Remove need for Durango folder
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@@ -56,7 +56,7 @@ void SoundEngine::playMusicTick() {};
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#else
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#ifdef _WINDOWS64
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char SoundEngine::m_szSoundPath[]={"Durango\\Sound\\"};
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char SoundEngine::m_szSoundPath[]={"Windows64Media\\Sound\\"};
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char SoundEngine::m_szMusicPath[]={"music\\"};
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char SoundEngine::m_szRedistName[]={"redist64"};
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#elif defined _DURANGO
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@@ -1441,13 +1441,14 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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</Link>
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<PostBuildEvent>
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<Message>Copying sound assets to output directory</Message>
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<Command>xcopy /q /y /i /s /e "$(ProjectDir)Durango\Sound" "$(OutDir)Durango\Sound"
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xcopy /q /y /i /s /e "$(ProjectDir)music" "$(OutDir)music"
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<Command>xcopy /q /y /i /s /e "$(ProjectDir)music" "$(OutDir)music"
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xcopy /q /y /i /s /e "$(ProjectDir)Windows64\GameHDD" "$(OutDir)Windows64\GameHDD"
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xcopy /q /y /i /s /e "$(ProjectDir)Common\Media" "$(OutDir)Common\Media"
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xcopy /q /y /i /s /e "$(ProjectDir)Common\res" "$(OutDir)Common\res"
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xcopy /q /y /i /s /e "$(ProjectDir)Common\Trial" "$(OutDir)Common\Trial"
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xcopy /q /y /i /s /e "$(ProjectDir)Common\Tutorial" "$(OutDir)Common\Tutorial"</Command>
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xcopy /q /y /i /s /e "$(ProjectDir)Common\Tutorial" "$(OutDir)Common\Tutorial"
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xcopy /q /y /i /s /e "$(ProjectDir)DurangoMedia" "$(OutDir)Windows64Media"
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xcopy /q /y /i /s /e "$(ProjectDir)Windows64Media" "$(OutDir)Windows64Media"</Command>
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</PostBuildEvent>
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<ImageXex>
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<ConfigurationFile>$(ProjectDir)xbox\xex-dev.xml</ConfigurationFile>
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@@ -6014,9 +6014,6 @@
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<Filter>PS3\SPUObjFiles\ContentPackage</Filter>
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</Object>
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</ItemGroup>
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<ItemGroup>
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<AppxManifest Include="Durango\Autogenerated.appxmanifest" />
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</ItemGroup>
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<ItemGroup>
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<Xml Include="Durango\manifest.xml" />
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</ItemGroup>
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