Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -5,13 +5,9 @@
UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket()
// UpdateGameRuleProgressPacket() default constructor
UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket() : m_icon(0), m_auxValue(0), m_dataTag(0)
{
m_messageId = L"";
m_icon = -1;
m_auxValue = 0;
m_definitionType = ConsoleGameRules::eGameRuleType_LevelRules;
m_dataTag = 0;
}
UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket(ConsoleGameRules::EGameRuleType definitionType, const wstring &messageId, int icon, int auxValue, int dataTag, void *data, int dataLength)
@@ -35,7 +31,7 @@ UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket(ConsoleGameRules::EGa
void UpdateGameRuleProgressPacket::read(DataInputStream *dis) //throws IOException
{
m_definitionType = (ConsoleGameRules::EGameRuleType)dis->readInt();
m_definitionType = static_cast<ConsoleGameRules::EGameRuleType>(dis->readInt());
m_messageId = readUtf(dis,64);
m_icon = dis->readInt();
m_auxValue = dis->readByte();
@@ -71,5 +67,5 @@ void UpdateGameRuleProgressPacket::handle(PacketListener *listener)
int UpdateGameRuleProgressPacket::getEstimatedSize()
{
return (int)m_messageId.length() + 4 + m_data.length;
return static_cast<int>(m_messageId.length()) + 4 + m_data.length;
}