Fix C-style struct functor definitions
This commit is contained in:
@@ -12,13 +12,13 @@
|
||||
|
||||
const wchar_t File::pathSeparator = L'\\';
|
||||
#ifdef _XBOX
|
||||
const wstring File::pathRoot = L"GAME:"; // Path root after pathSeparator has been removed
|
||||
const std::wstring File::pathRoot = L"GAME:"; // Path root after pathSeparator has been removed
|
||||
#else
|
||||
const wstring File::pathRoot = L""; // Path root after pathSeparator has been removed
|
||||
const std::wstring File::pathRoot = L""; // Path root after pathSeparator has been removed
|
||||
#endif
|
||||
|
||||
//Creates a new File instance from a parent abstract pathname and a child pathname string.
|
||||
File::File( const File &parent, const wstring& child )
|
||||
File::File( const File &parent, const std::wstring& child )
|
||||
{
|
||||
m_abstractPathName = parent.getPath() + pathSeparator + child;
|
||||
}
|
||||
@@ -67,7 +67,7 @@ File::File( const wstring& pathname ) //: parent( NULL )
|
||||
*/
|
||||
}
|
||||
|
||||
File::File( const wstring& parent, const wstring& child ) //: m_abstractPathName( child )
|
||||
File::File( const std::wstring& parent, const std::wstring& child ) //: m_abstractPathName( child )
|
||||
{
|
||||
m_abstractPathName = pathRoot + pathSeparator + parent + pathSeparator + child;
|
||||
//this->parent = new File( parent );
|
||||
@@ -149,9 +149,9 @@ bool File::mkdir() const
|
||||
//
|
||||
bool File::mkdirs() const
|
||||
{
|
||||
vector<wstring> path = stringSplit( m_abstractPathName, pathSeparator );
|
||||
std::vector<std::wstring> path = stringSplit( m_abstractPathName, pathSeparator );
|
||||
|
||||
wstring pathToHere = L"";
|
||||
std::wstring pathToHere = L"";
|
||||
AUTO_VAR(itEnd, path.end());
|
||||
for( AUTO_VAR(it, path.begin()); it != itEnd; it++ )
|
||||
{
|
||||
@@ -237,7 +237,7 @@ bool File::renameTo(File dest)
|
||||
// 4J Stu - The wstringtofilename function returns a pointer to the same location in memory every time it is
|
||||
// called, therefore we were getting sourcePath and destPath having the same value. The solution here is to
|
||||
// make a copy of the sourcePath by storing it in a std::string
|
||||
string sourcePath = wstringtofilename(getPath());
|
||||
std::string sourcePath = wstringtofilename(getPath());
|
||||
const char *destPath = wstringtofilename(dest.getPath());
|
||||
#ifdef _DURANGO
|
||||
__debugbreak(); // TODO
|
||||
@@ -272,9 +272,9 @@ bool File::renameTo(File dest)
|
||||
//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
|
||||
//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory,
|
||||
//or if an I/O error occurs.
|
||||
vector<File *> *File::listFiles() const
|
||||
std::vector<File *> *File::listFiles() const
|
||||
{
|
||||
vector<File *> *vOutput = new vector<File *>();
|
||||
std::vector<File *> *vOutput = new vector<File *>();
|
||||
|
||||
// TODO 4J Stu - Also need to check for I/O errors?
|
||||
if( !isDirectory() )
|
||||
@@ -386,8 +386,8 @@ vector<File *> *File::listFiles() const
|
||||
FindClose( hFind);
|
||||
}
|
||||
#else
|
||||
char path[MAX_PATH];
|
||||
sprintf( path, "%s\\*", wstringtofilename( getPath() ) );
|
||||
char path[MAX_PATH] {};
|
||||
snprintf( path, MAX_PATH, "%s\\*", wstringtofilename( getPath() ) );
|
||||
HANDLE hFind = FindFirstFile( path, &wfd);
|
||||
if(hFind != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
@@ -415,13 +415,13 @@ vector<File *> *File::listFiles() const
|
||||
//Returns:
|
||||
//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
|
||||
//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory, or if an I/O error occurs.
|
||||
vector<File *> *File::listFiles(FileFilter *filter) const
|
||||
std::vector<File *> *File::listFiles(FileFilter *filter) const
|
||||
{
|
||||
// TODO 4J Stu - Also need to check for I/O errors?
|
||||
if( !isDirectory() )
|
||||
return NULL;
|
||||
|
||||
vector<File *> *vOutput = new vector<File *>();
|
||||
std::vector<File *> *vOutput = new std::vector<File *>();
|
||||
|
||||
#ifdef __PS3__
|
||||
const char *lpFileName=wstringtofilename(getPath());
|
||||
@@ -521,7 +521,7 @@ bool File::isDirectory() const
|
||||
//Returns the length of the file denoted by this abstract pathname. The return value is unspecified if this pathname denotes a directory.
|
||||
//Returns:
|
||||
//The length, in bytes, of the file denoted by this abstract pathname, or 0L if the file does not exist
|
||||
__int64 File::length()
|
||||
int64_t File::length()
|
||||
{
|
||||
#ifdef __PS3__
|
||||
//extern const char* getPS3HomePath();
|
||||
@@ -624,7 +624,7 @@ __int64 File::length()
|
||||
//Returns:
|
||||
//A long value representing the time the file was last modified, measured in milliseconds since the epoch (00:00:00 GMT, January 1, 1970),
|
||||
//or 0L if the file does not exist or if an I/O error occurs
|
||||
__int64 File::lastModified()
|
||||
int64_t File::lastModified()
|
||||
{
|
||||
WIN32_FILE_ATTRIBUTE_DATA fileInfoBuffer;
|
||||
#ifdef _UNICODE
|
||||
@@ -657,7 +657,7 @@ __int64 File::lastModified()
|
||||
}
|
||||
}
|
||||
|
||||
const wstring File::getPath() const
|
||||
const std::wstring File::getPath() const
|
||||
{
|
||||
/*
|
||||
wstring path;
|
||||
@@ -672,7 +672,7 @@ const wstring File::getPath() const
|
||||
return m_abstractPathName;
|
||||
}
|
||||
|
||||
wstring File::getName() const
|
||||
std::wstring File::getName() const
|
||||
{
|
||||
unsigned int sep = (unsigned int )(m_abstractPathName.find_last_of( this->pathSeparator ));
|
||||
return m_abstractPathName.substr( sep + 1, m_abstractPathName.length() );
|
||||
@@ -700,3 +700,9 @@ int File::hash_fnct(const File &k)
|
||||
|
||||
return (int) hashCode;
|
||||
}
|
||||
|
||||
int FileKeyHash::operator() (const File &k) const
|
||||
{ return File::hash_fnct(k); }
|
||||
|
||||
bool FileKeyEq::operator() (const File &x, const File &y) const
|
||||
{ return File::eq_test(x,y); }
|
||||
@@ -1,5 +1,9 @@
|
||||
#pragma once
|
||||
using namespace std;
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
// 4J Stu - Represents java standard library class
|
||||
|
||||
class FileFilter;
|
||||
@@ -24,11 +28,11 @@ public:
|
||||
bool exists() const;
|
||||
bool isFile() const;
|
||||
bool renameTo(File dest);
|
||||
vector<File *> *listFiles() const; // Array
|
||||
vector<File *> *listFiles(FileFilter *filter) const;
|
||||
std::vector<File *> *listFiles() const; // Array
|
||||
std::vector<File *> *listFiles(FileFilter *filter) const;
|
||||
bool isDirectory() const;
|
||||
__int64 length();
|
||||
__int64 lastModified();
|
||||
int64_t length();
|
||||
int64_t lastModified();
|
||||
const wstring getPath() const; // 4J Jev: TODO
|
||||
wstring getName() const;
|
||||
|
||||
@@ -43,14 +47,12 @@ private:
|
||||
//File(vector<wstring> *path);
|
||||
};
|
||||
|
||||
typedef struct
|
||||
struct FileKeyHash
|
||||
{
|
||||
int operator() (const File &k) const { return File::hash_fnct(k); }
|
||||
int operator() (const File &k) const;
|
||||
};
|
||||
|
||||
} FileKeyHash;
|
||||
|
||||
typedef struct
|
||||
struct FileKeyEq
|
||||
{
|
||||
bool operator() (const File &x, const File &y) const {return File::eq_test(x,y); }
|
||||
|
||||
} FileKeyEq;
|
||||
bool operator() (const File &x, const File &y) const;
|
||||
};
|
||||
@@ -1,13 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
// Java doesn't have a default hash value for ints, however, the hashmap itself does some "supplemental" hashing, so
|
||||
// our ints actually get hashed by code as implemented below. std templates *do* have a standard hash for ints, but it
|
||||
// would appear to be a bit expensive so matching the java one for now anyway. This code implements the supplemental
|
||||
// hashing that happens in java so we can match what their maps are doing with ints.
|
||||
|
||||
typedef struct
|
||||
struct IntKeyHash
|
||||
{
|
||||
int operator() (const int &k) const
|
||||
inline int operator()(const int &k) const
|
||||
{
|
||||
int h = k;
|
||||
h += ~(h << 9);
|
||||
@@ -16,62 +18,64 @@ typedef struct
|
||||
h ^= (((unsigned int)h) >> 10);
|
||||
return h;
|
||||
}
|
||||
};
|
||||
|
||||
} IntKeyHash;
|
||||
|
||||
typedef struct
|
||||
struct IntKeyEq
|
||||
{
|
||||
bool operator() (const int &x, const int &y) const { return x==y; }
|
||||
} IntKeyEq;
|
||||
|
||||
inline bool operator()(const int &x, const int &y) const
|
||||
{ return x==y; }
|
||||
};
|
||||
|
||||
// This hash functor is taken from the IntHashMap java class used by the game, so that we can use a standard std hashmap with this hash rather
|
||||
// than implement the class itself
|
||||
typedef struct
|
||||
struct IntKeyHash2
|
||||
{
|
||||
int operator() (const int &k) const
|
||||
inline int operator()(const int &k) const
|
||||
{
|
||||
unsigned int h = (unsigned int)k;
|
||||
unsigned int h = static_cast<unsigned int>(k);
|
||||
h ^= (h >> 20) ^ (h >> 12);
|
||||
return (int)(h ^ (h >> 7) ^ (h >> 4));
|
||||
return static_cast<int>(h ^ (h >> 7) ^ (h >> 4));
|
||||
}
|
||||
} IntKeyHash2;
|
||||
};
|
||||
|
||||
|
||||
// This hash functor is taken from the LongHashMap java class used by the game, so that we can use a standard std hashmap with this hash rather
|
||||
// than implement the class itself
|
||||
typedef struct
|
||||
struct LongKeyHash
|
||||
{
|
||||
int hash(const int &k) const
|
||||
inline int hash(const int &k) const
|
||||
{
|
||||
unsigned int h = (unsigned int)k;
|
||||
unsigned int h = static_cast<unsigned int>(k);
|
||||
h ^= (h >> 20) ^ (h >> 12);
|
||||
return (int)(h ^ (h >> 7) ^ (h >> 4));
|
||||
return static_cast<int>(h ^ (h >> 7) ^ (h >> 4));
|
||||
}
|
||||
|
||||
int operator() (const __int64 &k) const
|
||||
inline int operator()(const int64_t &k) const
|
||||
{
|
||||
return hash((int) ( k ^ (((__uint64)k) >> 32 )));
|
||||
return hash(static_cast<int>(k ^ ((static_cast<uint64_t>(k)) >> 32)));
|
||||
}
|
||||
} LongKeyHash;
|
||||
};
|
||||
|
||||
typedef struct
|
||||
struct LongKeyEq
|
||||
{
|
||||
bool operator() (const __int64 &x, const __int64 &y) const { return x==y; }
|
||||
} LongKeyEq;
|
||||
inline bool operator() (const int64_t &x, const int64_t &y) const
|
||||
{ return x == y; }
|
||||
};
|
||||
|
||||
typedef struct
|
||||
enum eINSTANCEOF;
|
||||
struct eINSTANCEOFKeyHash
|
||||
{
|
||||
int operator() (const eINSTANCEOF &k) const
|
||||
int operator()(const eINSTANCEOF &k) const
|
||||
{
|
||||
unsigned int h = (unsigned int)k;
|
||||
unsigned int h = static_cast<unsigned int>(k);
|
||||
h ^= (h >> 20) ^ (h >> 12);
|
||||
return (int)(h ^ (h >> 7) ^ (h >> 4));
|
||||
return static_cast<int>(h ^ (h >> 7) ^ (h >> 4));
|
||||
}
|
||||
} eINSTANCEOFKeyHash;
|
||||
};
|
||||
|
||||
typedef struct
|
||||
struct eINSTANCEOFKeyEq
|
||||
{
|
||||
bool operator() (const eINSTANCEOF &x, const eINSTANCEOF &y) const { return x==y; }
|
||||
} eINSTANCEOFKeyEq;
|
||||
inline bool operator()(const eINSTANCEOF &x, const eINSTANCEOF &y) const
|
||||
{ return x == y; }
|
||||
};
|
||||
|
||||
|
||||
@@ -539,13 +539,15 @@ private:
|
||||
#endif
|
||||
};
|
||||
|
||||
typedef struct
|
||||
struct PlayerKeyHash
|
||||
{
|
||||
int operator() (const shared_ptr<Player> k) const { return Player::hash_fnct (k); }
|
||||
inline int operator() (const shared_ptr<Player> k) const
|
||||
{ return Player::hash_fnct (k); }
|
||||
};
|
||||
|
||||
} PlayerKeyHash;
|
||||
|
||||
typedef struct
|
||||
struct PlayerKeyEq
|
||||
{
|
||||
bool operator() (const shared_ptr<Player> x, const shared_ptr<Player> y) const { return Player::eq_test (x, y); }
|
||||
} PlayerKeyEq;
|
||||
inline bool operator() (const shared_ptr<Player> x, const shared_ptr<Player> y) const
|
||||
{ return Player::eq_test (x, y); }
|
||||
};
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include "TickNextTickData.h"
|
||||
|
||||
__int64 TickNextTickData::C = 0;
|
||||
int64_t TickNextTickData::C = 0;
|
||||
|
||||
TickNextTickData::TickNextTickData(int x, int y, int z, int tileId)
|
||||
{
|
||||
@@ -33,7 +33,7 @@ int TickNextTickData::hashCode() const
|
||||
return (((x * 1024 * 1024) + (z * 1024) + y) * 256) + tileId;
|
||||
}
|
||||
|
||||
TickNextTickData *TickNextTickData::delay(__int64 l)
|
||||
TickNextTickData *TickNextTickData::delay(int64_t l)
|
||||
{
|
||||
this->m_delay = l;
|
||||
return this;
|
||||
|
||||
@@ -1,26 +1,28 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
// 4J Stu - In Java TickNextTickData implements Comparable<TickNextTickData>
|
||||
// We don't need to do that as it is only as helper for the java sdk sorting operations
|
||||
|
||||
class TickNextTickData
|
||||
{
|
||||
private:
|
||||
static __int64 C;
|
||||
static int64_t C;
|
||||
|
||||
public:
|
||||
int x, y, z, tileId;
|
||||
__int64 m_delay;
|
||||
int64_t m_delay;
|
||||
|
||||
private:
|
||||
__int64 c;
|
||||
int64_t c;
|
||||
|
||||
public:
|
||||
TickNextTickData(int x, int y, int z, int tileId);
|
||||
|
||||
bool equals(const void *o) const;
|
||||
int hashCode() const;
|
||||
TickNextTickData *delay(__int64 l);
|
||||
TickNextTickData *delay(int64_t l);
|
||||
int compareTo(const TickNextTickData *tnd) const;
|
||||
|
||||
static bool compare_fnct(const TickNextTickData &x, const TickNextTickData &y);
|
||||
@@ -28,19 +30,21 @@ public:
|
||||
static bool eq_test(const TickNextTickData &x, const TickNextTickData &y);
|
||||
};
|
||||
|
||||
typedef struct
|
||||
struct TickNextTickDataKeyHash
|
||||
{
|
||||
int operator() (const TickNextTickData &k) const { return TickNextTickData::hash_fnct (k); }
|
||||
int operator() (const TickNextTickData &k) const
|
||||
{ return TickNextTickData::hash_fnct (k); }
|
||||
};
|
||||
|
||||
} TickNextTickDataKeyHash;
|
||||
|
||||
typedef struct
|
||||
struct TickNextTickDataKeyEq
|
||||
{
|
||||
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const { return TickNextTickData::eq_test (x, y); }
|
||||
} TickNextTickDataKeyEq;
|
||||
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const
|
||||
{ return TickNextTickData::eq_test (x, y); }
|
||||
};
|
||||
|
||||
typedef struct
|
||||
struct TickNextTickDataKeyCompare
|
||||
{
|
||||
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const { return TickNextTickData::compare_fnct (x, y); }
|
||||
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const
|
||||
{ return TickNextTickData::compare_fnct (x, y); }
|
||||
|
||||
} TickNextTickDataKeyCompare;
|
||||
};
|
||||
Reference in New Issue
Block a user