This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
71 lines
2.3 KiB
C++
71 lines
2.3 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.phys.h"
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#include "net.minecraft.world.damagesource.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.level.h"
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#include "..\Minecraft.Client\ServerPlayer.h"
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#include "..\Minecraft.Client\PlayerConnection.h"
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#include "ThrownEnderpearl.h"
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ThrownEnderpearl::ThrownEnderpearl(Level *level) : Throwable(level)
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{
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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}
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ThrownEnderpearl::ThrownEnderpearl(Level *level, shared_ptr<LivingEntity> mob) : Throwable(level,mob)
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{
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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}
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ThrownEnderpearl::ThrownEnderpearl(Level *level, double x, double y, double z) : Throwable(level,x,y,z)
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{
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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}
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void ThrownEnderpearl::onHit(HitResult *res)
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{
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if (res->entity != NULL)
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{
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DamageSource *damageSource = DamageSource::thrown(shared_from_this(), getOwner() );
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res->entity->hurt(damageSource, 0);
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delete damageSource;
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}
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for (int i = 0; i < 32; i++)
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{
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level->addParticle(eParticleType_ender, x, y + random->nextDouble() * 2, z, random->nextGaussian(), 0, random->nextGaussian());
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}
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if (!level->isClientSide)
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{
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// Fix for #67486 - TCR #001: BAS Game Stability: Customer Encountered: TU8: Code: Gameplay: The title crashes on Host's console when Client Player leaves the game before the Ender Pearl thrown by him touches the ground.
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// If the owner has been removed, then ignore
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// 4J-JEV: Cheap type check first.
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if ( (getOwner() != NULL) && getOwner()->instanceof(eTYPE_SERVERPLAYER) )
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{
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shared_ptr<ServerPlayer> serverPlayer = dynamic_pointer_cast<ServerPlayer>(getOwner() );
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if (!serverPlayer->removed)
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{
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if(!serverPlayer->connection->done && serverPlayer->level == this->level)
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{
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if (getOwner()->isRiding())
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{
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getOwner()->ride(nullptr);
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}
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getOwner()->teleportTo(x, y, z);
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getOwner()->fallDistance = 0;
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getOwner()->hurt(DamageSource::fall, 5);
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}
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}
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}
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remove();
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}
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} |