Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -10,7 +10,7 @@ bool NameTagItem::interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_pt
{
if (!itemInstance->hasCustomHoverName()) return false;
if ( (target != NULL) && target->instanceof(eTYPE_MOB) )
if ( (target != nullptr) && target->instanceof(eTYPE_MOB) )
{
shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(target);
mob->setCustomName(itemInstance->getHoverName());