Files
MinecraftConsoles/Minecraft.Client/Common/UI/IUIScene_CommandBlockMenu.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

26 lines
791 B
C++

#include "stdafx.h"
#include "../../../Minecraft.World/CustomPayloadPacket.h"
#include "MultiPlayerLocalPlayer.h"
#include "ClientConnection.h"
#include "IUIScene_CommandBlockMenu.h"
void IUIScene_CommandBlockMenu::Initialise(CommandBlockEntity *commandBlock)
{
m_commandBlock = commandBlock;
SetCommand(m_commandBlock->getCommand());
}
void IUIScene_CommandBlockMenu::ConfirmButtonClicked()
{
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
dos.writeInt(m_commandBlock->x);
dos.writeInt(m_commandBlock->y);
dos.writeInt(m_commandBlock->z);
dos.writeUTF(GetCommand());
Minecraft::GetInstance()->localplayers[GetPad()]->connection->send(shared_ptr<CustomPayloadPacket>(new CustomPayloadPacket(CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET, baos.toByteArray())));
}