Files
MinecraftConsoles/Minecraft.World/PlayGoal.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

84 lines
2.3 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.ai.control.h"
#include "net.minecraft.world.entity.ai.util.h"
#include "net.minecraft.world.entity.ai.navigation.h"
#include "net.minecraft.world.entity.npc.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.phys.h"
#include "BasicTypeContainers.h"
#include "PlayGoal.h"
PlayGoal::PlayGoal(Villager *mob, double speedModifier)
{
followFriend = weak_ptr<LivingEntity>();
wantedX = wantedY = wantedZ = 0.0;
playTime = 0;
this->mob = mob;
this->speedModifier = speedModifier;
setRequiredControlFlags(Control::MoveControlFlag);
}
bool PlayGoal::canUse()
{
if (mob->getAge() >= 0) return false;
if (mob->getRandom()->nextInt(400) != 0) return false;
vector<shared_ptr<Entity> > *children = mob->level->getEntitiesOfClass(typeid(Villager), mob->bb->grow(6, 3, 6));
double closestDistSqr = Double::MAX_VALUE;
for(auto& c : *children)
{
if (c.get() == mob) continue;
shared_ptr<Villager> friendV = dynamic_pointer_cast<Villager>(c);
if (friendV->isChasing()) continue;
if (friendV->getAge() >= 0) continue;
double distSqr = friendV->distanceToSqr(mob->shared_from_this());
if (distSqr > closestDistSqr) continue;
closestDistSqr = distSqr;
followFriend = weak_ptr<LivingEntity>(friendV);
}
delete children;
if (followFriend.lock() == nullptr)
{
Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 3);
if (pos == nullptr) return false;
}
return true;
}
bool PlayGoal::canContinueToUse()
{
return playTime > 0 && followFriend.lock() != nullptr;
}
void PlayGoal::start()
{
if (followFriend.lock() != nullptr) mob->setChasing(true);
playTime = 1000;
}
void PlayGoal::stop()
{
mob->setChasing(false);
followFriend = weak_ptr<LivingEntity>();
}
void PlayGoal::tick()
{
--playTime;
if (followFriend.lock() != nullptr)
{
if (mob->distanceToSqr(followFriend.lock()) > 2 * 2) mob->getNavigation()->moveTo(followFriend.lock(), speedModifier);
}
else
{
if (mob->getNavigation()->isDone())
{
Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 3);
if (pos == nullptr) return;
mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, speedModifier);
}
}
}