Files
MinecraftConsoles/Minecraft.World/BaseEntityTile.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

15 lines
438 B
C++

#pragma once
#include "Tile.h"
#include "EntityTile.h"
class TileEntity;
class BaseEntityTile : public Tile, public EntityTile
{
protected:
BaseEntityTile(int id, Material *material, bool isSolidRender = true);
public:
virtual void onPlace(Level *level, int x, int y, int z);
virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
virtual bool triggerEvent(Level *level, int x, int y, int z, int b0, int b1);
};