:37:38 -08:00
f572101d6b Merge pull request #102 from gbowne1/gbowne1-patch-5
Create ata.h
2026-01-27 08:53:21 -08:00
a37f94de44 Update ps2.c
Fixed the `__volatile__` into a volatile keyword
2026-01-27 08:16:44 -08:00
401a19143c Update pci.c
Fixed volatile to a keyword
2026-01-27 08:10:56 -08:00
3cd2ff6e1e Merge pull request #97 from gbowne1/gbowne1-patch-2
Update gui.c
2026-01-27 07:45:58 -08:00
aafd4efcb2 Update ata.h
Updated header to match ata.c
2026-01-26 17:18:39 -08:00
d6eb5115d5 Update ata.c
Updated ata.c to include fixed BSY status register
2026-01-26 17:16:31 -08:00
cc92ade8fd Update ps2.c
Fixing asm to __asm__
2026-01-26 17:06:44 -08:00
a9f6d5fa05 Update pci.c
Fixed the inline assembly macro asm to __asm__
2026-01-26 16:55:35 -08:00
84705fd225 Merge pull request #99 from gbowne1/gbowne1-add-hid
Add HID support
2026-01-26 12:18:04 -08:00
6c69b5fd6a Update hid.c
Fixing print_hex error
2026-01-25 08:45:45 -08:00
1037ba4f54 Update keyboard.h
fixed typo in header include
2026-01-25 08:24:43 -08:00
745deeddde Update mouse.h
Fixes static
2026-01-24 22:49:07 -08:00
f9e281a7ae Update mouse.c
Make mouse_data non static
2026-01-24 22:46:03 -08:00
18801a742f Update keyboard.c
Fix missing definitions so theres nothing that would break the build
2026-01-24 22:31:50 -08:00
a08648eff5 Update keyboard.h
fixing missing includes and definition
2026-01-24 22:21:44 -08:00
5a664c6e31 Update keyboard.h
Add a extern const for the scancode map
2026-01-24 22:14:37 -08:00
4c7de228f9 Update keyboard.c
remove static
2026-01-24 22:13:32 -08:00
af3f20485f Merge pull request #71 from gbowne1/gbowne1-patch-1
Update display.h
2026-01-20 00:18:22 -08:00
09b2b8cd11 Create ata.c 2026-01-18 17:48:39 -08:00
4079d18a45 Create ata.h
Add base ATA PIO mode driver so that filesystems like fat16 fat32 work.
2026-01-18 17:46:26 -08:00
b6c158957e Merge pull request #95 from shoshta73/qol
[misc] add editorconfig, clangd config and clang-format config
2026-01-18 16:46:05 -08:00
cca6aafd65 Create hid.c
Add bass HID implementation
2026-01-18 16:21:45 -08:00
49c1bad935 Create hid.h
Adding base HID device support for early HID standards 1.0
2026-01-18 16:20:43 -08:00
7adb798c17 Update gui.h
Adds gui base header
2026-01-18 15:43:03 -08:00
43b5cacd09 Update gui.c
Add base gui implementation
2026-01-18 15:40:23 -08:00
Borna Šoštarić
a7b0d1152f add rules for formatting consecutives 2026-01-18 10:54:18 +01:00
Borna Šoštarić
e38f1aa2ee add .clang-format 2026-01-18 10:40:34 +01:00
Borna Šoštarić
78d5e9a7ab added editorconfig file 2026-01-18 10:18:23 +01:00
Borna Šoštarić
daead5ee57 add clangd config file 2026-01-18 10:15:38 +01:00
Borna Šoštarić
4fb81d2e57 add compile_commands.json genereation 2026-01-18 10:10:39 +01:00
vmttmv
19ef0a8627 Fix includes for string.h/string_utils.h 2026-01-16 20:49:06 +02:00
c5f7e4e563 Update vga.c
Change my_strlen to use our klibc strlen in klibc/include/string.h
2026-01-16 01:19:01 -08:00
f516334e0d Update vga.h
Add vga_init(); function prototype
2026-01-15 17:00:37 -08:00
19f7c7b213 Merge pull request #93 from vmttmv/fix/91-header-cleanup
Remove types.c/.h, use klibc headers, amend stdbool.h, reimplement cpuid()
2026-01-13 07:40:03 -08:00
bc9d84a93e Merge branch 'main' into fix/91-header-cleanup 2026-01-13 07:39:46 -08:00
9066ceaddb Merge pull request #94 from vmttmv/fix/92-paging
Fix PDE/PTE definitions, header cleanup
2026-01-13 07:29:27 -08:00
vmttmv
3b67e81ed0 Fix PDE/PTE definitions, header cleanup
- Fixes PDE/PTE definitions in kernel/paging.h
- removes memset declaration from kernel/utils.h, uses klibc string.h as
needed
2026-01-12 04:02:15 +02:00
vmttmv
841892398a Remove types.c/.h, use klibc headers, amend stdbool.h, reimplement cpuid() 2026-01-12 02:43:37 +02:00
86608ef48c Merge pull request #90 from gbowne1/gbowne1-patch-2
Fix extern declaration for disk_read_sector function
2026-01-10 21:31:34 -08:00
785c8920d8 Merge pull request #86 from gbowne1/gbowne1-cpuidfix-1
IImplement CPUID support check and CPU info printing
2026-01-09 11:59:52 -08:00
c0e7ab6be0 Fix k_memcmp return logic and add disk_read_sector
Refactor k_memcmp to return correct difference and add disk_read_sector function.
2026-01-08 21:10:35 -08:00
f78bc27f35 Fix extern declaration for disk_read_sector function 2026-01-08 21:03:10 -08:00
507b4f5511 Merge pull request #89 from vmttmv/fix/bl-bounds
Establish well-defined read buffers for bl, implement error printing
2026-01-07 21:00:00 -08:00
Borna Šoštarić
12046ce96b fix vga clear section in on_error 2026-01-08 05:20:42 +01:00
vmttmv
a9b8ac7066 Establish well-defined read buffers for bl, implement error printing 2026-01-07 02:33:46 +02:00
d6ab8c91f8 Merge pull request #87 from vmttmv/fix/bl-nonaligned-reads
Fix non-aligned disk reads in bootloader
2026-01-05 17:45:37 -08:00
vmttmv
35ebd5fd72 Fix non-aligned disk reads in bootloader 2026-01-06 00:44:55 +02:00
10d3761be1 Enhance cpu.h with Intel model definitions and struct
Added Intel model definitions and CPU info structure.
2026-01-05 00:46:14 -08:00
cc2e967a4d Implement CPUID support check and CPU info printing
Added functions to check CPUID support and print CPU details.
2026-01-05 00:42:05 -08:00
4e8b13ad77 Create ps2.c
add initial ps/2 driver code. This will need wired up to be used
2025-12-17 05:50:02 -08:00
9f8ca3a60c Create ps2.h 2025-12-17 05:47:59 -08:00
574980035e Create pci.c 2025-12-17 05:32:44 -08:00
a0bd0941d6 Create pci.h 2025-12-17 05:31:15 -08:00
4047bc3936 Update display.c
Added the 95% completely wired up display driver implementation file
2025-11-26 16:02:07 -08:00
7e54f0de66 Update display.h
updated header for display driver display.c and display.h this will need to be finished wired up. Old display driver would have done nothing.
2025-11-26 15:53:58 -08:00
39 changed files with 1313 additions and 413 deletions

24
.clang-format Normal file
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@@ -0,0 +1,24 @@
BasedOnStyle: Google
IndentWidth: 4
TabWidth: 4
UseTab: Never
ColumnLimit: 80
DerivePointerAlignment: false
PointerAlignment: Right
ReferenceAlignment: Right
AlignConsecutiveMacros: Consecutive
AlignTrailingComments:
Kind: Always
OverEmptyLines: 0
IncludeBlocks: Regroup
IncludeCategories:
# Std headers
- Regex: '<[[:alnum:]_.]+>'
Priority: 2
# Other headers
- Regex: '.*'
Priority: 1

6
.clangd Normal file
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@@ -0,0 +1,6 @@
CompileFlags:
CompilationDatabase: build
Diagnostics:
UnusedIncludes: Strict
MissingIncludes: Strict

12
.editorconfig Normal file
View File

@@ -0,0 +1,12 @@
root = true
[*]
charset = utf-8
end_of_line = lf
insert_final_newline = true
trim_trailing_whitespace = true
[Makefile]
indent_style = tab
indent_size = 8
tab_width = 8

View File

@@ -18,9 +18,9 @@ KERNEL_OBJ += $(patsubst kernel/%.asm, $(BUILD_DIR)/asm_%.o, $(KERNEL_ASM_SRC))
KLIBC_SRC = $(wildcard klibc/src/*.c) KLIBC_SRC = $(wildcard klibc/src/*.c)
KLIBC_OBJ = $(patsubst klibc/src/%.c, $(BUILD_DIR)/klibc/%.o, $(KLIBC_SRC)) KLIBC_OBJ = $(patsubst klibc/src/%.c, $(BUILD_DIR)/klibc/%.o, $(KLIBC_SRC))
.PHONY: all stage1 stage2 kernel compile-commands $(BUILD_DIR)/compile_commands.json run gdb clean clean-cross clean-all
all: $(DISK_IMG) all: $(DISK_IMG)
.PHONY: stage1 stage2 kernel run gdb clean
stage1: $(BUILD_DIR) stage1: $(BUILD_DIR)
$(AS) $(ASFLAGS) -o $(BUILD_DIR)/$@.o bootloader/$@.asm $(AS) $(ASFLAGS) -o $(BUILD_DIR)/$@.o bootloader/$@.asm
$(LD) -Ttext=0x7c00 -melf_i386 -o $(BUILD_DIR)/$@.elf $(BUILD_DIR)/$@.o $(LD) -Ttext=0x7c00 -melf_i386 -o $(BUILD_DIR)/$@.elf $(BUILD_DIR)/$@.o
@@ -57,6 +57,10 @@ $(BUILD_DIR):
mkdir -p $@ mkdir -p $@
mkdir -p $(BUILD_DIR)/klibc mkdir -p $(BUILD_DIR)/klibc
compile-commands: $(BUILD_DIR)/compile_commands.json
$(BUILD_DIR)/compile_commands.json: $(BUILD_DIR)
bear --output $@ -- make -B
run: run:
qemu-system-i386 -s -S $(DISK_IMG) qemu-system-i386 -s -S $(DISK_IMG)

View File

@@ -24,84 +24,3 @@ _start:
call load_kernel call load_kernel
jmp eax jmp eax
; ----------------------------------------------------------------------------
; ATA read sectors (LBA mode)
;
; sysv32 abi signature:
; void ata_lba_read(uint32_t lba, uint8_t nsect, void *addr);
; ----------------------------------------------------------------------------
ata_lba_read:
push ebp
mov ebp, esp
push ebx
push ecx
push edx
push edi
; Wait BSY=0 before proceeding to write the regs
.wait_rdy:
mov edx, 0x1F7
in al, dx
test al, 0x80
jnz .wait_rdy
mov eax, [ebp+8] ; arg #1 = LBA
mov cl, [ebp+12] ; arg #2 = # of sectors
mov edi, [ebp+16] ; arg #3 = buffer address
and eax, 0x0FFFFFFF
mov ebx, eax ; Save LBA in RBX
mov edx, 0x01F6 ; Port to send drive and bit 24 - 27 of LBA
shr eax, 24 ; Get bit 24 - 27 in al
or al, 11100000b ; Set bit 6 in al for LBA mode
out dx, al
mov edx, 0x01F2 ; Port to send number of sectors
mov al, cl ; Get number of sectors from CL
out dx, al
mov edx, 0x1F3 ; Port to send bit 0 - 7 of LBA
mov eax, ebx ; Get LBA from EBX
out dx, al
mov edx, 0x1F4 ; Port to send bit 8 - 15 of LBA
mov eax, ebx ; Get LBA from EBX
shr eax, 8 ; Get bit 8 - 15 in AL
out dx, al
mov edx, 0x1F5 ; Port to send bit 16 - 23 of LBA
mov eax, ebx ; Get LBA from EBX
shr eax, 16 ; Get bit 16 - 23 in AL
out dx, al
mov edx, 0x1F7 ; Command port
mov al, 0x20 ; Read with retry.
out dx, al
mov bl, cl ; Save # of sectors in BL
.wait_rdy2:
mov edx, 0x1F7
.do_wait_rdy2:
in al, dx
test al, 0x80 ; BSY?
jnz .do_wait_rdy2
test al, 0x8 ; DRQ?
jz .do_wait_rdy2
mov edx, 0x1F0 ; Data port, in and out
mov ecx, 256
rep insw ; in to [RDI]
dec bl ; are we...
jnz .wait_rdy2 ; ...done?
pop edi
pop edx
pop ecx
pop ebx
pop ebp
ret

View File

@@ -9,6 +9,4 @@ SECTIONS {
*(.bss*) *(.bss*)
*(COMMON) *(COMMON)
} }
read_buf = .;
} }

View File

@@ -1,11 +1,39 @@
#include <stddef.h>
#include <stdint.h> #include <stdint.h>
// ATA IO Ports
#define ATA_PRIMARY_DATA 0x1F0
#define ATA_PRIMARY_ERR_FEATURES 0x1F1
#define ATA_PRIMARY_SEC_COUNT 0x1F2
#define ATA_PRIMARY_LBA_LOW 0x1F3
#define ATA_PRIMARY_LBA_MID 0x1F4
#define ATA_PRIMARY_LBA_HIGH 0x1F5
#define ATA_PRIMARY_DRIVE_SEL 0x1F6
#define ATA_PRIMARY_COMM_STAT 0x1F7
// ATA Commands
#define ATA_CMD_READ_PIO 0x20
#define ATA_CMD_WRITE_PIO 0x30
// ELF Ident indexes // ELF Ident indexes
#define EI_NIDENT 16 #define EI_NIDENT 16
// Program header types // Program header types
#define PT_NULL 0 #define PT_NULL 0
#define PT_LOAD 1 #define PT_LOAD 1
// Disk sector size
#define SECTOR_SIZE 512
#define PH_PER_SECTOR (SECTOR_SIZE / sizeof(Elf32_Phdr))
// Kernel start LBA
#define KERN_START_SECT 5
// VGA
// Expects bios initialization for text mode (3), buffer at 0xb8000
#define VGA_ADDRESS 0xB8000
#define VGA_COLS 80
#define VGA_ROWS 25
// ELF Header (32-bit) // ELF Header (32-bit)
typedef struct { typedef struct {
@@ -37,82 +65,171 @@ typedef struct {
uint32_t p_align; uint32_t p_align;
} __attribute__((packed)) Elf32_Phdr; } __attribute__((packed)) Elf32_Phdr;
static inline uint8_t inb(uint16_t port)
{
uint8_t ret;
__asm__ volatile ("inb %1, %0"
: "=a"(ret)
: "Nd"(port));
return ret;
}
static inline void outb(uint16_t port, uint8_t val)
{
__asm__ volatile ("outb %0, %1"
:
: "a"(val), "Nd"(port));
}
static inline uint16_t inw(uint16_t port)
{
uint16_t ret;
__asm__ volatile ("inw %1, %0"
: "=a"(ret)
: "Nd"(port));
return ret;
}
static inline void ata_wait_bsy() {
while (inb(ATA_PRIMARY_COMM_STAT) & 0x80);
}
static inline void ata_wait_drq() {
while (!(inb(ATA_PRIMARY_COMM_STAT) & 0x08));
}
static void ata_read_sector(void *addr, uint32_t lba) {
ata_wait_bsy();
outb(ATA_PRIMARY_DRIVE_SEL, 0xE0 | ((lba >> 24) & 0x0F));
outb(ATA_PRIMARY_SEC_COUNT, 1);
outb(ATA_PRIMARY_LBA_LOW, (uint8_t)lba);
outb(ATA_PRIMARY_LBA_MID, (uint8_t)(lba >> 8));
outb(ATA_PRIMARY_LBA_HIGH, (uint8_t)(lba >> 16));
outb(ATA_PRIMARY_COMM_STAT, ATA_CMD_READ_PIO);
uint16_t* ptr = (uint16_t*)addr;
ata_wait_bsy();
ata_wait_drq();
for (int i = 0; i < 256; i++) {
*ptr++ = inw(ATA_PRIMARY_DATA);
}
}
static void ata_read_sectors(uint8_t *addr, uint32_t offset, uint32_t size)
{
// Reads are offset from the starting sector of the kernel
uint32_t lba = KERN_START_SECT + offset / SECTOR_SIZE;
uint32_t off = offset % 512;
uint8_t data[512];
while (size > 0) {
ata_read_sector(data, lba);
uint32_t copy = 512 - off;
if (copy > size) {
copy = size;
}
for (uint32_t i = 0; i < copy; i++) {
addr[i] = data[off + i];
}
addr += copy;
size -= copy;
lba++;
off = 0;
}
}
static void on_error(const char *msg)
{
uint16_t *ptr = (uint16_t *)VGA_ADDRESS;
// Clear
uint16_t val = 0x0f00 | (uint8_t)' ';
for (size_t i = 0; i < VGA_COLS * VGA_ROWS; i++) {
ptr[i] = val;
}
// Print error
for (size_t i = 0; msg[i]; i++) {
ptr[i] = 0xf00 | (uint8_t)msg[i];
}
// Halt
while (1) {
__asm__("hlt");
}
}
// Load an ELF executable into memory. // Load an ELF executable into memory.
static int elf_load(const void* data, void (*load_segment)(uint8_t *vaddr, uint32_t src, uint32_t size)) { // NOTE: Only 32-byte program headers are supported.
const Elf32_Ehdr* header = (const Elf32_Ehdr*)data; // Returns the entry point to the program.
const Elf32_Phdr* ph = (const Elf32_Phdr*)((uint8_t*)data + header->e_phoff); static void *elf_load(const void *data) {
const Elf32_Ehdr *header = (const Elf32_Ehdr*)data;
if (header->e_phentsize != sizeof(Elf32_Phdr)) {
// The bootloader only handles 32-byte program header entries
on_error("ERROR: Unsupported program header entry size, halting...");
}
// Buffer for the program headers
uint8_t file_buf[SECTOR_SIZE];
// Current file offset to the next program header
uint32_t file_offset = header->e_phoff;
for (int i = 0; i < header->e_phnum; i++) { for (int i = 0; i < header->e_phnum; i++) {
if (ph[i].p_type != PT_LOAD) // Check for sector boundary.
// Program headers are read in a sector at a time
// 512 / 32 = 16 PH per sector
if (i % PH_PER_SECTOR == 0) {
uint32_t count = (header->e_phnum - i) * sizeof(Elf32_Phdr);
if (count > SECTOR_SIZE) {
count = SECTOR_SIZE;
}
// Reads
ata_read_sectors(file_buf, file_offset, count);
file_offset += count;
}
// PH being processed currently, index mod 16 as headers
// are being loaded in sector by sector.
const Elf32_Phdr *ph = (const Elf32_Phdr *)file_buf + (i % PH_PER_SECTOR);
// Discard non-load segments
if (ph->p_type != PT_LOAD)
continue; continue;
uint32_t offset = ph[i].p_offset; // Load in the segment
uint32_t vaddr = ph[i].p_vaddr; uint32_t offset = ph->p_offset;
uint32_t filesz = ph[i].p_filesz; uint32_t filesz = ph->p_filesz;
uint32_t memsz = ph[i].p_memsz; uint32_t memsz = ph->p_memsz;
uint8_t *vaddr = (uint8_t *)ph->p_vaddr;
// Copy data segment ata_read_sectors(vaddr, offset, filesz);
//load_segment((uint8_t *)vaddr, offset, filesz);
load_segment((uint8_t *)vaddr, offset, filesz);
// Zero remaining BSS (if any) // Zero remaining BSS (if any)
if (memsz > filesz) { if (memsz > filesz) {
uint8_t* bss_start = (uint8_t*)(vaddr + filesz); uint8_t* bss_start = vaddr + filesz;
for (uint32_t j = 0; j < memsz - filesz; j++) { for (uint32_t j = 0; j < memsz - filesz; j++) {
bss_start[j] = 0; bss_start[j] = 0;
} }
} }
} }
return header->e_entry; // Return the entry point
} return (void *)header->e_entry;
#define KERN_START_SECT 5
#define MAX(a, b) ((a)>(b) ? (a) : (b))
extern void ata_lba_read(uint32_t lba, uint8_t nsect, void *addr);
extern uint8_t read_buf[];
static uint32_t
total_header_size(const Elf32_Ehdr *header) {
uint32_t phend = header->e_phoff + header->e_phentsize*header->e_phnum;
// Align to 512
return (phend + 511) & ~511;
}
static void read_sectors(uint8_t *vaddr, uint32_t offset, uint32_t size) {
// # of sectors to read
uint32_t rem_nsect = ((size + 511) & ~511) / 512;
// Current lba address, offset by the first sector already read
uint32_t lba = KERN_START_SECT + offset / 512;
// Max 255 sectors at a time
while (rem_nsect) {
uint8_t nsect = rem_nsect > 255 ? 255 : rem_nsect;
ata_lba_read(lba, nsect, vaddr);
vaddr += nsect * 512;
rem_nsect -= nsect;
lba += nsect;
}
} }
void *load_kernel(void) { void *load_kernel(void) {
// Read the first sector // ELF header buffer
ata_lba_read(KERN_START_SECT, 1, read_buf); uint8_t header_buf[SECTOR_SIZE];
const Elf32_Ehdr* header = (const Elf32_Ehdr*)read_buf; // Read the first sector (contains the ELF header)
ata_read_sector(header_buf, KERN_START_SECT);
// Remaining data size, subtract the first 512B already read // `elf_load()` returns the entry point
uint32_t rem = total_header_size(header) - 512; return elf_load(header_buf);
// Read the rest if necessary
if (rem)
read_sectors(read_buf+512, 512, rem);
elf_load(read_buf, read_sectors);
return (void *)header->e_entry;
} }

119
kernel/ata.c Normal file
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@@ -0,0 +1,119 @@
#include "ata.h"
#include "io.h"
#include "print.h"
#define ATA_TIMEOUT 100000
static inline void ata_delay(void) {
/* 400ns delay by reading alternate status */
inb(ATA_PRIMARY_CTRL);
inb(ATA_PRIMARY_CTRL);
inb(ATA_PRIMARY_CTRL);
inb(ATA_PRIMARY_CTRL);
}
bool ata_wait_ready(void) {
for (int i = 0; i < ATA_TIMEOUT; i++) {
uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
/* Must NOT be busy AND must be ready */
if (!(status & ATA_SR_BSY) && (status & ATA_SR_DRDY))
return true;
}
return false;
}
static bool ata_wait(uint8_t mask) {
for (int i = 0; i < ATA_TIMEOUT; i++) {
uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
/* If ERR is set, stop waiting and return failure */
if (status & ATA_SR_ERR) return false;
if (!(status & ATA_SR_BSY) && (status & mask))
return true;
}
return false;
}
bool ata_init(void) {
/* Select drive */
outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, ATA_MASTER);
ata_delay();
/* Check if drive exists */
uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
if (status == 0xFF || status == 0) return false;
outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_IDENTIFY);
ata_delay();
if (!ata_wait(ATA_SR_DRQ))
return false;
uint16_t identify[256];
for (int i = 0; i < 256; i++)
identify[i] = inw(ATA_PRIMARY_IO);
print_string("[ATA] Primary master detected\n");
return true;
}
bool ata_read_sector(uint32_t lba, uint8_t* buffer) {
if (!buffer) return false;
/* 1. Wait for drive to be ready for command */
if (!ata_wait_ready()) return false;
/* 2. Setup Task File (LBA28) */
outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, 0xE0 | ((lba >> 24) & 0x0F));
outb(ATA_PRIMARY_IO + ATA_REG_SECCOUNT0, 1);
outb(ATA_PRIMARY_IO + ATA_REG_LBA0, (uint8_t)(lba));
outb(ATA_PRIMARY_IO + ATA_REG_LBA1, (uint8_t)(lba >> 8));
outb(ATA_PRIMARY_IO + ATA_REG_LBA2, (uint8_t)(lba >> 16));
/* 3. Issue Read Command */
outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_READ_PIO);
/* 4. Wait for Data Request (DRQ) */
if (!ata_wait(ATA_SR_DRQ))
return false;
/* 5. Transfer data */
for (int i = 0; i < 256; i++) {
uint16_t data = inw(ATA_PRIMARY_IO);
buffer[i * 2] = data & 0xFF;
buffer[i * 2 + 1] = (data >> 8) & 0xFF;
}
ata_delay();
return true;
}
bool ata_write_sector(uint32_t lba, const uint8_t* buffer) {
if (!buffer) return false;
/* 1. Wait for drive to be ready for command */
if (!ata_wait_ready()) return false;
/* 2. Setup Task File */
outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, 0xE0 | ((lba >> 24) & 0x0F));
outb(ATA_PRIMARY_IO + ATA_REG_SECCOUNT0, 1);
outb(ATA_PRIMARY_IO + ATA_REG_LBA0, (uint8_t)(lba));
outb(ATA_PRIMARY_IO + ATA_REG_LBA1, (uint8_t)(lba >> 8));
outb(ATA_PRIMARY_IO + ATA_REG_LBA2, (uint8_t)(lba >> 16));
/* 3. Issue Write Command */
outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_WRITE_PIO);
/* 4. Wait for drive to request data */
if (!ata_wait(ATA_SR_DRQ))
return false;
/* 5. Transfer data */
for (int i = 0; i < 256; i++) {
uint16_t word = buffer[i * 2] | (buffer[i * 2 + 1] << 8);
outw(ATA_PRIMARY_IO, word);
}
ata_delay();
return true;
}

44
kernel/ata.h Normal file
View File

@@ -0,0 +1,44 @@
#ifndef ATA_H
#define ATA_H
#include <stdint.h>
#include <stdbool.h>
/* ATA I/O ports */
#define ATA_PRIMARY_IO 0x1F0
#define ATA_PRIMARY_CTRL 0x3F6
/* ATA registers */
#define ATA_REG_DATA 0x00
#define ATA_REG_ERROR 0x01
#define ATA_REG_FEATURES 0x01
#define ATA_REG_SECCOUNT0 0x02
#define ATA_REG_LBA0 0x03
#define ATA_REG_LBA1 0x04
#define ATA_REG_LBA2 0x05
#define ATA_REG_HDDEVSEL 0x06
#define ATA_REG_COMMAND 0x07
#define ATA_REG_STATUS 0x07
/* ATA commands */
#define ATA_CMD_READ_PIO 0x20
#define ATA_CMD_WRITE_PIO 0x30
#define ATA_CMD_IDENTIFY 0xEC
/* Status flags */
#define ATA_SR_BSY 0x80
#define ATA_SR_DRDY 0x40
#define ATA_SR_DRQ 0x08
#define ATA_SR_ERR 0x01
/* Drive select */
#define ATA_MASTER 0xA0
#define ATA_SLAVE 0xB0
/* Public API */
bool ata_init(void);
bool ata_read_sector(uint32_t lba, uint8_t* buffer);
bool ata_write_sector(uint32_t lba, const uint8_t* buffer);
bool ata_wait_ready(void);
#endif

View File

@@ -2,36 +2,106 @@
#include "serial.h" #include "serial.h"
#include "terminal.h" #include "terminal.h"
#include "utils.h" #include "utils.h"
#include "print.h"
void cpuid(uint32_t function, uint32_t *eax, uint32_t *ebx, uint32_t *ecx, uint32_t *edx) { void cpuid(uint32_t leaf, uint32_t *eax, uint32_t *ebx, uint32_t *ecx, uint32_t *edx) {
__asm__( __asm__(
"cpuid" "cpuid"
: "=a"(*eax), "=b"(*ebx), "=c"(*ecx), "=d"(*edx) : "=a"(*eax), "=b"(*ebx), "=c"(*ecx), "=d"(*edx)
: "a"(function) : "a"(leaf)
); );
} }
// Helper to print a labeled decimal value
void print_val(const char* label, uint32_t val) {
char buf[12];
utoa(val, buf, 10);
terminal_write(label);
terminal_write(buf);
terminal_write(" ");
}
// Safely check if CPUID is supported by attempting to flip bit 21 of EFLAGS
int check_cpuid_supported() {
uint32_t f1, f2;
__asm__ volatile (
"pushfl\n\t"
"pushfl\n\t"
"popl %0\n\t"
"movl %0, %1\n\t"
"xorl $0x200000, %0\n\t"
"pushl %0\n\t"
"popfl\n\t"
"pushfl\n\t"
"popl %0\n\t"
"popfl\n\t"
: "=&r" (f1), "=&r" (f2));
return ((f1 ^ f2) & 0x200000) != 0;
}
void identify_cpu() { void identify_cpu() {
if (!check_cpuid_supported()) {
terminal_write("CPUID not supported. Likely a 386 or early 486.\n");
return;
}
uint32_t eax, ebx, ecx, edx; uint32_t eax, ebx, ecx, edx;
char vendor[13]; char vendor[13];
// Leaf 0: Vendor String & Max Leaf
cpuid(0, &eax, &ebx, &ecx, &edx); cpuid(0, &eax, &ebx, &ecx, &edx);
uint32_t max_leaf = eax;
*(uint32_t *)&vendor[0] = ebx; *(uint32_t *)&vendor[0] = ebx;
*(uint32_t *)&vendor[4] = edx; *(uint32_t *)&vendor[4] = edx;
*(uint32_t *)&vendor[8] = ecx; *(uint32_t *)&vendor[8] = ecx;
vendor[12] = '\0'; vendor[12] = '\0';
terminal_write("CPU Vendor: "); terminal_write("Vendor: ");
terminal_write(vendor); terminal_write(vendor);
terminal_write("\n"); terminal_write("\n");
serial_write("CPU Vendor: "); // Leaf 1: Family, Model, Stepping
serial_write(vendor); if (max_leaf >= 1) {
serial_write("\n"); cpuid(1, &eax, &ebx, &ecx, &edx);
terminal_write("CPUID max leaf: "); uint32_t stepping = eax & 0xF;
print_hex(eax, false, false); // You must implement this (see below) uint32_t model = (eax >> 4) & 0xF;
terminal_write("\n"); uint32_t family = (eax >> 8) & 0xF;
uint32_t type = (eax >> 12) & 0x3;
// Handle Extended Family/Model (Required for Pentium 4 and newer)
if (family == 0xF) {
family += (eax >> 20) & 0xFF;
model += ((eax >> 16) & 0xF) << 4;
}
print_val("Family:", family);
print_val("Model:", model);
print_val("Step:", stepping);
terminal_write("\n");
}
// Leaf 2: Cache Descriptors
if (max_leaf >= 2) {
cpuid(2, &eax, &ebx, &ecx, &edx);
terminal_write("Cache Descriptors: ");
// Note: Leaf 2 returns a list of 1-byte descriptors in the registers.
// We look for common Intel ones:
uint32_t regs[4] = {eax, ebx, ecx, edx};
for (int i = 0; i < 4; i++) {
if (regs[i] & 0x80000000) continue; // Reserved bit
for (int j = 0; j < 4; j++) {
uint8_t desc = (regs[i] >> (j * 8)) & 0xFF;
if (desc == 0) continue;
// Example decoding for specific chips you mentioned:
if (desc == 0x06) terminal_write("8KB L1 I-Cache ");
if (desc == 0x0A) terminal_write("8KB L1 D-Cache ");
if (desc == 0x41) terminal_write("128KB L2 ");
if (desc == 0x43) terminal_write("512KB L2 ");
if (desc == 0x2C) terminal_write("32KB L1 D-Cache ");
}
}
terminal_write("\n");
}
} }

View File

@@ -2,8 +2,42 @@
#define CPU_H #define CPU_H
#include <stdint.h> #include <stdint.h>
#include <stdbool.h>
void cpuid(uint32_t function, uint32_t *eax, uint32_t *ebx, uint32_t *ecx, uint32_t *edx); // Specific Intel Model Definitions for your targets
#define INTEL_FAM4_486_DX 0x00 // Also 0x01
#define INTEL_FAM4_486_SX 0x02
#define INTEL_FAM4_486_DX2 0x03
#define INTEL_FAM4_486_DX4 0x08
#define INTEL_FAM5_PENTIUM 0x01 // P5
#define INTEL_FAM5_PENTIUM_MMX 0x04 // P55C
#define INTEL_FAM6_PENTIUM_PRO 0x01 // P6
#define INTEL_FAM6_PENTIUM_II 0x05 // Deschutes
#define INTEL_FAM6_PENTIUM_III 0x07 // Katmai/Coppermine
#define INTEL_FAM15_P4_WILLY 0x00 // Willamette
#define INTEL_FAM15_P4_NORTH 0x02 // Northwood
#define INTEL_FAM15_P4_PRES 0x03 // Prescott
typedef struct {
char vendor[13];
uint32_t family;
uint32_t model;
uint32_t stepping;
uint32_t type;
uint32_t max_leaf;
// Feature flags (optional, but very helpful later)
bool has_fpu;
bool has_mmx;
bool has_sse;
} cpu_info_t;
// Function Prototypes
void cpuid(uint32_t leaf, uint32_t *eax, uint32_t *ebx, uint32_t *ecx, uint32_t *edx);
bool cpu_check_cpuid_support(void);
void identify_cpu(void); void identify_cpu(void);
// Helper to get the current CPU info after identification
cpu_info_t* cpu_get_info(void);
#endif // CPU_H #endif // CPU_H

View File

@@ -1,36 +1,80 @@
#include <string.h>
#include "display.h" #include "display.h"
#include "io.h" // Include your I/O header for port access #include "io.h"
#include "vga.h" #include "vga.h"
// Initialize the display // Initialize the display
void init_display(void) { void init_display(void) {
// Initialize VGA settings, if necessary // Initialize the VGA driver. This typically sets up the 80x25 text mode,
// This could involve setting up the VGA mode, etc. // clears the screen, and sets the cursor.
set_display_mode(0x13); // Example: Set to 320x200 256-color mode vga_init();
} }
// Enumerate connected displays // Enumerate connected displays
void enumerate_displays(void) { void enumerate_displays(void) {
// This is a simplified example. Actual enumeration may require // This function is often a complex operation in a real driver.
// reading from specific VGA registers or using BIOS interrupts. // In this simplified kernel/VGA text mode environment, we use printf
// to output a message and rely on the fact that VGA is present.
// For demonstration, we will just print a message // Clear the display before printing a message
// In a real driver, you would check the VGA registers vga_clear(vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK));
// to determine connected displays.
clear_display(); // Output a simplified enumeration message
// Here you would typically read from VGA registers to find connected displays vga_printf("Display: Standard VGA Text Mode (80x25) Detected.\n");
// For example, using inb() to read from VGA ports
// In a real driver, you would use inb() and outb() with specific VGA ports
// to read information (e.g., from the CRTC registers 0x3D4/0x3D5)
// to check for display presence or configuration.
} }
// Set the display mode // Set the display mode
// NOTE: Setting arbitrary VGA modes (like 0x13 for 320x200) is very complex
// and requires writing hundreds of register values, often done via BIOS in
// real mode. Since we are in protected mode and have a simple text driver,
// this function is kept simple or treated as a placeholder for full mode changes.
void set_display_mode(uint8_t mode) { void set_display_mode(uint8_t mode) {
// Set the VGA mode by writing to the appropriate registers // Check if the requested mode is a known mode (e.g., VGA Text Mode 3)
outb(VGA_PORT, mode); // Example function to write to a port // For this example, we simply acknowledge the call.
// A true mode set would involve complex register sequencing.
// The provided vga.c is a Text Mode driver, so a graphical mode set
// like 0x13 (320x200 256-color) would break the existing vga_printf functionality.
// A simplified text-mode-specific response:
if (mode == 0x03) { // Mode 3 is standard 80x25 text mode
vga_printf("Display mode set to 80x25 Text Mode (Mode 0x03).\n");
vga_init(); // Re-initialize the text mode
} else {
// Simple I/O example based on the original structure (Caution: Incomplete for full mode set)
outb(VGA_PORT, mode); // Example function to write to a port
vga_printf("Attempting to set display mode to 0x%x. (Warning: May break current display)\n", mode);
}
} }
// Clear the display // Clear the display
void clear_display(void) { void clear_display(void) {
// Clear the display by filling it with a color // Use the VGA driver's clear function, typically clearing to black on light grey
// This is a placeholder for actual clearing logic // or black on black. We'll use the black on light grey from vga_init for consistency.
// You would typically write to video memory here vga_clear(vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_LIGHT_GREY));
// Reset cursor to 0, 0
vga_set_cursor_position(0, 0);
}
// Helper function to write a string
void display_write_string(const char* str) {
// Use the VGA driver's string writing function
vga_write_string(str, strlen(str));
}
// Helper function to print a formatted string
void display_printf(const char* format, ...) {
// Use the VGA driver's printf function
va_list args;
va_start(args, format);
// The vga_printf function already handles the va_list internally,
// so we can just call it directly.
vga_printf(format, args);
va_end(args);
} }

View File

@@ -2,13 +2,21 @@
#define DISPLAY_H #define DISPLAY_H
#include <stdint.h> #include <stdint.h>
#include "vga.h" // Include VGA functions
#define VGA_PORT 0x3C0 // Base port for VGA #define VGA_PORT 0x3C0 // Base port for VGA (Often used for general control, though 0x3D4/0x3D5 are used for cursor)
// Function prototypes // Function prototypes
void init_display(void); void init_display(void);
void enumerate_displays(void); void enumerate_displays(void);
void set_display_mode(uint8_t mode); void set_display_mode(uint8_t mode); // In this context, modes are typically BIOS or VESA modes, which are complex.
// We'll treat this as a placeholder/simple mode call.
void clear_display(void); void clear_display(void);
// New function to write a string using the VGA driver
void display_write_string(const char* str);
// New function to print a formatted string using the VGA driver
void display_printf(const char* format, ...);
#endif // DISPLAY_H #endif // DISPLAY_H

View File

@@ -15,9 +15,16 @@ static uint8_t g_sector_buffer[FAT12_SECTOR_SIZE];
static int k_memcmp(const void *s1, const void *s2, uint32_t n) { static int k_memcmp(const void *s1, const void *s2, uint32_t n) {
const uint8_t *p1 = (const uint8_t *)s1; const uint8_t *p1 = (const uint8_t *)s1;
const uint8_t *p2 = (const uint8_t *)s2; const uint8_t *p2 = (const uint8_t *)s2;
for (uint32_t i = 0; i < n; i++) { for (uint32_t i = 0; i < n; i++) {
if (p1[i] != p2[i]) return p1[i] - p2[i]; if (p1[i] != p2[i]) {
// Correct way to return the difference:
// If p1[i] > p2[i], returns positive.
// If p1[i] < p2[i], returns negative.
return (int)p1[i] - (int)p2[i];
}
} }
return 0; return 0;
} }
@@ -182,3 +189,8 @@ uint32_t fat12_read(file_t *file, uint8_t *buffer, uint32_t bytes_to_read) {
return total_read; return total_read;
} }
int disk_read_sector(uint32_t lba, uint8_t *buffer) {
// For now, do nothing and return success
return 0;
}

View File

@@ -58,7 +58,7 @@ typedef struct {
// You must implement this in your disk driver (e.g., floppy.c) // You must implement this in your disk driver (e.g., floppy.c)
// Returns 0 on success, non-zero on error. // Returns 0 on success, non-zero on error.
extern int disk_read_sector(uint32_t lba, uint8_t *buffer); int disk_read_sector(uint32_t lba, uint8_t *buffer);
void fat12_init(); void fat12_init();
file_t fat12_open(const char *filename); file_t fat12_open(const char *filename);

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@@ -0,0 +1,66 @@
#include "gui.h"
#include "vga.h" // VGA functions for drawing and clearing screen
#include "framebuffer.h" // For pixel manipulation if needed
// Initialize the GUI (could set up any global state or variables here)
void gui_init(void) {
// Clear the screen with black or any color
gui_clear(vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_WHITE));
}
// Draw a window (simple rectangle with a title)
void gui_draw_window(gui_window_t* window) {
// Draw the window's border
for (uint32_t y = 0; y < window->height; ++y) {
for (uint32_t x = 0; x < window->width; ++x) {
// Check if we are at the border
if (x == 0 || y == 0 || x == window->width - 1 || y == window->height - 1) {
vga_put_entry_at('#', vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK), window->x + x, window->y + y);
} else {
// Fill the inside of the window
vga_put_entry_at(' ', vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_BLACK), window->x + x, window->y + y);
}
}
}
// Draw the title at the top
if (window->title) {
size_t i = 0;
while (window->title[i] != '\0' && i < window->width - 2) {
vga_put_entry_at(window->title[i], vga_entry_color(VGA_COLOR_WHITE, VGA_COLOR_BLACK), window->x + i + 1, window->y);
i++;
}
}
}
// Draw a button (a simple rectangle with text in the middle)
void gui_draw_button(gui_button_t* button) {
for (uint32_t y = 0; y < button->height; ++y) {
for (uint32_t x = 0; x < button->width; ++x) {
// Check if we are at the border
if (x == 0 || y == 0 || x == button->width - 1 || y == button->height - 1) {
vga_put_entry_at('#', vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK), button->x + x, button->y + y);
} else {
// Fill the inside of the button
vga_put_entry_at(' ', vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_BLACK), button->x + x, button->y + y);
}
}
}
// Draw the label in the center of the button
size_t label_len = 0;
while (button->label[label_len] != '\0') {
label_len++;
}
size_t start_x = button->x + (button->width - label_len) / 2;
size_t start_y = button->y + (button->height - 1) / 2;
for (size_t i = 0; i < label_len; ++i) {
vga_put_entry_at(button->label[i], vga_entry_color(VGA_COLOR_WHITE, VGA_COLOR_BLACK), start_x + i, start_y);
}
}
// Clear the screen with a color
void gui_clear(uint32_t color) {
vga_clear(color); // Just clear the VGA screen with a solid color
}

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@@ -0,0 +1,34 @@
#ifndef GUI_H
#define GUI_H
#include <stdint.h>
#include <stddef.h>
#define GUI_WINDOW_WIDTH 80
#define GUI_WINDOW_HEIGHT 25
#define GUI_BUTTON_WIDTH 10
#define GUI_BUTTON_HEIGHT 3
// Window structure
typedef struct {
uint32_t x, y;
uint32_t width, height;
uint32_t color; // Background color
const char* title;
} gui_window_t;
// Button structure
typedef struct {
uint32_t x, y;
uint32_t width, height;
uint32_t color; // Background color
const char* label;
} gui_button_t;
// Function prototypes for GUI elements
void gui_init(void);
void gui_draw_window(gui_window_t* window);
void gui_draw_button(gui_button_t* button);
void gui_clear(uint32_t color);
#endif // GUI_H

65
kernel/hid.c Normal file
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@@ -0,0 +1,65 @@
#include "hid.h"
#include "usb.h"
#include "mouse.h"
#include "keyboard.h"
#include "print.h"
#include <stdint.h>
#include <stdbool.h>
// Global variables
static bool hid_initialized = false;
void hid_init(void) {
if (hid_initialized) return;
hid_initialized = true;
// Initialize keyboard and mouse HID handling
keyboard_init();
// Assume USB mouse has been initialized and is connected.
usb_hid_init(); // Initializes USB HID for both keyboard and mouse
}
void hid_process_report(uint8_t* report, uint8_t length) {
// Process the HID report based on its type
if (length == 8) { // Assuming a standard 8-byte report for HID keyboard
keyboard_hid_report_t* k_report = (keyboard_hid_report_t*) report;
hid_process_keyboard_report(k_report);
} else if (length == 3) { // Assuming a standard 3-byte report for HID mouse
mouse_hid_report_t* m_report = (mouse_hid_report_t*) report;
hid_process_mouse_report(m_report);
}
}
// Handle HID keyboard report
void hid_process_keyboard_report(const keyboard_hid_report_t* report) {
// Iterate over the keycodes and process key presses
for (int i = 0; i < 6; i++) {
uint8_t keycode = report->keycodes[i];
if (keycode != 0) {
char key = scancode_map[keycode];
if (key) {
keyboard_buffer_add(key);
}
}
}
}
// Handle HID mouse report
void hid_process_mouse_report(const mouse_hid_report_t* report) {
// Process mouse movement and button clicks
mouse_data.x += report->x;
mouse_data.y += report->y;
mouse_data.left_button = (report->buttons & 0x01) != 0;
mouse_data.right_button = (report->buttons & 0x02) != 0;
print_hex((uint32_t)mouse_data.x, 1, 1);
print_hex((uint32_t)mouse_data.y, 1, 1);
print_hex((uint32_t)report->buttons, 1, 1);
}
// Parse the HID descriptor (for parsing USB HID device descriptors)
bool hid_parse_descriptor(uint8_t* descriptor, uint32_t length) {
// HID descriptors are defined in the USB HID specification, we'll need to parse them here.
// For now, just return true assuming we have a valid descriptor.
return true;
}

46
kernel/hid.h Normal file
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@@ -0,0 +1,46 @@
#ifndef HID_H
#define HID_H
#include <stdint.h>
#include <stdbool.h>
// HID Report types
#define HID_REPORT_INPUT 0x01
#define HID_REPORT_OUTPUT 0x02
#define HID_REPORT_FEATURE 0x03
// HID usage page constants (USB HID)
#define HID_USAGE_PAGE_GENERIC 0x01
#define HID_USAGE_KEYBOARD 0x06
#define HID_USAGE_MOUSE 0x02
// HID keyboard and mouse data
typedef struct {
uint8_t modifier; // Modifier keys (shift, ctrl, alt, etc.)
uint8_t reserved; // Reserved byte
uint8_t keycodes[6]; // Keycodes for keys pressed
} keyboard_hid_report_t;
typedef struct {
uint8_t buttons; // Mouse buttons (bitwise: 0x01 = left, 0x02 = right, 0x04 = middle)
int8_t x; // X axis movement
int8_t y; // Y axis movement
int8_t wheel; // Mouse wheel
} mouse_hid_report_t;
// Initialize the HID subsystem
void hid_init(void);
// Process an incoming HID report
void hid_process_report(uint8_t* report, uint8_t length);
// Process HID keyboard report
void hid_process_keyboard_report(const keyboard_hid_report_t* report);
// Process HID mouse report
void hid_process_mouse_report(const mouse_hid_report_t* report);
// USB HID report descriptor parsing
bool hid_parse_descriptor(uint8_t* descriptor, uint32_t length);
#endif // HID_H

View File

@@ -1,7 +1,7 @@
#ifndef IRQ_H #ifndef IRQ_H
#define IRQ_H #define IRQ_H
#include "types.h" #include <stdint.h>
void irq_remap(void); void irq_remap(void);
void irq_install(void); void irq_install(void);

View File

@@ -1,3 +1,4 @@
#include <stdbool.h>
#include "terminal.h" #include "terminal.h"
#include "serial.h" #include "serial.h"
#include "isr.h" #include "isr.h"

View File

@@ -2,64 +2,91 @@
#include "io.h" #include "io.h"
#include "isr.h" #include "isr.h"
#include "terminal.h" #include "terminal.h"
#include <stddef.h>
#define KEYBOARD_DATA_PORT 0x60 #define KEYBOARD_DATA_PORT 0x60
#define KEY_BUFFER_SIZE 256 #define KEY_BUFFER_SIZE 256
static char key_buffer[KEY_BUFFER_SIZE]; // Use volatile so the compiler knows these change inside interrupts
static uint8_t buffer_head = 0; // Write position (interrupt) static volatile char key_buffer[KEY_BUFFER_SIZE];
static uint8_t buffer_tail = 0; // Read position (get_char) static volatile uint8_t buffer_head = 0;
static uint8_t buffer_count = 0; static volatile uint8_t buffer_tail = 0;
static uint8_t buffer_index = 0; static volatile uint8_t buffer_count = 0;
// Basic US QWERTY keymap (scancode to ASCII) // Exported map: Removed 'static' so hid.c can reference it if needed
static const char scancode_map[128] = { const char scancode_map[128] = {
0, 27, '1', '2', '3', '4', '5', '6', '7', '8', // 0x00 - 0x09 0, 27, '1', '2', '3', '4', '5', '6', '7', '8',
'9', '0', '-', '=', '\b', '\t', 'q', 'w', 'e', 'r', // 0x0A - 0x13 '9', '0', '-', '=', '\b', '\t', 'q', 'w', 'e', 'r',
't', 'y', 'z', 'u', 'i', 'o', 'p', '[', ']', '\n', // 0x14 - 0x1D 't', 'y', 'u', 'i', 'o', 'p', '[', ']', '\n', 0,
0, 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', // 0x1E - 0x27 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
';', '\'', '`', 0, '\\', 'x', 'c', 'v', 'b', // 0x28 - 0x31 '\'', '`', 0, '\\', 'z', 'x', 'c', 'v', 'b', 'n',
'n', 'm', ',', '.', '/', 0, '*', 0, ' ', 0, // 0x32 - 0x3B 'm', ',', '.', '/', 0, '*', 0, ' ', 0
// rest can be filled as needed
}; };
// Interrupt handler for IRQ1 /**
void keyboard_callback(void) { * Shared function used by both PS/2 (callback) and USB (hid.c)
uint8_t scancode = inb(KEYBOARD_DATA_PORT); * This fixes the "undefined reference to keyboard_buffer_add" error.
*/
if (scancode & 0x80) return; // Ignore key release void keyboard_buffer_add(char c) {
char c = scancode_map[scancode];
if (!c) return; if (!c) return;
uint8_t next_head = (buffer_head + 1) % KEY_BUFFER_SIZE; uint8_t next_head = (buffer_head + 1) % KEY_BUFFER_SIZE;
// Drop key if buffer full // If buffer is full, we must drop the key
if (next_head == buffer_tail) return; if (next_head == buffer_tail) {
return;
}
key_buffer[buffer_head] = c; key_buffer[buffer_head] = c;
buffer_head = next_head; buffer_head = next_head;
buffer_count++; buffer_count++;
// Echo to terminal
terminal_putchar(c); terminal_putchar(c);
} }
void keyboard_init() { /**
register_interrupt_handler(33, keyboard_callback); // IRQ1 = int 33 (0x21) * Hardware Interrupt Handler for PS/2
*/
void keyboard_callback(void) {
uint8_t scancode = inb(KEYBOARD_DATA_PORT);
// Ignore break codes (key release)
if (scancode & 0x80) return;
char c = scancode_map[scancode];
keyboard_buffer_add(c);
} }
// Blocking read (returns one char) void keyboard_init(void) {
buffer_head = 0;
buffer_tail = 0;
buffer_count = 0;
// IRQ1 is usually mapped to IDT entry 33
register_interrupt_handler(33, keyboard_callback);
}
/**
* Blocking read with a safe HLT to prevent CPU 100% usage
*/
char keyboard_get_char(void) { char keyboard_get_char(void) {
while (buffer_count == 0) {
__asm__ __volatile__("hlt"); // Better than busy loop
}
char c; char c;
__asm__ __volatile__("cli");
c = key_buffer[buffer_tail];
buffer_tail = (buffer_tail + 1) % KEY_BUFFER_SIZE;
buffer_count--;
__asm__ __volatile__("sti");
return c; while (1) {
__asm__ __volatile__("cli"); // Disable interrupts to check buffer_count safely
if (buffer_count > 0) {
c = key_buffer[buffer_tail];
buffer_tail = (buffer_tail + 1) % KEY_BUFFER_SIZE;
buffer_count--;
__asm__ __volatile__("sti"); // Re-enable interrupts after reading
return c;
}
/* * IMPORTANT: 'sti' followed by 'hlt' is guaranteed by x86
* to execute 'hlt' BEFORE the next interrupt can trigger.
* This prevents the race condition hang.
*/
__asm__ __volatile__("sti; hlt");
}
} }

View File

@@ -1,7 +1,12 @@
#ifndef KEYBOARD_H #ifndef KEYBOARD_H
#define KEYBOARD_H #define KEYBOARD_H
#include <stdint.h>
void keyboard_init(void); void keyboard_init(void);
char keyboard_get_char(void); // Blocking read from buffer void keyboard_buffer_add(char c);
char keyboard_get_char(void);
extern const char scancode_map[128];
#endif #endif

View File

@@ -5,7 +5,7 @@
#include <stdbool.h> #include <stdbool.h>
// Mouse buffer // Mouse buffer
static mouse_data_t mouse_data; mouse_data_t mouse_data;
// Read USB mouse data // Read USB mouse data
mouse_data_t usb_read_mouse(void) { mouse_data_t usb_read_mouse(void) {

View File

@@ -12,6 +12,8 @@ typedef struct {
bool right_button; bool right_button;
} mouse_data_t; } mouse_data_t;
extern mouse_data_t mouse_data;
// Function declarations for USB 1.x HID mouse support // Function declarations for USB 1.x HID mouse support
bool usb_mouse_init(void); bool usb_mouse_init(void);
bool usb_mouse_detected(void); bool usb_mouse_detected(void);

View File

@@ -1,21 +1,17 @@
#include "paging.h"
#include "io.h"
#include <stdint.h> #include <stdint.h>
#include <stddef.h> #include <string.h>
#include "io.h"
#include "paging.h"
page_directory_entry_t *page_directory = (page_directory_entry_t *)0x200000; page_directory_entry_t *page_directory = (page_directory_entry_t *)0x200000;
page_table_entry_t *page_table = (page_table_entry_t *)0x201000; page_table_entry_t *page_table = (page_table_entry_t *)0x201000;
page_table_entry_t *heap_page_table = (page_table_entry_t *)0x202000;
// Helper function to set up the page directory entry // Helper function to set up the page directory entry
void set_page_directory(page_directory_entry_t *dir) { void set_page_directory(page_directory_entry_t *dir) {
for (int i = 0; i < PAGE_DIRECTORY_SIZE; i++) { // Set first PDE
dir[i].present = 0;
}
dir[0].present = 1; dir[0].present = 1;
dir[0].rw = 1; dir[0].rw = 1;
dir[0].user = 0; dir[0].addr = (uint32_t)page_table >> 12;
dir[0].frame = (uint32_t)page_table >> 12;
} }
// Helper function to set up the page table entry // Helper function to set up the page table entry
@@ -23,12 +19,8 @@ void set_page_table(page_table_entry_t *table) {
for (int i = 0; i < PAGE_TABLE_SIZE; i++) { for (int i = 0; i < PAGE_TABLE_SIZE; i++) {
// Set up page table entries with identity mapping // Set up page table entries with identity mapping
table[i].present = 1; table[i].present = 1;
table[i].rw = 1; // Read/Write table[i].rw = 1; // Read/Write
table[i].user = 0; // Kernel mode table[i].addr = i; // Identity mapping
table[i].write_through = 0;
table[i].cache_disabled = 0;
table[i].accessed = 0;
table[i].frame = i; // Identity mapping
} }
} }
@@ -47,26 +39,13 @@ void enable_paging() {
// Initialize paging: set up the page directory and enable paging // Initialize paging: set up the page directory and enable paging
void paging_init() { void paging_init() {
// Zero out the tables
memset(page_directory, 0x00, PAGE_DIRECTORY_SIZE * sizeof *page_directory);
memset(page_table, 0x00, PAGE_TABLE_SIZE * sizeof *page_table);
// Set up identity-mapped page directory + table // Set up identity-mapped page directory + table
set_page_directory(page_directory); set_page_directory(page_directory);
set_page_table(page_table); set_page_table(page_table);
// === Set up heap mapping at 0xC0100000 ===
for (int i = 0; i < PAGE_TABLE_SIZE; i++) {
heap_page_table[i].present = 1;
heap_page_table[i].rw = 1;
heap_page_table[i].user = 0;
heap_page_table[i].write_through = 0;
heap_page_table[i].cache_disabled = 0;
heap_page_table[i].accessed = 0;
heap_page_table[i].frame = (256 + i); // Start physical heap at 1MB (256*4KB = 1MB)
}
// Index 772 = 0xC0100000 / 4MB
page_directory[772].present = 1;
page_directory[772].rw = 1;
page_directory[772].user = 0;
page_directory[772].frame = (uint32_t)heap_page_table >> 12;
enable_paging(); enable_paging();
} }

View File

@@ -10,31 +10,31 @@
// Page Directory and Page Table structure // Page Directory and Page Table structure
typedef struct { typedef struct {
uint32_t present : 1; // Present bit (1: page is present in memory) uint32_t present : 1; // Present bit (1: page is present in memory)
uint32_t rw : 1; // Read-Write bit (1: page is read-write) uint32_t rw : 1; // Read-Write bit (1: page is read-write)
uint32_t user : 1; // User-supervisor bit (1: user mode access) uint32_t user : 1; // User-supervisor bit (1: user mode access)
uint32_t write_through : 1; // Write-through cache uint32_t write_through : 1; // Write-through cache
uint32_t cache_disabled : 1; // Cache disabled uint32_t cache_disabled : 1; // Cache disabled
uint32_t accessed : 1; // Accessed bit uint32_t accessed : 1; // Accessed bit
uint32_t reserved : 1; // Reserved bit uint32_t dirty : 1; // Dirty bit
uint32_t page_size : 1; // Page size (0: 4KB, 1: 4MB) uint32_t attribute : 1; // Page size (0: 4KB, 1: 4MB)
uint32_t global : 1; // Global page (can be used across different processes) uint32_t global : 1; // Global page (can be used across different processes)
uint32_t available : 3; // Available bits for the system uint32_t reserved : 3; // Unused
uint32_t frame : 20; // Frame address (physical address) uint32_t addr : 20; // Page frame address (physical address)
} __attribute__((packed)) page_table_entry_t; } __attribute__((packed)) page_table_entry_t;
// Define page directory entry // Define page directory entry
typedef struct { typedef struct {
uint32_t present : 1; uint32_t present : 1; // Present bit (1: PTE is present in memory)
uint32_t rw : 1; uint32_t rw : 1; // Read-Write bit (1: pages are read-write)
uint32_t user : 1; uint32_t user : 1; // User-supervisor bit (1: user mode access)
uint32_t write_through : 1; uint32_t write_through : 1; // Write-through cache
uint32_t cache_disabled : 1; uint32_t cache_disabled : 1; // Cache disabled
uint32_t accessed : 1; uint32_t accessed : 1; // Accessed bit
uint32_t reserved : 1; uint32_t available : 1; // Unused
uint32_t zero : 5; // Must be zero for page directory uint32_t page_size : 1; // Page size (0: 4KB, 1: 4MB)
uint32_t reserved_2 : 7; // Reserved bits uint32_t available_2 : 4; // Unused
uint32_t frame : 20; // Frame address of the page table uint32_t addr : 20; // Page table address
} __attribute__((packed)) page_directory_entry_t; } __attribute__((packed)) page_directory_entry_t;
extern page_directory_entry_t *page_directory; extern page_directory_entry_t *page_directory;

109
kernel/pci.c Normal file
View File

@@ -0,0 +1,109 @@
#include "pci.h"
#include "io.h"
/* --- Configuration Access Functions --- */
uint32_t pci_config_read_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset) {
uint32_t address = (uint32_t)((uint32_t)1 << 31) |
((uint32_t)bus << 16) |
((uint32_t)slot << 11) |
((uint32_t)func << 8) |
(offset & 0xFC);
outl(PCI_CONFIG_ADDRESS, address);
return inl(PCI_CONFIG_DATA);
}
void pci_config_write_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset, uint32_t data) {
uint32_t address = (uint32_t)((uint32_t)1 << 31) |
((uint32_t)bus << 16) |
((uint32_t)slot << 11) |
((uint32_t)func << 8) |
(offset & 0xFC);
outl(PCI_CONFIG_ADDRESS, address);
outl(PCI_CONFIG_DATA, data);
}
/* To read a word or byte, we read the Dword and shift/mask */
uint16_t pci_config_read_word(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset) {
uint32_t dword = pci_config_read_dword(bus, slot, func, offset);
return (uint16_t)((dword >> ((offset & 2) * 8)) & 0xFFFF);
}
uint8_t pci_config_read_byte(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset) {
uint32_t dword = pci_config_read_dword(bus, slot, func, offset);
return (uint8_t)((dword >> ((offset & 3) * 8)) & 0xFF);
}
/* --- BAR Decoding Logic --- */
pci_bar_t pci_get_bar(uint8_t bus, uint8_t slot, uint8_t func, uint8_t bar_index) {
pci_bar_t bar = {0};
uint8_t offset = PCI_REG_BAR0 + (bar_index * 4);
uint32_t initial_val = pci_config_read_dword(bus, slot, func, offset);
// The Size Masking Trick
pci_config_write_dword(bus, slot, func, offset, 0xFFFFFFFF);
uint32_t mask = pci_config_read_dword(bus, slot, func, offset);
pci_config_write_dword(bus, slot, func, offset, initial_val); // Restore
if (initial_val & 0x1) {
// I/O Space BAR
bar.is_io = true;
bar.base_address = initial_val & 0xFFFFFFFC;
bar.size = ~(mask & 0xFFFFFFFC) + 1;
} else {
// Memory Space BAR
bar.is_io = false;
bar.base_address = initial_val & 0xFFFFFFF0;
bar.is_prefetchable = (initial_val & 0x8) != 0;
bar.size = ~(mask & 0xFFFFFFF0) + 1;
}
return bar;
}
/* --- Enumeration and Discovery --- */
void pci_check_function(uint8_t bus, uint8_t slot, uint8_t func) {
uint16_t vendor_id = pci_config_read_word(bus, slot, func, PCI_REG_VENDOR_ID);
if (vendor_id == 0xFFFF) return;
uint16_t device_id = pci_config_read_word(bus, slot, func, PCI_REG_DEVICE_ID);
uint8_t class_code = pci_config_read_byte(bus, slot, func, PCI_REG_CLASS);
/* Optional: Set Master Latency Timer if it is 0.
A value of 32 (0x20) or 64 (0x40) is typical.
*/
uint8_t latency = pci_config_read_byte(bus, slot, func, PCI_REG_LATENCY_TIMER);
if (latency == 0) {
// pci_config_write_byte would be needed here, or write a dword with the byte modified
uint32_t reg_0c = pci_config_read_dword(bus, slot, func, 0x0C);
reg_0c |= (0x20 << 8); // Set latency to 32
pci_config_write_dword(bus, slot, func, 0x0C, reg_0c);
}
// Replace with your kernel's print/logging function
// printf("Found PCI Device: %x:%x Class: %x at %d:%d:%d\n", vendor_id, device_id, class_code, bus, slot, func);
}
void pci_init(void) {
for (uint16_t bus = 0; bus < 256; bus++) {
for (uint8_t slot = 0; slot < 32; slot++) {
// Check Function 0 first
uint16_t vendor = pci_config_read_word(bus, slot, 0, PCI_REG_VENDOR_ID);
if (vendor == 0xFFFF) continue;
pci_check_function(bus, slot, 0);
// Check if this is a multi-function device
uint8_t header_type = pci_config_read_byte(bus, slot, 0, PCI_REG_HEADER_TYPE);
if (header_type & 0x80) {
// Check functions 1-7
for (uint8_t func = 1; func < 8; func++) {
pci_check_function(bus, slot, func);
}
}
}
}
}

60
kernel/pci.h Normal file
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@@ -0,0 +1,60 @@
#ifndef PCI_H
#define PCI_H
#include <stdint.h>
#include <stdbool.h>
/* I/O Ports for PCI Configuration Mechanism #1 */
#define PCI_CONFIG_ADDRESS 0xCF8
#define PCI_CONFIG_DATA 0xCFC
/* Common PCI Configuration Register Offsets */
#define PCI_REG_VENDOR_ID 0x00
#define PCI_REG_DEVICE_ID 0x02
#define PCI_REG_COMMAND 0x04
#define PCI_REG_STATUS 0x06
#define PCI_REG_REVISION_ID 0x08
#define PCI_REG_PROG_IF 0x09
#define PCI_REG_SUBCLASS 0x0A
#define PCI_REG_CLASS 0x0B
#define PCI_REG_CACHE_LINE_SIZE 0x0C
#define PCI_REG_LATENCY_TIMER 0x0D
#define PCI_REG_HEADER_TYPE 0x0E
#define PCI_REG_BIST 0x0F
#define PCI_REG_BAR0 0x10
#define PCI_REG_BAR1 0x14
#define PCI_REG_BAR2 0x18
#define PCI_REG_BAR3 0x1C
#define PCI_REG_BAR4 0x20
#define PCI_REG_BAR5 0x24
#define PCI_REG_INTERRUPT_LINE 0x3C
typedef struct {
uint32_t base_address;
uint32_t size;
bool is_io;
bool is_prefetchable; // Only for Memory BARs
} pci_bar_t;
typedef struct {
uint8_t bus;
uint8_t device;
uint8_t function;
uint16_t vendor_id;
uint16_t device_id;
uint8_t class_code;
uint8_t subclass;
uint8_t interrupt_line;
} pci_dev_t;
/* Function Prototypes */
uint32_t pci_config_read_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset);
void pci_config_write_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset, uint32_t data);
uint16_t pci_config_read_word(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset);
uint8_t pci_config_read_byte(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset);
pci_bar_t pci_get_bar(uint8_t bus, uint8_t slot, uint8_t func, uint8_t bar_index);
void pci_init(void);
#endif

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@@ -1,7 +1,7 @@
#ifndef PRINT_H #ifndef PRINT_H
#define PRINT_H #define PRINT_H
#include "types.h" #include <stdint.h>
void print_string(const char *str); void print_string(const char *str);
void my_printf(const char *format, ...); void my_printf(const char *format, ...);

107
kernel/ps2.c Normal file
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@@ -0,0 +1,107 @@
#include "ps2.h"
#include "io.h"
/* --- Controller Synchronization --- */
// Wait until the controller is ready to receive a byte
static void ps2_wait_write() {
while (inb(PS2_STATUS_REG) & PS2_STATUS_INPUT);
}
// Wait until the controller has a byte for us to read
static void ps2_wait_read() {
while (!(inb(PS2_STATUS_REG) & PS2_STATUS_OUTPUT));
}
/* --- Initialization --- */
void ps2_write_device(uint8_t command) {
ps2_wait_write();
outb(PS2_DATA_PORT, command);
}
void ps2_write_mouse(uint8_t data) {
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_WRITE_MOUSE); // "Next byte goes to mouse"
ps2_wait_write();
outb(PS2_DATA_PORT, data);
}
void ps2_init(void) {
// 1. Disable Devices
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_DISABLE_KB);
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_DISABLE_MS);
// 2. Flush Output Buffer
while (inb(PS2_STATUS_REG) & PS2_STATUS_OUTPUT) {
inb(PS2_DATA_PORT);
}
// 3. Set Controller Configuration Byte
// Bit 0: KB Interrupt, Bit 1: Mouse Interrupt, Bit 6: Translation
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_READ_CONFIG);
ps2_wait_read();
uint8_t status = inb(PS2_DATA_PORT);
status |= (1 << 0) | (1 << 1); // Enable IRQ 1 and IRQ 12
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_WRITE_CONFIG);
ps2_wait_write();
outb(PS2_DATA_PORT, status);
// 4. Enable Devices
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_ENABLE_KB);
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_ENABLE_MS);
// 5. Initialize Mouse (The mouse won't send IRQs until you tell it to)
ps2_write_mouse(MOUSE_CMD_SET_DEFAULTS);
ps2_wait_read(); inb(PS2_DATA_PORT); // Read ACK (0xFA)
ps2_write_mouse(MOUSE_CMD_ENABLE_SCAN);
ps2_wait_read(); inb(PS2_DATA_PORT); // Read ACK (0xFA)
}
/* --- IRQ Handlers --- */
// Called from IRQ 1 (Keyboard)
void ps2_keyboard_handler(void) {
uint8_t scancode = inb(PS2_DATA_PORT);
// Process scancode (e.g., put it into a circular buffer)
}
// Called from IRQ 12 (Mouse)
static uint8_t mouse_cycle = 0;
static uint8_t mouse_bytes[3];
void ps2_mouse_handler(void) {
uint8_t status = inb(PS2_STATUS_REG);
// Ensure this is actually mouse data
if (!(status & PS2_STATUS_MOUSE)) return;
mouse_bytes[mouse_cycle++] = inb(PS2_DATA_PORT);
if (mouse_cycle == 3) {
mouse_cycle = 0;
// Byte 0: Flags (Buttons, Signs)
// Byte 1: X Delta
// Byte 2: Y Delta
mouse_state_t state;
state.left_button = (mouse_bytes[0] & 0x01);
state.right_button = (mouse_bytes[0] & 0x02);
state.middle_button = (mouse_bytes[0] & 0x04);
// Handle negative deltas (signed 9-bit logic)
state.x_delta = (int8_t)mouse_bytes[1];
state.y_delta = (int8_t)mouse_bytes[2];
// Update your kernel's internal mouse position here
}
}

45
kernel/ps2.h Normal file
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@@ -0,0 +1,45 @@
#ifndef PS2_H
#define PS2_H
#include <stdint.h>
#include <stdbool.h>
/* I/O Ports */
#define PS2_DATA_PORT 0x60
#define PS2_STATUS_REG 0x64
#define PS2_COMMAND_REG 0x64
/* Status Register Bits */
#define PS2_STATUS_OUTPUT 0x01 // 1 = Data ready to be read
#define PS2_STATUS_INPUT 0x02 // 1 = Controller busy, don't write yet
#define PS2_STATUS_SYS 0x04 // System flag
#define PS2_STATUS_CMD_DATA 0x08 // 0 = Data written to 0x60, 1 = Cmd to 0x64
#define PS2_STATUS_MOUSE 0x20 // 1 = Mouse data, 0 = Keyboard data
/* Controller Commands */
#define PS2_CMD_READ_CONFIG 0x20
#define PS2_CMD_WRITE_CONFIG 0x60
#define PS2_CMD_DISABLE_MS 0xA7
#define PS2_CMD_ENABLE_MS 0xA8
#define PS2_CMD_DISABLE_KB 0xAD
#define PS2_CMD_ENABLE_KB 0xAE
#define PS2_CMD_WRITE_MOUSE 0xD4
/* Mouse Commands */
#define MOUSE_CMD_SET_DEFAULTS 0xF6
#define MOUSE_CMD_ENABLE_SCAN 0xF4
typedef struct {
int8_t x_delta;
int8_t y_delta;
bool left_button;
bool right_button;
bool middle_button;
} mouse_state_t;
/* Public API */
void ps2_init(void);
void ps2_keyboard_handler(void);
void ps2_mouse_handler(void);
#endif

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@@ -1,12 +1,11 @@
#include <stdbool.h>
#include <string.h>
#include "malloc.h" #include "malloc.h"
#include "print.h" #include "print.h"
#include "threading.h" #include "threading.h"
#include "types.h"
#include "utils.h"
#include <stdint.h>
#define MAX_THREADS 16 // Maximum number of threads #define MAX_THREADS 16 // Maximum number of threads
#define THREAD_STACK_SIZE 8192 // Stack size for each thread #define THREAD_STACK_SIZE 8192 // Stack size for each thread
// The thread table stores information about all threads // The thread table stores information about all threads
static Thread thread_table[MAX_THREADS]; static Thread thread_table[MAX_THREADS];
@@ -17,103 +16,106 @@ static uint32_t num_threads = 0; // Number of active threads
static volatile int mutex_locked = 0; static volatile int mutex_locked = 0;
// Function declaration for context_switch // Function declaration for context_switch
void context_switch(Thread *next); void context_switch(Thread* next);
// Initialize the threading system // Initialize the threading system
void thread_init(void) { void thread_init(void) {
memset(thread_table, 0, sizeof(thread_table)); memset(thread_table, 0, sizeof(thread_table));
num_threads = 0; num_threads = 0;
} }
// Create a new thread // Create a new thread
void thread_create(Thread *thread __attribute__((unused)), void (*start_routine)(void *), void *arg) { void thread_create(Thread* thread __attribute__((unused)),
if (num_threads >= MAX_THREADS) { void (*start_routine)(void*), void* arg) {
my_printf("Error: Maximum thread count reached.\n"); if (num_threads >= MAX_THREADS) {
return; my_printf("Error: Maximum thread count reached.\n");
} return;
}
// Find an empty slot for the new thread // Find an empty slot for the new thread
int index = num_threads++; int index = num_threads++;
thread_table[index] = (Thread){0}; thread_table[index] = (Thread){0};
// Set up the new thread // Set up the new thread
thread_table[index].start_routine = start_routine; thread_table[index].start_routine = start_routine;
thread_table[index].arg = arg; thread_table[index].arg = arg;
thread_table[index].stack_size = THREAD_STACK_SIZE; thread_table[index].stack_size = THREAD_STACK_SIZE;
thread_table[index].stack = (uint32_t*)malloc(THREAD_STACK_SIZE); thread_table[index].stack = (uint32_t*)malloc(THREAD_STACK_SIZE);
thread_table[index].stack_top = thread_table[index].stack + THREAD_STACK_SIZE / sizeof(uint32_t); thread_table[index].stack_top =
thread_table[index].stack + THREAD_STACK_SIZE / sizeof(uint32_t);
// Initialize the stack (simulate pushing the function's return address) // Initialize the stack (simulate pushing the function's return address)
uint32_t *stack_top = thread_table[index].stack_top; uint32_t* stack_top = thread_table[index].stack_top;
*(--stack_top) = (uint32_t)start_routine; // Return address (the thread's entry point) *(--stack_top) =
*(--stack_top) = (uint32_t)arg; // Argument to pass to the thread (uint32_t)start_routine; // Return address (the thread's entry point)
*(--stack_top) = (uint32_t)arg; // Argument to pass to the thread
// Set the thread's state to ready // Set the thread's state to ready
thread_table[index].state = THREAD_READY; thread_table[index].state = THREAD_READY;
// If this is the first thread, switch to it // If this is the first thread, switch to it
if (index == 0) { if (index == 0) {
scheduler(); scheduler();
} }
} }
// Yield the CPU to another thread // Yield the CPU to another thread
void thread_yield(void) { void thread_yield(void) {
// Find the next thread in a round-robin manner // Find the next thread in a round-robin manner
uint32_t next_thread = (current_thread + 1) % num_threads; uint32_t next_thread = (current_thread + 1) % num_threads;
while (next_thread != current_thread && thread_table[next_thread].state != THREAD_READY) { while (next_thread != current_thread &&
next_thread = (next_thread + 1) % num_threads; thread_table[next_thread].state != THREAD_READY) {
} next_thread = (next_thread + 1) % num_threads;
}
if (next_thread != current_thread) { if (next_thread != current_thread) {
current_thread = next_thread; current_thread = next_thread;
scheduler(); scheduler();
} }
} }
// Exit the current thread // Exit the current thread
void thread_exit(void) { void thread_exit(void) {
thread_table[current_thread].state = THREAD_BLOCKED; // Mark the thread as blocked (finished) thread_table[current_thread].state =
free(thread_table[current_thread].stack); // Free the thread's stack THREAD_BLOCKED; // Mark the thread as blocked (finished)
num_threads--; // Decrease thread count free(thread_table[current_thread].stack); // Free the thread's stack
num_threads--; // Decrease thread count
// Yield to the next thread // Yield to the next thread
thread_yield(); thread_yield();
} }
// Scheduler: This function selects the next thread to run // Scheduler: This function selects the next thread to run
void scheduler(void) { void scheduler(void) {
// Find the next ready thread // Find the next ready thread
uint32_t next_thread = (current_thread + 1) % num_threads; uint32_t next_thread = (current_thread + 1) % num_threads;
while (thread_table[next_thread].state != THREAD_READY) { while (thread_table[next_thread].state != THREAD_READY) {
next_thread = (next_thread + 1) % num_threads; next_thread = (next_thread + 1) % num_threads;
} }
if (next_thread != current_thread) { if (next_thread != current_thread) {
current_thread = next_thread; current_thread = next_thread;
context_switch(&thread_table[current_thread]); context_switch(&thread_table[current_thread]);
} }
} }
// Context switch to the next thread (assembly would go here to save/load registers) // Context switch to the next thread (assembly would go here to save/load
void context_switch(Thread *next) { // registers)
// For simplicity, context switching in this example would involve saving/restoring registers. void context_switch(Thread* next) {
// In a real system, you would need to save the CPU state (registers) and restore the next thread's state. // For simplicity, context switching in this example would involve
my_printf("Switching to thread...\n"); // saving/restoring registers. In a real system, you would need to save the
next->start_routine(next->arg); // Start running the next thread // CPU state (registers) and restore the next thread's state.
my_printf("Switching to thread...\n");
next->start_routine(next->arg); // Start running the next thread
} }
// Simple mutex functions (spinlock) // Simple mutex functions (spinlock)
void mutex_init(void) { void mutex_init(void) { mutex_locked = 0; }
mutex_locked = 0;
}
void mutex_lock(void) { void mutex_lock(void) {
while (__sync_lock_test_and_set(&mutex_locked, 1)) { while (__sync_lock_test_and_set(&mutex_locked, 1)) {
// Busy wait (spinlock) // Busy wait (spinlock)
} }
} }
void mutex_unlock(void) { void mutex_unlock(void) { __sync_lock_release(&mutex_locked); }
__sync_lock_release(&mutex_locked);
}

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@@ -1 +0,0 @@
#include "types.h"

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@@ -1,61 +0,0 @@
#ifndef TYPES_H
#define TYPES_H
// ----------------------------
// Fixed-width integer types
// ----------------------------
typedef unsigned char uint8_t;
typedef signed char int8_t;
typedef unsigned short uint16_t;
typedef signed short int16_t;
typedef unsigned int uint32_t;
typedef signed int int32_t;
typedef unsigned long long uint64_t;
typedef signed long long int64_t;
// ----------------------------
// Boolean & NULL definitions
// ----------------------------
#ifndef __cplusplus
typedef enum { false = 0, true = 1 } bool;
#endif
#ifndef NULL
#define NULL ((void*)0)
#endif
// ----------------------------
// OS subsystem types
// ----------------------------
typedef int32_t ssize_t;
typedef uint32_t phys_addr_t; // Physical address
typedef uint32_t virt_addr_t; // Virtual address
typedef uint32_t pid_t; // Process ID
typedef uint32_t tid_t; // Thread ID
// ----------------------------
// Bitfield & utility macros
// ----------------------------
#define BIT(n) (1U << (n))
#define BITS(m, n) (((1U << ((n) - (m) + 1)) - 1) << (m))
// Align value to next multiple of alignment
#define ALIGN_UP(val, align) (((val) + ((align)-1)) & ~((align)-1))
#define ALIGN_DOWN(val, align) ((val) & ~((align)-1))
// ----------------------------
// Attributes for structures
// ----------------------------
#define PACKED __attribute__((packed))
#define ALIGN(x) __attribute__((aligned(x)))
// ----------------------------
// Likely/unlikely branch hints
// (for future optimization use)
// ----------------------------
#define likely(x) __builtin_expect(!!(x), 1)
#define unlikely(x) __builtin_expect(!!(x), 0)
#endif // TYPES_H

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@@ -3,14 +3,10 @@
#include <stddef.h> #include <stddef.h>
#include "types.h"
// Convert integer to string (base is typically 10, 16, etc.) // Convert integer to string (base is typically 10, 16, etc.)
char* itoa(int value, char* str, int base); char* itoa(int value, char* str, int base);
// Convert unsigned integer to string (base is typically 10, 16, etc.) // Convert unsigned integer to string (base is typically 10, 16, etc.)
char* utoa(unsigned int value, char* str, int base); char* utoa(unsigned int value, char* str, int base);
void *memset(void *dest, int value, size_t len);
#endif // UTILS_H #endif // UTILS_H

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@@ -1,9 +1,9 @@
#include "vga.h"
#include <stddef.h> #include <stddef.h>
#include <stdbool.h> #include <stdbool.h>
#include <string.h> #include <string.h>
#include <stdarg.h> #include <stdarg.h>
#include "string_utils.h" #include "string_utils.h"
#include "vga.h"
void outb(uint16_t port, uint8_t value) { void outb(uint16_t port, uint8_t value) {
__asm__ volatile("outb %0, %1" : : "a"(value), "Nd"(port)); __asm__ volatile("outb %0, %1" : : "a"(value), "Nd"(port));
@@ -134,7 +134,7 @@ void vga_printf(const char* format, ...) {
va_end(args); va_end(args);
// Now you can use the buffer with vga_write_string // Now you can use the buffer with vga_write_string
vga_write_string(buffer, my_strlen(buffer)); // Use my_strlen instead of strlen vga_write_string(buffer, strlen(buffer)); // Use my_strlen instead of strlen
} }
void vga_init(void) { void vga_init(void) {

View File

@@ -35,6 +35,7 @@ typedef enum {
// Function prototypes // Function prototypes
uint8_t vga_entry_color(vga_color fg, vga_color bg); uint8_t vga_entry_color(vga_color fg, vga_color bg);
uint16_t vga_entry(unsigned char uc, uint8_t color); uint16_t vga_entry(unsigned char uc, uint8_t color);
void vga_init(void);
void vga_put_entry_at(char c, uint8_t color, size_t x, size_t y); void vga_put_entry_at(char c, uint8_t color, size_t x, size_t y);
void vga_clear(uint8_t color); void vga_clear(uint8_t color);

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@@ -1,6 +1,12 @@
#ifndef CLASSICOS_KLIBC_STDBOOL_H #ifndef CLASSICOS_KLIBC_STDBOOL_H
#define CLASSICOS_KLIBC_STDBOOL_H #define CLASSICOS_KLIBC_STDBOOL_H
typedef enum { false = 0, true = 1 } bool; #ifndef __cplusplus
#define bool _Bool
#define true 1
#define false 0
#endif
#define __bool_true_false_are_defined 1
#endif // CLASSICOS_KLIBC_STDBOOL_H #endif // CLASSICOS_KLIBC_STDBOOL_H