Files
MinecraftConsoles/Minecraft.Client/EntityTileRenderer.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

31 lines
1.0 KiB
C++

#include "stdafx.h"
#include "EntityTileRenderer.h"
#include "TileEntityRenderDispatcher.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
EntityTileRenderer *EntityTileRenderer::instance = new EntityTileRenderer;
EntityTileRenderer::EntityTileRenderer()
{
chest = std::make_shared<ChestTileEntity>();
trappedChest = std::make_shared<ChestTileEntity>(ChestTile::TYPE_TRAP);
enderChest = std::make_shared<EnderChestTileEntity>();
}
void EntityTileRenderer::render(Tile *tile, int data, float brightness, float alpha, bool setColor, bool useCompiled)
{
if (tile->id == Tile::enderChest_Id)
{
TileEntityRenderDispatcher::instance->render(enderChest, 0, 0, 0, 0, setColor, alpha, useCompiled);
}
else if (tile->id == Tile::chest_trap_Id)
{
TileEntityRenderDispatcher::instance->render(trappedChest, 0, 0, 0, 0, setColor, alpha, useCompiled);
}
else
{
TileEntityRenderDispatcher::instance->render(chest, 0, 0, 0, 0, setColor, alpha, useCompiled);
}
}