Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -3,7 +3,7 @@
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#include "net.minecraft.world.entity.npc.h"
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#include "LookAtTradingPlayerGoal.h"
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LookAtTradingPlayerGoal::LookAtTradingPlayerGoal(Villager *villager) : LookAtPlayerGoal((Mob *)villager, typeid(Player), 8)
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LookAtTradingPlayerGoal::LookAtTradingPlayerGoal(Villager *villager) : LookAtPlayerGoal(static_cast<Mob *>(villager), typeid(Player), 8)
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{
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this->villager = villager;
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}
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