Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -10,7 +10,7 @@ bool NameTagItem::interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_pt
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{
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if (!itemInstance->hasCustomHoverName()) return false;
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if ( (target != NULL) && target->instanceof(eTYPE_MOB) )
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if ( (target != nullptr) && target->instanceof(eTYPE_MOB) )
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{
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shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(target);
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mob->setCustomName(itemInstance->getHoverName());
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