* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
18 lines
455 B
C++
18 lines
455 B
C++
#pragma once
|
|
#include "EntityRenderer.h"
|
|
|
|
class ItemFrameRenderer : public EntityRenderer
|
|
{
|
|
private:
|
|
static ResourceLocation MAP_BACKGROUND_LOCATION;
|
|
Icon *backTexture;
|
|
|
|
public:
|
|
void registerTerrainTextures(IconRegister *iconRegister);
|
|
virtual void render(shared_ptr<Entity> _itemframe, double x, double y, double z, float rot, float a);
|
|
|
|
private:
|
|
void drawFrame(shared_ptr<ItemFrame> itemFrame);
|
|
void drawItem(shared_ptr<ItemFrame> entity);
|
|
};
|