* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
19 lines
514 B
C++
19 lines
514 B
C++
#include "stdafx.h"
|
|
#include "net.minecraft.world.entity.player.h"
|
|
#include "net.minecraft.world.entity.npc.h"
|
|
#include "LookAtTradingPlayerGoal.h"
|
|
|
|
LookAtTradingPlayerGoal::LookAtTradingPlayerGoal(Villager *villager) : LookAtPlayerGoal(static_cast<Mob *>(villager), typeid(Player), 8)
|
|
{
|
|
this->villager = villager;
|
|
}
|
|
|
|
bool LookAtTradingPlayerGoal::canUse()
|
|
{
|
|
if (villager->isTrading())
|
|
{
|
|
lookAt = weak_ptr<Entity>(dynamic_pointer_cast<Entity>(villager->getTradingPlayer()));
|
|
return true;
|
|
}
|
|
return false;
|
|
} |