* Call gamma post process after `ui.render` #611 * Fixed "washed out" look. * Improve gamma pass and cache viewport size
This commit is contained in:
@@ -45,6 +45,8 @@ private:
|
||||
bool m_wineMode = false;
|
||||
D3D11_VIEWPORT m_customViewport;
|
||||
bool m_useCustomViewport = false;
|
||||
UINT m_gammaTexWidth = 0;
|
||||
UINT m_gammaTexHeight = 0;
|
||||
|
||||
struct GammaCBData
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user