feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -48,15 +48,20 @@ protected:
virtual bool doesSectionTreeHaveFocus(ESceneSection eSection) { return false; }
virtual void setSectionFocus(ESceneSection eSection, int iPad);
void setFocusToPointer(int iPad);
void SetPointerText(const wstring &description, vector<wstring> &unformattedStrings, bool newSlot);
void SetPointerText(vector<HtmlString> *description, bool newSlot);
virtual shared_ptr<ItemInstance> getSlotItem(ESceneSection eSection, int iSlot);
virtual Slot *getSlot(ESceneSection eSection, int iSlot);
virtual bool isSlotEmpty(ESceneSection eSection, int iSlot);
virtual void adjustPointerForSafeZone();
virtual UIControl *getSection(ESceneSection eSection) { return NULL; }
virtual int GetBaseSlotCount() { return 0; }
public:
virtual void tick();
// 4J - TomK If update tooltips is called then make sure the correct parent is invoked! (both UIScene AND IUIScene_AbstractContainerMenu have an instance of said function!)
virtual void updateTooltips() { IUIScene_AbstractContainerMenu::UpdateTooltips(); }
virtual void render(S32 width, S32 height, C4JRender::eViewportType viewpBort);
virtual void customDraw(IggyCustomDrawCallbackRegion *region);