Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -14,7 +14,7 @@ MemoryLevelStorage::MemoryLevelStorage()
LevelData *MemoryLevelStorage::prepareLevel()
{
return NULL;
return nullptr;
}
void MemoryLevelStorage::checkSession()
@@ -54,7 +54,7 @@ bool MemoryLevelStorage::load(shared_ptr<Player> player)
CompoundTag *MemoryLevelStorage::loadPlayerDataTag(const wstring& playerName)
{
return NULL;
return nullptr;
}
ConsoleSavePath MemoryLevelStorage::getDataFile(const wstring& id)