#include "stdafx.h" #include "net.minecraft.world.phys.h" #include "net.minecraft.world.damagesource.h" #include "net.minecraft.world.entity.h" #include "net.minecraft.world.level.h" #include "..\Minecraft.Client\ServerPlayer.h" #include "..\Minecraft.Client\PlayerConnection.h" #include "ThrownEnderpearl.h" ThrownEnderpearl::ThrownEnderpearl(Level *level) : Throwable(level) { // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData(); } ThrownEnderpearl::ThrownEnderpearl(Level *level, shared_ptr mob) : Throwable(level,mob) { // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData(); } ThrownEnderpearl::ThrownEnderpearl(Level *level, double x, double y, double z) : Throwable(level,x,y,z) { // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData(); } void ThrownEnderpearl::onHit(HitResult *res) { if (res->entity != NULL) { DamageSource *damageSource = DamageSource::thrown(shared_from_this(), getOwner() ); res->entity->hurt(damageSource, 0); delete damageSource; } for (int i = 0; i < 32; i++) { level->addParticle(eParticleType_ender, x, y + random->nextDouble() * 2, z, random->nextGaussian(), 0, random->nextGaussian()); } if (!level->isClientSide) { // Fix for #67486 - TCR #001: BAS Game Stability: Customer Encountered: TU8: Code: Gameplay: The title crashes on Host's console when Client Player leaves the game before the Ender Pearl thrown by him touches the ground. // If the owner has been removed, then ignore // 4J-JEV: Cheap type check first. if ( (getOwner() != NULL) && getOwner()->instanceof(eTYPE_SERVERPLAYER) ) { shared_ptr serverPlayer = dynamic_pointer_cast(getOwner() ); if (!serverPlayer->removed) { if(!serverPlayer->connection->done && serverPlayer->level == this->level) { if (getOwner()->isRiding()) { getOwner()->ride(nullptr); } getOwner()->teleportTo(x, y, z); getOwner()->fallDistance = 0; getOwner()->hurt(DamageSource::fall, 5); } } } remove(); } }