Improve gamma shader parity - fixes #611 (#790)

* Call gamma post process after `ui.render` #611

* Fixed "washed out" look.

* Improve gamma pass and cache viewport size
This commit is contained in:
ModMaker101
2026-03-07 04:00:38 -05:00
committed by GitHub
parent cc85ecf05a
commit e754bad17e
9 changed files with 90 additions and 49 deletions

View File

@@ -45,6 +45,8 @@ private:
bool m_wineMode = false;
D3D11_VIEWPORT m_customViewport;
bool m_useCustomViewport = false;
UINT m_gammaTexWidth = 0;
UINT m_gammaTexHeight = 0;
struct GammaCBData
{