GuglioIsStupid
38ce933fd5
voids request - Move the filesystem files to root/ as it will be used in both Minecraft.Client and Minecraft.World ( #819 )
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* Move Filesystem to root/include/ as per devoiders request
* Filesystem -> lce_filesystem
2026-03-07 18:36:05 +07:00
GuglioIsStupid
55be6447e3
Sound Fixes ( #686 )
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* Fix sound settings not applying
* Reimplement miles sound artifacts
* Fix stone brick stairs recipe
* Fix craft and scroll sound
* Rename scrollfocus.ogg to scroll.ogg
* Remove unneeded code
* Reorganize sounds, revert spam sound press, add witch sounds and fix slimes
* I forgot my console again
2026-03-06 18:38:14 -06:00
void_17
988e3042e0
Remove all MSVC __int64 ( #742 )
2026-03-07 03:31:30 +07:00
GuglioIsStupid
de46641cda
Reimplement miles sound artifacts, Stone Brick Stairs recipe, and craft sound ( #684 )
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* Reimplement miles sound artifacts
* Fix stone brick stairs recipe
* Fix craft and scroll sound
2026-03-06 01:45:25 -06:00
GuglioIsStupid
5cbdf27b46
Fix sound settings not applying ( #664 )
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* Fix sound settings not applying
* Remove my AllocConsole
* Forgot this printf
2026-03-05 22:05:59 -06:00
GuglioIsStupid
8398eb16b8
Miniaudio Implementation (+stb_vorbis) ( #624 )
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* Miniaudio Implementation
* Do not link miles + remove miles lib
2026-03-06 07:48:12 +07:00
void_17
55231bb8d3
Remove AUTO_VAR macro and _toString function ( #592 )
2026-03-06 02:11:18 +07:00
void_17
e888735798
Revert "Fix sound not working" ( #205 )
2026-03-03 06:22:43 +07:00
daoge
b3feddfef3
feat: TU19 (Dec 2014) Features & Content ( #155 )
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* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32 )
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472 .
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com >
2026-03-03 03:04:10 +08:00
GuglioIsStupid
852b9aac50
Allow for loading of WAVE Audio files ( #148 )
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* Allow for loading of WAVE Audio files
* Remove usage of strcpy and use _s versions of file opening
* Update SoundEngine.cpp
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Co-authored-by: void_17 <61356189+void2012@users.noreply.github.com >
2026-03-03 00:27:32 +07:00
void_17
119bff3514
Revert "shared_ptr -> std::shared_ptr"
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This reverts commit 7074f35e4b .
2026-03-02 17:37:16 +07:00
void_17
7074f35e4b
shared_ptr -> std::shared_ptr
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This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00
Skylark
2f711d4c22
Actually moved sound to "Windows64" so commit 9691561 works
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Copy sound folder in "Durango" to "Windows64" rather than to media since it looks like that folder is mainly for the DLC content
2026-03-01 16:52:27 -07:00
Slenderman
9691561693
Remove need for Durango folder
2026-03-01 14:33:30 -05:00
daoge_cmd
b691c43c44
Initial commit
2026-03-01 12:16:08 +08:00