Files
MinecraftConsoles/Minecraft.World/NameTagItem.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

23 lines
637 B
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.h"
#include "NameTagItem.h"
NameTagItem::NameTagItem(int id) : Item(id)
{
}
bool NameTagItem::interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, shared_ptr<LivingEntity> target)
{
if (!itemInstance->hasCustomHoverName()) return false;
if ( (target != nullptr) && target->instanceof(eTYPE_MOB) )
{
shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(target);
mob->setCustomName(itemInstance->getHoverName());
mob->setPersistenceRequired();
itemInstance->count--;
return true;
}
return Item::interactEnemy(itemInstance, player, target);
}