* Call gamma post process after `ui.render` #611 * Fixed "washed out" look. * Improve gamma pass and cache viewport size
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@@ -32,6 +32,7 @@
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//#include "NetworkManager.h"
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#include "..\..\Minecraft.Client\Tesselator.h"
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#include "..\..\Minecraft.Client\Options.h"
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#include "..\GameRenderer.h"
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#include "Sentient\SentientManager.h"
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#include "..\..\Minecraft.World\IntCache.h"
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#include "..\Textures.h"
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@@ -1302,6 +1303,9 @@ int main(int argc, const char *argv[] )
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#endif
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ui.tick();
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ui.render();
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pMinecraft->gameRenderer->ApplyGammaPostProcess();
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#if 0
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app.HandleButtonPresses();
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