* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
204 lines
5.2 KiB
C++
204 lines
5.2 KiB
C++
#include "stdafx.h"
|
|
#include "UI.h"
|
|
#include "UIScene_HowToPlayMenu.h"
|
|
|
|
// strings for buttons in the list
|
|
unsigned int UIScene_HowToPlayMenu::m_uiHTPButtonNameA[]=
|
|
{
|
|
IDS_HOW_TO_PLAY_MENU_WHATSNEW, // eHTPButton_WhatsNew
|
|
IDS_HOW_TO_PLAY_MENU_BASICS, // eHTPButton_Basics,
|
|
IDS_HOW_TO_PLAY_MENU_MULTIPLAYER, // eHTPButton_Multiplayer
|
|
IDS_HOW_TO_PLAY_MENU_HUD, // eHTPButton_Hud,
|
|
IDS_HOW_TO_PLAY_MENU_CREATIVE, // eHTPButton_Creative,
|
|
IDS_HOW_TO_PLAY_MENU_INVENTORY, // eHTPButton_Inventory,
|
|
IDS_HOW_TO_PLAY_MENU_CHESTS, // eHTPButton_Chest,
|
|
IDS_HOW_TO_PLAY_MENU_CRAFTING, // eHTPButton_Crafting,
|
|
IDS_HOW_TO_PLAY_MENU_FURNACE, // eHTPButton_Furnace,
|
|
IDS_HOW_TO_PLAY_MENU_DISPENSER, // eHTPButton_Dispenser,
|
|
|
|
IDS_HOW_TO_PLAY_MENU_BREWING, // eHTPButton_Brewing,
|
|
IDS_HOW_TO_PLAY_MENU_ENCHANTMENT, // eHTPButton_Enchantment,
|
|
IDS_HOW_TO_PLAY_MENU_ANVIL,
|
|
IDS_HOW_TO_PLAY_MENU_FARMANIMALS, // eHTPButton_Breeding,
|
|
IDS_HOW_TO_PLAY_MENU_BREEDANIMALS, // eHTPButton_Breeding,
|
|
IDS_HOW_TO_PLAY_MENU_TRADING,
|
|
|
|
IDS_HOW_TO_PLAY_MENU_HORSES,
|
|
IDS_HOW_TO_PLAY_MENU_BEACONS,
|
|
IDS_HOW_TO_PLAY_MENU_FIREWORKS,
|
|
IDS_HOW_TO_PLAY_MENU_HOPPERS,
|
|
IDS_HOW_TO_PLAY_MENU_DROPPERS,
|
|
|
|
IDS_HOW_TO_PLAY_MENU_NETHERPORTAL, // eHTPButton_NetherPortal,
|
|
IDS_HOW_TO_PLAY_MENU_THEEND, // eHTPButton_TheEnd,
|
|
#ifdef _XBOX
|
|
IDS_HOW_TO_PLAY_MENU_SOCIALMEDIA, // eHTPButton_SocialMedia,
|
|
IDS_HOW_TO_PLAY_MENU_BANLIST, // eHTPButton_BanningLevels,
|
|
#endif
|
|
IDS_HOW_TO_PLAY_MENU_HOSTOPTIONS, // eHTPButton_HostOptions,
|
|
};
|
|
|
|
// mapping the buttons to a scene value
|
|
unsigned int UIScene_HowToPlayMenu::m_uiHTPSceneA[]=
|
|
{
|
|
eHowToPlay_WhatsNew,
|
|
eHowToPlay_Basics,
|
|
eHowToPlay_Multiplayer,
|
|
eHowToPlay_HUD,
|
|
eHowToPlay_Creative,
|
|
eHowToPlay_Inventory,
|
|
eHowToPlay_Chest,
|
|
eHowToPlay_InventoryCrafting,
|
|
eHowToPlay_Furnace,
|
|
eHowToPlay_Dispenser,
|
|
|
|
eHowToPlay_Brewing,
|
|
eHowToPlay_Enchantment,
|
|
eHowToPlay_Anvil,
|
|
eHowToPlay_FarmingAnimals,
|
|
eHowToPlay_Breeding,
|
|
eHowToPlay_Trading,
|
|
|
|
eHowToPlay_Horses,
|
|
eHowToPlay_Beacons,
|
|
eHowToPlay_Fireworks,
|
|
eHowToPlay_Hoppers,
|
|
eHowToPlay_Droppers,
|
|
|
|
eHowToPlay_NetherPortal,
|
|
eHowToPlay_TheEnd,
|
|
#ifdef _XBOX
|
|
eHowToPlay_SocialMedia,
|
|
eHowToPlay_BanList,
|
|
#endif
|
|
eHowToPlay_HostOptions,
|
|
};
|
|
|
|
UIScene_HowToPlayMenu::UIScene_HowToPlayMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
|
|
{
|
|
// Setup all the Iggy references we need for this scene
|
|
initialiseMovie();
|
|
|
|
m_buttonListHowTo.init(eControl_Buttons);
|
|
|
|
for(unsigned int i = 0; i < eHTPButton_Max; ++i)
|
|
{
|
|
// 4J Stu - Re-add for future platforms
|
|
#if 0
|
|
// No What's New
|
|
if(true)
|
|
{
|
|
if(!(i==eHTPButton_WhatsNew) )
|
|
{
|
|
m_buttonListHowTo.addItem( app.GetString(m_uiHTPButtonNameA[i]) , i);//iCount++);
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
m_buttonListHowTo.addItem( app.GetString(m_uiHTPButtonNameA[i]) , i);//iCount++);
|
|
}
|
|
}
|
|
|
|
doHorizontalResizeCheck();
|
|
}
|
|
|
|
wstring UIScene_HowToPlayMenu::getMoviePath()
|
|
{
|
|
if(app.GetLocalPlayerCount() > 1)
|
|
{
|
|
return L"HowToPlayMenuSplit";
|
|
}
|
|
else
|
|
{
|
|
return L"HowToPlayMenu";
|
|
}
|
|
}
|
|
|
|
void UIScene_HowToPlayMenu::updateTooltips()
|
|
{
|
|
ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK);
|
|
}
|
|
|
|
void UIScene_HowToPlayMenu::updateComponents()
|
|
{
|
|
bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
|
|
if(bNotInGame)
|
|
{
|
|
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
|
|
m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
|
|
}
|
|
else
|
|
{
|
|
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,false);
|
|
|
|
if( app.GetLocalPlayerCount() == 1 ) m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
|
|
else m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false);
|
|
}
|
|
}
|
|
|
|
void UIScene_HowToPlayMenu::handleReload()
|
|
{
|
|
for(unsigned int i = 0; i < eHTPButton_Max; ++i)
|
|
{
|
|
// 4J Stu - Re-add for future platforms
|
|
#if 0
|
|
// No What's New
|
|
if(true)
|
|
{
|
|
if(!(i==eHTPButton_WhatsNew) )
|
|
{
|
|
m_buttonListHowTo.addItem( app.GetString(m_uiHTPButtonNameA[i]) , i);
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
m_buttonListHowTo.addItem( app.GetString(m_uiHTPButtonNameA[i]) , i);
|
|
}
|
|
}
|
|
|
|
doHorizontalResizeCheck();
|
|
}
|
|
|
|
void UIScene_HowToPlayMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
|
|
{
|
|
//app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
|
|
ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
|
|
|
|
switch(key)
|
|
{
|
|
case ACTION_MENU_CANCEL:
|
|
if(pressed)
|
|
{
|
|
navigateBack();
|
|
}
|
|
break;
|
|
case ACTION_MENU_OK:
|
|
#ifdef __ORBIS__
|
|
case ACTION_MENU_TOUCHPAD_PRESS:
|
|
#endif
|
|
sendInputToMovie(key, repeat, pressed, released);
|
|
break;
|
|
case ACTION_MENU_UP:
|
|
case ACTION_MENU_DOWN:
|
|
case ACTION_MENU_PAGEUP:
|
|
case ACTION_MENU_PAGEDOWN:
|
|
sendInputToMovie(key, repeat, pressed, released);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void UIScene_HowToPlayMenu::handlePress(F64 controlId, F64 childId)
|
|
{
|
|
if( (int)controlId == eControl_Buttons)
|
|
{
|
|
//CD - Added for audio
|
|
ui.PlayUISFX(eSFX_Press);
|
|
|
|
unsigned int uiInitData;
|
|
uiInitData = ( ( 1 << 31 ) | ( m_uiHTPSceneA[(int)childId] << 16 ) | ( short )( m_iPad ) );
|
|
ui.NavigateToScene(m_iPad, eUIScene_HowToPlay, ( void* )( uiInitData ) );
|
|
}
|
|
}
|