Files
MinecraftConsoles/Minecraft.World/UpdateGameRuleProgressPacket.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

71 lines
1.7 KiB
C++

#include "stdafx.h"
#include "InputOutputStream.h"
#include "PacketListener.h"
#include "UpdateGameRuleProgressPacket.h"
// UpdateGameRuleProgressPacket() default constructor
UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket() : m_icon(0), m_auxValue(0), m_dataTag(0)
{
}
UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket(ConsoleGameRules::EGameRuleType definitionType, const wstring &messageId, int icon, int auxValue, int dataTag, void *data, int dataLength)
{
m_definitionType = definitionType;
m_messageId = messageId;
m_icon = icon;
m_auxValue = auxValue;
m_dataTag = dataTag;
if(dataLength > 0)
{
m_data = byteArray(dataLength);
memcpy(m_data.data,data,dataLength);
}
else
{
m_data = byteArray();
}
}
void UpdateGameRuleProgressPacket::read(DataInputStream *dis) //throws IOException
{
m_definitionType = static_cast<ConsoleGameRules::EGameRuleType>(dis->readInt());
m_messageId = readUtf(dis,64);
m_icon = dis->readInt();
m_auxValue = dis->readByte();
m_dataTag = dis->readInt();
int dataLength = dis->readInt();
if(dataLength > 0)
{
m_data = byteArray(dataLength);
dis->readFully(m_data);
}
else
{
m_data = byteArray();
}
}
void UpdateGameRuleProgressPacket::write(DataOutputStream *dos) //throws IOException
{
dos->writeInt(m_definitionType);
writeUtf(m_messageId,dos);
dos->writeInt(m_icon);
dos->writeByte(m_auxValue);
dos->writeInt(m_dataTag);
dos->writeInt(m_data.length);
dos->write(m_data);
}
void UpdateGameRuleProgressPacket::handle(PacketListener *listener)
{
listener->handleUpdateGameRuleProgressPacket(shared_from_this());
}
int UpdateGameRuleProgressPacket::getEstimatedSize()
{
return static_cast<int>(m_messageId.length()) + 4 + m_data.length;
}