127 Commits

Author SHA1 Message Date
bcd09a898c Add parallel port handling in parallel.c
Implement parallel port support with detection and configuration.
Add LPT port handling in parallel.c
Implement LPT port detection and configuration functions.
2026-02-04 20:53:22 +01:00
5cf2549d58 Add parallel.h header for LPT device management
This creates the header file for a parallel port driver
2026-02-02 13:18:31 -08:00
56faa3143d Merge pull request #109 from vmttmv/bl-e820
BL: Query and store e820 memory map
2026-02-02 07:49:09 -08:00
9be6a4e64b Merge pull request #74 from gbowne1/gbowne1-addpci
Adds PCI bus driver implementation
2026-01-28 13:40:37 -08:00
255ac93cae Merge pull request #75 from gbowne1/gbowne1-addps2
Add a PS/2 mouse keyboard driver
2026-01-28 13:38:06 -08:00
Borna Šoštarić
0584f7d49d Merge branch 'main' into gbowne1-addpci 2026-01-28 21:41:59 +01:00
4700e3f11a Update ata.h
Updated header to match ata.c
2026-01-28 21:41:10 +01:00
769f96acbc Update ata.c
Updated ata.c to include fixed BSY status register
2026-01-28 21:41:10 +01:00
1575c0dd12 Create ata.c 2026-01-28 21:41:10 +01:00
37e672a1c2 Create ata.h
Add base ATA PIO mode driver so that filesystems like fat16 fat32 work.
2026-01-28 21:41:10 +01:00
375dd9afdf Update gui.h
Adds gui base header
2026-01-28 21:41:10 +01:00
a42822dd54 Update gui.c
Add base gui implementation
2026-01-28 21:41:10 +01:00
6f0fee4182 Update hid.c
Fixing print_hex error
2026-01-28 21:41:10 +01:00
01f130227b Update keyboard.h
fixed typo in header include
2026-01-28 21:41:10 +01:00
f473fd5c32 Update mouse.h
Fixes static
2026-01-28 21:41:10 +01:00
576f5be8a6 Update mouse.c
Make mouse_data non static
2026-01-28 21:41:10 +01:00
538b97b877 Update keyboard.c
Fix missing definitions so theres nothing that would break the build
2026-01-28 21:41:10 +01:00
4d2eec9e93 Update keyboard.h
fixing missing includes and definition
2026-01-28 21:41:10 +01:00
d30bc6a7f5 Update keyboard.h
Add a extern const for the scancode map
2026-01-28 21:41:10 +01:00
96050d6a99 Update keyboard.c
remove static
2026-01-28 21:41:10 +01:00
e9e3237ba9 Create hid.c
Add bass HID implementation
2026-01-28 21:41:10 +01:00
3c6b2a4e8c Create hid.h
Adding base HID device support for early HID standards 1.0
2026-01-28 21:41:10 +01:00
vmttmv
8db5173495 Fix includes for string.h/string_utils.h 2026-01-28 21:41:10 +01:00
c0220b3afc Update vga.c
Change my_strlen to use our klibc strlen in klibc/include/string.h
2026-01-28 21:41:10 +01:00
f9ef99d11b Update vga.h
Add vga_init(); function prototype
2026-01-28 21:41:10 +01:00
17ce531b62 Update display.c
Added the 95% completely wired up display driver implementation file
2026-01-28 21:41:10 +01:00
4aa6fa3b59 Update display.h
updated header for display driver display.c and display.h this will need to be finished wired up. Old display driver would have done nothing.
2026-01-28 21:41:10 +01:00
Borna Šoštarić
6d78074060 add rules for formatting consecutives 2026-01-28 21:41:10 +01:00
Borna Šoštarić
3fde819c49 add .clang-format 2026-01-28 21:41:10 +01:00
Borna Šoštarić
aac87e30e0 added editorconfig file 2026-01-28 21:41:10 +01:00
Borna Šoštarić
975e21f9be add clangd config file 2026-01-28 21:41:10 +01:00
Borna Šoštarić
db2c17d4b4 add compile_commands.json genereation 2026-01-28 21:41:10 +01:00
vmttmv
c805d24dd0 Fix PDE/PTE definitions, header cleanup
- Fixes PDE/PTE definitions in kernel/paging.h
- removes memset declaration from kernel/utils.h, uses klibc string.h as
needed
2026-01-28 21:41:10 +01:00
vmttmv
b3831b6c69 Remove types.c/.h, use klibc headers, amend stdbool.h, reimplement cpuid() 2026-01-28 21:40:39 +01:00
4e1197356b Fix k_memcmp return logic and add disk_read_sector
Refactor k_memcmp to return correct difference and add disk_read_sector function.
2026-01-28 21:40:39 +01:00
a765fe5238 Fix extern declaration for disk_read_sector function 2026-01-28 21:40:39 +01:00
175c2949be Enhance cpu.h with Intel model definitions and struct
Added Intel model definitions and CPU info structure.
2026-01-28 21:40:39 +01:00
2dd82e69a7 Implement CPUID support check and CPU info printing
Added functions to check CPUID support and print CPU details.
2026-01-28 21:40:39 +01:00
Borna Šoštarić
aeecf2b0b7 fix vga clear section in on_error 2026-01-28 21:40:39 +01:00
vmttmv
091391907f Establish well-defined read buffers for bl, implement error printing 2026-01-28 21:40:39 +01:00
vmttmv
5dcf5d24b2 Fix non-aligned disk reads in bootloader 2026-01-28 21:40:39 +01:00
Borna Šoštarić
a7e536a6d3 fix RWX perms warnings in link step 2026-01-28 21:40:39 +01:00
vmttmv
b99cb27092 fix stage2.asm: disk reads wait for BSY 2026-01-28 21:40:39 +01:00
Borna Šoštarić
a3267d2ac3 initial implementation of klibc
fix linker error about ctx_switch
2026-01-28 21:40:39 +01:00
Borna Šoštarić
bc08701e63 lessen indirection in the makefile 2026-01-28 21:40:39 +01:00
Borna Šoštarić
e8f6beef8a update readme 2026-01-28 21:40:39 +01:00
Borna Šoštarić
bd427dc7e9 generate .build.env as part of configure script 2026-01-28 21:40:39 +01:00
Borna Šoštarić
619430d4bf add configure script for setting up cross compilation tools 2026-01-28 21:40:39 +01:00
Borna Šoštarić
84e28d8871 Merge branch 'main' into gbowne1-addps2 2026-01-28 21:36:14 +01:00
dee91ca211 Update ata.h
Updated header to match ata.c
2026-01-28 21:34:50 +01:00
59dfca9ebd Update ata.c
Updated ata.c to include fixed BSY status register
2026-01-28 21:34:50 +01:00
42f0b62e50 Create ata.c 2026-01-28 21:34:50 +01:00
0a4f0e59e3 Create ata.h
Add base ATA PIO mode driver so that filesystems like fat16 fat32 work.
2026-01-28 21:34:50 +01:00
9d37b7a944 Update gui.h
Adds gui base header
2026-01-28 21:34:50 +01:00
eecc2561da Update gui.c
Add base gui implementation
2026-01-28 21:34:50 +01:00
cae3731f91 Update hid.c
Fixing print_hex error
2026-01-28 21:34:50 +01:00
df33351d60 Update keyboard.h
fixed typo in header include
2026-01-28 21:34:50 +01:00
d2b19ce376 Update mouse.h
Fixes static
2026-01-28 21:34:50 +01:00
8aea3c3c0e Update mouse.c
Make mouse_data non static
2026-01-28 21:34:50 +01:00
f64e40d460 Update keyboard.c
Fix missing definitions so theres nothing that would break the build
2026-01-28 21:34:50 +01:00
45da511bfa Update keyboard.h
fixing missing includes and definition
2026-01-28 21:34:50 +01:00
0f2528e07b Update keyboard.h
Add a extern const for the scancode map
2026-01-28 21:34:50 +01:00
b36356f10c Update keyboard.c
remove static
2026-01-28 21:34:50 +01:00
4b981a5d18 Create hid.c
Add bass HID implementation
2026-01-28 21:34:50 +01:00
fa66433179 Create hid.h
Adding base HID device support for early HID standards 1.0
2026-01-28 21:34:50 +01:00
vmttmv
f08204a2b3 Fix includes for string.h/string_utils.h 2026-01-28 21:34:50 +01:00
bb6f9d1a16 Update vga.c
Change my_strlen to use our klibc strlen in klibc/include/string.h
2026-01-28 21:34:50 +01:00
57ac458a4f Update vga.h
Add vga_init(); function prototype
2026-01-28 21:34:50 +01:00
6ad8644752 Update display.c
Added the 95% completely wired up display driver implementation file
2026-01-28 21:34:50 +01:00
40462e55e6 Update display.h
updated header for display driver display.c and display.h this will need to be finished wired up. Old display driver would have done nothing.
2026-01-28 21:34:50 +01:00
Borna Šoštarić
4d2197aa2d add rules for formatting consecutives 2026-01-28 21:34:50 +01:00
Borna Šoštarić
f7b6a78b59 add .clang-format 2026-01-28 21:34:50 +01:00
Borna Šoštarić
2b32a29890 added editorconfig file 2026-01-28 21:34:50 +01:00
Borna Šoštarić
4ee0ddb9ef add clangd config file 2026-01-28 21:34:50 +01:00
Borna Šoštarić
13b915a99d add compile_commands.json genereation 2026-01-28 21:34:50 +01:00
vmttmv
d480fbcc80 Fix PDE/PTE definitions, header cleanup
- Fixes PDE/PTE definitions in kernel/paging.h
- removes memset declaration from kernel/utils.h, uses klibc string.h as
needed
2026-01-28 21:34:50 +01:00
vmttmv
d0c9c9c4e0 Remove types.c/.h, use klibc headers, amend stdbool.h, reimplement cpuid() 2026-01-28 21:33:36 +01:00
8be984d565 Fix k_memcmp return logic and add disk_read_sector
Refactor k_memcmp to return correct difference and add disk_read_sector function.
2026-01-28 21:33:36 +01:00
4f992c8fc5 Fix extern declaration for disk_read_sector function 2026-01-28 21:33:36 +01:00
16057d41d6 Enhance cpu.h with Intel model definitions and struct
Added Intel model definitions and CPU info structure.
2026-01-28 21:33:36 +01:00
41281de743 Implement CPUID support check and CPU info printing
Added functions to check CPUID support and print CPU details.
2026-01-28 21:33:36 +01:00
Borna Šoštarić
dfb161a15a fix vga clear section in on_error 2026-01-28 21:33:36 +01:00
vmttmv
a450ac06f2 Establish well-defined read buffers for bl, implement error printing 2026-01-28 21:33:36 +01:00
vmttmv
235fd2636d Fix non-aligned disk reads in bootloader 2026-01-28 21:33:36 +01:00
Borna Šoštarić
8c529c6fe4 fix RWX perms warnings in link step 2026-01-28 21:33:36 +01:00
vmttmv
155563e434 fix stage2.asm: disk reads wait for BSY 2026-01-28 21:33:36 +01:00
Borna Šoštarić
8b1ea16c56 initial implementation of klibc
fix linker error about ctx_switch
2026-01-28 21:33:36 +01:00
Borna Šoštarić
7bda5c25b8 lessen indirection in the makefile 2026-01-28 21:33:36 +01:00
Borna Šoštarić
ac0fde28a0 update readme 2026-01-28 21:33:36 +01:00
Borna Šoštarić
a182bbca19 generate .build.env as part of configure script 2026-01-28 21:33:36 +01:00
Borna Šoštarić
c503709ff4 add configure script for setting up cross compilation tools 2026-01-28 21:33:36 +01:00
vmttmv
4fa82854dd BL: Query and store e820 memory map
- bl stage 1: move gdt+pm setup to stage 2 (avoids mode switching)
- bl stage 2: at entry query e820 table from bios, then setup gdt+pm
- kernel/memmap: pad map entry to 24 bytes, as exported by bl
- kernel/memmap: map copy (gbowne1)
- Makefile: facilitate placing the memory map at a known location
- Update bl docs
2026-01-28 18:08:31 +02:00
903061551c Update ps2.c
Remove the definition of the in/out assembly and add io.h include instead of inline
2026-01-27 12:41:17 -08:00
4393fbf6cb Update pci.c
Change this to use io.h to define the in/out assembly instead of doing directly
2026-01-27 12:37:38 -08:00
f572101d6b Merge pull request #102 from gbowne1/gbowne1-patch-5
Create ata.h
2026-01-27 08:53:21 -08:00
a37f94de44 Update ps2.c
Fixed the `__volatile__` into a volatile keyword
2026-01-27 08:16:44 -08:00
401a19143c Update pci.c
Fixed volatile to a keyword
2026-01-27 08:10:56 -08:00
3cd2ff6e1e Merge pull request #97 from gbowne1/gbowne1-patch-2
Update gui.c
2026-01-27 07:45:58 -08:00
aafd4efcb2 Update ata.h
Updated header to match ata.c
2026-01-26 17:18:39 -08:00
d6eb5115d5 Update ata.c
Updated ata.c to include fixed BSY status register
2026-01-26 17:16:31 -08:00
cc92ade8fd Update ps2.c
Fixing asm to __asm__
2026-01-26 17:06:44 -08:00
a9f6d5fa05 Update pci.c
Fixed the inline assembly macro asm to __asm__
2026-01-26 16:55:35 -08:00
84705fd225 Merge pull request #99 from gbowne1/gbowne1-add-hid
Add HID support
2026-01-26 12:18:04 -08:00
6c69b5fd6a Update hid.c
Fixing print_hex error
2026-01-25 08:45:45 -08:00
1037ba4f54 Update keyboard.h
fixed typo in header include
2026-01-25 08:24:43 -08:00
745deeddde Update mouse.h
Fixes static
2026-01-24 22:49:07 -08:00
f9e281a7ae Update mouse.c
Make mouse_data non static
2026-01-24 22:46:03 -08:00
18801a742f Update keyboard.c
Fix missing definitions so theres nothing that would break the build
2026-01-24 22:31:50 -08:00
a08648eff5 Update keyboard.h
fixing missing includes and definition
2026-01-24 22:21:44 -08:00
5a664c6e31 Update keyboard.h
Add a extern const for the scancode map
2026-01-24 22:14:37 -08:00
4c7de228f9 Update keyboard.c
remove static
2026-01-24 22:13:32 -08:00
af3f20485f Merge pull request #71 from gbowne1/gbowne1-patch-1
Update display.h
2026-01-20 00:18:22 -08:00
09b2b8cd11 Create ata.c 2026-01-18 17:48:39 -08:00
4079d18a45 Create ata.h
Add base ATA PIO mode driver so that filesystems like fat16 fat32 work.
2026-01-18 17:46:26 -08:00
cca6aafd65 Create hid.c
Add bass HID implementation
2026-01-18 16:21:45 -08:00
49c1bad935 Create hid.h
Adding base HID device support for early HID standards 1.0
2026-01-18 16:20:43 -08:00
7adb798c17 Update gui.h
Adds gui base header
2026-01-18 15:43:03 -08:00
43b5cacd09 Update gui.c
Add base gui implementation
2026-01-18 15:40:23 -08:00
vmttmv
19ef0a8627 Fix includes for string.h/string_utils.h 2026-01-16 20:49:06 +02:00
c5f7e4e563 Update vga.c
Change my_strlen to use our klibc strlen in klibc/include/string.h
2026-01-16 01:19:01 -08:00
f516334e0d Update vga.h
Add vga_init(); function prototype
2026-01-15 17:00:37 -08:00
4e8b13ad77 Create ps2.c
add initial ps/2 driver code. This will need wired up to be used
2025-12-17 05:50:02 -08:00
9f8ca3a60c Create ps2.h 2025-12-17 05:47:59 -08:00
574980035e Create pci.c 2025-12-17 05:32:44 -08:00
a0bd0941d6 Create pci.h 2025-12-17 05:31:15 -08:00
4047bc3936 Update display.c
Added the 95% completely wired up display driver implementation file
2025-11-26 16:02:07 -08:00
7e54f0de66 Update display.h
updated header for display driver display.c and display.h this will need to be finished wired up. Old display driver would have done nothing.
2025-11-26 15:53:58 -08:00
27 changed files with 1181 additions and 181 deletions

View File

@@ -8,8 +8,13 @@ OBJCOPY = i386-elf-objcopy
BUILD_DIR = build BUILD_DIR = build
CROSS_DIR = cross CROSS_DIR = cross
DISK_IMG = $(BUILD_DIR)/disk.img DISK_IMG = $(BUILD_DIR)/disk.img
STAGE2_ADDR = 0x7e00
STAGE2_SIZE = 2048 STAGE2_SIZE = 2048
# Place the memory map (e820) past stage2 bl in memory
MEMMAP_BASE = $(shell echo $$(($(STAGE2_ADDR) + $(STAGE2_SIZE))))
KERNEL_C_SRC = $(wildcard kernel/*.c) KERNEL_C_SRC = $(wildcard kernel/*.c)
KERNEL_ASM_SRC = $(wildcard kernel/*.asm) KERNEL_ASM_SRC = $(wildcard kernel/*.asm)
KERNEL_OBJ = $(patsubst kernel/%.c, $(BUILD_DIR)/%.o, $(KERNEL_C_SRC)) KERNEL_OBJ = $(patsubst kernel/%.c, $(BUILD_DIR)/%.o, $(KERNEL_C_SRC))
@@ -29,7 +34,7 @@ stage1: $(BUILD_DIR)
# NOTE: Stage2 final size should be checked against `$(STAGE2_SIZE)` by the build system to avoid an overflow. # NOTE: Stage2 final size should be checked against `$(STAGE2_SIZE)` by the build system to avoid an overflow.
# Alternatively, convey the final stage2 size through other means to stage1. # Alternatively, convey the final stage2 size through other means to stage1.
stage2: $(BUILD_DIR) stage2: $(BUILD_DIR)
$(AS) $(ASFLAGS) -o $(BUILD_DIR)/stage2.o bootloader/stage2.asm $(AS) $(ASFLAGS) -DMEMMAP_BASE=$(MEMMAP_BASE) -o $(BUILD_DIR)/stage2.o bootloader/stage2.asm
$(CC) -std=c11 -ffreestanding -nostdlib -nostdinc -fno-stack-protector -m32 -Iklibc/include -g -c -o $(BUILD_DIR)/stage2_load.o bootloader/stage2_load.c $(CC) -std=c11 -ffreestanding -nostdlib -nostdinc -fno-stack-protector -m32 -Iklibc/include -g -c -o $(BUILD_DIR)/stage2_load.o bootloader/stage2_load.c
$(LD) -Tbootloader/stage2.ld -melf_i386 -o $(BUILD_DIR)/$@.elf $(BUILD_DIR)/stage2.o $(BUILD_DIR)/stage2_load.o $(LD) -Tbootloader/stage2.ld -melf_i386 -o $(BUILD_DIR)/$@.elf $(BUILD_DIR)/stage2.o $(BUILD_DIR)/stage2_load.o
$(OBJCOPY) -O binary $(BUILD_DIR)/$@.elf $(BUILD_DIR)/$@.bin $(OBJCOPY) -O binary $(BUILD_DIR)/$@.elf $(BUILD_DIR)/$@.bin
@@ -39,7 +44,7 @@ $(BUILD_DIR)/asm_%.o: kernel/%.asm
$(AS) $(ASFLAGS) -o $@ $< $(AS) $(ASFLAGS) -o $@ $<
$(BUILD_DIR)/%.o: kernel/%.c $(BUILD_DIR)/%.o: kernel/%.c
$(CC) -std=c11 -ffreestanding -nostdlib -nostdinc -fno-stack-protector -m32 -Iklibc/include -g -c -o $@ $< $(CC) -DMEMMAP_BASE=$(MEMMAP_BASE) -std=c11 -ffreestanding -nostdlib -nostdinc -fno-stack-protector -m32 -Iklibc/include -g -c -o $@ $<
$(BUILD_DIR)/klibc/%.o: klibc/src/%.c $(BUILD_DIR)/klibc/%.o: klibc/src/%.c
$(CC) -std=c11 -ffreestanding -nostdlib -nostdinc -fno-stack-protector -m32 -Iklibc/include -g -c -o $@ $< $(CC) -std=c11 -ffreestanding -nostdlib -nostdinc -fno-stack-protector -m32 -Iklibc/include -g -c -o $@ $<

View File

@@ -11,16 +11,16 @@ Bootloader documentation for ClassicOS
## Stage 1 (`stage1.asm`) ## Stage 1 (`stage1.asm`)
Responsible for loading the second stage using BIOS routines, and switching to protected mode.
- Queries CHS parameters from BIOS - Queries CHS parameters from BIOS
- Loads the second stage bootloader (2048 B) to `0x7c00` - Loads the second stage bootloader (2048 B) to `0x7c00`
- Sets up a GDT with descriptor entries for code and data both covering the whole 32-bit address space
- Enables A20 - Enables A20
- Set CR0.PE (enable protected mode) and jump to stage 2 - Jumps to stage2
## Stage 2 (`stage2.asm, stage2_load.c`) ## Stage 2 (`stage2.asm, stage2_load.c`)
- Read and store E820 memory map from BIOS
- Sets up a GDT with descriptor entries for code and data both covering the whole 32-bit address space
- Set CR0.PE (enable protected mode)
- Set up segment registers - Set up segment registers
- Load the kernel ELF header - Load the kernel ELF header
- Parse the program headers, and load all `PT_LOAD` segments from disk - Parse the program headers, and load all `PT_LOAD` segments from disk

View File

@@ -40,11 +40,8 @@ _start:
call enable_a20 call enable_a20
jc a20_error ; Jump if A20 enable fails jc a20_error ; Jump if A20 enable fails
; Setup Global Descriptor Table ; Jump to s2
call setup_gdt jmp 0x7e00
; Switch to protected mode and jump to second stage at 0x08:0x7E00
call switch_to_pm
disk_error: disk_error:
mov si, disk_error_msg mov si, disk_error_msg
@@ -241,30 +238,6 @@ check_a20:
clc ; Clear carry flag to indicate success clc ; Clear carry flag to indicate success
ret ret
; ----------------------------------------------------------------
gdt_start:
dq 0x0000000000000000 ; Null descriptor
dq 0x00CF9A000000FFFF ; 32-bit code segment (selector 0x08)
dq 0x00CF92000000FFFF ; 32-bit data segment (selector 0x10)
dq 0x00009A000000FFFF ; 16-bit code segment for real mode (selector 0x18)
gdt_descriptor:
dw gdt_end - gdt_start - 1
dd gdt_start
gdt_end:
setup_gdt:
lgdt [gdt_descriptor]
ret
; ----------------------------------------------------------------
switch_to_pm:
cli
mov eax, cr0
or eax, 1
mov cr0, eax
jmp 0x08:0x7E00 ; jump to S2
; ---------------------------------------------------------------- ; ----------------------------------------------------------------
print_string_16: print_string_16:
.loop: .loop:

View File

@@ -1,10 +1,80 @@
[BITS 32]
global _start global _start
global ata_lba_read
extern load_kernel extern load_kernel
%define e820_magic 0x534d4150 ; "SMAP"
%define e820_entry_size 24
%define e820_max_entries 128
; ----------------------------------------------------------------
; Real mode
; ----------------------------------------------------------------
[BITS 16]
_start: _start:
call read_e820
call setup_gdt
call switch_to_pm
read_e820:
xor ebx, ebx
mov es, bx
mov di, MEMMAP_BASE+4 ; ES=0 DI=MEMMAP_BASE+4
xor bp, bp ; Keeping count in bp
.e820_loop:
mov eax, 0xe820
mov ecx, e820_entry_size
mov edx, e820_magic
int 0x15
jc .done ; Error?
cmp eax, e820_magic ; Verify "SMAP"
jne .done
test ecx, ecx ; Skip 0-sized entries
jz .skip
add di, e820_entry_size ; Advance write addr
inc bp ; Increment count
cmp bp, e820_max_entries ; Stop if we're at capacity
jae .done
.skip:
test ebx, ebx
jne .e820_loop
.done:
mov [MEMMAP_BASE], bp ; Store count
ret
setup_gdt:
lgdt [gdt_descriptor]
ret
switch_to_pm:
cli
mov eax, cr0
or eax, 1
mov cr0, eax
jmp 0x08:pm_entry
e820_count:
dw 0
gdt_start:
dq 0x0000000000000000 ; Null descriptor
dq 0x00CF9A000000FFFF ; 32-bit code segment (selector 0x08)
dq 0x00CF92000000FFFF ; 32-bit data segment (selector 0x10)
dq 0x00009A000000FFFF ; 16-bit code segment for real mode (selector 0x18)
gdt_descriptor:
dw gdt_end - gdt_start - 1
dd gdt_start
gdt_end:
; ----------------------------------------------------------------
; Protected mode
; ----------------------------------------------------------------
[BITS 32]
pm_entry:
; Set up segments ; Set up segments
; Data segments ; Data segments
mov ax, 0x10 mov ax, 0x10
@@ -18,9 +88,8 @@ _start:
mov ax, 0x08 mov ax, 0x08
mov cs, ax mov cs, ax
; Stack (must be identity-mapped) ; Stack
mov esp, 0x90000 mov esp, 0x90000
call load_kernel call load_kernel
jmp eax jmp eax

119
kernel/ata.c Normal file
View File

@@ -0,0 +1,119 @@
#include "ata.h"
#include "io.h"
#include "print.h"
#define ATA_TIMEOUT 100000
static inline void ata_delay(void) {
/* 400ns delay by reading alternate status */
inb(ATA_PRIMARY_CTRL);
inb(ATA_PRIMARY_CTRL);
inb(ATA_PRIMARY_CTRL);
inb(ATA_PRIMARY_CTRL);
}
bool ata_wait_ready(void) {
for (int i = 0; i < ATA_TIMEOUT; i++) {
uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
/* Must NOT be busy AND must be ready */
if (!(status & ATA_SR_BSY) && (status & ATA_SR_DRDY))
return true;
}
return false;
}
static bool ata_wait(uint8_t mask) {
for (int i = 0; i < ATA_TIMEOUT; i++) {
uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
/* If ERR is set, stop waiting and return failure */
if (status & ATA_SR_ERR) return false;
if (!(status & ATA_SR_BSY) && (status & mask))
return true;
}
return false;
}
bool ata_init(void) {
/* Select drive */
outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, ATA_MASTER);
ata_delay();
/* Check if drive exists */
uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
if (status == 0xFF || status == 0) return false;
outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_IDENTIFY);
ata_delay();
if (!ata_wait(ATA_SR_DRQ))
return false;
uint16_t identify[256];
for (int i = 0; i < 256; i++)
identify[i] = inw(ATA_PRIMARY_IO);
print_string("[ATA] Primary master detected\n");
return true;
}
bool ata_read_sector(uint32_t lba, uint8_t* buffer) {
if (!buffer) return false;
/* 1. Wait for drive to be ready for command */
if (!ata_wait_ready()) return false;
/* 2. Setup Task File (LBA28) */
outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, 0xE0 | ((lba >> 24) & 0x0F));
outb(ATA_PRIMARY_IO + ATA_REG_SECCOUNT0, 1);
outb(ATA_PRIMARY_IO + ATA_REG_LBA0, (uint8_t)(lba));
outb(ATA_PRIMARY_IO + ATA_REG_LBA1, (uint8_t)(lba >> 8));
outb(ATA_PRIMARY_IO + ATA_REG_LBA2, (uint8_t)(lba >> 16));
/* 3. Issue Read Command */
outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_READ_PIO);
/* 4. Wait for Data Request (DRQ) */
if (!ata_wait(ATA_SR_DRQ))
return false;
/* 5. Transfer data */
for (int i = 0; i < 256; i++) {
uint16_t data = inw(ATA_PRIMARY_IO);
buffer[i * 2] = data & 0xFF;
buffer[i * 2 + 1] = (data >> 8) & 0xFF;
}
ata_delay();
return true;
}
bool ata_write_sector(uint32_t lba, const uint8_t* buffer) {
if (!buffer) return false;
/* 1. Wait for drive to be ready for command */
if (!ata_wait_ready()) return false;
/* 2. Setup Task File */
outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, 0xE0 | ((lba >> 24) & 0x0F));
outb(ATA_PRIMARY_IO + ATA_REG_SECCOUNT0, 1);
outb(ATA_PRIMARY_IO + ATA_REG_LBA0, (uint8_t)(lba));
outb(ATA_PRIMARY_IO + ATA_REG_LBA1, (uint8_t)(lba >> 8));
outb(ATA_PRIMARY_IO + ATA_REG_LBA2, (uint8_t)(lba >> 16));
/* 3. Issue Write Command */
outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_WRITE_PIO);
/* 4. Wait for drive to request data */
if (!ata_wait(ATA_SR_DRQ))
return false;
/* 5. Transfer data */
for (int i = 0; i < 256; i++) {
uint16_t word = buffer[i * 2] | (buffer[i * 2 + 1] << 8);
outw(ATA_PRIMARY_IO, word);
}
ata_delay();
return true;
}

44
kernel/ata.h Normal file
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@@ -0,0 +1,44 @@
#ifndef ATA_H
#define ATA_H
#include <stdint.h>
#include <stdbool.h>
/* ATA I/O ports */
#define ATA_PRIMARY_IO 0x1F0
#define ATA_PRIMARY_CTRL 0x3F6
/* ATA registers */
#define ATA_REG_DATA 0x00
#define ATA_REG_ERROR 0x01
#define ATA_REG_FEATURES 0x01
#define ATA_REG_SECCOUNT0 0x02
#define ATA_REG_LBA0 0x03
#define ATA_REG_LBA1 0x04
#define ATA_REG_LBA2 0x05
#define ATA_REG_HDDEVSEL 0x06
#define ATA_REG_COMMAND 0x07
#define ATA_REG_STATUS 0x07
/* ATA commands */
#define ATA_CMD_READ_PIO 0x20
#define ATA_CMD_WRITE_PIO 0x30
#define ATA_CMD_IDENTIFY 0xEC
/* Status flags */
#define ATA_SR_BSY 0x80
#define ATA_SR_DRDY 0x40
#define ATA_SR_DRQ 0x08
#define ATA_SR_ERR 0x01
/* Drive select */
#define ATA_MASTER 0xA0
#define ATA_SLAVE 0xB0
/* Public API */
bool ata_init(void);
bool ata_read_sector(uint32_t lba, uint8_t* buffer);
bool ata_write_sector(uint32_t lba, const uint8_t* buffer);
bool ata_wait_ready(void);
#endif

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@@ -1,36 +1,80 @@
#include <string.h>
#include "display.h" #include "display.h"
#include "io.h" // Include your I/O header for port access #include "io.h"
#include "vga.h" #include "vga.h"
// Initialize the display // Initialize the display
void init_display(void) { void init_display(void) {
// Initialize VGA settings, if necessary // Initialize the VGA driver. This typically sets up the 80x25 text mode,
// This could involve setting up the VGA mode, etc. // clears the screen, and sets the cursor.
set_display_mode(0x13); // Example: Set to 320x200 256-color mode vga_init();
} }
// Enumerate connected displays // Enumerate connected displays
void enumerate_displays(void) { void enumerate_displays(void) {
// This is a simplified example. Actual enumeration may require // This function is often a complex operation in a real driver.
// reading from specific VGA registers or using BIOS interrupts. // In this simplified kernel/VGA text mode environment, we use printf
// to output a message and rely on the fact that VGA is present.
// For demonstration, we will just print a message // Clear the display before printing a message
// In a real driver, you would check the VGA registers vga_clear(vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK));
// to determine connected displays.
clear_display(); // Output a simplified enumeration message
// Here you would typically read from VGA registers to find connected displays vga_printf("Display: Standard VGA Text Mode (80x25) Detected.\n");
// For example, using inb() to read from VGA ports
// In a real driver, you would use inb() and outb() with specific VGA ports
// to read information (e.g., from the CRTC registers 0x3D4/0x3D5)
// to check for display presence or configuration.
} }
// Set the display mode // Set the display mode
// NOTE: Setting arbitrary VGA modes (like 0x13 for 320x200) is very complex
// and requires writing hundreds of register values, often done via BIOS in
// real mode. Since we are in protected mode and have a simple text driver,
// this function is kept simple or treated as a placeholder for full mode changes.
void set_display_mode(uint8_t mode) { void set_display_mode(uint8_t mode) {
// Set the VGA mode by writing to the appropriate registers // Check if the requested mode is a known mode (e.g., VGA Text Mode 3)
outb(VGA_PORT, mode); // Example function to write to a port // For this example, we simply acknowledge the call.
// A true mode set would involve complex register sequencing.
// The provided vga.c is a Text Mode driver, so a graphical mode set
// like 0x13 (320x200 256-color) would break the existing vga_printf functionality.
// A simplified text-mode-specific response:
if (mode == 0x03) { // Mode 3 is standard 80x25 text mode
vga_printf("Display mode set to 80x25 Text Mode (Mode 0x03).\n");
vga_init(); // Re-initialize the text mode
} else {
// Simple I/O example based on the original structure (Caution: Incomplete for full mode set)
outb(VGA_PORT, mode); // Example function to write to a port
vga_printf("Attempting to set display mode to 0x%x. (Warning: May break current display)\n", mode);
}
} }
// Clear the display // Clear the display
void clear_display(void) { void clear_display(void) {
// Clear the display by filling it with a color // Use the VGA driver's clear function, typically clearing to black on light grey
// This is a placeholder for actual clearing logic // or black on black. We'll use the black on light grey from vga_init for consistency.
// You would typically write to video memory here vga_clear(vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_LIGHT_GREY));
// Reset cursor to 0, 0
vga_set_cursor_position(0, 0);
}
// Helper function to write a string
void display_write_string(const char* str) {
// Use the VGA driver's string writing function
vga_write_string(str, strlen(str));
}
// Helper function to print a formatted string
void display_printf(const char* format, ...) {
// Use the VGA driver's printf function
va_list args;
va_start(args, format);
// The vga_printf function already handles the va_list internally,
// so we can just call it directly.
vga_printf(format, args);
va_end(args);
} }

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@@ -2,13 +2,21 @@
#define DISPLAY_H #define DISPLAY_H
#include <stdint.h> #include <stdint.h>
#include "vga.h" // Include VGA functions
#define VGA_PORT 0x3C0 // Base port for VGA #define VGA_PORT 0x3C0 // Base port for VGA (Often used for general control, though 0x3D4/0x3D5 are used for cursor)
// Function prototypes // Function prototypes
void init_display(void); void init_display(void);
void enumerate_displays(void); void enumerate_displays(void);
void set_display_mode(uint8_t mode); void set_display_mode(uint8_t mode); // In this context, modes are typically BIOS or VESA modes, which are complex.
// We'll treat this as a placeholder/simple mode call.
void clear_display(void); void clear_display(void);
// New function to write a string using the VGA driver
void display_write_string(const char* str);
// New function to print a formatted string using the VGA driver
void display_printf(const char* format, ...);
#endif // DISPLAY_H #endif // DISPLAY_H

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@@ -0,0 +1,66 @@
#include "gui.h"
#include "vga.h" // VGA functions for drawing and clearing screen
#include "framebuffer.h" // For pixel manipulation if needed
// Initialize the GUI (could set up any global state or variables here)
void gui_init(void) {
// Clear the screen with black or any color
gui_clear(vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_WHITE));
}
// Draw a window (simple rectangle with a title)
void gui_draw_window(gui_window_t* window) {
// Draw the window's border
for (uint32_t y = 0; y < window->height; ++y) {
for (uint32_t x = 0; x < window->width; ++x) {
// Check if we are at the border
if (x == 0 || y == 0 || x == window->width - 1 || y == window->height - 1) {
vga_put_entry_at('#', vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK), window->x + x, window->y + y);
} else {
// Fill the inside of the window
vga_put_entry_at(' ', vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_BLACK), window->x + x, window->y + y);
}
}
}
// Draw the title at the top
if (window->title) {
size_t i = 0;
while (window->title[i] != '\0' && i < window->width - 2) {
vga_put_entry_at(window->title[i], vga_entry_color(VGA_COLOR_WHITE, VGA_COLOR_BLACK), window->x + i + 1, window->y);
i++;
}
}
}
// Draw a button (a simple rectangle with text in the middle)
void gui_draw_button(gui_button_t* button) {
for (uint32_t y = 0; y < button->height; ++y) {
for (uint32_t x = 0; x < button->width; ++x) {
// Check if we are at the border
if (x == 0 || y == 0 || x == button->width - 1 || y == button->height - 1) {
vga_put_entry_at('#', vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK), button->x + x, button->y + y);
} else {
// Fill the inside of the button
vga_put_entry_at(' ', vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_BLACK), button->x + x, button->y + y);
}
}
}
// Draw the label in the center of the button
size_t label_len = 0;
while (button->label[label_len] != '\0') {
label_len++;
}
size_t start_x = button->x + (button->width - label_len) / 2;
size_t start_y = button->y + (button->height - 1) / 2;
for (size_t i = 0; i < label_len; ++i) {
vga_put_entry_at(button->label[i], vga_entry_color(VGA_COLOR_WHITE, VGA_COLOR_BLACK), start_x + i, start_y);
}
}
// Clear the screen with a color
void gui_clear(uint32_t color) {
vga_clear(color); // Just clear the VGA screen with a solid color
}

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@@ -0,0 +1,34 @@
#ifndef GUI_H
#define GUI_H
#include <stdint.h>
#include <stddef.h>
#define GUI_WINDOW_WIDTH 80
#define GUI_WINDOW_HEIGHT 25
#define GUI_BUTTON_WIDTH 10
#define GUI_BUTTON_HEIGHT 3
// Window structure
typedef struct {
uint32_t x, y;
uint32_t width, height;
uint32_t color; // Background color
const char* title;
} gui_window_t;
// Button structure
typedef struct {
uint32_t x, y;
uint32_t width, height;
uint32_t color; // Background color
const char* label;
} gui_button_t;
// Function prototypes for GUI elements
void gui_init(void);
void gui_draw_window(gui_window_t* window);
void gui_draw_button(gui_button_t* button);
void gui_clear(uint32_t color);
#endif // GUI_H

65
kernel/hid.c Normal file
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@@ -0,0 +1,65 @@
#include "hid.h"
#include "usb.h"
#include "mouse.h"
#include "keyboard.h"
#include "print.h"
#include <stdint.h>
#include <stdbool.h>
// Global variables
static bool hid_initialized = false;
void hid_init(void) {
if (hid_initialized) return;
hid_initialized = true;
// Initialize keyboard and mouse HID handling
keyboard_init();
// Assume USB mouse has been initialized and is connected.
usb_hid_init(); // Initializes USB HID for both keyboard and mouse
}
void hid_process_report(uint8_t* report, uint8_t length) {
// Process the HID report based on its type
if (length == 8) { // Assuming a standard 8-byte report for HID keyboard
keyboard_hid_report_t* k_report = (keyboard_hid_report_t*) report;
hid_process_keyboard_report(k_report);
} else if (length == 3) { // Assuming a standard 3-byte report for HID mouse
mouse_hid_report_t* m_report = (mouse_hid_report_t*) report;
hid_process_mouse_report(m_report);
}
}
// Handle HID keyboard report
void hid_process_keyboard_report(const keyboard_hid_report_t* report) {
// Iterate over the keycodes and process key presses
for (int i = 0; i < 6; i++) {
uint8_t keycode = report->keycodes[i];
if (keycode != 0) {
char key = scancode_map[keycode];
if (key) {
keyboard_buffer_add(key);
}
}
}
}
// Handle HID mouse report
void hid_process_mouse_report(const mouse_hid_report_t* report) {
// Process mouse movement and button clicks
mouse_data.x += report->x;
mouse_data.y += report->y;
mouse_data.left_button = (report->buttons & 0x01) != 0;
mouse_data.right_button = (report->buttons & 0x02) != 0;
print_hex((uint32_t)mouse_data.x, 1, 1);
print_hex((uint32_t)mouse_data.y, 1, 1);
print_hex((uint32_t)report->buttons, 1, 1);
}
// Parse the HID descriptor (for parsing USB HID device descriptors)
bool hid_parse_descriptor(uint8_t* descriptor, uint32_t length) {
// HID descriptors are defined in the USB HID specification, we'll need to parse them here.
// For now, just return true assuming we have a valid descriptor.
return true;
}

46
kernel/hid.h Normal file
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@@ -0,0 +1,46 @@
#ifndef HID_H
#define HID_H
#include <stdint.h>
#include <stdbool.h>
// HID Report types
#define HID_REPORT_INPUT 0x01
#define HID_REPORT_OUTPUT 0x02
#define HID_REPORT_FEATURE 0x03
// HID usage page constants (USB HID)
#define HID_USAGE_PAGE_GENERIC 0x01
#define HID_USAGE_KEYBOARD 0x06
#define HID_USAGE_MOUSE 0x02
// HID keyboard and mouse data
typedef struct {
uint8_t modifier; // Modifier keys (shift, ctrl, alt, etc.)
uint8_t reserved; // Reserved byte
uint8_t keycodes[6]; // Keycodes for keys pressed
} keyboard_hid_report_t;
typedef struct {
uint8_t buttons; // Mouse buttons (bitwise: 0x01 = left, 0x02 = right, 0x04 = middle)
int8_t x; // X axis movement
int8_t y; // Y axis movement
int8_t wheel; // Mouse wheel
} mouse_hid_report_t;
// Initialize the HID subsystem
void hid_init(void);
// Process an incoming HID report
void hid_process_report(uint8_t* report, uint8_t length);
// Process HID keyboard report
void hid_process_keyboard_report(const keyboard_hid_report_t* report);
// Process HID mouse report
void hid_process_mouse_report(const mouse_hid_report_t* report);
// USB HID report descriptor parsing
bool hid_parse_descriptor(uint8_t* descriptor, uint32_t length);
#endif // HID_H

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@@ -2,64 +2,91 @@
#include "io.h" #include "io.h"
#include "isr.h" #include "isr.h"
#include "terminal.h" #include "terminal.h"
#include <stddef.h>
#define KEYBOARD_DATA_PORT 0x60 #define KEYBOARD_DATA_PORT 0x60
#define KEY_BUFFER_SIZE 256 #define KEY_BUFFER_SIZE 256
static char key_buffer[KEY_BUFFER_SIZE]; // Use volatile so the compiler knows these change inside interrupts
static uint8_t buffer_head = 0; // Write position (interrupt) static volatile char key_buffer[KEY_BUFFER_SIZE];
static uint8_t buffer_tail = 0; // Read position (get_char) static volatile uint8_t buffer_head = 0;
static uint8_t buffer_count = 0; static volatile uint8_t buffer_tail = 0;
static uint8_t buffer_index = 0; static volatile uint8_t buffer_count = 0;
// Basic US QWERTY keymap (scancode to ASCII) // Exported map: Removed 'static' so hid.c can reference it if needed
static const char scancode_map[128] = { const char scancode_map[128] = {
0, 27, '1', '2', '3', '4', '5', '6', '7', '8', // 0x00 - 0x09 0, 27, '1', '2', '3', '4', '5', '6', '7', '8',
'9', '0', '-', '=', '\b', '\t', 'q', 'w', 'e', 'r', // 0x0A - 0x13 '9', '0', '-', '=', '\b', '\t', 'q', 'w', 'e', 'r',
't', 'y', 'z', 'u', 'i', 'o', 'p', '[', ']', '\n', // 0x14 - 0x1D 't', 'y', 'u', 'i', 'o', 'p', '[', ']', '\n', 0,
0, 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', // 0x1E - 0x27 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
';', '\'', '`', 0, '\\', 'x', 'c', 'v', 'b', // 0x28 - 0x31 '\'', '`', 0, '\\', 'z', 'x', 'c', 'v', 'b', 'n',
'n', 'm', ',', '.', '/', 0, '*', 0, ' ', 0, // 0x32 - 0x3B 'm', ',', '.', '/', 0, '*', 0, ' ', 0
// rest can be filled as needed
}; };
// Interrupt handler for IRQ1 /**
void keyboard_callback(void) { * Shared function used by both PS/2 (callback) and USB (hid.c)
uint8_t scancode = inb(KEYBOARD_DATA_PORT); * This fixes the "undefined reference to keyboard_buffer_add" error.
*/
if (scancode & 0x80) return; // Ignore key release void keyboard_buffer_add(char c) {
char c = scancode_map[scancode];
if (!c) return; if (!c) return;
uint8_t next_head = (buffer_head + 1) % KEY_BUFFER_SIZE; uint8_t next_head = (buffer_head + 1) % KEY_BUFFER_SIZE;
// Drop key if buffer full // If buffer is full, we must drop the key
if (next_head == buffer_tail) return; if (next_head == buffer_tail) {
return;
}
key_buffer[buffer_head] = c; key_buffer[buffer_head] = c;
buffer_head = next_head; buffer_head = next_head;
buffer_count++; buffer_count++;
// Echo to terminal
terminal_putchar(c); terminal_putchar(c);
} }
void keyboard_init() { /**
register_interrupt_handler(33, keyboard_callback); // IRQ1 = int 33 (0x21) * Hardware Interrupt Handler for PS/2
*/
void keyboard_callback(void) {
uint8_t scancode = inb(KEYBOARD_DATA_PORT);
// Ignore break codes (key release)
if (scancode & 0x80) return;
char c = scancode_map[scancode];
keyboard_buffer_add(c);
} }
// Blocking read (returns one char) void keyboard_init(void) {
buffer_head = 0;
buffer_tail = 0;
buffer_count = 0;
// IRQ1 is usually mapped to IDT entry 33
register_interrupt_handler(33, keyboard_callback);
}
/**
* Blocking read with a safe HLT to prevent CPU 100% usage
*/
char keyboard_get_char(void) { char keyboard_get_char(void) {
while (buffer_count == 0) {
__asm__ __volatile__("hlt"); // Better than busy loop
}
char c; char c;
__asm__ __volatile__("cli");
c = key_buffer[buffer_tail];
buffer_tail = (buffer_tail + 1) % KEY_BUFFER_SIZE;
buffer_count--;
__asm__ __volatile__("sti");
return c; while (1) {
__asm__ __volatile__("cli"); // Disable interrupts to check buffer_count safely
if (buffer_count > 0) {
c = key_buffer[buffer_tail];
buffer_tail = (buffer_tail + 1) % KEY_BUFFER_SIZE;
buffer_count--;
__asm__ __volatile__("sti"); // Re-enable interrupts after reading
return c;
}
/* * IMPORTANT: 'sti' followed by 'hlt' is guaranteed by x86
* to execute 'hlt' BEFORE the next interrupt can trigger.
* This prevents the race condition hang.
*/
__asm__ __volatile__("sti; hlt");
}
} }

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@@ -1,7 +1,12 @@
#ifndef KEYBOARD_H #ifndef KEYBOARD_H
#define KEYBOARD_H #define KEYBOARD_H
#include <stdint.h>
void keyboard_init(void); void keyboard_init(void);
char keyboard_get_char(void); // Blocking read from buffer void keyboard_buffer_add(char c);
char keyboard_get_char(void);
extern const char scancode_map[128];
#endif #endif

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@@ -1,21 +1,18 @@
#include "memmap.h" #include "memmap.h"
#define BOOTLOADER_MEMMAP_COUNT_ADDR MEMMAP_BASE
#define BOOTLOADER_MEMMAP_ADDR (MEMMAP_BASE + 4)
uint32_t get_memory_map(memory_map_entry_t *map, uint32_t max_entries) { uint32_t get_memory_map(memory_map_entry_t *map, uint32_t max_entries) {
// Read the number of entries found by the bootloader
uint32_t entries_found = *(uint32_t*)BOOTLOADER_MEMMAP_COUNT_ADDR;
memory_map_entry_t *bios_data = (memory_map_entry_t*)BOOTLOADER_MEMMAP_ADDR;
uint32_t count = 0; uint32_t count = 0;
while (count < entries_found && count < max_entries) {
if (max_entries >= 1) { map[count] = bios_data[count];
map[count].base_addr = 0x00000000;
map[count].length = 0x0009FC00;
map[count].type = 1;
count++;
}
if (max_entries >= 2) {
map[count].base_addr = 0x00100000;
map[count].length = 0x1FF00000;
map[count].type = 1;
count++; count++;
} }
return count; return count;
} }

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@@ -7,6 +7,7 @@ typedef struct {
uint64_t base_addr; uint64_t base_addr;
uint64_t length; uint64_t length;
uint32_t type; uint32_t type;
uint32_t ext;
} __attribute__((packed)) memory_map_entry_t; } __attribute__((packed)) memory_map_entry_t;
uint32_t get_memory_map(memory_map_entry_t *map, uint32_t max_entries); uint32_t get_memory_map(memory_map_entry_t *map, uint32_t max_entries);

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@@ -5,7 +5,7 @@
#include <stdbool.h> #include <stdbool.h>
// Mouse buffer // Mouse buffer
static mouse_data_t mouse_data; mouse_data_t mouse_data;
// Read USB mouse data // Read USB mouse data
mouse_data_t usb_read_mouse(void) { mouse_data_t usb_read_mouse(void) {

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@@ -12,6 +12,8 @@ typedef struct {
bool right_button; bool right_button;
} mouse_data_t; } mouse_data_t;
extern mouse_data_t mouse_data;
// Function declarations for USB 1.x HID mouse support // Function declarations for USB 1.x HID mouse support
bool usb_mouse_init(void); bool usb_mouse_init(void);
bool usb_mouse_detected(void); bool usb_mouse_detected(void);

130
kernel/parallel.c Normal file
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@@ -0,0 +1,130 @@
#include "parallel.h"
#include "io.h"
#include "irq.h"
#include "serial.h" // or your print/terminal for debug
// Standard PC LPT base addresses
static const uint16_t lpt_base_addrs[LPT_MAX_PORTS] = {
0x378, // LPT1
0x278 // LPT2
};
lpt_device_t lpt_devices[LPT_MAX_PORTS];
// Register offsets
#define LPT_DATA(base) (base + 0)
#define LPT_STATUS(base) (base + 1)
#define LPT_CONTROL(base) (base + 2)
// STATUS bits
// bit 7: Busy (inverted), 6: Ack, 5: Paper Out, 4: Select, 3: Error
// CONTROL bits
// bit 0: Strobe, 1: Auto Linefeed, 2: Init, 3: Select In, 5: Bidirectional (PS/2)
// Simple presence check: write/read control & status
static bool lpt_detect(uint16_t base) {
uint8_t orig_ctrl = inb(LPT_CONTROL(base));
outb(LPT_CONTROL(base), orig_ctrl ^ 0x0F);
uint8_t new_ctrl = inb(LPT_CONTROL(base));
outb(LPT_CONTROL(base), orig_ctrl);
// If bits changed as expected, port likely exists
if (((orig_ctrl ^ new_ctrl) & 0x0F) == 0x0F) {
return true;
}
return false;
}
static void lpt_configure_bidir(uint16_t base, bool enable) {
uint8_t ctrl = inb(LPT_CONTROL(base));
if (enable) {
ctrl |= (1 << 5); // Set bidirectional bit (PS/2)
} else {
ctrl &= ~(1 << 5);
}
outb(LPT_CONTROL(base), ctrl);
}
void lpt_set_mode(lpt_port_t port, lpt_mode_t mode) {
if (port < 0 || port >= LPT_MAX_PORTS) return;
if (!lpt_devices[port].present) return;
uint16_t base = lpt_devices[port].base;
switch (mode) {
case LPT_MODE_COMPAT:
lpt_configure_bidir(base, false);
break;
case LPT_MODE_BIDIR:
lpt_configure_bidir(base, true);
break;
case LPT_MODE_EPP:
// TODO: EPP requires chipset support & config
// For now, just enable bidir as a baseline
lpt_configure_bidir(base, true);
break;
case LPT_MODE_ECP:
// TODO: ECP requires FIFO, DMA, and ECR register
// Stub for future implementation
lpt_configure_bidir(base, true);
break;
}
lpt_devices[port].mode = mode;
}
void lpt_write_byte(lpt_port_t port, uint8_t value) {
if (port < 0 || port >= LPT_MAX_PORTS) return;
if (!lpt_devices[port].present) return;
uint16_t base = lpt_devices[port].base;
// Wait until not busy (bit 7 is inverted busy)
while (!(inb(LPT_STATUS(base)) & 0x80))
;
outb(LPT_DATA(base), value);
// Pulse strobe
uint8_t ctrl = inb(LPT_CONTROL(base));
outb(LPT_CONTROL(base), ctrl | 0x01);
outb(LPT_CONTROL(base), ctrl & ~0x01);
}
uint8_t lpt_read_byte(lpt_port_t port) {
if (port < 0 || port >= LPT_MAX_PORTS) return 0xFF;
if (!lpt_devices[port].present) return 0xFF;
uint16_t base = lpt_devices[port].base;
// In bidirectional mode, data register is input
return inb(LPT_DATA(base));
}
// IRQ hook: you wire this into your IRQ handler for the LPT IRQ (usually 7 or 5)
void lpt_irq_handler(lpt_port_t port) {
// For now, just a stub. Later:
// - read status
// - acknowledge interrupt
// - wake waiting writer/reader
(void)port;
}
// Initialize all LPT ports
void lpt_init_all(void) {
for (int i = 0; i < LPT_MAX_PORTS; i++) {
lpt_devices[i].base = lpt_base_addrs[i];
lpt_devices[i].present = lpt_detect(lpt_devices[i].base);
lpt_devices[i].mode = LPT_MODE_COMPAT;
lpt_devices[i].irq = 0; // You can fill this if you parse BIOS/PCI/ACPI
if (lpt_devices[i].present) {
serial_write("LPT detected at base 0x");
// use your print_hex here if you want
}
}
// If you want interrupt-driven I/O:
// - Map LPT IRQ (usually 7 for LPT1, 5 for LPT2) in your PIC/IRQ layer
// - In your IRQ handler, call lpt_irq_handler(port)
}

40
kernel/parallel.h Normal file
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@@ -0,0 +1,40 @@
#ifndef PARALLEL_H
#define PARALLEL_H
#include <stdint.h>
#include <stdbool.h>
typedef enum {
LPT_PORT_NONE = -1,
LPT1_PORT = 0,
LPT2_PORT = 1,
LPT_MAX_PORTS = 2
} lpt_port_t;
typedef enum {
LPT_MODE_COMPAT = 0, // Standard (SPP)
LPT_MODE_BIDIR, // PS/2 bidirectional
LPT_MODE_EPP, // IEEE 1284 EPP
LPT_MODE_ECP // IEEE 1284 ECP
} lpt_mode_t;
typedef struct {
uint16_t base; // Base I/O address (e.g., 0x378, 0x278)
bool present; // Detected
lpt_mode_t mode; // Current mode
uint8_t irq; // IRQ line (if known/used)
} lpt_device_t;
extern lpt_device_t lpt_devices[LPT_MAX_PORTS];
void lpt_init_all(void);
void lpt_set_mode(lpt_port_t port, lpt_mode_t mode);
// Simple polled I/O
void lpt_write_byte(lpt_port_t port, uint8_t value);
uint8_t lpt_read_byte(lpt_port_t port);
// IRQ-driven hook (you implement the handler logic)
void lpt_irq_handler(lpt_port_t port);
#endif

109
kernel/pci.c Normal file
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@@ -0,0 +1,109 @@
#include "pci.h"
#include "io.h"
/* --- Configuration Access Functions --- */
uint32_t pci_config_read_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset) {
uint32_t address = (uint32_t)((uint32_t)1 << 31) |
((uint32_t)bus << 16) |
((uint32_t)slot << 11) |
((uint32_t)func << 8) |
(offset & 0xFC);
outl(PCI_CONFIG_ADDRESS, address);
return inl(PCI_CONFIG_DATA);
}
void pci_config_write_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset, uint32_t data) {
uint32_t address = (uint32_t)((uint32_t)1 << 31) |
((uint32_t)bus << 16) |
((uint32_t)slot << 11) |
((uint32_t)func << 8) |
(offset & 0xFC);
outl(PCI_CONFIG_ADDRESS, address);
outl(PCI_CONFIG_DATA, data);
}
/* To read a word or byte, we read the Dword and shift/mask */
uint16_t pci_config_read_word(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset) {
uint32_t dword = pci_config_read_dword(bus, slot, func, offset);
return (uint16_t)((dword >> ((offset & 2) * 8)) & 0xFFFF);
}
uint8_t pci_config_read_byte(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset) {
uint32_t dword = pci_config_read_dword(bus, slot, func, offset);
return (uint8_t)((dword >> ((offset & 3) * 8)) & 0xFF);
}
/* --- BAR Decoding Logic --- */
pci_bar_t pci_get_bar(uint8_t bus, uint8_t slot, uint8_t func, uint8_t bar_index) {
pci_bar_t bar = {0};
uint8_t offset = PCI_REG_BAR0 + (bar_index * 4);
uint32_t initial_val = pci_config_read_dword(bus, slot, func, offset);
// The Size Masking Trick
pci_config_write_dword(bus, slot, func, offset, 0xFFFFFFFF);
uint32_t mask = pci_config_read_dword(bus, slot, func, offset);
pci_config_write_dword(bus, slot, func, offset, initial_val); // Restore
if (initial_val & 0x1) {
// I/O Space BAR
bar.is_io = true;
bar.base_address = initial_val & 0xFFFFFFFC;
bar.size = ~(mask & 0xFFFFFFFC) + 1;
} else {
// Memory Space BAR
bar.is_io = false;
bar.base_address = initial_val & 0xFFFFFFF0;
bar.is_prefetchable = (initial_val & 0x8) != 0;
bar.size = ~(mask & 0xFFFFFFF0) + 1;
}
return bar;
}
/* --- Enumeration and Discovery --- */
void pci_check_function(uint8_t bus, uint8_t slot, uint8_t func) {
uint16_t vendor_id = pci_config_read_word(bus, slot, func, PCI_REG_VENDOR_ID);
if (vendor_id == 0xFFFF) return;
uint16_t device_id = pci_config_read_word(bus, slot, func, PCI_REG_DEVICE_ID);
uint8_t class_code = pci_config_read_byte(bus, slot, func, PCI_REG_CLASS);
/* Optional: Set Master Latency Timer if it is 0.
A value of 32 (0x20) or 64 (0x40) is typical.
*/
uint8_t latency = pci_config_read_byte(bus, slot, func, PCI_REG_LATENCY_TIMER);
if (latency == 0) {
// pci_config_write_byte would be needed here, or write a dword with the byte modified
uint32_t reg_0c = pci_config_read_dword(bus, slot, func, 0x0C);
reg_0c |= (0x20 << 8); // Set latency to 32
pci_config_write_dword(bus, slot, func, 0x0C, reg_0c);
}
// Replace with your kernel's print/logging function
// printf("Found PCI Device: %x:%x Class: %x at %d:%d:%d\n", vendor_id, device_id, class_code, bus, slot, func);
}
void pci_init(void) {
for (uint16_t bus = 0; bus < 256; bus++) {
for (uint8_t slot = 0; slot < 32; slot++) {
// Check Function 0 first
uint16_t vendor = pci_config_read_word(bus, slot, 0, PCI_REG_VENDOR_ID);
if (vendor == 0xFFFF) continue;
pci_check_function(bus, slot, 0);
// Check if this is a multi-function device
uint8_t header_type = pci_config_read_byte(bus, slot, 0, PCI_REG_HEADER_TYPE);
if (header_type & 0x80) {
// Check functions 1-7
for (uint8_t func = 1; func < 8; func++) {
pci_check_function(bus, slot, func);
}
}
}
}
}

60
kernel/pci.h Normal file
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@@ -0,0 +1,60 @@
#ifndef PCI_H
#define PCI_H
#include <stdint.h>
#include <stdbool.h>
/* I/O Ports for PCI Configuration Mechanism #1 */
#define PCI_CONFIG_ADDRESS 0xCF8
#define PCI_CONFIG_DATA 0xCFC
/* Common PCI Configuration Register Offsets */
#define PCI_REG_VENDOR_ID 0x00
#define PCI_REG_DEVICE_ID 0x02
#define PCI_REG_COMMAND 0x04
#define PCI_REG_STATUS 0x06
#define PCI_REG_REVISION_ID 0x08
#define PCI_REG_PROG_IF 0x09
#define PCI_REG_SUBCLASS 0x0A
#define PCI_REG_CLASS 0x0B
#define PCI_REG_CACHE_LINE_SIZE 0x0C
#define PCI_REG_LATENCY_TIMER 0x0D
#define PCI_REG_HEADER_TYPE 0x0E
#define PCI_REG_BIST 0x0F
#define PCI_REG_BAR0 0x10
#define PCI_REG_BAR1 0x14
#define PCI_REG_BAR2 0x18
#define PCI_REG_BAR3 0x1C
#define PCI_REG_BAR4 0x20
#define PCI_REG_BAR5 0x24
#define PCI_REG_INTERRUPT_LINE 0x3C
typedef struct {
uint32_t base_address;
uint32_t size;
bool is_io;
bool is_prefetchable; // Only for Memory BARs
} pci_bar_t;
typedef struct {
uint8_t bus;
uint8_t device;
uint8_t function;
uint16_t vendor_id;
uint16_t device_id;
uint8_t class_code;
uint8_t subclass;
uint8_t interrupt_line;
} pci_dev_t;
/* Function Prototypes */
uint32_t pci_config_read_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset);
void pci_config_write_dword(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset, uint32_t data);
uint16_t pci_config_read_word(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset);
uint8_t pci_config_read_byte(uint8_t bus, uint8_t slot, uint8_t func, uint8_t offset);
pci_bar_t pci_get_bar(uint8_t bus, uint8_t slot, uint8_t func, uint8_t bar_index);
void pci_init(void);
#endif

107
kernel/ps2.c Normal file
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@@ -0,0 +1,107 @@
#include "ps2.h"
#include "io.h"
/* --- Controller Synchronization --- */
// Wait until the controller is ready to receive a byte
static void ps2_wait_write() {
while (inb(PS2_STATUS_REG) & PS2_STATUS_INPUT);
}
// Wait until the controller has a byte for us to read
static void ps2_wait_read() {
while (!(inb(PS2_STATUS_REG) & PS2_STATUS_OUTPUT));
}
/* --- Initialization --- */
void ps2_write_device(uint8_t command) {
ps2_wait_write();
outb(PS2_DATA_PORT, command);
}
void ps2_write_mouse(uint8_t data) {
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_WRITE_MOUSE); // "Next byte goes to mouse"
ps2_wait_write();
outb(PS2_DATA_PORT, data);
}
void ps2_init(void) {
// 1. Disable Devices
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_DISABLE_KB);
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_DISABLE_MS);
// 2. Flush Output Buffer
while (inb(PS2_STATUS_REG) & PS2_STATUS_OUTPUT) {
inb(PS2_DATA_PORT);
}
// 3. Set Controller Configuration Byte
// Bit 0: KB Interrupt, Bit 1: Mouse Interrupt, Bit 6: Translation
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_READ_CONFIG);
ps2_wait_read();
uint8_t status = inb(PS2_DATA_PORT);
status |= (1 << 0) | (1 << 1); // Enable IRQ 1 and IRQ 12
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_WRITE_CONFIG);
ps2_wait_write();
outb(PS2_DATA_PORT, status);
// 4. Enable Devices
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_ENABLE_KB);
ps2_wait_write();
outb(PS2_COMMAND_REG, PS2_CMD_ENABLE_MS);
// 5. Initialize Mouse (The mouse won't send IRQs until you tell it to)
ps2_write_mouse(MOUSE_CMD_SET_DEFAULTS);
ps2_wait_read(); inb(PS2_DATA_PORT); // Read ACK (0xFA)
ps2_write_mouse(MOUSE_CMD_ENABLE_SCAN);
ps2_wait_read(); inb(PS2_DATA_PORT); // Read ACK (0xFA)
}
/* --- IRQ Handlers --- */
// Called from IRQ 1 (Keyboard)
void ps2_keyboard_handler(void) {
uint8_t scancode = inb(PS2_DATA_PORT);
// Process scancode (e.g., put it into a circular buffer)
}
// Called from IRQ 12 (Mouse)
static uint8_t mouse_cycle = 0;
static uint8_t mouse_bytes[3];
void ps2_mouse_handler(void) {
uint8_t status = inb(PS2_STATUS_REG);
// Ensure this is actually mouse data
if (!(status & PS2_STATUS_MOUSE)) return;
mouse_bytes[mouse_cycle++] = inb(PS2_DATA_PORT);
if (mouse_cycle == 3) {
mouse_cycle = 0;
// Byte 0: Flags (Buttons, Signs)
// Byte 1: X Delta
// Byte 2: Y Delta
mouse_state_t state;
state.left_button = (mouse_bytes[0] & 0x01);
state.right_button = (mouse_bytes[0] & 0x02);
state.middle_button = (mouse_bytes[0] & 0x04);
// Handle negative deltas (signed 9-bit logic)
state.x_delta = (int8_t)mouse_bytes[1];
state.y_delta = (int8_t)mouse_bytes[2];
// Update your kernel's internal mouse position here
}
}

45
kernel/ps2.h Normal file
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@@ -0,0 +1,45 @@
#ifndef PS2_H
#define PS2_H
#include <stdint.h>
#include <stdbool.h>
/* I/O Ports */
#define PS2_DATA_PORT 0x60
#define PS2_STATUS_REG 0x64
#define PS2_COMMAND_REG 0x64
/* Status Register Bits */
#define PS2_STATUS_OUTPUT 0x01 // 1 = Data ready to be read
#define PS2_STATUS_INPUT 0x02 // 1 = Controller busy, don't write yet
#define PS2_STATUS_SYS 0x04 // System flag
#define PS2_STATUS_CMD_DATA 0x08 // 0 = Data written to 0x60, 1 = Cmd to 0x64
#define PS2_STATUS_MOUSE 0x20 // 1 = Mouse data, 0 = Keyboard data
/* Controller Commands */
#define PS2_CMD_READ_CONFIG 0x20
#define PS2_CMD_WRITE_CONFIG 0x60
#define PS2_CMD_DISABLE_MS 0xA7
#define PS2_CMD_ENABLE_MS 0xA8
#define PS2_CMD_DISABLE_KB 0xAD
#define PS2_CMD_ENABLE_KB 0xAE
#define PS2_CMD_WRITE_MOUSE 0xD4
/* Mouse Commands */
#define MOUSE_CMD_SET_DEFAULTS 0xF6
#define MOUSE_CMD_ENABLE_SCAN 0xF4
typedef struct {
int8_t x_delta;
int8_t y_delta;
bool left_button;
bool right_button;
bool middle_button;
} mouse_state_t;
/* Public API */
void ps2_init(void);
void ps2_keyboard_handler(void);
void ps2_mouse_handler(void);
#endif

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@@ -4,8 +4,8 @@
#include "print.h" #include "print.h"
#include "threading.h" #include "threading.h"
#define MAX_THREADS 16 // Maximum number of threads #define MAX_THREADS 16 // Maximum number of threads
#define THREAD_STACK_SIZE 8192 // Stack size for each thread #define THREAD_STACK_SIZE 8192 // Stack size for each thread
// The thread table stores information about all threads // The thread table stores information about all threads
static Thread thread_table[MAX_THREADS]; static Thread thread_table[MAX_THREADS];
@@ -16,103 +16,106 @@ static uint32_t num_threads = 0; // Number of active threads
static volatile int mutex_locked = 0; static volatile int mutex_locked = 0;
// Function declaration for context_switch // Function declaration for context_switch
void context_switch(Thread *next); void context_switch(Thread* next);
// Initialize the threading system // Initialize the threading system
void thread_init(void) { void thread_init(void) {
memset(thread_table, 0, sizeof(thread_table)); memset(thread_table, 0, sizeof(thread_table));
num_threads = 0; num_threads = 0;
} }
// Create a new thread // Create a new thread
void thread_create(Thread *thread __attribute__((unused)), void (*start_routine)(void *), void *arg) { void thread_create(Thread* thread __attribute__((unused)),
if (num_threads >= MAX_THREADS) { void (*start_routine)(void*), void* arg) {
my_printf("Error: Maximum thread count reached.\n"); if (num_threads >= MAX_THREADS) {
return; my_printf("Error: Maximum thread count reached.\n");
} return;
}
// Find an empty slot for the new thread // Find an empty slot for the new thread
int index = num_threads++; int index = num_threads++;
thread_table[index] = (Thread){0}; thread_table[index] = (Thread){0};
// Set up the new thread
thread_table[index].start_routine = start_routine;
thread_table[index].arg = arg;
thread_table[index].stack_size = THREAD_STACK_SIZE;
thread_table[index].stack = (uint32_t*)malloc(THREAD_STACK_SIZE);
thread_table[index].stack_top = thread_table[index].stack + THREAD_STACK_SIZE / sizeof(uint32_t);
// Initialize the stack (simulate pushing the function's return address) // Set up the new thread
uint32_t *stack_top = thread_table[index].stack_top; thread_table[index].start_routine = start_routine;
*(--stack_top) = (uint32_t)start_routine; // Return address (the thread's entry point) thread_table[index].arg = arg;
*(--stack_top) = (uint32_t)arg; // Argument to pass to the thread thread_table[index].stack_size = THREAD_STACK_SIZE;
thread_table[index].stack = (uint32_t*)malloc(THREAD_STACK_SIZE);
thread_table[index].stack_top =
thread_table[index].stack + THREAD_STACK_SIZE / sizeof(uint32_t);
// Set the thread's state to ready // Initialize the stack (simulate pushing the function's return address)
thread_table[index].state = THREAD_READY; uint32_t* stack_top = thread_table[index].stack_top;
*(--stack_top) =
(uint32_t)start_routine; // Return address (the thread's entry point)
*(--stack_top) = (uint32_t)arg; // Argument to pass to the thread
// If this is the first thread, switch to it // Set the thread's state to ready
if (index == 0) { thread_table[index].state = THREAD_READY;
scheduler();
} // If this is the first thread, switch to it
if (index == 0) {
scheduler();
}
} }
// Yield the CPU to another thread // Yield the CPU to another thread
void thread_yield(void) { void thread_yield(void) {
// Find the next thread in a round-robin manner // Find the next thread in a round-robin manner
uint32_t next_thread = (current_thread + 1) % num_threads; uint32_t next_thread = (current_thread + 1) % num_threads;
while (next_thread != current_thread && thread_table[next_thread].state != THREAD_READY) { while (next_thread != current_thread &&
next_thread = (next_thread + 1) % num_threads; thread_table[next_thread].state != THREAD_READY) {
} next_thread = (next_thread + 1) % num_threads;
}
if (next_thread != current_thread) { if (next_thread != current_thread) {
current_thread = next_thread; current_thread = next_thread;
scheduler(); scheduler();
} }
} }
// Exit the current thread // Exit the current thread
void thread_exit(void) { void thread_exit(void) {
thread_table[current_thread].state = THREAD_BLOCKED; // Mark the thread as blocked (finished) thread_table[current_thread].state =
free(thread_table[current_thread].stack); // Free the thread's stack THREAD_BLOCKED; // Mark the thread as blocked (finished)
num_threads--; // Decrease thread count free(thread_table[current_thread].stack); // Free the thread's stack
num_threads--; // Decrease thread count
// Yield to the next thread // Yield to the next thread
thread_yield(); thread_yield();
} }
// Scheduler: This function selects the next thread to run // Scheduler: This function selects the next thread to run
void scheduler(void) { void scheduler(void) {
// Find the next ready thread // Find the next ready thread
uint32_t next_thread = (current_thread + 1) % num_threads; uint32_t next_thread = (current_thread + 1) % num_threads;
while (thread_table[next_thread].state != THREAD_READY) { while (thread_table[next_thread].state != THREAD_READY) {
next_thread = (next_thread + 1) % num_threads; next_thread = (next_thread + 1) % num_threads;
} }
if (next_thread != current_thread) { if (next_thread != current_thread) {
current_thread = next_thread; current_thread = next_thread;
context_switch(&thread_table[current_thread]); context_switch(&thread_table[current_thread]);
} }
} }
// Context switch to the next thread (assembly would go here to save/load registers) // Context switch to the next thread (assembly would go here to save/load
void context_switch(Thread *next) { // registers)
// For simplicity, context switching in this example would involve saving/restoring registers. void context_switch(Thread* next) {
// In a real system, you would need to save the CPU state (registers) and restore the next thread's state. // For simplicity, context switching in this example would involve
my_printf("Switching to thread...\n"); // saving/restoring registers. In a real system, you would need to save the
next->start_routine(next->arg); // Start running the next thread // CPU state (registers) and restore the next thread's state.
my_printf("Switching to thread...\n");
next->start_routine(next->arg); // Start running the next thread
} }
// Simple mutex functions (spinlock) // Simple mutex functions (spinlock)
void mutex_init(void) { void mutex_init(void) { mutex_locked = 0; }
mutex_locked = 0;
}
void mutex_lock(void) { void mutex_lock(void) {
while (__sync_lock_test_and_set(&mutex_locked, 1)) { while (__sync_lock_test_and_set(&mutex_locked, 1)) {
// Busy wait (spinlock) // Busy wait (spinlock)
} }
} }
void mutex_unlock(void) { void mutex_unlock(void) { __sync_lock_release(&mutex_locked); }
__sync_lock_release(&mutex_locked);
}

View File

@@ -1,9 +1,9 @@
#include "vga.h"
#include <stddef.h> #include <stddef.h>
#include <stdbool.h> #include <stdbool.h>
#include <string.h> #include <string.h>
#include <stdarg.h> #include <stdarg.h>
#include "string_utils.h" #include "string_utils.h"
#include "vga.h"
void outb(uint16_t port, uint8_t value) { void outb(uint16_t port, uint8_t value) {
__asm__ volatile("outb %0, %1" : : "a"(value), "Nd"(port)); __asm__ volatile("outb %0, %1" : : "a"(value), "Nd"(port));
@@ -134,7 +134,7 @@ void vga_printf(const char* format, ...) {
va_end(args); va_end(args);
// Now you can use the buffer with vga_write_string // Now you can use the buffer with vga_write_string
vga_write_string(buffer, my_strlen(buffer)); // Use my_strlen instead of strlen vga_write_string(buffer, strlen(buffer)); // Use my_strlen instead of strlen
} }
void vga_init(void) { void vga_init(void) {

View File

@@ -35,6 +35,7 @@ typedef enum {
// Function prototypes // Function prototypes
uint8_t vga_entry_color(vga_color fg, vga_color bg); uint8_t vga_entry_color(vga_color fg, vga_color bg);
uint16_t vga_entry(unsigned char uc, uint8_t color); uint16_t vga_entry(unsigned char uc, uint8_t color);
void vga_init(void);
void vga_put_entry_at(char c, uint8_t color, size_t x, size_t y); void vga_put_entry_at(char c, uint8_t color, size_t x, size_t y);
void vga_clear(uint8_t color); void vga_clear(uint8_t color);
@@ -50,4 +51,4 @@ void vga_set_cursor_blink_rate(uint8_t rate);
void vga_printf(const char* format, ...); void vga_printf(const char* format, ...);
#endif #endif