* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
15 lines
438 B
C++
15 lines
438 B
C++
#pragma once
|
|
#include "Tile.h"
|
|
#include "EntityTile.h"
|
|
|
|
class TileEntity;
|
|
|
|
class BaseEntityTile : public Tile, public EntityTile
|
|
{
|
|
protected:
|
|
BaseEntityTile(int id, Material *material, bool isSolidRender = true);
|
|
public:
|
|
virtual void onPlace(Level *level, int x, int y, int z);
|
|
virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
|
|
virtual bool triggerEvent(Level *level, int x, int y, int z, int b0, int b1);
|
|
}; |