Fix C-style struct functor definitions
This commit is contained in:
@@ -12,13 +12,13 @@
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const wchar_t File::pathSeparator = L'\\';
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const wchar_t File::pathSeparator = L'\\';
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#ifdef _XBOX
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#ifdef _XBOX
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const wstring File::pathRoot = L"GAME:"; // Path root after pathSeparator has been removed
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const std::wstring File::pathRoot = L"GAME:"; // Path root after pathSeparator has been removed
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#else
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#else
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const wstring File::pathRoot = L""; // Path root after pathSeparator has been removed
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const std::wstring File::pathRoot = L""; // Path root after pathSeparator has been removed
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#endif
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#endif
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//Creates a new File instance from a parent abstract pathname and a child pathname string.
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//Creates a new File instance from a parent abstract pathname and a child pathname string.
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File::File( const File &parent, const wstring& child )
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File::File( const File &parent, const std::wstring& child )
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{
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{
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m_abstractPathName = parent.getPath() + pathSeparator + child;
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m_abstractPathName = parent.getPath() + pathSeparator + child;
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}
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}
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@@ -67,7 +67,7 @@ File::File( const wstring& pathname ) //: parent( NULL )
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*/
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*/
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}
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}
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File::File( const wstring& parent, const wstring& child ) //: m_abstractPathName( child )
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File::File( const std::wstring& parent, const std::wstring& child ) //: m_abstractPathName( child )
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{
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{
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m_abstractPathName = pathRoot + pathSeparator + parent + pathSeparator + child;
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m_abstractPathName = pathRoot + pathSeparator + parent + pathSeparator + child;
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//this->parent = new File( parent );
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//this->parent = new File( parent );
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@@ -149,9 +149,9 @@ bool File::mkdir() const
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//
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//
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bool File::mkdirs() const
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bool File::mkdirs() const
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{
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{
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vector<wstring> path = stringSplit( m_abstractPathName, pathSeparator );
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std::vector<std::wstring> path = stringSplit( m_abstractPathName, pathSeparator );
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wstring pathToHere = L"";
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std::wstring pathToHere = L"";
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AUTO_VAR(itEnd, path.end());
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AUTO_VAR(itEnd, path.end());
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for( AUTO_VAR(it, path.begin()); it != itEnd; it++ )
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for( AUTO_VAR(it, path.begin()); it != itEnd; it++ )
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{
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{
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@@ -237,7 +237,7 @@ bool File::renameTo(File dest)
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// 4J Stu - The wstringtofilename function returns a pointer to the same location in memory every time it is
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// 4J Stu - The wstringtofilename function returns a pointer to the same location in memory every time it is
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// called, therefore we were getting sourcePath and destPath having the same value. The solution here is to
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// called, therefore we were getting sourcePath and destPath having the same value. The solution here is to
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// make a copy of the sourcePath by storing it in a std::string
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// make a copy of the sourcePath by storing it in a std::string
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string sourcePath = wstringtofilename(getPath());
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std::string sourcePath = wstringtofilename(getPath());
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const char *destPath = wstringtofilename(dest.getPath());
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const char *destPath = wstringtofilename(dest.getPath());
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#ifdef _DURANGO
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#ifdef _DURANGO
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__debugbreak(); // TODO
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__debugbreak(); // TODO
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@@ -272,9 +272,9 @@ bool File::renameTo(File dest)
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//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
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//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
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//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory,
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//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory,
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//or if an I/O error occurs.
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//or if an I/O error occurs.
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vector<File *> *File::listFiles() const
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std::vector<File *> *File::listFiles() const
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{
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{
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vector<File *> *vOutput = new vector<File *>();
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std::vector<File *> *vOutput = new vector<File *>();
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// TODO 4J Stu - Also need to check for I/O errors?
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// TODO 4J Stu - Also need to check for I/O errors?
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if( !isDirectory() )
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if( !isDirectory() )
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@@ -386,8 +386,8 @@ vector<File *> *File::listFiles() const
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FindClose( hFind);
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FindClose( hFind);
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}
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}
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#else
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#else
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char path[MAX_PATH];
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char path[MAX_PATH] {};
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sprintf( path, "%s\\*", wstringtofilename( getPath() ) );
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snprintf( path, MAX_PATH, "%s\\*", wstringtofilename( getPath() ) );
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HANDLE hFind = FindFirstFile( path, &wfd);
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HANDLE hFind = FindFirstFile( path, &wfd);
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if(hFind != INVALID_HANDLE_VALUE)
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if(hFind != INVALID_HANDLE_VALUE)
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{
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{
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@@ -415,13 +415,13 @@ vector<File *> *File::listFiles() const
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//Returns:
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//Returns:
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//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
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//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
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//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory, or if an I/O error occurs.
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//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory, or if an I/O error occurs.
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vector<File *> *File::listFiles(FileFilter *filter) const
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std::vector<File *> *File::listFiles(FileFilter *filter) const
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{
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{
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// TODO 4J Stu - Also need to check for I/O errors?
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// TODO 4J Stu - Also need to check for I/O errors?
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if( !isDirectory() )
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if( !isDirectory() )
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return NULL;
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return NULL;
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vector<File *> *vOutput = new vector<File *>();
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std::vector<File *> *vOutput = new std::vector<File *>();
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#ifdef __PS3__
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#ifdef __PS3__
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const char *lpFileName=wstringtofilename(getPath());
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const char *lpFileName=wstringtofilename(getPath());
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@@ -521,7 +521,7 @@ bool File::isDirectory() const
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//Returns the length of the file denoted by this abstract pathname. The return value is unspecified if this pathname denotes a directory.
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//Returns the length of the file denoted by this abstract pathname. The return value is unspecified if this pathname denotes a directory.
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//Returns:
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//Returns:
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//The length, in bytes, of the file denoted by this abstract pathname, or 0L if the file does not exist
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//The length, in bytes, of the file denoted by this abstract pathname, or 0L if the file does not exist
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__int64 File::length()
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int64_t File::length()
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{
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{
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#ifdef __PS3__
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#ifdef __PS3__
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//extern const char* getPS3HomePath();
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//extern const char* getPS3HomePath();
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@@ -624,7 +624,7 @@ __int64 File::length()
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//Returns:
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//Returns:
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//A long value representing the time the file was last modified, measured in milliseconds since the epoch (00:00:00 GMT, January 1, 1970),
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//A long value representing the time the file was last modified, measured in milliseconds since the epoch (00:00:00 GMT, January 1, 1970),
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//or 0L if the file does not exist or if an I/O error occurs
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//or 0L if the file does not exist or if an I/O error occurs
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__int64 File::lastModified()
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int64_t File::lastModified()
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{
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{
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WIN32_FILE_ATTRIBUTE_DATA fileInfoBuffer;
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WIN32_FILE_ATTRIBUTE_DATA fileInfoBuffer;
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#ifdef _UNICODE
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#ifdef _UNICODE
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@@ -657,7 +657,7 @@ __int64 File::lastModified()
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}
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}
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}
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}
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const wstring File::getPath() const
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const std::wstring File::getPath() const
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{
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{
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/*
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/*
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wstring path;
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wstring path;
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@@ -672,7 +672,7 @@ const wstring File::getPath() const
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return m_abstractPathName;
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return m_abstractPathName;
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}
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}
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wstring File::getName() const
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std::wstring File::getName() const
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{
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{
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unsigned int sep = (unsigned int )(m_abstractPathName.find_last_of( this->pathSeparator ));
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unsigned int sep = (unsigned int )(m_abstractPathName.find_last_of( this->pathSeparator ));
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return m_abstractPathName.substr( sep + 1, m_abstractPathName.length() );
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return m_abstractPathName.substr( sep + 1, m_abstractPathName.length() );
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@@ -700,3 +700,9 @@ int File::hash_fnct(const File &k)
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return (int) hashCode;
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return (int) hashCode;
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}
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}
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int FileKeyHash::operator() (const File &k) const
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{ return File::hash_fnct(k); }
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bool FileKeyEq::operator() (const File &x, const File &y) const
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{ return File::eq_test(x,y); }
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@@ -1,5 +1,9 @@
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#pragma once
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#pragma once
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using namespace std;
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#include <cstdint>
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#include <vector>
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#include <string>
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// 4J Stu - Represents java standard library class
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// 4J Stu - Represents java standard library class
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class FileFilter;
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class FileFilter;
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@@ -24,11 +28,11 @@ public:
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bool exists() const;
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bool exists() const;
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bool isFile() const;
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bool isFile() const;
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bool renameTo(File dest);
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bool renameTo(File dest);
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vector<File *> *listFiles() const; // Array
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std::vector<File *> *listFiles() const; // Array
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vector<File *> *listFiles(FileFilter *filter) const;
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std::vector<File *> *listFiles(FileFilter *filter) const;
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bool isDirectory() const;
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bool isDirectory() const;
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__int64 length();
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int64_t length();
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__int64 lastModified();
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int64_t lastModified();
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const wstring getPath() const; // 4J Jev: TODO
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const wstring getPath() const; // 4J Jev: TODO
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wstring getName() const;
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wstring getName() const;
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@@ -43,14 +47,12 @@ private:
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//File(vector<wstring> *path);
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//File(vector<wstring> *path);
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};
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};
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typedef struct
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struct FileKeyHash
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{
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{
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int operator() (const File &k) const { return File::hash_fnct(k); }
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int operator() (const File &k) const;
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};
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} FileKeyHash;
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struct FileKeyEq
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typedef struct
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{
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{
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bool operator() (const File &x, const File &y) const {return File::eq_test(x,y); }
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bool operator() (const File &x, const File &y) const;
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};
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} FileKeyEq;
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@@ -1,13 +1,15 @@
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#pragma once
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#pragma once
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#include <cstdint>
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// Java doesn't have a default hash value for ints, however, the hashmap itself does some "supplemental" hashing, so
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// Java doesn't have a default hash value for ints, however, the hashmap itself does some "supplemental" hashing, so
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// our ints actually get hashed by code as implemented below. std templates *do* have a standard hash for ints, but it
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// our ints actually get hashed by code as implemented below. std templates *do* have a standard hash for ints, but it
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// would appear to be a bit expensive so matching the java one for now anyway. This code implements the supplemental
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// would appear to be a bit expensive so matching the java one for now anyway. This code implements the supplemental
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// hashing that happens in java so we can match what their maps are doing with ints.
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// hashing that happens in java so we can match what their maps are doing with ints.
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typedef struct
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struct IntKeyHash
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{
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{
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int operator() (const int &k) const
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inline int operator()(const int &k) const
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{
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{
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int h = k;
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int h = k;
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h += ~(h << 9);
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h += ~(h << 9);
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@@ -16,62 +18,64 @@ typedef struct
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h ^= (((unsigned int)h) >> 10);
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h ^= (((unsigned int)h) >> 10);
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return h;
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return h;
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}
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}
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};
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} IntKeyHash;
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struct IntKeyEq
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typedef struct
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{
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{
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bool operator() (const int &x, const int &y) const { return x==y; }
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inline bool operator()(const int &x, const int &y) const
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} IntKeyEq;
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{ return x==y; }
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};
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// This hash functor is taken from the IntHashMap java class used by the game, so that we can use a standard std hashmap with this hash rather
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// This hash functor is taken from the IntHashMap java class used by the game, so that we can use a standard std hashmap with this hash rather
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// than implement the class itself
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// than implement the class itself
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typedef struct
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struct IntKeyHash2
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{
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{
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int operator() (const int &k) const
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inline int operator()(const int &k) const
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{
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{
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unsigned int h = (unsigned int)k;
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unsigned int h = static_cast<unsigned int>(k);
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h ^= (h >> 20) ^ (h >> 12);
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h ^= (h >> 20) ^ (h >> 12);
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return (int)(h ^ (h >> 7) ^ (h >> 4));
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return static_cast<int>(h ^ (h >> 7) ^ (h >> 4));
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}
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}
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} IntKeyHash2;
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};
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// This hash functor is taken from the LongHashMap java class used by the game, so that we can use a standard std hashmap with this hash rather
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// This hash functor is taken from the LongHashMap java class used by the game, so that we can use a standard std hashmap with this hash rather
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// than implement the class itself
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// than implement the class itself
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typedef struct
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struct LongKeyHash
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{
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{
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int hash(const int &k) const
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inline int hash(const int &k) const
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{
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{
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unsigned int h = (unsigned int)k;
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unsigned int h = static_cast<unsigned int>(k);
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h ^= (h >> 20) ^ (h >> 12);
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h ^= (h >> 20) ^ (h >> 12);
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return (int)(h ^ (h >> 7) ^ (h >> 4));
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return static_cast<int>(h ^ (h >> 7) ^ (h >> 4));
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}
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}
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int operator() (const __int64 &k) const
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inline int operator()(const int64_t &k) const
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{
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{
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return hash((int) ( k ^ (((__uint64)k) >> 32 )));
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return hash(static_cast<int>(k ^ ((static_cast<uint64_t>(k)) >> 32)));
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}
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}
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} LongKeyHash;
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};
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typedef struct
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struct LongKeyEq
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{
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{
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bool operator() (const __int64 &x, const __int64 &y) const { return x==y; }
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inline bool operator() (const int64_t &x, const int64_t &y) const
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} LongKeyEq;
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{ return x == y; }
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};
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typedef struct
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enum eINSTANCEOF;
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struct eINSTANCEOFKeyHash
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{
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{
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int operator() (const eINSTANCEOF &k) const
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int operator()(const eINSTANCEOF &k) const
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{
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{
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unsigned int h = (unsigned int)k;
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unsigned int h = static_cast<unsigned int>(k);
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h ^= (h >> 20) ^ (h >> 12);
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h ^= (h >> 20) ^ (h >> 12);
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return (int)(h ^ (h >> 7) ^ (h >> 4));
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return static_cast<int>(h ^ (h >> 7) ^ (h >> 4));
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}
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}
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} eINSTANCEOFKeyHash;
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};
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typedef struct
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struct eINSTANCEOFKeyEq
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{
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{
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bool operator() (const eINSTANCEOF &x, const eINSTANCEOF &y) const { return x==y; }
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inline bool operator()(const eINSTANCEOF &x, const eINSTANCEOF &y) const
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} eINSTANCEOFKeyEq;
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{ return x == y; }
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};
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@@ -539,13 +539,15 @@ private:
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#endif
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#endif
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};
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};
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typedef struct
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struct PlayerKeyHash
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{
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{
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int operator() (const shared_ptr<Player> k) const { return Player::hash_fnct (k); }
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inline int operator() (const shared_ptr<Player> k) const
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{ return Player::hash_fnct (k); }
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};
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} PlayerKeyHash;
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struct PlayerKeyEq
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typedef struct
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{
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{
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bool operator() (const shared_ptr<Player> x, const shared_ptr<Player> y) const { return Player::eq_test (x, y); }
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inline bool operator() (const shared_ptr<Player> x, const shared_ptr<Player> y) const
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} PlayerKeyEq;
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{ return Player::eq_test (x, y); }
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};
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@@ -2,7 +2,7 @@
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#include "TickNextTickData.h"
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#include "TickNextTickData.h"
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__int64 TickNextTickData::C = 0;
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int64_t TickNextTickData::C = 0;
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TickNextTickData::TickNextTickData(int x, int y, int z, int tileId)
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TickNextTickData::TickNextTickData(int x, int y, int z, int tileId)
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{
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{
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@@ -33,7 +33,7 @@ int TickNextTickData::hashCode() const
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return (((x * 1024 * 1024) + (z * 1024) + y) * 256) + tileId;
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return (((x * 1024 * 1024) + (z * 1024) + y) * 256) + tileId;
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}
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}
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TickNextTickData *TickNextTickData::delay(__int64 l)
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TickNextTickData *TickNextTickData::delay(int64_t l)
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{
|
{
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this->m_delay = l;
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this->m_delay = l;
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return this;
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return this;
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@@ -1,26 +1,28 @@
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#pragma once
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#pragma once
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|
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#include <cstdint>
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|
|
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// 4J Stu - In Java TickNextTickData implements Comparable<TickNextTickData>
|
// 4J Stu - In Java TickNextTickData implements Comparable<TickNextTickData>
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||||||
// We don't need to do that as it is only as helper for the java sdk sorting operations
|
// We don't need to do that as it is only as helper for the java sdk sorting operations
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class TickNextTickData
|
class TickNextTickData
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
static __int64 C;
|
static int64_t C;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
int x, y, z, tileId;
|
int x, y, z, tileId;
|
||||||
__int64 m_delay;
|
int64_t m_delay;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
__int64 c;
|
int64_t c;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
TickNextTickData(int x, int y, int z, int tileId);
|
TickNextTickData(int x, int y, int z, int tileId);
|
||||||
|
|
||||||
bool equals(const void *o) const;
|
bool equals(const void *o) const;
|
||||||
int hashCode() const;
|
int hashCode() const;
|
||||||
TickNextTickData *delay(__int64 l);
|
TickNextTickData *delay(int64_t l);
|
||||||
int compareTo(const TickNextTickData *tnd) const;
|
int compareTo(const TickNextTickData *tnd) const;
|
||||||
|
|
||||||
static bool compare_fnct(const TickNextTickData &x, const TickNextTickData &y);
|
static bool compare_fnct(const TickNextTickData &x, const TickNextTickData &y);
|
||||||
@@ -28,19 +30,21 @@ public:
|
|||||||
static bool eq_test(const TickNextTickData &x, const TickNextTickData &y);
|
static bool eq_test(const TickNextTickData &x, const TickNextTickData &y);
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct
|
struct TickNextTickDataKeyHash
|
||||||
{
|
{
|
||||||
int operator() (const TickNextTickData &k) const { return TickNextTickData::hash_fnct (k); }
|
int operator() (const TickNextTickData &k) const
|
||||||
|
{ return TickNextTickData::hash_fnct (k); }
|
||||||
|
};
|
||||||
|
|
||||||
} TickNextTickDataKeyHash;
|
struct TickNextTickDataKeyEq
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
{
|
||||||
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const { return TickNextTickData::eq_test (x, y); }
|
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const
|
||||||
} TickNextTickDataKeyEq;
|
{ return TickNextTickData::eq_test (x, y); }
|
||||||
|
};
|
||||||
|
|
||||||
typedef struct
|
struct TickNextTickDataKeyCompare
|
||||||
{
|
{
|
||||||
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const { return TickNextTickData::compare_fnct (x, y); }
|
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const
|
||||||
|
{ return TickNextTickData::compare_fnct (x, y); }
|
||||||
|
|
||||||
} TickNextTickDataKeyCompare;
|
};
|
||||||
Reference in New Issue
Block a user