Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -40,22 +40,22 @@ bool PlayGoal::canUse()
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}
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delete children;
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if (followFriend.lock() == NULL)
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if (followFriend.lock() == nullptr)
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{
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Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 3);
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if (pos == NULL) return false;
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if (pos == nullptr) return false;
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}
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return true;
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}
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bool PlayGoal::canContinueToUse()
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{
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return playTime > 0 && followFriend.lock() != NULL;
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return playTime > 0 && followFriend.lock() != nullptr;
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}
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void PlayGoal::start()
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{
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if (followFriend.lock() != NULL) mob->setChasing(true);
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if (followFriend.lock() != nullptr) mob->setChasing(true);
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playTime = 1000;
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}
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@@ -68,7 +68,7 @@ void PlayGoal::stop()
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void PlayGoal::tick()
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{
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--playTime;
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if (followFriend.lock() != NULL)
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if (followFriend.lock() != nullptr)
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{
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if (mob->distanceToSqr(followFriend.lock()) > 2 * 2) mob->getNavigation()->moveTo(followFriend.lock(), speedModifier);
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}
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@@ -77,7 +77,7 @@ void PlayGoal::tick()
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if (mob->getNavigation()->isDone())
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{
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Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 3);
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if (pos == NULL) return;
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if (pos == nullptr) return;
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mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, speedModifier);
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}
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}
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