Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -11,9 +11,9 @@ RespawnPacket::RespawnPacket()
this->difficulty = 1;
this->mapSeed = 0;
this->mapHeight = 0;
this->playerGameType = NULL;
this->playerGameType = nullptr;
this->m_newSeaLevel = false;
m_pLevelType = NULL;
m_pLevelType = nullptr;
m_newEntityId = 0;
m_xzSize = LEVEL_MAX_WIDTH;
m_hellScale = HELL_LEVEL_MAX_SCALE;
@@ -47,7 +47,7 @@ void RespawnPacket::read(DataInputStream *dis) //throws IOException
mapHeight = dis->readShort();
wstring typeName = readUtf(dis, 16);
m_pLevelType = LevelType::getLevelType(typeName);
if (m_pLevelType == NULL)
if (m_pLevelType == nullptr)
{
m_pLevelType = LevelType::lvl_normal;
}
@@ -68,7 +68,7 @@ void RespawnPacket::write(DataOutputStream *dos) //throws IOException
dos->writeByte(dimension);
dos->writeByte(playerGameType->getId());
dos->writeShort(mapHeight);
if (m_pLevelType == NULL)
if (m_pLevelType == nullptr)
{
writeUtf(L"", dos);
}
@@ -89,9 +89,9 @@ void RespawnPacket::write(DataOutputStream *dos) //throws IOException
int RespawnPacket::getEstimatedSize()
{
int length=0;
if (m_pLevelType != NULL)
if (m_pLevelType != nullptr)
{
length = (int)m_pLevelType->getGeneratorName().length();
length = static_cast<int>(m_pLevelType->getGeneratorName().length());
}
return 13+length;
}