Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
This commit is contained in:
@@ -30,9 +30,9 @@ void GiveItemCommand::execute(shared_ptr<CommandSender> source, byteArray comman
|
||||
bais.reset();
|
||||
|
||||
shared_ptr<ServerPlayer> player = getPlayer(uid);
|
||||
if(player != NULL && item > 0 && Item::items[item] != NULL)
|
||||
if(player != nullptr && item > 0 && Item::items[item] != nullptr)
|
||||
{
|
||||
shared_ptr<ItemInstance> itemInstance = shared_ptr<ItemInstance>(new ItemInstance(item, amount, aux));
|
||||
shared_ptr<ItemInstance> itemInstance = std::make_shared<ItemInstance>(item, amount, aux);
|
||||
shared_ptr<ItemEntity> drop = player->drop(itemInstance);
|
||||
drop->throwTime = 0;
|
||||
//logAdminAction(source, L"commands.give.success", ChatPacket::e_ChatCustom, Item::items[item]->getName(itemInstance), item, amount, player->getAName());
|
||||
@@ -42,7 +42,7 @@ void GiveItemCommand::execute(shared_ptr<CommandSender> source, byteArray comman
|
||||
|
||||
shared_ptr<GameCommandPacket> GiveItemCommand::preparePacket(shared_ptr<Player> player, int item, int amount, int aux, const wstring &tag)
|
||||
{
|
||||
if(player == NULL) return nullptr;
|
||||
if(player == nullptr) return nullptr;
|
||||
|
||||
ByteArrayOutputStream baos;
|
||||
DataOutputStream dos(&baos);
|
||||
@@ -53,5 +53,5 @@ shared_ptr<GameCommandPacket> GiveItemCommand::preparePacket(shared_ptr<Player>
|
||||
dos.writeInt(aux);
|
||||
dos.writeUTF(tag);
|
||||
|
||||
return shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_Give, baos.toByteArray() ));
|
||||
return std::make_shared<GameCommandPacket>(eGameCommand_Give, baos.toByteArray());
|
||||
}
|
||||
Reference in New Issue
Block a user