This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
312 lines
8.4 KiB
C++
312 lines
8.4 KiB
C++
#include "stdafx.h"
|
|
|
|
#include <assert.h>
|
|
#include "XUI_Teleport.h"
|
|
#include "..\..\ServerPlayer.h"
|
|
#include "..\..\PlayerConnection.h"
|
|
#include "..\..\PlayerList.h"
|
|
#include "..\..\MinecraftServer.h"
|
|
#include "..\..\..\Minecraft.World\StringHelpers.h"
|
|
#include "..\..\PlayerRenderer.h"
|
|
#include "XUI_InGamePlayerOptions.h"
|
|
#include "..\..\Minecraft.h"
|
|
#include "..\..\MultiPlayerLocalPlayer.h"
|
|
#include "..\..\ClientConnection.h"
|
|
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
|
|
#include "..\..\Xbox\Network\NetworkPlayerXbox.h"
|
|
#include "TeleportCommand.h"
|
|
|
|
//----------------------------------------------------------------------------------
|
|
// Performs initialization tasks - retrieves controls.
|
|
//----------------------------------------------------------------------------------
|
|
HRESULT CScene_Teleport::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
|
|
{
|
|
TeleportMenuInitData *initParam = (TeleportMenuInitData *)pInitData->pvInitData;
|
|
|
|
m_iPad = initParam->iPad;
|
|
m_teleportToPlayer = initParam->teleportToPlayer;
|
|
|
|
delete initParam;
|
|
|
|
MapChildControls();
|
|
|
|
if(m_teleportToPlayer)
|
|
{
|
|
m_title.SetText(app.GetString(IDS_TELEPORT_TO_PLAYER));
|
|
}
|
|
else
|
|
{
|
|
m_title.SetText(app.GetString(IDS_TELEPORT_TO_ME));
|
|
}
|
|
|
|
if(app.GetLocalPlayerCount()>1)
|
|
{
|
|
app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad);
|
|
}
|
|
|
|
DWORD playerCount = g_NetworkManager.GetPlayerCount();
|
|
|
|
m_playersCount = 0;
|
|
for(DWORD i = 0; i < playerCount; ++i)
|
|
{
|
|
INetworkPlayer *player = g_NetworkManager.GetPlayerByIndex( i );
|
|
|
|
if( player != NULL && !(player->IsLocal() && player->GetUserIndex() == m_iPad) )
|
|
{
|
|
m_players[m_playersCount] = player->GetSmallId();
|
|
++m_playersCount;
|
|
}
|
|
}
|
|
|
|
g_NetworkManager.RegisterPlayerChangedCallback(m_iPad, &CScene_Teleport::OnPlayerChanged, this);
|
|
|
|
ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK);
|
|
|
|
CXuiSceneBase::ShowDarkOverlay( m_iPad, TRUE );
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT CScene_Teleport::OnDestroy()
|
|
{
|
|
g_NetworkManager.UnRegisterPlayerChangedCallback(m_iPad, &CScene_Teleport::OnPlayerChanged, this);
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT CScene_Teleport::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled)
|
|
{
|
|
ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode);
|
|
|
|
HRESULT hr = S_OK;
|
|
switch(pInputData->dwKeyCode)
|
|
{
|
|
|
|
case VK_PAD_B:
|
|
case VK_PAD_BACK:
|
|
case VK_ESCAPE:
|
|
CXuiSceneBase::PlayUISFX(eSFX_Back);
|
|
app.NavigateBack(pInputData->UserIndex);
|
|
rfHandled = TRUE;
|
|
|
|
break;
|
|
}
|
|
|
|
|
|
return hr;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------------
|
|
// Handler for the button press message.
|
|
//----------------------------------------------------------------------------------
|
|
HRESULT CScene_Teleport::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData, BOOL& rfHandled)
|
|
{
|
|
// This assumes all buttons can only be pressed with the A button
|
|
ui.AnimateKeyPress(pNotifyPressData->UserIndex, VK_PAD_A);
|
|
|
|
if( hObjPressed == playersList )
|
|
{
|
|
INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId( m_players[ playersList.GetCurSel() ] );
|
|
INetworkPlayer *thisPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(m_iPad);
|
|
|
|
std::shared_ptr<GameCommandPacket> packet;
|
|
if(m_teleportToPlayer)
|
|
{
|
|
packet = TeleportCommand::preparePacket(thisPlayer->GetUID(),selectedPlayer->GetUID());
|
|
}
|
|
else
|
|
{
|
|
packet = TeleportCommand::preparePacket(selectedPlayer->GetUID(),thisPlayer->GetUID());
|
|
}
|
|
ClientConnection *conn = Minecraft::GetInstance()->getConnection(m_iPad);
|
|
conn->send( packet );
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
void CScene_Teleport::OnPlayerChanged(void *callbackParam, INetworkPlayer *pPlayer, bool leaving)
|
|
{
|
|
CScene_Teleport *scene = (CScene_Teleport *)callbackParam;
|
|
bool playerFound = false;
|
|
|
|
for(int i = 0; i < scene->m_playersCount; ++i)
|
|
{
|
|
if(playerFound)
|
|
{
|
|
scene->m_players[i-1] = scene->m_players[i];
|
|
}
|
|
else if( scene->m_players[i] == pPlayer->GetSmallId() )
|
|
{
|
|
if( scene->playersList.GetCurSel() == scene->playersList.GetItemCount() - 1 )
|
|
{
|
|
scene->playersList.SetCurSel( scene->playersList.GetItemCount() - 2 );
|
|
}
|
|
// Player removed
|
|
playerFound = true;
|
|
}
|
|
}
|
|
|
|
if( playerFound )
|
|
{
|
|
--scene->m_playersCount;
|
|
scene->playersList.DeleteItems( scene->playersList.GetItemCount() - 1, 1 );
|
|
}
|
|
|
|
if( !playerFound )
|
|
{
|
|
// Player added
|
|
scene->m_players[scene->m_playersCount] = pPlayer->GetSmallId();
|
|
++scene->m_playersCount;
|
|
scene->playersList.InsertItems( scene->playersList.GetItemCount(), 1 );
|
|
}
|
|
}
|
|
|
|
HRESULT CScene_Teleport::OnGetSourceDataText(XUIMessageGetSourceText *pGetSourceTextData, BOOL& bHandled)
|
|
{
|
|
if( pGetSourceTextData->bItemData )
|
|
{
|
|
if( pGetSourceTextData->iItem < m_playersCount )
|
|
{
|
|
INetworkPlayer *player = g_NetworkManager.GetPlayerBySmallId( m_players[pGetSourceTextData->iItem] );
|
|
if( player != NULL )
|
|
{
|
|
#ifndef _CONTENT_PACKAGE
|
|
if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_DebugLeaderboards)))
|
|
{
|
|
pGetSourceTextData->szText = L"WWWWWWWWWWWWWWWW";
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
pGetSourceTextData->szText = player->GetOnlineName();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pGetSourceTextData->szText = L"";
|
|
}
|
|
|
|
HRESULT hr;
|
|
HXUIOBJ hButton, hVisual, hPlayerIcon, hVoiceIcon;
|
|
hButton = playersList.GetItemControl(pGetSourceTextData->iItem);
|
|
hr=XuiControlGetVisual(hButton,&hVisual);
|
|
|
|
// Set the players icon
|
|
hr=XuiElementGetChildById(hVisual,L"IconGroup",&hPlayerIcon);
|
|
short colourIndex = app.GetPlayerColour( m_players[pGetSourceTextData->iItem] );
|
|
int playFrame = 0;
|
|
switch(colourIndex)
|
|
{
|
|
case 1:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P1", &playFrame);
|
|
break;
|
|
case 2:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P2", &playFrame);
|
|
break;
|
|
case 3:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P3", &playFrame);
|
|
break;
|
|
case 4:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P4", &playFrame);
|
|
break;
|
|
case 5:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P5", &playFrame);
|
|
break;
|
|
case 6:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P6", &playFrame);
|
|
break;
|
|
case 7:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P7", &playFrame);
|
|
break;
|
|
case 8:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P8", &playFrame);
|
|
break;
|
|
case 9:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P9", &playFrame);
|
|
break;
|
|
case 10:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P10", &playFrame);
|
|
break;
|
|
case 11:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P11", &playFrame);
|
|
break;
|
|
case 12:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P12", &playFrame);
|
|
break;
|
|
case 13:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P13", &playFrame);
|
|
break;
|
|
case 14:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P14", &playFrame);
|
|
break;
|
|
case 15:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P15", &playFrame);
|
|
break;
|
|
case 0:
|
|
default:
|
|
XuiElementFindNamedFrame(hPlayerIcon, L"P0", &playFrame);
|
|
break;
|
|
};
|
|
if(playFrame < 0) playFrame = 0;
|
|
XuiElementPlayTimeline(hPlayerIcon,playFrame,playFrame,playFrame,FALSE,FALSE);
|
|
|
|
// Set the voice icon
|
|
hr=XuiElementGetChildById(hVisual,L"VoiceGroup",&hVoiceIcon);
|
|
|
|
playFrame = -1;
|
|
if(player != NULL && player->HasVoice() )
|
|
{
|
|
if( player->IsMutedByLocalUser(m_iPad) )
|
|
{
|
|
// Muted image
|
|
XuiElementFindNamedFrame(hVoiceIcon, L"Muted", &playFrame);
|
|
}
|
|
else if( player->IsTalking() )
|
|
{
|
|
// Talking image
|
|
XuiElementFindNamedFrame(hVoiceIcon, L"Speaking", &playFrame);
|
|
}
|
|
else
|
|
{
|
|
// Not talking image
|
|
XuiElementFindNamedFrame(hVoiceIcon, L"NotSpeaking", &playFrame);
|
|
}
|
|
}
|
|
|
|
if(playFrame < 0)
|
|
{
|
|
XuiElementFindNamedFrame(hVoiceIcon, L"Normal", &playFrame);
|
|
}
|
|
XuiElementPlayTimeline(hVoiceIcon,playFrame,playFrame,playFrame,FALSE,FALSE);
|
|
|
|
pGetSourceTextData->bDisplay = TRUE;
|
|
|
|
bHandled = TRUE;
|
|
}
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT CScene_Teleport::OnGetSourceDataImage(XUIMessageGetSourceImage *pGetSourceImageData,BOOL& bHandled)
|
|
{
|
|
if( pGetSourceImageData->bItemData )
|
|
{
|
|
if( pGetSourceImageData->iItem < m_playersCount )
|
|
{
|
|
bHandled = TRUE;
|
|
}
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT CScene_Teleport::OnGetItemCountAll(XUIMessageGetItemCount *pGetItemCountData, BOOL& bHandled)
|
|
{
|
|
pGetItemCountData->cItems = m_playersCount;
|
|
bHandled = TRUE;
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT CScene_Teleport::OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled)
|
|
{
|
|
bHandled=true;
|
|
return app.AdjustSplitscreenScene_PlayerChanged(m_hObj,&m_OriginalPosition,m_iPad,bJoining);
|
|
} |