Files
MinecraftConsoles/Minecraft.Client/Camera.h
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

32 lines
748 B
C++

#pragma once
#include "..\Minecraft.World\FloatBuffer.h"
#include "..\Minecraft.World\IntBuffer.h"
class TilePos;
class Vec3;
class Player;
class Mob;
class Camera
{
public:
static float xPlayerOffs;
static float yPlayerOffs;
static float zPlayerOffs;
private:
// static IntBuffer *viewport;
static FloatBuffer *modelview;
static FloatBuffer *projection;
// static FloatBuffer *position;
public:
static float xa, ya, za, xa2, za2;
static void prepare(std::shared_ptr<Player> player, bool mirror);
static TilePos *getCameraTilePos(std::shared_ptr<Mob> player, double alpha);
static Vec3 *getCameraPos(std::shared_ptr<Mob> player, double alpha);
static int getBlockAt(Level *level, std::shared_ptr<Mob> player, float alpha);
};