* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
71 lines
1.7 KiB
C++
71 lines
1.7 KiB
C++
#include "stdafx.h"
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#include "InputOutputStream.h"
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#include "PacketListener.h"
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#include "UpdateGameRuleProgressPacket.h"
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// UpdateGameRuleProgressPacket() default constructor
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UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket() : m_icon(0), m_auxValue(0), m_dataTag(0)
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{
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}
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UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket(ConsoleGameRules::EGameRuleType definitionType, const wstring &messageId, int icon, int auxValue, int dataTag, void *data, int dataLength)
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{
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m_definitionType = definitionType;
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m_messageId = messageId;
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m_icon = icon;
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m_auxValue = auxValue;
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m_dataTag = dataTag;
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if(dataLength > 0)
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{
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m_data = byteArray(dataLength);
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memcpy(m_data.data,data,dataLength);
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}
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else
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{
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m_data = byteArray();
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}
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}
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void UpdateGameRuleProgressPacket::read(DataInputStream *dis) //throws IOException
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{
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m_definitionType = static_cast<ConsoleGameRules::EGameRuleType>(dis->readInt());
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m_messageId = readUtf(dis,64);
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m_icon = dis->readInt();
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m_auxValue = dis->readByte();
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m_dataTag = dis->readInt();
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int dataLength = dis->readInt();
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if(dataLength > 0)
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{
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m_data = byteArray(dataLength);
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dis->readFully(m_data);
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}
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else
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{
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m_data = byteArray();
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}
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}
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void UpdateGameRuleProgressPacket::write(DataOutputStream *dos) //throws IOException
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{
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dos->writeInt(m_definitionType);
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writeUtf(m_messageId,dos);
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dos->writeInt(m_icon);
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dos->writeByte(m_auxValue);
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dos->writeInt(m_dataTag);
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dos->writeInt(m_data.length);
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dos->write(m_data);
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}
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void UpdateGameRuleProgressPacket::handle(PacketListener *listener)
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{
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listener->handleUpdateGameRuleProgressPacket(shared_from_this());
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}
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int UpdateGameRuleProgressPacket::getEstimatedSize()
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{
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return static_cast<int>(m_messageId.length()) + 4 + m_data.length;
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} |