Files
MinecraftConsoles/Minecraft.Client/OcelotRenderer.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

19 lines
584 B
C++

#pragma once
#include "MobRenderer.h"
class OcelotRenderer : public MobRenderer
{
private:
static ResourceLocation CAT_BLACK_LOCATION;
static ResourceLocation CAT_OCELOT_LOCATION;
static ResourceLocation CAT_RED_LOCATION;
static ResourceLocation CAT_SIAMESE_LOCATION;
public:
OcelotRenderer(Model *model, float shadow);
virtual void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
protected:
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity);
virtual void scale(shared_ptr<LivingEntity> _mob, float a);
};