50% - 100% increase to some mob caps. (#789)

* 50% increase to most mob caps, doubling some.

* Changed from 75 to 70 to match PC parity. Ambient is back to 20
This commit is contained in:
eh-K
2026-03-07 11:32:01 -06:00
committed by GitHub
parent b7bd9bb903
commit b3ff7f5998

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@@ -7,23 +7,23 @@ class MobCategory
{
public:
// 4J - putting constants for xbox spawning in one place to tidy things up a bit - all numbers are per level
static const int CONSOLE_MONSTERS_HARD_LIMIT = 50; // Max number of enemies (skeleton, zombie, creeper etc) that the mob spawner will produce
static const int CONSOLE_ANIMALS_HARD_LIMIT = 50; // Max number of animals (cows, sheep, pigs) that the mob spawner will produce
static const int CONSOLE_AMBIENT_HARD_LIMIT = 20; // Ambient mobs
static const int CONSOLE_MONSTERS_HARD_LIMIT = 70; //50 // Max number of enemies (skeleton, zombie, creeper etc) that the mob spawner will produce
static const int CONSOLE_ANIMALS_HARD_LIMIT = 70; //50 // Max number of animals (cows, sheep, pigs) that the mob spawner will produce
static const int CONSOLE_AMBIENT_HARD_LIMIT = 20; //20 // Ambient mobs
static const int MAX_XBOX_CHICKENS = 8; // Max number of chickens that the mob spawner will produce
static const int MAX_XBOX_WOLVES = 8; // Max number of wolves that the mob spawner will produce
static const int MAX_XBOX_MUSHROOMCOWS = 2; // Max number of mushroom cows that the mob spawner will produce
static const int MAX_XBOX_CHICKENS = 16; //8 // Max number of chickens that the mob spawner will produce
static const int MAX_XBOX_WOLVES = 16; //8 // Max number of wolves that the mob spawner will produce
static const int MAX_XBOX_MUSHROOMCOWS = 8; //2 // Max number of mushroom cows that the mob spawner will produce
static const int MAX_XBOX_SNOWMEN = 16; // Max number of snow golems that can be created by placing blocks - 4J-PB increased limit due to player requests
static const int MAX_XBOX_IRONGOLEM = 16; // Max number of iron golems that can be created by placing blocks - 4J-PB increased limit due to player requests
static const int CONSOLE_SQUID_HARD_LIMIT = 5;
static const int CONSOLE_SQUID_HARD_LIMIT = 10; //5
static const int MAX_CONSOLE_BOSS = 1; // Max number of bosses (enderdragon/wither)
static const int MAX_XBOX_ANIMALS_WITH_BREEDING = CONSOLE_ANIMALS_HARD_LIMIT + 20; // Max number of animals that we can produce (in total), when breeding
static const int MAX_XBOX_CHICKENS_WITH_BREEDING = MAX_XBOX_CHICKENS + 8; // Max number of chickens that we can produce (in total), when breeding/hatching
static const int MAX_XBOX_MUSHROOMCOWS_WITH_BREEDING = MAX_XBOX_MUSHROOMCOWS + 20; // Max number of mushroom cows that we can produce (in total), when breeding
static const int MAX_XBOX_WOLVES_WITH_BREEDING = MAX_XBOX_WOLVES + 8; // Max number of wolves that we can produce (in total), when breeding
static const int MAX_VILLAGERS_WITH_BREEDING = 35;
static const int MAX_VILLAGERS_WITH_BREEDING = 50; //35
static const int MAX_XBOX_ANIMALS_WITH_SPAWN_EGG = MAX_XBOX_ANIMALS_WITH_BREEDING + 20;
static const int MAX_XBOX_CHICKENS_WITH_SPAWN_EGG = MAX_XBOX_CHICKENS_WITH_BREEDING + 10;